SPSTEAMPULSELIVE ANALYTICS
Staff Only

Staff Only Steam metadata

Exilland | Dec 30, 2020 | game

Released

0players observed · 23 September 2026 - 08:08:11 UTC

IndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)600
  • Revenue (VGI)$3,660
  • Review score95% positive

Staff Only metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)600
  • Revenue (VGI)$3,660
  • Review score95% positive
  • Total reviews19
  • Release dateDec 30, 2020
  • DeveloperExilland
  • PublisherExilland

Genres: Indie, Early Access

Company pages: Developer: ExillandPublisher: Exilland

Top Steam chartsTop 100 gamesGame directorySteam Store page

Staff Only Steam metadata

Staff Only metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1440350/metadata
Steam Storehttps://store.steampowered.com/app/1440350/
Steam Communityhttps://steamcommunity.com/app/1440350
PCGamingWiki search
IGDB searchSearch IGDB for Staff Only

Reviews, pricing, and metadata

Review summary

Positive

95% positive, 18 positive, 1 negative

Price and discount

$9.99

Platforms

Windows, Linux

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

13

Platform releases
  • Steam 30 December 2020

Latest Steam announcements

  • Beta v0.15.0: Reinforcement Update - 26 May 2021

    After the long delay we were able to prepare a big update and prepare for the next update of the similar size! We are adding 3 new enemies, 3 new achievements (with rewards), 5 new cards and 1 new starting ability. New Enemies We are adding 3 new robots, and one familiar robot has been slightly reworked. New plant enemies are already scripted, that means they soon will be added to the bunker. 1. Vacuumer – robot-vacuum cleaner, it will not allow you to pollute the battle board with those pesky tokens! 2. Robocopter – flying engineer that will try to attack you from different angles 3. Diegger – new elite shaft miner with big shield 4. Scout (elite robot) is now slightly less predictable and a bit more aggressive. Achievements - Russian Roulette – Buy an Ammo card Unlocks 2 new cards that have Ammo synergy - Target Dummy – Win 4 normal battles Unlocks 1 new (Epic) card that shuffles a an…

  • Devlog: New Content - 12 May 2021

    Hello! We decided to delay the next update by 2 weeks. We have a lot of content in the works now which we would like to release all at once to keep integrity of the game. This delay would also enable us to not crunch and test the game better, so that 0.15 would be more stable. There are new enemies, achievements, and cards in development. Today we would like to show you concept arts for 2 new enemies (out of 6)! An enhanced version of Digger – Diegger! A robot that keeps the bunker clean – Vacleaner. Also, some (mostly elite) enemies will be slightly reworked. The achievement system will be upgraded. New achievements will be more visible, and the progression will be smoother. New achievement system would still reward you with new cards and starting abilities. The game is currently in the good position to expand on content and make adjustment. This means two things: The full release draw…

  • Beta v0.14.3: Hotifx - 11 May 2021

    Locked room no longer spawns in robots biome and is a little bit deeper in plants biome Pressing Escape after forcefully exiting to main menu no longer softlocks

  • Beta v0.14.0: Tutorial Update - 28 April 2021

    Hello again! In today update we remade the tutorial which will be incorporated in soon-to-be released tutorial. Some small A small QoL improvements is also here. Tutorial Our friend will help you understand the game in 15-20 minutes in a specially constructed bunker. If you are an experienced player but still want to play the tutorial for some reason, you can by changing show_tutorial option in config file (you will have to run the game at least once for the option to appear). Demo Version Demo version will be released soon. It will only include tutorial and achievements will be disabled. Library Search It is now possible to search cards in the library by text or titles. This update is not big since we did some internal upgrading and, well, tutorial took much time. But starting with next update we will focus on bringing new content. See you soon!

  • Beta v0.13.3: Hotfix - 20 April 2021

    Once again the sly Ent tried to crash the game, but we got you! Fixes Ent (2nd floor normal enemy) should no longer crash the game at the end of a turn

  • Beta v0.13.2: Hotfix - 15 April 2021

    You might wonder, where is 0.13.1? Well, it was pushed, but some extra bugs were encountered and fixed since... Fixes Plague ability can no longer block a slot for enemy permanent tokens It is no longer possible to place 2 tokens on the same slot (visual bug with Acid and any other token card, now token card takes precedence) Game should no longer crash at the end of battle if other effects were happening Teleport fixed Fixed interaction between Atomic Battery and some other cards It is now impossible to close/re-open deck list after buying cards while Station UI is open (this allowed to exchange the same card twice, gaining twice the rewards)

  • Beta v0.13.0: Architecture Update - 14 April 2021

    After a brief vacation we add new rooms to the bunker! It is now a little bit complex but also more rewarding to explore… New rooms Locked Storage Room – to open this room you have to spend Energy. It also contains some basic resources in it. Crossroads – changes corridors around after each step Auto Reroll – rerolls the shop when you enter Library – you exchange rerolls for a new ability here Recycle room – exchanges your Health for Energy Balance changes Over Charge – Now Removes itself and not the next card Critical Error – changed connections Recycle Techs – now Draws 2 Removed cards (was 1) Duplicate – Attack 1, Attack 1, Armor 1 (extra Attack) Infinite Ammo – removed one connection (4 -> 3) Maneuver – Attack increased by 1 Regen Plates – removed one connection (4 -> 3) Sword and Shield – Attack 1 (was 2), Armor 3 (was 1), 2 connections (was 3) Stasis Gun – Attack 4. Armor 3. Draw…

  • Beta v0.12.2: Achievements Hotfix - 5 April 2021

    Sorry for the delay, we're back on track! Fixes Fixed achievement Too Many Cards to progress when player buys a card Fixed achievement Cleaner to unlock when player won all battles on a floor

  • Beta v0.12.1: Hotfix - 25 March 2021

    Fixes Better performance in main menu Teleport doesn't prevent from moving to hostile nodes Ent (2nd floor Normal enemy) doesn't crash the game anymore

  • Beta v0.12.0: Utility Update - 24 March 2021

    Welcome back to our regular biweekly update! This time we can present you a new mechanic which we feel was the missing piece of this game's engine: utility cards. All counters also got some sort of animation to make it clearer what is happening, some bugs got fixed, some technical improvements are implemented. The usual. Utility Cards We have new type of cards which are only activated when you buy them and usually don't add to your deck. Almost all of them got art from the get-go. Here are some of them: You will see them more the more you level up the shop! We think that some of them are very powerful so they would probably be tweaked in some way. Feel free to tell us how you feel about them! Counter Animations All relevant counters got animations. Now, you will see an enemy glowing in blue when their defense has risen, the value of acid damage when it is covered with your card, etc. Be…

  • Beta v0.11.2: Hotfix - 17 March 2021

    Fixes Rare bug when the game became softlocked/unresponsive Loading dungeon map state from save file Loading should now work correctly even when health were never changed Fixed Flank card description (Attack 3 -> Attack 10; It was only a description issue, the card already had an Attack 10 effect) Fixed semi-rare bug when Acid token would disappear even when it was closed Acid tokens are now damage the enemy only when closed

  • Beta v0.11.1: Hotfix - 12 March 2021

    Fixes Dying to boss no longer teleports you to the next floor with 0 health Cocoon no longer prevents you from using Attacks for the rest of the battle Deadline no longer affects bosses and shows turn counter only in battle Disabled effects are now marked as disabled

  • Beta v0.11.0: Acid Update. - 10 March 2021

    Two weeks pass and Wednesday comes, that means it is time for the next Beta update! This update is focused on minor graphical improvements and new content. There are new card mechanics, all tokens are prettier now and we also remade "Reward Screen" that you see after finishing the run to make it clearer what rewards you actually got. There was also some extensive code rewriting going on, so, please, if you encounter any bugs, let us know on Discord, Twitter or here. Acid This is a new Acid token, it can be placed on the battlefield by cards or abilities. It will deal pure damage to the enemy each turn and become stronger as long as you close it with your cards. Ammo All cards with the word “Ammo” in the title belong to the new card type “Ammo”. Currently there is only one ability that interacts with it, but we probably will make more synergies in the future. Abilities There are 4 new ab…

  • Beta v0.10.0: Polishing update - 24 February 2021

    Welcome back, explorer! In this update we tried to bring more "life" in our game. We added extra animations which should make it clearer what is happening in battles and added art on some of the cards (currently for testing purposes). We really would like to hear your opinion about have it is implemented, but please give it a try first (if you really hate them, you can disable them). Executing Effects Card effects are now executed one-by-one. Shop Player can now level up the shop, increasing the probability of cards of higher rarity. Also if you level up to level 5, your hand size will be increased. You can level up Shop by spending rerolls. You can level up 4 times. Art on cards In version 0.10 all basic cards have an art. The art dynamically changes transparency depending on where the card is and the cursor position. Currently, it is possible to disable card arts in settings via "Disa…

  • Beta v0.9.4: Hotfix - 19 February 2021

    Fixes New Game on a fresh install now correctly launches a new game (was broken in a previous patch) Rare bug when a player is unable to go to the next floor after clearing a boss is now fixed

  • Beta v0.9.1: Hotfix - 11 February 2021

    This is just a quick hotfix to address a critical bug we encountered. Fixes On Edge no longer softlocks the game when any card with both Repair and Remove is executed Cards with Remove no longer lose upgraded status when executed

  • Beta v0.9.0: Visual Update - 10 February 2021

    Welcome to our decorated bunker! In this patch we mostly made upgrades to the visuals. Tweaked user interface, remade main menu, cards highlighting and animations, and last but not least, all enemies on the first floor are now able to attack! Also, it is now possible to sort cards in the deck and some technologies got balance updates. Visual improvements We listened to feedback coming from you and upgraded some visuals. We do not plan to stop on this, however, so please continue to talk to us! Main menu Our talented friend @zerow_z made a beautiful background for the main menu, take a look. Following this, we almost remade Main Menu, so it is much more pleasant to look at. Color-coding All cards are now color-coded, so it is much easier to distinguish them on first glance. Card Animations New animations for rerolling, buying a card and trading cards on stations. Enemy Animations Unfortu…

  • Beta v0.8.6: Fixes - 2 February 2021

    This update is generally just a fixes for previous update, we've had some cards changes and some general changes. Card changes Strategize now upgrades adjacent cards by 1 (this was an intended effect) Aggressive Setup now grants 2 Armor (it was granting 1 by mistake) Redirection now loses Break when placed on top of a counter Atomic Battery fixed and now executes effect on the next placed card twice, as written General fixes 2nd floor boss (Mushroom King) doesn't kill player with 5 or less Health outright (!!!) Steam Achievements are now working correctly (sorry about that one) Small stability improvements Thank you for following us, see you in about a week!

  • Beta v0.8.0: Major Balance update. - 27 January 2021

    It is nice to see you in the bunker again! First of all, thank you so much for your support! It really inspires and gives strength. Also, thanks for the bug reports, not only were they useful, but some bugs were reported already with fixes :) General changes We have made many changes since the last update. Most of the card had their power tweaked, some of the cards changed so much you would not recognize them. Enemies also become more powerful to compensate for cards power increase. You can find full list of card changes on our Discord server: https://discord.gg/cGQF2jyWTu We also have some new mechanics which would help you better control the flow of battle: Place a token – you would place a token under the card which will be available next turn. These tokens may help player as well as make next turn harder. You can see which token would be placed in the card text. Copy – you will get…

  • Beta v0.7.5: Early Access Release! - 30 December 2020

    Hello there, folks! After a long hiatus, we are glad to introduce you an early access build of our game! We've got a lot of interesting stuff (only) in it. The main feature is an upgraded achievement based progression system. Now, you can get different ingame rewards for completing achievements so that each your run is diverse and more fun! Achievements At the moment there are 10 achievements in the game. Completing all of them would give you 3 packs of 10 cards, 4 starting power-ups (technologies) and a battery that can keep your energy between the runs. Bioms For now, there are two floors in the bunker and each of them is inhabited with unique enemies. Ground floor is filled with offices and living rooms through which robots continue to roam. Second floor is a plant growing laboratory that was dilapidated during the 'Incident'. It is inhabited by agile and flexible plants and there is…

Patch notes and updates

S.noRelease datePatch nameGID number
111 May 2021Beta v0.14.3: Hotifx4072920612520258901
220 April 2021Beta v0.13.3: Hotfix4570566565009767001
315 April 2021Beta v0.13.2: Hotfix4570566564992648175
45 April 2021Beta v0.12.2: Achievements Hotfix4023377846290429270
525 March 2021Beta v0.12.1: Hotfix4026754911345978662
617 March 2021Beta v0.11.2: Hotfix4048146376706550846
712 March 2021Beta v0.11.1: Hotfix4058279008612874172
819 February 2021Beta v0.9.4: Hotfix4059402835314936591
911 February 2021Beta v0.9.1: Hotfix4703417046200258647
102 February 2021Beta v0.8.6: Fixes4050393736356696333

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1440350
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateDec 30, 2020
DeveloperExilland
PublisherExilland
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent95%
Positive reviews18
Negative reviews1
Total reviews19
Steam recommendationsNot available
Achievements13
Average playtime forever271 minutes
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1440350/

Short description

A card battler where you play cards by solving a puzzle with those cards! Play on the same board (literally) as your enemies.

About this game

Not every battle is a contest of power... In our game every battle is a puzzle! Use cards which you obtained during your descent to execute cool combinations and to confront enemies on the very same field they use to confront you! Unique roguelike, deck builder with puzzle elements. Plan your way through the dungeon either killing as many enemies as possible or going for a quick clear Upgrade your deck by buying new cards in shop that is always availiable No action points or mana system, you can play all cards from your hand if you manage to connect them to each other

Supported languages

English, Russian

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Staff Only's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Staff Only's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Staff Only at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$9.99$9.99No discountSteam Store

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