Facing news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score73% positive
- Total reviews11
- Release dateApr 8, 2021
- DeveloperZzwei
- PublisherZzwei
Genres: Action, Sports, Early Access
Company pages: Developer: ZzweiPublisher: Zzwei
Facing Steam news
Facing news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Add a shield - 27 May 2022
Add a shield
- Add cross-platform connection - 14 May 2022
You can now play against friends who use Quest2
- Added dual wielding weapons - 13 April 2022
1. One-handed weapons can have a second weapon. The default weapon for new players is two sabers. 2. Weapons are harder to shoot down 3. Add the game tutorial.
- Added one-handed weapon - saber - 29 March 2022
1, Add a one-handed saber (default weapon for beginners) 2, When both players' weapons are dropped, they will be executed
- Redesigned UI - 25 March 2022
1. Redesigned the UI 2. The grab weapon is changed to a fixed angle (you can change it back to the original free grab in the game settings) 3. Fixed the problem of unbalanced power between hands
- Balance Updates - 28 February 2022
1、Increase the collision judgment between weapons, so that the defense is more favorable (damage judgment range remains unchanged) 2. To compensate for the lack of body judgment. Jumping will make the headset bigger, increasing the range of judgment. Crouching headset becomes smaller, reducing the range of judgment. 3、Fix the menu can not be closed bug
- Experience optimization - 26 January 2022
1. Accelerated hand mapping, making the control more flexible 2. update the robot animation to make it more human-like (match game will also have a companion computer person before other players enter, and disappear after the player joins)
- Functionality basically completed - 2 January 2022
1. The number of game ticks is fixed at 90 ticks. to ensure the number of ticks streaming users should turn off the SSW function. 2. Fixed all known bugs
- If you are using Virtual Desktop streaming for gaming please turn off SSW - 27 December 2021
- Update - 21 December 2021
1、Updated the scene, character model, sound effects, UI 2、Remove other weapons, only retain the longsword
- The index grip is replaced with a trigger button - 23 August 2021
It is indeed easy to accidentally touch the hand grip, so now it is changed to the trigger button.
- Collision modification - 5 August 2021
Modified the collision between weapons, the weapon will not pass through the opponent's weapon! If you encounter a situation where a weapon is passed through again in the game, please contact me in time.
- Fixed the bug that was reported recently - 11 July 2021
1. Fixed the bug that was reported recently 2. Modified a little feel 3. The weapon can no longer pass through the opponent's body Thank you all for the test! Please tell me if you encounter any problems.
- Add restrictions on the range of movement - 2 July 2021
1. Add restrictions on the range of movement to limit unfair behavior in large rooms 2. Re-adjust the feel of the weapon to make the weapon more suitable So far, all the basics are all done. If you encounter any bugs playing with a delay of less than 50ms, please leave a message here in time and I will fix it immediately. I will make scene art in the next month. Please tell me any bugs you encounter!
- The reaction force is strengthened. - 26 June 2021
The reaction force is strengthened, so that after the opponent's attack, his sword will also bounce off, increasing the difficulty of the counterattack.
- Extended dagger - 20 June 2021
1. Increase the dagger to about 1 meter and keep the sword at 1.4 meters unchanged 2. Increased the impact force of slashing on other weapons, making it easier for straight stabs to be blocked and the flaws after blocking increase. 3. Weapon damage is halved. If it causes fatal damage, a slight swing speed is required.
- Add a one-handed weapon - 13 June 2021
1. Added weapon selection, you can choose two weapons to equip your body 2. Re-modified the physical settings
- the BOT ready? - 30 May 2021
1. The simple BOT should be ready? 2. If the BOT looks normal, I will start adding a saber suitable for novices in sword fighting.
- Some simple modifications - 20 May 2021
1、Change keeping grab to grab once for grab sword. 2、Grab will be broken by other players. If you are a solo player, you can join our steam team to find friends. https://s.team/chat/judBiAwl
- Add Bot? - 14 May 2021
Add a Bot?
Patch notes and updates
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