SPSTEAMPULSELIVE ANALYTICS
The Dream of Shadowlands Episode 1

The Dream of Shadowlands Episode 1 Steam metadata

Catalina Zavaleta | Dec 28, 2020 | game

Released

0players observed · 14 October 2026 - 03:40:40 UTC

RPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)1,350
  • Revenue (VGI)No data available
  • Review score91% positive

The Dream of Shadowlands Episode 1 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)1,350
  • Revenue (VGI)No data available
  • Review score91% positive
  • Total reviews45
  • Release dateDec 28, 2020
  • DeveloperCatalina Zavaleta
  • PublisherCatalina Zavaleta

Genres: RPG

Company pages: Developer: Catalina ZavaletaPublisher: Catalina Zavaleta

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Dream of Shadowlands Episode 1 Steam metadata

The Dream of Shadowlands Episode 1 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1457480/metadata
Steam Storehttps://store.steampowered.com/app/1457480/
Steam Communityhttps://steamcommunity.com/app/1457480
PCGamingWiki search
IGDB searchSearch IGDB for The Dream of Shadowlands Episode 1

Reviews, pricing, and metadata

Review summary

Positive

91% positive, 41 positive, 4 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Steam Achievements, Partial Controller Support, Family Sharing

Achievements

4

Platform releases
  • Steam 28 December 2020

Latest Steam announcements

  • TDoS Episode 2 Released - 25 June 2022

    ​Hey everyone! I'm still catching up on all the things I need to do this week pertaining to game development, but Episode 2 has officially been released! I wanted to thank everyone for their patience between the two episodes, I know it was a hefty wait. I anticipate the development for Episode 3 could take even longer as I switch my art closer to 100% traditional, but I think it'll be worth the effort. Hope you all continue to play the series, and enjoy Episode 2! https://store.steampowered.com/app/1514730/The_Dream_of_Shadowlands_Episode_2/

  • Small quality of life updates - 25 January 2022

    Heya, long time no update for Episode 1. Just wanted to share that I added a bit of polish (mostly features from Episode 2) to the game, as well as slightly improved controller support. Here's the changelog: -Added left stick axis support for player movement when controller is connected, alongside D-Pad and keyboard controls. -Changed controls onscreen for tutorials to default to gamepad controls when controller is connected, switches to keyboard when disconnected. -Added cooldown meters for dashing and Jyl's block. -Added on screen prompt for when a dialogue is available for an object to interact with. -Fixed some quirks with room persistence in some sections.

  • Kickstarter Now Live! - 1 May 2021

    https://www.kickstarter.com/projects/1380866287/the-dream-of-shadowlands Thank you so much to everyone for all the support I've been given so far. I can't wait to see how this campaign ends, crossing my fingers!

  • Recent Patches - 27 April 2021

    So in my very clearly flawed programmer brain, I will make some dire mistakes sometimes. I just fixed a few with the numerous patches I've put out over the past day or so, because I couldn't even manage to catch them all at once lmao. Here's what I caught and fixed: -I accidentally had it so even if you did not have the Cipher Wheel, if you selected where it belongs it would open either way. Oops! -I accidentally forgot to fix a dev cheat where the door in the statue room was open any time the game was loaded, rather than just when it was supposed to be opened. Oops! -Clarified that you need to attack in close combat, not just hit the aim keys. To everyone whose experience was affected by these issues, I apologize! I tried to reset the statue room error as best I could, so hopefully it reverts the save as much as possible.

  • Update 4/19/21 - 19 April 2021

    This is hopefully the final update of the game save for patches! As always, please let me know if there are bugs because I have been juggling a LOT of code combining this build with the previous build I set live. Here's what's different: -This build has been optimized by another programmer, and so far on the computers we tested, it runs a lot better! The build that was optimized did not include content made for the 4/4/21 update, so I re-added all the changes I made in that update. -New hit sounds for a few enemies. -Resolution in full screen now clearer instead of appearing pixelated on many monitors, as well as mouse hidden in full screen now. -Skip now enabled for both the Talk dialogues as well as the Bad End dialogue. And with that we should be done! Now I'll be throwing myself completely back into Episode 2!

  • Update 4/4/2021 - 4 April 2021

    Happy Easter! Here is (mostly) the update I had planned that I discussed in my last update announcement. Long story short, all the new content is in the game now, but the optimizations have not been added yet. The deadline for me getting the build back has unfortunately been pushed back a couple weeks, so when I am given the project file I will re-implement the content added in this build and then update again. So here's what's in this update: -Improved combat balancing: The difference in Will consumption + damage dealt is now more noticeable in close combat versus normal combat; tutorial textbox explaining close combat added; Will hitbox a bit more precise; Enemies slightly healthier and faster (only faster in close combat); Jyl block slightly stronger. -Talk feature: Talk to Jyl in order to get clues on where to go/what to do. Because the relevant conversations are now saved/loaded wi…

  • Update on the Update (Which is Still Very Much Coming) - 5 March 2021

    Hey all! I apologize for the silence on my end after promising a final update to the game. I have gotten new content ready for said update, but having my code optimized by another person with more experience has been taking longer than I originally expected, and I apologize for not planning for that when establishing the original update timeline. However, after touching base with the programmer, we have set March 31st as our solid deadline to have the new code returned to me. Now, I don't expect that I'll be able to update on that day, as there is stuff I need to implement myself into this new version of the game project file, but it does mean that it shouldn't be long after that, that I am able to finally release it. So, as a recap, here's what to expect: -Better optimization: Overall we are trying to target frame rate and the random crashes. While I'm not sure how this will affect the…

  • Episode 1 Performance Survey - 16 January 2021

    Optimization is on track! However, in order to best ensure the big issues are being tackled, I would appreciate if every player considered taking this survey about their experiences running the game! https://forms.gle/UGzXQvQC2Yq3bJQp9 Basically, this is to track down what issues are happening at what points in the game, and what hardware is experiencing those issues. Whether or not your experience was buggy, please take the time to fill out this survey! It will allow the final update to this game to come out quicker and be more effective. Thank you!

  • Upcoming support: What to expect - 14 January 2021

    I am planning to make one final major update to this episode, hopefully to be rolled out within a month or less. I am currently talking to programmers in order to see what can be further optimized to make the game as accessible as it can possibly be before I proceed to complete the series. In addition to optimizations, I also plan to make some tweaks to the combat system in order to better balance everything. The changes I plan to make in regards to that include: -Adding a tutorial window to explain the difference between close combat and regular overworld combat (in the same vein as the tutorials explaining the Will bar and Jyl's block). -Make close combat use slightly less Will and regular combat use slightly more Will to make a more significant difference between approaches. -Make close combat inflict more damage on enemies and Rina when one party is hit. -Make enemies move up more q…

  • Optimization Update 12/31/20 - 1 January 2021

    Hey all, after being notified about some random game closures and performance issues, I dropped what I was doing to set up Episode 2 and spent hours upon hours optimizing the game where I could. Final product? Still not as optimized as I want but definitely better. Those on the border between proper performance and issues may have the game run better now at least! The two remaining biggest issues are the depth system, which was one of the things I tried the longest to fix but could not change as much as I wanted for now, and the dialogue system, which I trimmed a lot of unused code out of but it could still be a lot better. The problem is that neither of these systems were my original code, so I have to be a lot more careful changing too much or else it could break. Because I have changed a decent amount, please let me know if new bugs have sprung up since! Changes I made include: -Putt…

Patch notes and updates

S.noRelease datePatch nameGID number
125 January 2022Small quality of life updates4237325463688051376
227 April 2021Recent Patches4074045244022395884
31 January 2021Optimization Update 12/31/203917534300100466425

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1457480
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD—
Current price USDFree
Release dateDec 28, 2020
DeveloperCatalina Zavaleta
PublisherCatalina Zavaleta
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent91%
Positive reviews41
Negative reviews4
Total reviews45
Steam recommendationsNot available
Achievements4
Average playtime forever79 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1457480/

Short description

Traverse through twisted dreamscapes and encounter disturbing monsters in this action-horror RPG, while discovering a compelling story with loveable characters through hand-drawn visuals inspired by 90s anime.

About this game

CONTENT WARNINGS: Body horror, suicide, blood, strong language The Dream of Shadowlands Episode 1: Into the Darkness When someone is truly hated, they may find themselves forced out of the safety of the light and into the unforgiving dark. Rina wakes up lost and confused in a mysterious new world, learning she has been cursed. Reluctantly teaming up with a plain-spoken demon named Jyl, they find themselves in an underwater dreamscape that appears anything but ordinary. Stumbling upon a cult's plot and facing off with fearsome monsters, the Shadowlands prove to be a treacherous place. Rina must face her first challenges in order to survive the long journey ahead of her. "The Dream of Shadowlands" is a top-down RPG series inspired by the RPGMaker horror niche. It features art assets that were drawn traditionally with ink and paper, and a retro style based on 90's anime. Note that this game is fully voice-acted, with most of us in the cast being amateurs. If this is something that puts you off, voice acting can be turned off in the game's settings! This is the first episode in a series planned to run for 5 episodes. To keep track of episodes and receive email alerts about new releases, please check out the official website for the series: DEFAULT KEYBOARD CONTROLS (Can be remapped in settings) WASD - Move, Toggle Menu Items I - Select, Interact J - Block K - Attack L - Item Shift - Dash Esc - Pause F - Toggle Fullscreen Enter - Skip Dialogue (If this freezes on "Loading," try pressing Enter once more!) Gamepad Controls (Cannot Be Remapped)

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Violência Temas sensíveis Medo
steam germany16Sexuelle Inhalte Horror Derbe Sprache
igrsBANNEDPenampilan Tokoh Horor Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 14, 2026 to Oct 14, 2026
  • Lowest observed: Free
  • Highest observed: Free

The Dream of Shadowlands Episode 1's USD price history spans from Oct 14, 2026 to Oct 14, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Dream of Shadowlands Episode 1's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Oct 14, 2026 through Oct 14, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Dream of Shadowlands Episode 1 at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-10-14FreeFreeNo discountSteam Store

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