- New map, improved performances, and better physics! - 5 April 2024
Hello, Cubes pieces! And here we go for version 0.9.7, with a batch of new features, improvements, and bug fixes! The list of changes is long, very long, but that's what it takes to approach version 1.0 💪 🏃 Faster than ever! Many optimizations have been made, whether it's on graphics effects, sound, physical effects or AIs, without degrading the final rendering (PS: It's even globally improved AND with bugs fixed!). Expect an average performance gain of at least 15 to 20% (just like that!) and between 30 and 40% improvement on the lowest 1% and 0.1% compared to the last version of the game. 🌐 New map! A new map has been added, it's an island with an active volcano (guess which one?!). This new map is filled with points of interest: A lighthouse where you can camp, ancient mystical ruins, or even... a radioactive dump. I hope you will like this brand new environment, completely differ…
- Improved map editor, full Linux support and easy translations! - 13 December 2023
Hello Cube pieces! 🚀 Where to start? Much work has been done for this update, and the release of version 1.0 has never been closer! 🐧 Linux Support: Great news for the Linux community – the game is now fully accessible! Although compatibility has always been present, we're taking a major step by offering full support and making executable files easily accessible. Make sure you have these dynamic libraries up to date: libGL, SDL2 (>= 2.0.0), SDL2_image, libopenal, libsndfile, libpng, libjpeg, zlib. For purists, you can compile the game yourself with the command "make -C src install" in the game's installation directory. 🌐 Improved translation system: I’ve completely redesigned the translation system for more efficient and intuitive language management. Now, adding a new language is a breeze thanks to configurable files that can be edited with any text editor. These files gather all th…
- Complete overhaul of the audio, optimizations, and many bugs fixed! - 18 September 2023
Hello, Cube chunks! Today I am bringing you the most significant game update since the pre-release! Also, thank you for being more and more numerous to play ːsteamthumbsupː Keep sharing the game with your friends; the servers are here to heat up! The biggest change in this version is the implementation of OpenAL Soft to manage the game's audio part, which allows adding lots of cool effects like reverb, sound occlusion, Doppler, and many others ːsteamthumbsupː The list of fixed bugs is getting longer, and some quite annoying bugs have been fixed, such as the inability to jump out of the water, or the (rare) possibility of not being able to pick up an item on the ground. Some graphic improvements have also been made, like enhancing the rendering of clouds, fog, grenades about to explode, and of course, the nuclear explosion. On a low-end PC, you will also notice a performance improvement…
- Game balancing, better accessibility and less bugs! - 5 July 2023
This update focuses on bug fixes, better accessibility, gameplay balancing, and enhanced graphical effects! The game is now more accessible with a responsive HUD and a setting to adjust the HUD scale, compensation filters for color blindnesses, and improved color contrast for identifying allies and enemies. In terms of game balance, the explosive belt of the kamikaze and the saber of the ninja has been nerfed, as they were a bit too powerful. I listened to the feedback of players and also increased the speed of all projectiles. A good aiming will now be more rewarding! Here is the full changelog: Bêta v0.9.4 Ammo/items no longer spawn in specific game modes where they should not. Improved team balance with bots when only two players are in multiplayer. Power armor explosions no longer cause an unintended change in selected weapons. Fixed a bug where a Kamikaze AI tries to select the exp…
- Some important bug fixes - 7 March 2023
Here are some fixes for the game. I recommend doing the update so you can avoid problems when playing in multiplayer! I'm also investigating a (rare) server crash since version 0.9.3. Maybe it's fixed now, or maybe not! Fixed a bug where ammo/items were spawned in game modes where they don't spawn. Fixed bad team balance by bots when a new player connects to multiplayer with only one other player. Fixed a bug where a power armor explosion caused the selected weapon to change. Fixed auto-equipping a weapon while grabbing it, not updating in multiplayer. Fixed risk of not having game intro applied when a new player connects during the game intro. Improvements: When players leave the game while other players are playing with bots, new bots will be spawned to replace the deserters. Soft-coded NPCs and monsters so you can add your own ;) Improved random name generator.
- A lot of bugfixes in this one! - 3 March 2023
Hello, pieces of cubes! Today is a great day because we've made a big step in the development of the game. Now, the most annoying bugs have been fixed, so it's time to add more content and make QoL updates (which will provide new bugs) until the first stable release of the game. I was very concerned about the immortal (but not able to deal damage) bots in multiplayer. This bug affected even real players. But now it's gone. So, for this 0.9.3, no new content at all but: the most annoying bugs are fixed, the game will now load faster and with a more comprehensive loading screen and I managed to reduce the used internet bandwidth by about 1/3. Developing games is not my main job, and in the coming weeks, I will have less time to do big updates, but reported bugs will still be patched regularly. Thank you for your help and comments thought this pre-release. Bêta v0.9.3 Bug fixes: FIXED THE…
- The "invasion" game mode has arrived! - 24 February 2023
Hello, cube pieces! Today an update that fixes (or adds) lots of bugs with a brand new game mode! The "invasion" mode consists of facing waves of dumb but ruthless monsters! Luckily for you, they will sometimes drop some good stuff. Will you be able to survive 10 minutes? Be prepared for anything because that will escalate quickly. Bêta v0.9.2 New features: Added invasion game mode! It's now possible to change your class in a game intro or during intermission. Added a button to switch team in the ESC. menu. 8 new achievements! Bug fixes: Fixed map atmosphere from server not correctly applied when only one player was connected. Achievement "Fly like an eagle" was impossible to unlock, it's fixed. Corrected resistance bonus for the joint with junkie class. Fixed health and mana regen stats not recorded. Fixed usernames alignment in the scoreboard. Removed ability to talk with an NPC while…
- First hotfixes! - 18 February 2023
Hello, little pieces of Cubes. Here's the first update where a lot of annoying (yeah crashing while playing is annoying) bugs have been fixed. Now that the Domination game mode has been patched, the server dedicated to this mode is operational again ːsteamthumbsupː Version 0.9.1 - Fixed connected player's crash risk when a new player logs in to multiplayer. - The domination game mode was broken in multiplayer and has been fully fixed. - Fixed the inability to move in single-player when leaving a game intro. - Fixed the 7th question of Sergeant Fartman in English on the tutorial map. - Unlock achievement on Steam that has been unlocked when playing without Steam. - Fixed map song not playing anymore after opening the pause menu. - Fixed bugged game intro cinematics after leaving while game intro. - Fixed street lamp shadow bugs on the volcano map. - Fixed the apple tree on map "village"…