SPSTEAMPULSELIVE ANALYTICS
Mana Gloom

Mana Gloom Steam metadata

Sarynth | Dec 29, 2020 | game

Released

0players observed · 5 October 2026 - 18:44:42 UTC

ActionAdventureIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)150
  • Revenue (VGI)$628
  • Review score100% positive

Mana Gloom metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)150
  • Revenue (VGI)$628
  • Review score100% positive
  • Total reviews5
  • Release dateDec 29, 2020
  • DeveloperSarynth
  • PublisherSarynth

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: SarynthPublisher: Sarynth

Top Steam chartsTop 100 gamesGame directorySteam Store page

Mana Gloom Steam metadata

Mana Gloom metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1453660/metadata
Steam Storehttps://store.steampowered.com/app/1453660/
Steam Communityhttps://steamcommunity.com/app/1453660
PCGamingWiki search
IGDB searchSearch IGDB for Mana Gloom

Reviews, pricing, and metadata

Review summary

5 user reviews

100% positive, 5 positive, 0 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

8

Platform releases
  • Steam 29 December 2020

Latest Steam announcements

  • v1.1.1: Minor Updates - 8 May 2021

    v1.1.1 Updates Dungeon areas received additional props and decorations. Internal editor updates. Minor UI color adjustments. Fix bug with some room modules not connecting.

  • v1.0.9: Hotfixes - 30 January 2021

    v1.0.9 Fixes Fix bug with skeleton boss ending encounter early during crystal phase. Exploding mushrooms deactivated when underground boss is completed. Fix mushroom targeting collision layer. (Ignore raycast.) Fix error when loading save game that has no tutorial completion information. Fix some sounds that were not managed by the sound manager.

  • v1.0.8: Spell Perks - 29 January 2021

    v1.0.8 Features Perks: Upgrade your skills with minor and major perks. Major perks significantly improve the behavior of each spell. New Trap: Exploding mushrooms? They're purple, they glow, and they explode! Major Perks The following is a quick rundown of the major perks for each skill. There are also two minor perks which slightly improve the core skill. Fireball: Explodes on impact for additional area damage. Self Heal: Instantly heals for 100% health. Blast Wave: Casts a second ring of fire outside of the first after the first expires. Short Teleport: Teleporting deals damage around the hero at the start and end locations. Electric Fire: Splits into three separate blasts. Heat Shield: Deals damage to nearby enemies while active. Molten Core: Can hit a second enemy, both impacts with area damage. Fire Wall: Casts a second wall perpendicular to the first. Improvements Simple tutorial…

  • v1.0.7: Randomized Crypts - 19 January 2021

    v1.0.7 Features New Dungeons: Two new dungeon areas. Cemetery Crypt and Arachnid Tunnels. These areas are procedurally generated, so the layout and number of creatures will change with every visit. New Creature: Venom spitting spider. New Spell: Fire Wall unlocks at level 8, dealing intense damage over time to creatures standing in its wake. Melt your foes! Heavily rework checkpoint system. Game session is now preserved. Teleporting to scene two, then teleporting back to scene one will no longer cause all creatures to respawn. Exiting to the menu, or exiting the game will still cause creatures to show up again once loading or continuing the game. Game session is even more relevant as entering the crypt, then leaving the crypt will not suddenly respawn all of the creatures guarding the crypt entrance. Improvements Minimap improvements. Two textures help show the areas off the main path w…

  • Dungeons Underway - 16 January 2021

    As a first step towards some randomized play areas, the crypt area in the cemetery will see our first procedural dungeon show up in the next release. Lots of work has gone into integrating a wonderful third party asset, Dungeon Architect. It is now deeply tied into the core code base. The hope is that it will also come into play with some of the open world areas as well, but that's still in the concept phase. A secondary effort that was required to support these dungeons is a completely reworked checkpoint system. From the user point of view, things will be fairly similar. Checkpoints will still be unlocked, and teleported between. What's new is session persistence. If you have cleared an area, teleport away, then teleport back, those creatures will still be cleared. This was important so that when you go into the crypt/dungeon, then return to the main map -- all of the creatures won't…

  • v1.0.5: Ratkin Nuisance - 7 January 2021

    v1.0.5 2021-01-06 New spell, heat shield. Protects the caster from incoming damage. Added a silhouette to creatures. Seeing skeletons behind rock walls is now easier. Adjust camera dolly to position player 5% higher in frame. Helps balance view range above and below. Clicking spells in the spell book or skill bar now casts the spell if a target is not required. Spell book window now shows the cooldown for spells. Adjusted sizing to show more spells. Ratkin Valley New area has been released! Forge through the ratkin valley, eliminating the gloom crazed warriors. Includes new boss fight with the Ratkin Necromancer. Kill the two ratkin lieutenants and then liberate the main fortified camp. Ratkin horde introduced: Slave, Warrior, Rogue, Mercenary, Necromancer (+Marauder from caverns map.) Spells Molten rock cooldown increased from 4s to 6s. Electric fire damage increased from 14-22 damage…

  • Update: v1.0.3 - 1 January 2021

    v1.0.3 2020-12-31 Massive FPS fix for the Orc boss fight. (Read about it over in the dev log.) Level experience requirements increased. From: 0, 440, 910, 1410, 1940, 2500, 3090, 3710, 4360, 5040 experience. To: 0, 695, 1610, 2865, 4580, 6875, 9870, 13685, 18440, 24255 experience. Add guidance tip to unlock second checkpoint stone. Fix bug where some creatures would not call their neighbors for help. Scene 3 New elite spider creature. Increased size of scene. Introduce torch mechanic during level to demonstrate before boss encounter. Improve arena torch particle state switching. Smoother transition. Minor Increase standard spider attack speed. Further adjustments to notification vertical positioning to fit level notices and checkpoint info cleanly. Fix some inconsistent shadows on main entrance gates. Spell Book (from v1.0.2) The previous update was a "minor" update, so the header image…

  • Dev Log: Frame Rate Frustration - 31 December 2020

    TL; DR. Success! Much improved frame rates in the Manamancer Boss fight with v1.0.3 release. FPS Woes As I was recently expanding the playable area in the Mountain Pass scene, as usual I was doing some play testing. When testing the boss fight again, the lag was sticking out as a major issue. I had been putting this off for a while, but it finally bubbled to the top of an enjoyable play experience for me. So, I dove into it. I started reviewing the profiler, turning various features in the fight area things on and off. The profiler shot below shows there was clearly an issue. The large green bumps at the top of the profiler showed that the CPU was waiting for the GPU to finish it's thing. I have a pretty decent GPU, so I would not have thought that would be a problem. Starting to investigate, someone on Discord (Thanks @Invertex) suggested checking out overdraw. Good idea! The particles…

  • Small Update: v1.0.2 - 30 December 2020

    v1.0.2 2020-12-30 Added a Spell Book! Added "S" hotkey to open the Spell Book. Added ability to drag spells from spell book to skill bar. Added level requirement for spells. Spells now gained more slowly based on level. Spells added automatically on level up if there is room on the skill bar. Unlocked skills included in level up notification. ESC key now closes checkpoint teleport menu. Add remaining level entrance indicators. Add a couple elite skeletons to first level. Can now attack the corrupted crystal in first level. Plus, there are a few more. Fix bug where sometimes the game could get stuck paused when toggling the menu. Reduced Fire Rock damage from 51-66 down to 45-56 base damage. Increased cooldown from 3.5s to 4.0s. Minor: Removed some old spell data. Adjusted "notification two" location to add more data to "notification one." Created window manager to support in-game dragga…

  • Small Update: v1.0.1 - 30 December 2020

    v1.0.1 2020-12-29 Add help tip to skeleton fight for the first recharge mechanic if player isn't making progress. Add visual indicator to level entrance point. Adjust some props that created a navigation hurdle in skeleton encounter. Also, thank you Zaxtor99™ for the video review, it was helpful to hear your thoughts and see how you progressed through the game. I appreciate the criticisms as well. Hopefully the player tip added with this update will help other players avoid getting stuck on the first boss. :)

  • Final Rundown to v1.0.0 - 29 December 2020

    v1.0.0 2020-12-28 Bump version for final build! v0.9.9 2020-12-28 Minor minimap path improvements. Minor UI layer adjustments. v0.9.8 2020-12-28 Fix bug with impact sound missing from ratkin in underground. Final Cleanup: Removed extra story line canvas elements. Fixed splash screen resolution. Baked navmesh and lighting for all scenes. v0.9.5 2020-12-28 Wrap up achievements for release. Add wizard staff charge achievement with persistent visual. Fix major bug with skeleton boss protecting vulnerable crystal. Minor: Added missing sounds to in game menu. Reduce menu button sound volume. Cleaned up some sounds on skeleton fight. Re-added missing summon visual. Fixed infrequent bug with skeleton boss moving too quickly after shield. Moved version string to in game menu, out of main game UI. Add rock golem growl sound. 2020-12-27 Add credits window to main menu. Linked credits up to game vi…

  • Beta Test Updates v0.8.6 - 21 December 2020

    v0.8.6 2020-12-20 Add heal spell. Add skill bar tooltips, with colored descriptions for each spell. Add objective notification to each zone. Add quit to menu button. (Report any bugs!) Adjust story-line scenes to visually separate voiced text from non-voiced text. Include version in player log startup messages. Some small fixes for cave zone, further increase light level. Fix fog of war cover near end of graveyard map. Rebaked all lighting and navmeshes. Fixed some bad lights that interfere with minimaps. v0.8.5 2020-12-20 Fix bug with skeleton boss despawn. v0.8.4 2020-12-20 Heavy rework of boss health bar. Should now go away after encounter. Increase speed at which boss health bar decreases to actual value. Now properly goes down to zero, rather than looking empty at 5% health. Potential fix for crash with ending encounter, and dropping aggro. Fix up Manamancer's flame pillars. Fix bu…

  • Mana Gloom Releases December 29th! - 16 December 2020

    Get ready to engage in epic battles with corrupted spell casters. The mana stream has been infused with what the citizens have begun to call, Mana Gloom. Wishlist this title and get ready for December 29th as it releases on Steam for Windows. About the Developer Hello Adventurers! I'm Sarynth. I've been working on games, from text based games to custom maps for nearly twenty years. I've always focused on building things that I enjoyed playing. Mana Gloom is no different. My favorite aspect of many games is the boss fights, and that is where a lot of time and attention is focused. I hope you enjoy the various dynamics that enter into the boss fights, and I look forward to releasing more as time permits. Please do share your favorite moments and biggest frustrations. I am listening! My initial focus is on quality gameplay and fight mechanics. There is no loot or inventory. There are no sp…

  • Dev Log: Emission and Bloom - 10 December 2020

    Sometimes I wonder myself, what takes so long to develop a game? Within a few hours of starting your project, you can have a character in a world, running around an island, swinging a sword. It shouldn't take that much longer to round it out and ship it. Right? Let me tell you something... it's about the details. It's about the immersion. It's about the complete package. Some of the many things that go into that are emission and bloom. While it is easy to go overboard with these, without them things are pretty bland. Take a look at these examples. In this first image, there is no bloom, and no emission. Neat model, right? I thought so. Let's add in some bloom, and overall post-processing effects. Okay, we gained a little bit of ambiance. Something is still missing. I tried adjusting a few settings in the shaders, but it still didn't pop the way I wanted. Finally I decided to pull open t…

Patch notes and updates

S.noRelease datePatch nameGID number
18 May 2021v1.1.1: Minor Updates4072920612509500014
230 January 2021v1.0.9: Hotfixes4050393736344143328
330 December 2020Small Update: v1.0.23917534300096095148
430 December 2020Small Update: v1.0.13917534300093342388
521 December 2020Beta Test Updates v0.8.64090922416508828252

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1453660
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateDec 29, 2020
DeveloperSarynth
PublisherSarynth
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type5 user reviews
Positive review percent100%
Positive reviews5
Negative reviews0
Total reviews5
Steam recommendationsNot available
Achievements8
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1453660/

Short description

Take part in this mana infused action RPG as you blast through hundreds of corrupted minions. Cleanse the Mana Gloom and be celebrated as the champion of the lands.

About this game

While mana has long been the source of magic that flows through the lands. A sickness has infected the stream. Denizens of the world have aptly coined the term Mana Gloom. Many unfortunate victims have found that using mana near the source of corruption wreaks havoc on one's own body and life force. Powerful mages near and far have tried to cleanse the gloom, only to fail and sometimes become corrupted themselves. Yet our hero seems unaffected. With steel resolve and the hope of the people, it is time to push through to the source of corruption and purge the Mana Gloom once and for all. Take control, and restore these lands. Fight through hordes of infected mana skeletons, ghouls, and powerful bosses. Discover the source of the gloom and eradicate it. Through your adventures, you may come across corrupted mana crystal. Purge these, use these and grow your power. As a solo developer, this game is a work of passion on a limited budget with restrictive hours. With that said, I have poured many nights and weekends into this game. I enjoy playing it myself, so I hope you enjoy it as well. My goal has been to build a well rounded title for you. With this going live, my next goal is to iterate on it and grow the content. Please keep in mind when purchasing that the current length of game play is only a couple hours.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Mana Gloom's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Mana Gloom's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Mana Gloom at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$4.99$4.99No discountSteam Store

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