- 2.0.0M - Minimap and Birthday Gift - 16 September 2026
Hey neighbours!Hope you're having a good one! This is a small update rather than the chonky one I was hoping to put out as I ran into some back end issues with the game engine and some upcoming features. Anyway, the most fun parts in today's update are: On screen mini map - This has been on the requests list for a while and I've finally added it with the ability to change the size.Birthday gift - Now on your birthday when you complete the event, you'll get a randomised gift and some cake!I have a little bit more to work through but I'm excited to be back on track after all these life detours and working on cosmetics, mini games and feature requests again!See you in Garland!
- 2.0.0L - New Photos, Updated Decorating, Break Up Limbo - 17 June 2026
Hey neighbours!I hope you’re all well. It’s finally getting colder in Melbourne and I’m loving it! Today’s update has been a marathon to get through and there are some really important changes so please read and I hope you enjoy the new features!Biggest updates:Beds now require you to face down and interact with them to sleep.Furniture now snaps to other furniture and walls.Break ups now put you in relationship limbo for a while before you can rebuild the relationship.You can now take photos of NPCs (if you’re friendly enough) and more animals.Building events now have more rescue exits in case you need to leave mid event and I’ve reworked the triggering system to be more stable.The map now has zoom and pan options.You can override the current weather.The first half of this year has been pretty difficult tbh, but I’ve been working to make things run smoother so I can implement more of th…
- 2.0.0K - Bug Fixes - 11 April 2026
Hey neighbours!Hope you're having a good weekend! This is just a bug fixing update to take care of most of the currently open tickets. Biggest fixes:Birch Tower 4 - If you got stuck during the minigame and had to leave, this should now retrigger when you come back to the Amenities room so you can complete.Maple Place 2 - If you have paid the loan but it didn't tick off in your notes, when you load in now it should register and trigger the related phone call.Cedar Court 2 - If the Parlor Palms weren't ticking off in your notes, it was because they were in separate stacks in your inventory, they should now tick off regardless of the stacks.Moving - If you experience a problem during moving, it should now be detected. If you leave and come back midway through the move it should retrigger. I have added a "Cancel move" option to the Help menu now too as well as a button where you can refund…
- 2.0.0J - Nintendo Switch Launch and New Pets! - 30 March 2026
Hey neighbours!!How have you been? It's suddenly getting colder here and I can't wait for Winter! It's later in the year than I was hoping but it's been a wild ride and I have exciting news today along with a game update.🌸🌙🌸Moonlight in Garland is now available on Nintendo Switch!🌸🌙🌸This has been in the works for a loooong time and I’m so excited to bring Garland to a new platform. Thank you all for your patience and support while I've been working on this, it feels like a huge achievement self publishing as a solo dev and I'm so relieved it's out! Now let's get back to the Steam Update! We're updating two version from 2.0.0.H > 2.0.0.I > 2.0.0.J because 2.0.0.I was the Switch release version.The most exciting features are:Pets - 3 new cat designs and 3 dog options.NPC pets now move in/out with them.Updates level art at the Beach, Uni and a few things in the FarmWallpaper - 2 new…
- 2.0.0H - Roommates, Flooring, Holiday Bonuses! - 15 December 2025
Hey neighbours!We made it to the last update of the year, thank god because my brain is soup!This update has some fun things I hope you'll love including:Custom flooringA special winter hatA holiday bonus as a thank you for being a great neighbours this yearSchedule updates so you can now have roommates!Quality of life upgrades to some apps Accessibility updates.As we close out the year here I want to take a minute to say thank you. I'm just one person but making a game like this takes a whole city of people supporting me.Thank you to my husband James, bffs Celina and Tobias and all of my friends and family who have allowed me to pour my focus into this. Thank you to Garland's amazing support team Pritika, Meredith, Tash and Kayla and to our tireless Building Managers Mandee and Bailey. And the biggest thank you to you, the Garland community! I'm so grateful for everyone who takes the t…
- 2.0.0F - Let's Get Cooking! - 4 November 2025
Hey neighbours!I hope you’re well! I’ve been loving all the rain we’ve been having in Melbourne this week. Today’s update is a nice chunky one so let’s go to it!First up the most exciting thing: cooking! You have been invited to a taping of Jordon Gamsey’s kitchen make over show at the pub in Garland East. Afterwards you’ll be able to purchase a pot (or borrow the one in the pub) and cook your own meals. The mini game is a memory game where each ingredient is assigned an action and you select the action to complete the recipe before the timer runs out. Each NPC has a recipe for their favourite comfort food, you can collect them around the city after becoming good enough friends. Eating the meals you make comes with a buff specific to the NPC. Some of them are silly and some are useful so make sure you try them all!This update also has some nice quality of life features including:- NPCs…
- 2.0.0E - Tea making! - 1 October 2025
Hey neighbours! Hope you’re having a good week! Here in Garland we have some fun news: a tea shop is opening on the north side, just next to the Early Risers Bakery :D After day 11 in Spring, you’ll be able to take a tea brewing class with Cecile, purchase a kettle and brew tea at home using your foraged herbs with a fun little mini game. This update also gives functionality to the rock tumbler and adds a dehydrator that you will use to dry herbs for the tea.Drinking tea gives you some fun buffs depending on the blend too. From standard stuff like boosts to total mental/physical energy to bigger things like regaining energy when in range of trees or in the rain or lighting up herbs at night so you can forage more easily, I've tried to make them fun!In other news, Moonlight in Garland has been nominated for an Australian Game Developer Awards for Excellence in Accessibility! The awards c…
- 2.0.0D - Steal from Fridges! - 9 September 2025
Hey Neighbours! Back to our regularly scheduled updates, though I'm a bit early this week! This update ticks off a lot of the left over furniture functionality from the roadmap as well as some accessibility features as well as community requests. Additionally there are some fixes for when multiple controllers are detected as well as windowed mode. If you're someone who plays across multiple devices (eg. swapping between steam deck and desktop) you may need to reset some settings but I'm working on making them more device specific.Also: steal food from NPC fridges once you have access to their apartment :DAnd of course lots of bug fixes, I always appreciate reading your reports so don't hesitate to send them! See you in Garland!
- 2.0.0C Patch - Fixies - 2 September 2025
Hey Neighbours! Thanks so much everyone for making the release last week so fun and thank you to everyone who has submitted a bug report so far! I'm making my way through everything now and today's update will take care of the major reported ones. Next stop: getting more of the roadmap features out of the way!Just a note that I recommend playing at the default 60fps, and if you're using any of the settings in the Experimental area they might cause unexpected issues. See you in Garland!
- Release - Thank you - 27 August 2025
Hey Neighbours! Hope you’re having a great day! Release day omg wtf? Garland is officially out of Early Access and there’s a 30% off launch discount for the first 2 weeks so go get it while it’s hot babyyyyy! To be honest, I was never 100% sure I’d get this far so now we’re here I’m not sure what to say… being reflective usually makes me feel like throwing up, but when would be a better time than reaching a milestone like this? This is me sitting on the first map of Garland which I still have rolled up in a cupboard somewhere! I started Garland in Jan 2020 and thought it would just be a silly little hobby. But I’ve never had much chill when setting appropriately sized goals so, like all of my silly little hobbies, things quickly spiralled into a life changing, all encompassing city. Every new dev bites off more than they can chew with their first project… but I guess I’m stubborn enough…
- 2.0.0A Update! - 22 August 2025
Hey Neighbours! Just a little update today to do some housekeeping for release next week. This marks the official version change to 2.0.0A! It’s mostly polish and I’ve changed the EA gifts to register to your user id rather than be per save file so if you’re thinking of starting a new game at release feel free!And one last reminder that I’ll be streaming the release on Twitch and Youtube (@violetlebeaux) so some join me to celebrate the milestone!Stream time: 1:30pm Weds 27th Aug AEST (Tuesday night in the US)Now back to working on the next update for me, hope you all have a great weekend! See you in Garland!
- 1.3.7E Update - Release Date! - 14 August 2025
Hey Neighbours! Exciting news today: Garland will be exiting Early Access and moving to full release on 27th Aug 2pm (AEST)! To celebrate, I’ll be hosting a stream on Twitch and Youtube (@VioletLeBeaux on both) so grab your friends and come join me to celebrate this milestone! New roadmap!Like I mentioned last time, moving to release status won’t change anything in terms of the update schedule, you can read the new roadmap here if you want to see what’s on the way: https://wiki.moonlightingarland.com/Roadmap.htmlOn to the update! This will most likely be the last update before the release, though I might sneak in another patch if time allows. The biggest changes in today’s update are: - Early Access gifts! You will be mailed some exclusive bed and couch, a healthy muffin trophy and some cold hard cashhhh as a thank you for playing! - Added a welcome screen for first time players. - Pass…
- 1.3.7D Update - Save folders, Gifting, Bugfixes - 23 July 2025
Hey Neighbours! What a week huh? Today's update is small but important, it adds folder support in game to the save area, squashes some annoying bugs and add more balancing to gift giving, and energy drains. Previously, when you opened the game it tried to detect the Steam overlay and if it was detected, it looked for save files in a folder with your 10 digit Steam UserID. If Steam wasn't detected then it defaulted to a local user folder called 0000000000. That was all good until the Steam extension couldn't detect Steam at all so it looked like there were no files... even though they were safe in the other folder! The steam overlay stuff has been fixed now but to avoid this in the future and give you more options on where to store your files, I've added folder tabs to the save area. When you load in now, if you have Cloud Save enabled and a default local user folder, you'll see two tabs…
- 1.3.7C Hotfix - Steam CloudSave - Currently Disabled for Mac users! - 19 July 2025
Hey Neighbours! Build 1.3.7B had a required update to the third party extension that connects Gamemaker to Steam. Unfortunately that has caused some issues as the extension has a bug with recognizing the Steam connection in some circumstances. I was able to fix this in the Windows build but the fix doesn’t work on Mac and I can’t roll back to the previous Mac version for technical reasons. I’ve logged the bug with the extension’s dev and hopefully they will have a fix soon but in the meantime I’ll keep looking for Mac users. /Library/Application Support/com.moonlightingarland.moonlight- Steam cloud save files are in the folder with a 10 digit user number.- Copy the .sav files in your user folder over to the default user folder named “0000000000”.- Play as usual.- Once Cloud save is enabled again, you can copy your save files back to the steam user folder and pick up again.
- 1.3.7B Update - Energy Balance, Inventory Sorting - 18 July 2025
Hey Neighbours! Just a quick one today, I've added some requested inventory/storage sorting options, fixed up some bugs and done some balancing around the mental/physical energy drains to make getting through the day a bit more fun and less stressful. You can also now eat foraged herbs... with mixed results :D
- 1.3.7A Update - Early Access Exit Plans - 10 July 2025
Hey Neighbours! Hope you’re having a good week, it’s super cold here in Melbourne right now! Today’s update is pretty important because not only is it a whole new version number, it also marks the start of Garland’s next stage: exiting Early Access!I’ll be making a full announcement soon with an updated Roadmap and dates but let me give you the short version now.TL:DR: Garland’s coming out of Early Access soon Still gonna be actively working on it and releasing updates like usual Price is going up to US$14.99 from next Monday (Melbourne time) Bug reports will be moving to a new ticket system so I can keep track easier New updated roadmap incoming You’re awesome! and getting this far has been a huge learning curve and I’m still loving every minute of it.One last important thing, this is the last week you’ll be able to purchase Garland at its current price. From next Monday the price will…
- 1.3.6Z Update - Bug fixes - 12 June 2025
Hey Neighbours! Hope you're having a good one! Today's update is just general bug fixing and tightening things up from the big update last time. I wanted to say a big thank you to everyone who's been reporting bugs in the discord, I couldn't get these updates out this fast without your help finding bugs! Next update will be content heavy and we'll be jumping to a whole new version number which is exciting :D
- 1.3.6Y Update - Festivals, Hair Salon, Save Files - 29 May 2025
Hey Neighbours! Hope you're having a good month! It's finally getting colder here in Melbourne and I'm excited for winter! This update marks a huge behind the scenes milestone in terms of development as almost all the content on the original early access roadmap is complete. It's hard to reflect this accurately in the changelog but I've rebuilt almost all of the systems stuff to a manageable state now. So instead of chasing my tail redoing my previous work, from here I can focus on new content, fixing bugs and polishing the gameplay so it's . That means adding more of your requests, pets, furniture, collectables, jobs, donatables and more mini games. Festivals: There are 6 new festivals in Garland to celebrate throughout the seasons including a special event to ring in the new year by watching the midnight fireworks from your rooftop with your friends. The rest of the festivals are like…
- 1.3.6W Update - Rankings, Buffs, Moving Apartments and More! - 8 April 2025
Hey Neighbours! Hope you’ve all been well! Time is flying but things are ticking along and I have a chunky update for you today, here are the most exciting bits: Move apartments! Regret your life choices after moving in to a specific building? Well now you can move to a bigger apartment or a different building. Each building has layouts for studio/1/2/3 bed apartments and each have their own quirks. Pay off your generous and then check the listings at the desk in Quality Real Estate to see what’s available and get to packing~ Personal and professional rank progressions! You can now track and improve your progress at various job/personal aspects of life in Garland. Each area has 5 rankings to max out as you live your life and when you level up to a new rank, you’ll get new perks including things like: better sale prices for items, better earnings, better spawn, tool use or harvest rates…
- 1.3.6V - Hotfix - 5 March 2025
Just a quick hotfix today!