- Dark Sky Featured in #TurnBasedThursday Festival - 2 June 2025
Greetings travelers, We’re thrilled to be part of the #TurnBasedThursday Fest this week, an event highlighting and celebrating so many strategic and turn-based games we love! If you haven't played yet, Dark Sky combines turn-based tactics and deckbuilding mechanics with the depth of a narrative-driven RPG. Engage in card and grid-based combat, utilizing each turn to plan your party’s actions, optimize their abilities, and defeat your enemies. During the fest, we’re offering 50% off Dark Sky for new fans of turn-based games. Grab your copy and start battling with laser-firing photon drivers, holographic doubles, poison-cloud grenades, and energy-zapping static fields. The festival organizers, Turn Based Lovers, deserve a huge shout out for their ongoing support of the genre. On behalf of Ganymede Games and Midwest Games, thank you all for supporting indie games, like ours, and we hope yo…
- Take A Tour Of Wolf Prime - 15 April 2025
Greetings, The surface of Wolf Prime can be a harsh place. Its topography alternates between massive mountain ranges and deep desert basins. Rainfall is scarce, and the precipitation that hits the surface usually disappears below the gravelly desert floor. Beneath that surface, however, things get interesting. The sub-terrestrial portion of the planet is largely vesicular, a vast complex of lava tubes which are often filled with water from the seasonal melting of the planet’s ice caps. There, life thrives in forms that many offworlders might find terrifying. Moros Abutting the shipyard’s southern edge, Moros is situated on the shore of Necros. With the growth of the shipyard, Moros grew too, giving birth to various industries and a distinct culture of its own. Moros had humble beginnings. It was originally a cluster of barracks, hangars, and support services buildings for the maintenanc…
- Dark Sky FAQ - 18 March 2025
Hey everyone, Thank you and welcome to everyone who bought Dark Sky during the Steam Spring sale. To existing and returning players, your continued support means the world to the team. Today we wanted to answer some frequently-asked-questions that we've received on social media, discord, and here on steam. If you have any questions we didn’t hit on here - hop over into the discussions tab or join our Discord! How long is the average playthrough? Play time varies, but we'd say 11-13 hours is a fairly average playthrough. Does the game have controller support? Yes, Dark Sky has full Xbox based-controller compatibility. Will you be releasing another demo? As of now, we do not have plans to release another demo. What games inspired Dark Sky? Dark Sky was inspired by many amazing games such as Slay the Spire, Steamworld Quest, Magic the Gathering, and Into the Breach! Why did you switch the…
- Get To Know The Abilities In Dark Sky - 20 February 2025
Greetings and welcome to all the new players who purchased or wishlisted Dark Sky during our Steam Daily Deal Sale! And to returning players, welcome back! Squig Species: Mollusian Focus: Defensive Support. Generating Block. Deception. In battle, Squig creates shields to provide defensive support to the party. He can summon holographic doubles, Mr. Squiggles, that work as cover and attack enemies. His photon driver also fires concentrated laser shots to dish out respectable damage or flash enemies into blindness. Can apply blind on opponents (reduces enemy Attack) Can apply burn on opponents (deals DoT, very effective against shields) Efficient at generating Block for himself and his allies Can create holographic doubles to cover and attack Norton Species: Crucean Focus: Charge-based Enhancements. Resource Utilization. Area Control In battle, Norton’s kit revolves around building charge…
- Dark Sky Daily Deal - 70% OFF! - 22 January 2025
Hey everyone, We’re super excited to share that Dark Sky is today’s Daily Deal on Steam! That means you can grab Dark Sky for 70% off, including the Supporter Edition with the Official Soundtrack and Artbook. If you’ve been waiting for the perfect time to dive in, this is it! Your support would mean the world to us. If you do check it out, we’d love to hear what you think—join us on Discord and share your feedback! - The Dark Sky Team
- Dark Sky in the Steam Awards - 3 December 2024
Greetings, The Steam Awards are live! If you see fit, we humbly ask for your nomination in the category of Outstanding Story-Rich Game. We’ve poured our hearts into crafting a narrative filled with teamwork, friendship, and determination. From the moment the ships started falling out of the sky, we wanted to create an adventure that truly resonated with you. Whether it’s solving the mystery, navigating danger, or just connecting with the various species that call this planet home, Dark Sky is a story we hope you love. It is one we couldn’t have told without your support. To that end, we have a support bundle available with tons of art and concepts that shaped Dark Sky if you want to check that out. https://store.steampowered.com/bundle/44831/Dark_Sky__Supporter_Edition/ - Dark Sky Team
- Steam Autumn Sale and Bundles! - 27 November 2024
Greetings! The Steam Autumn Sale is live now! Dark Sky will be taking part and will be listed at 25% OFF throughout the sale. We also have put some bundles together so you can pair up our narrative RPG with some other great games. https://store.steampowered.com/app/1454960/Dark_Sky/ Dark Sky Supporter Edition - Dark Sky Supporter Edition bundle includes Dark Sky base game, an expansive Art Supporter Pack and the full Dark Sky Soundtrack. Dark Deck Builders Bundle - Experience two distinctive takes on deckbuilding where strategy and story meet. Turn Based RPG Bundle - Enjoy this bundle packed with recent turn-based RPG games! Players will find a variety of strategic gameplay, narrative, combat and challenges to explore across the seven included titles. Dream Tactics & Dark Sky - With a party-based strategy and compelling characters, Dark Sky & Dream Tactics both depend on you to save the…
- Patch 1.4 OUT NOW! - 21 November 2024
Hey everyone, Thanks for standing by as we worked on our latest patch. Patch 1.4 is a big one that has some fundamental changes, a new starting experience, and squashing of a few pesky bugs. We’ve reimagined the onboarding process for both new and returning players to make starting your journey smoother and more exciting! Please let us know your thoughts either in the Discussion section here on Steam or over in our Discord! Changes You can now drag cards around and reorder them in your hand during selection Reimplement loadout selector in combat Changed “Sift Through”. Now you need to target Agama to use it, and it has a delay between the draw and discard actions New Starting Experience Swapped GSEC Spiderbot for GSEC Drone on the last fight of the Shipyard Changed Combat 1 on Wolf Hollow to 2 Sand Hounds Changed combat 2 on Wolf Hollow to 1 Arocknid and 1 Sand Hound. Also reduced grid…
- Patch 1.3 Out Now - 30 October 2024
Hey everyone, We’re excited to bring you a new update for Dark Sky with Patch 1.3! The team is incredibly grateful for all your support and feedback. We’re still working on a few things, but here’s what’s new in this patch: Bug Fixes Fixed an issue with the tutorial index appearing behind the pause menu when opened during combat. Fixed being able to place more than three characters during character placement. Fixed an issue where the Pulsing Orb could block projectiles and linear attacks. Fixed the Pulsing Orb gaining resources from upgrades when hitting another Pulsing Orb. Resolved text size issues on the card shop title. Fixed skill point text not localizing correctly. Fixed text size issues on card names. Fixed text size issues on the “Delete File” popup in the load game menu. Fixed text size issues on the “Invalid Loadouts” popup in the collection menu. Fixed text size issues on th…
- Patch 1.2 Out Now - 16 October 2024
Hey everyone, We’re back with another update, and this comes with more fixes and improvements to make Dark Sky an even better experience. The team has been listening closely to your feedback, and today, we’re thrilled to bring you Patch 1.2! This patch tackles a range of issues, some that we found and a few that came directly from the community. And while Patch 1.2 brings some solid improvements, just know we’re already heads-down on Patch 1.3 - more exciting updates are on the way! Bug Fixes Fixed an issue where infinite loading screen could occur after a fight Fixed the achievement ‘And Into The Fire’ unlocking incorrectly, even if the player selects the ‘Not just yet’ response and does not leave Moros. Fixed status damage achievements counting enemy damage instead of the player damage Fixed an issue where background music on the main menu becomes inaudible after changing the music fr…
- Grab a free Steam key for Dark Sky, a new sci-fi RPG deckbuilder - 14 October 2024
Deckbuilders and RPGs are easily among our favorite genres here at PCGamesN, and when we hear about the two being combined, that's just something we have to look into. Enter Dark Sky , which takes a bit of Slay the Spire, adds a sci-fi spin and a branching skill system, and works it all into a narrative story game. Now, we've got five free Steam keys for it to give away to a lucky few winners. Read the rest of the story... RELATED LINKS: New sci-fi RPG deckbuilder Dark Sky is full of rich tactical combat
- Patch 1.1 Out Now - 7 October 2024
Hey everyone, Thank you all for an incredible first couple of weeks with Dark Sky! We’ve really enjoyed seeing your builds and hearing about your experiences so far. We’re excited to release Patch 1.1 today on Steam! The team has been hard at work on numerous bug fixes, quality-of-life improvements, balancing adjustments, and more. Patch Notes: Bug Fixes: Fixed Static Overloads’ Tier 2 upgrade to deal the correct damage to Static Weak enemies. Solved an issue where death animation and hit animation play when characters are down Fixed Runsho Sustainer’s implosion not dealing damage if the attack had no targets to heal Fixed Pulsing Orb blocking combat when used on 8x speed Fixed Erus’ Terminus hitting fields that it was not highlighting Solved an issue where inspect button would sometimes not work when targeting a unit Fixed an issue where players were unable to use cards after selecting…
- 5 Easy Tips for Playing Dark Sky! - 2 October 2024
Hey everyone, In case you missed it - Dark Sky launched last week! We are so grateful for all of the support and feedback throughout our first week. If you haven’t yet, consider leaving us an honest review. Reviews help indie developers and their games gain more visibility on Steam. https://store.steampowered.com/app/1454960/Dark_Sky 5 Tips: Whether you’ve already played or have yet to jump in, we wanted to share some tips and tricks to get started in Dark Sky. 1. Check enemies for weaknesses and immunities 2. Store multiple decks to easily swap tactics 3. Swap upgrades freely whenever you need 4. Inspect the enemy’s next move to avoid a deadly attack. 5. Inspect the Tier 2 upgrades to plan your build. Bonus Tips! To speed up combat, adjust the combat speed in the settings menu. Keep in mind: your deck is limited to three copies of each card. Save health packs for when they’re truly nee…
- New sci-fi RPG deckbuilder Dark Sky is full of rich tactical combat - 24 September 2024
Sometimes it's really easy to nail down what a game is. It's like Elden Ring, or it's like Skyrim, and you're easily able to encapsulate exactly what it is that's brilliant about a title. Then there are games like Dark Sky , which is out now, which combine so many different genres and influences together, and you really begin to struggle. Read the rest of the story...
- Dark Sky is AVAILABLE NOW! - 24 September 2024
Hey everyone, THE DAY HAS ARRIVED! Dark Sky is officially available on Steam! From our Kickstarter campaign in 2021 to today’s full release, we couldn’t be more grateful for all the support and feedback we've received along the way. If you enjoy the game, we’d love for you to leave a review–not only does it help Dark Sky gain visibility and traction, but it also means the world to our team! Here’s what a few members of the team had to say about the exciting launch today! “Over three years ago, we set out to combine the narrative depth, party-based combat, and immersion of an RPG with the strategic combat and rewarding synergies of a deckbuilder. Bringing Dark Sky to life has been an incredible journey, and I can’t wait for you to meet these characters and dive into this epic, handcrafted adventure.” - Rob Thompson, co-founder of Ganymede Games “I’ve always seen Dark Sky as the story of…
- The Adventure Begins Soon! Meet Norton, Agama, and Squig - 20 September 2024
Hey everyone, We’re just a few short days from the launch of Dark Sky on September 24th. You’ve already met Brae and Floxxy, two key members of the party. Now, to introduce some more of the crew you'll be playing with next week: Squig, Norton, and Agama. Squig Squig was born on the planet Harth into an average Mollusian family. He was the seventh of fifteen offspring, surrounded by older siblings who were stronger and more confident than he was, and by younger siblings who were cuter, cuddlier, and more charming. Squig often felt like wallpaper; liked but not loved by all his siblings, except one: his little sister Nalla. When Squig came of age, he made the decision to leave his sister and moved to the Crucean planet of Pelagon where he met his future best friend, Norton. The two moved to Wolf Prime where they began their new life together, ostensibly as friends, but really as brothers.…
- September 2024 - Game Balance, Localization, and Controller Support - 13 September 2024
Hey everyone! We’re thrilled to share that the official release of Dark Sky is just around the corner, launching on September 24th on Steam. It’s been a journey, and we’re so grateful for all the support and feedback we’ve received during development. As we gear up for release, we wanted to share a few exciting updates around development, localization, controller and Steam deck support, and highlight the new demo and a 5 minute gameplay walkthrough video from our own Felipe Cassina (Lead Designer). Let’s dive in! Updates on development As we get into the final weeks before launch, it’s been all about details, game balance and bug fixing. Our team is working hard to squash all the bugs and ensure a smooth launch. Revive changes Game balance wise, we received feedback from our weekly playtests that the revive ability felt over-tuned, because it was too easy to stabilize a character after…
- Developer Gameplay Showcase! - 6 September 2024
Hello everyone! We just put up a video breakdown of Dark Sky's combat and mechanics! The video was recorded by our Lead Game Designer, Felipe. You can check out the video here on the Steam page, or you can check it out on YouTube! We also recently dropped a new demo that has various improvements such as the ability to preview enemy intent, improved combat UI, and new cards! Some of these features are showcased in the gameplay breakdown video as well. Please consider dropping a wishlist for Dark Sky! It really helps us out especially as we are getting very close to launch. The full game releases on September 24th, and we can't wait for you to experience Dark Sky in full! https://store.steampowered.com/app/1454960/Dark_Sky -Dark Sky Team
- New Dark Sky Demo Out NOW! - 5 September 2024
Hey all, In case you missed it - earlier this week we launched a brand new demo of Dark Sky! This one is very focused on showing off some the improvements we've made to the combat and the HUD and UI. As always we want to hear your feedback so let us know either in our Discord or over on the Steam Community Tab. You can now preview enemy intents to plan out your next move Added more Status Reactions (you can read more about that here) Enemies now have weaknesses and immunities Vastly improved and updated Combat UI Added a few new cards to try out! So check it out and let us know what you think. We're very excited for you all to experience the full game on September 24th! If you haven't already please consider dropping us a wishlist - it helps a ton! https://store.steampowered.com/app/1454960/Dark_Sky -Dark Sky Team
- Dark Sky Releasing Date Announcement! - 13 August 2024
Hey everyone, Today is a big day for all of us at Ganymede Games and Midwest Games! After years of hard work and passion, we’re beyond excited to finally share the world of Wolf Prime and the Dark Sky universe with you. Mark your calendars—on September 24th, the game officially launches! Here’s a word from Felipe Cassina, our Lead Game Designer on the upcoming release of Dark Sky: "Two years ago, I joined the team with a goal to create something awesome. Over time, the concept grew and evolved, with each team member adding their touch. I’ve watched Dark Sky come to life, and now it’s nearly complete. Soon, it’ll be in your hands, and I can’t wait to see where you take it!" Before the launch, don’t forget to check out our latest developer updates. We’ve got some great pieces on our status and reaction systems and introductions to characters like Floxxy and Brae. If you haven’t yet, pleas…