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Leonardo's Island

Leonardo's Island Steam metadata

Danilec | Q2 2026 | game

Coming Soon

GameSteam Store content

ActionIndieMassively MultiplayerSimulationStrategySteam Store

  • Steam app typegame
  • Steam App ID1449590
  • Price$12.74
  • Release dateQ2 2026
  • DeveloperDanilec

Leonardo's Island metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID1449590
  • Price$12.74
  • Release dateQ2 2026
  • DeveloperDanilec
  • PublisherDanilec
  • Parent gameNot available

Genres: Action, Indie, Massively Multiplayer, Simulation, Strategy

Company pages: Developer: DanilecPublisher: Danilec

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Leonardo's Island Steam metadata

Leonardo's Island metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1449590/metadata
Steam Storehttps://store.steampowered.com/app/1449590/
Steam Communityhttps://steamcommunity.com/app/1449590
PCGamingWiki search
IGDB searchSearch IGDB for Leonardo's Island

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

$12.74

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Thank you to our first Early Access players! 🌊⛵ - 1 October 2026

    Thank you to our first Early Access players! 🌊⛵A huge thank-you to everyone who has already joined Leonardo’s Island in Early Access!Making a game solo is one challenge. Helping people discover it, gradually building a community, and keeping the game growing is another voyage entirely. That’s where your support means the world to me.I read your reviews, discussions, bug reports, and suggestions. Every one of them genuinely helps shape the game.Positive reviews show me what you enjoy and where to steer next. Criticism helps me see what needs improving. And sometimes your ideas become actual game mechanics.For example, the oars and cannonballs ricocheting off the water both came directly from player suggestions!So whether you leave a review, post in the discussions, report a bug, share an idea, or simply tell someone about the game—thank you.Leonardo’s Island is already a better game tha…

  • Online Multiplayer: How Players, Bots & Matchmaking Work - 29 September 2026

    Hi everyone! 🌊⛵I’ve seen several players in the demo asking in the in-game chat:“Is there online multiplayer? So far I’ve only played with bots.”Yes! Battles and Regattas are fully online, and you can play against real players.I can already see in the server statistics that real multiplayer sessions are running every day, especially during the more active hours.If you’re playing the demo before Early Access, keep in mind that the current player pool is naturally limited. With the Early Access release on September 30, the game will open to a much larger potential pool of players.Why do I sometimes encounter bots?Players online are not necessarily searching for the same match at the same time.Imagine 100 captains are playing: some are building ships, some are exploring Around Island, others are entering Regattas — and you decide to enter an Online Battle.To meet there, other captains fro…

  • Multiplayer Demo Update (0.2.0) + Early Access Next Week! - 23 September 2026

    Multiplayer Demo Update (0.2.0) + Early Access Next Week! 🌊⛵Hello everyone!Early Access is getting very close — Leonardo’s Island launches on September 30!Before that, I wanted to release one more important Demo update and let you try some of the systems that will also be part of the Early Access version.Multiplayer is now available in the Demo!The new Demo update includes:Online multiplayerGlobal chatIf you want to test multiplayer, call a friend, launch the Demo together, and try joining a battle or regatta at roughly the same time. :)This is also a great opportunity for me to see how multiplayer behaves for players from different parts of the world.I would especially appreciate tests from players in regions where internet access can be more restricted, such as China, Russia, and similar regions.The game is still in active development, and I’m continuously working on improving its on…

  • Demo Update 0.1.2 (Regular Big Update) - 10 May 2026

    (Regular big update)Demo version 0.1.2What's new:Added more languages:The demo now supports all 30 languages.Added hints:In the left menu, you’ll now find a new button: Logbook.Inside the Logbook, you can find hints and about:How to buildHow to sailHow to fightAnd much moreAuto-Buy ammunition:When you open the Trade menu, you’ll now see a checkbox at the bottom for Auto-Buy Ammunition.If enabled, after sailing, the game will automatically restock your ammunition back to the amount you had before leaving port.Example: Before sailing, you had:120 cannonballs50 chainshotsAfter battle or any sailing event ends, the game will automatically buy the missing ammunition to restore those amounts — if you have enough gold.If you don’t have enough gold, you’ll receive a notification.Fame:There is now a new button in the left menu: Fame.There you can find:Your personal statisticsYour rank and progre…

  • Demo Update 0.1.1 (Regular Update) - 16 March 2026

    (Regular update)Demo version 0.1.1Improvements & TweaksShip PhysicsImproved ship collision handling — both between ships and when interacting with the environment. Collisions should now feel smoother and more reliable.Aiming MechanicsThis change is not very noticeable with the very first weak cannon without upgrades. However, once you upgrade it — or use more powerful cannons — aiming at long distances using the visible trajectory should now feel easier and more precise.The change is quite subtle under the hood, so the best way is simply to try it and feel the difference.SailsRigging ropes have been made slightly thinner.I also adjusted the sail transparency logic. This system is still being improved — a larger sail transparency update is coming soon and should look much better.SoundAdjusted the sound balance while sailing. The creaking and “breathing” of the ship should now be more not…

  • Demo Update 0.1.0 (Regular Update) - 7 March 2026

    (Regular update)Demo version 0.1.0What's new:Fly with cannonballs:Key: GIf you press G before firing, you will follow the cannonball from launch until impact.If you press G while one of your cannonballs is already flying, the camera will follow the last fired cannonball.Updated:Sunken ships physicsSunken ships are now much easier to push away. If a wreck is blocking your path, you should now be able to push it aside more easily.Wind UI improvementThe wind UI now shows the unit of speed of the ship (knot icon).P.S. Feel free to report any bugs, share ideas, or leave feedback ːsteamhappyː

  • Demo is live! - 7 February 2026

    All modes and all maps are available!The “Random Battles” and “Random Regattas” modes currently feature bots(but I did my best to make them competitive.. ho ho ho! )Online play is available with Steam Friends (the “Steam Friends” mode).To join it, you and your friends must switch to Steam Friends mode.*At the moment I've added 11 languages, and more are coming soonA few screenshots:

  • Playtest is live! - 15 December 2025

    Hi everyone! I’ve opened access to the playtest to everyone who’s interested, and I would like to share the details:The game is for Windows.The test build weighs a little over 900 MB.By default, the graphics quality is set to Ultra. I tried to optimize it as best as I could. But if you get low FPS on some device, feel free to try the lowest quality. If it runs fine, then raise it to a reasonable compromise.V-Sync (synchronization with the monitor’s FPS) is enabled by default. In theory, if there are no major drops, this is the optimal setting, but you can tweak it in the settings or remove limits entirely.Also, if there are real performance issues, you can experiment with grass density and ocean quality settings.Pressing the Esc key opens the menu, and there is a Settings option:I also recommend getting familiar with the controls.Gameplay: The main interface is located at the top:The fi…

  • Release of Leonardo's Island - Origins - 19 September 2025

    Hello, subscribers!The prologue game Leonardo's Island – Origins is already available!Those of you who have been following the game’s development for a while may remember that back in October 2024, a demo was released where you could build different structures on the island.The original concept was: In the first release you could build on land — different constructions, a fort, complete a few missions to learn building, defend the island from a pirate ship, open the shipyard, and build your first ship. This was done by October 2024.Later, I planned to add multiplayer with online battles and regattas, the ability to trade your constructions and ships, and many more mechanics like physics, flying, and so on.Then Unity 6 came out! I tried Unity 6 URP and decided to migrate. As a result, I slightly changed the plan and decided that in the first release I would focus on multiplayer with batt…

  • First Release Breakdown – Features, Gameplay, and More - 15 July 2025

    Finally, an Update! The Game's Journey: Past, Present, and the Road AheadHey everyone! I’ve just updated the Steam page, and I’d love to share the story behind how the game has evolved—what it looked like before, where it stands now, and what’s coming next.On the main Steam page, you’ll see the current state of the game. But if you look back through the community posts, you’ll notice something interesting… the game used to look very different. So let’s dive into the journey!- The Original VisionFrom the very beginning, I had a strong idea of what I wanted:A building system where you could construct on your own islandA playable character to explore your creationsA peaceful, creative gameplay loop centered around island buildingBut then I asked myself: what’s the motivation to build? What do players do with their constructions?- Feedback & Evolving ScopeAs I shared early versions, I start…

  • Building a ship mechanics - 7 June 2025

    Ahoy!Don't pay attention to the interface — it's just an early mock-up so I can work on the core logic.I've long wanted to make it so that in the game, you could build not just your own ship with some customizable parts, but actually shape the hull itself — and have that affect gameplay.From physics, I remember that a drop has one of the best shapes in terms of aerodynamics. But not just a drop (a small water sphere), rather a falling drop — that's a very different shape. Also, I loved reading books about explorers as a kid, and one idea really stuck with me: the design used in Fram, the ship of Nansen. It was more round — almost oval — so when ice pressed against it, it wouldn't crush the ship, but instead push it upward.So I've been thinking a lot about how I could make a system where a single 3D model could have a customizable shape. In the end, I came up with a formula that simulate…

  • 04112024 Update for the Demo is live - 4 November 2024

    Hi everyone! New update for the Demo is ready. Overview: While placing beams, planks, rope, and other items using drag and drop, you can cancel the placement by pressing the X key. Base building and stairs construction now display the amount of resources required. Stairs construction popup remains open, allowing you to continue placing additional stairs or close it if needed. Added the ability to place "details" items on tables and inside shelves. Now you can stack planks on top of each other! The Kite can now be placed not only on terrain but also on wooden items. Mass placement of fences on the terrain now features extended logic. Updated the appearance of hints in the bottom-right corner. Camera movement update. Rotation logic updated: while placing an item, you can now press the R key to rotate it. Removed the custom cursor, reverting to the default system cursor. Mass placement of…

  • Demo Bug Fixes & Catamaran Feature Added - 23 October 2024

    Hello! A big thank you to everyone who played my demo at Gamescom Asia 2024! Your feedback, ideas, and bugs discovered have been incredibly helpful. The critical bugs have been fixed in this update. I’ve also decided to open the shipyard in the demo, so now you can build a catamaran and sail around! What's coming next for the building system? (I’ll announce every new feature as it’s added!) Improved camera movement to make it more intuitive and comfortable New logic for rotating items An option to cancel item placement when using drag-and-drop …and more! I’ll also continue working on improved graphics and adding more game content.

  • New graphics soon - 5 October 2024

    Hello, everyone! Today is my birthday, and I'd love to share a video highlighting the results of the work from the past two months. Initially, I was thinking not to post anything about unfinished features, but since it's my birthday, why not! Yes, the demo is live for everyone to try, and rest assured, development is not stopping. So, here’s the video:

  • Demo is live! - 2 October 2024

    Previously, I mentioned that I would participate in Steam Next Fest in October. Well, I’ve changed my mind! This weekend, I attended IndieDevDay in Barcelona. I wasn't an exhibitor, as I discovered the event after the submission deadline, but I went to talk with developers, artists, publishers, and marketing professionals. It was my first game-related event, and it was an incredibly cool experience. Here are a few things I realized: 1. If you want to make a game, you need to attend events like this. You’ll open your mind to new experiences and connect with incredibly talented, inspiring people. 2. I’ve decided to reschedule my participation in Steam Next Fest to February 2025. 3. For now, I’m focusing on the demo and gathering feedback. 4. I’m also working on a big update to improve the look and feel of the game and adding exciting new features (like caimans!!!). Screenshots and videos…

  • Hello, Let's Get Acquainted! - 9 August 2024

    About 8 or 9 years ago, I honestly can't remember exactly when, I stumbled upon some YouTube videos of the game Besiege. I was absolutely blown away. The fact that you could build something that moves, destroys, and explodes was fascinating. At that time, I was just starting to learn programming, and the idea of creating a game where players could build and interact with constructions really intrigued me. In the first two years, I developed a core system that essentially replicated Besiege's building mechanics. If you're curious, there are some videos on the game's Instagram showing how it all began. You’ll see things flying, moving, jumping, exploding—you get the idea. But as I progressed, I started asking myself: what should my game be about? I was fascinated by Besiege's building system, but I didn't want to create a Besiege 2. That didn't make sense to me. Then I found my second big…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1449590
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
Price$12.74
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$12.74
Release dateQ2 2026
DeveloperDanilec
PublisherDanilec
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1449590/

Short description

Build a ship. Load the cannons. Let the chaos begin! Jump into online PvP regattas and naval battles, unlock powerful upgrades, and rule the seas. A well-built ship is the key to victory!

About this game

Leonardo’s Island lets you design and build ships, then test them in regattas and naval battles. You have different play modes: Sail solo in Around the Island , or compete online in Battles and Regattas with other players. If you prefer to play only with friends, Steam Friends lets you challenge them in races and naval combat. Build your ships Customize your ship’s shape, combine sails and weapons to match your style. Each hull changes how you sail. Each new sail delivers new speed and freedom. Regattas or Battles! Every voyage brings gold and experience — or an inglorious end at the bottom of the ocean. Grow your ships Unlock powerful cannons, reduce their weight, boost their damage. Become the terror of the local seas. Cannonballs, bombs, chain shot, grapeshot — and your deadly aim. Break their masts, burn their decks, and plunder their gold from the wreckage.

Supported languages

English, Spanish - Spain, Russian, French, Italian, German, Bulgarian, Czech, Simplified Chinese, Traditional Chinese, Korean, Danish, Spanish - Latin America, Finnish, Greek, Dutch, Hungarian, Indonesian, Japanese, Norwegian, Polish, Portuguese - Brazil, Portuguese - Portugal, Romanian, Swedish, Thai, Turkish, Ukrainian, Vietnamese, Arabic

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Not available
steam germany12Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $12.74
  • Highest observed: $12.74

Leonardo's Island's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $12.74, the highest is $12.74, and the first visible tracked price is $12.74. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Leonardo's Island's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $12.74, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $12.74. The latest run records $12.74 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $12.74
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Leonardo's Island at $12.74 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$12.74$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $12.74.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$12.74$12.74No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $12.74.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$12.74$14.99No discountSteam Store

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