SPSTEAMPULSELIVE ANALYTICS
FADE

FADE Steam metadata

Knight by Night | Dec 8, 2020 | game

Released

0players observed · 14 October 2026 - 03:35:15 UTC

ActionAdventureRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)2,100
  • Revenue (VGI)$21,090
  • Review score64% positive

FADE metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)2,100
  • Revenue (VGI)$21,090
  • Review score64% positive
  • Total reviews69
  • Release dateDec 8, 2020
  • DeveloperKnight by Night
  • PublisherKnight by Night

Genres: Action, Adventure, RPG, Early Access

Company pages: Developer: Knight by NightPublisher: Knight by Night

Top Steam chartsTop 100 gamesGame directorySteam Store page

FADE Steam metadata

FADE metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1459070/metadata
Steam Storehttps://store.steampowered.com/app/1459070/
Steam Communityhttps://steamcommunity.com/app/1459070
PCGamingWiki search
IGDB searchSearch IGDB for FADE

Reviews, pricing, and metadata

Review summary

Mixed

64% positive, 44 positive, 25 negative

Price and discount

$24.99

Platforms

Windows

Categories

Single-player, Full controller support, Family Sharing

Achievements

Not available

Platform releases
  • Steam 8 December 2020

Latest Steam announcements

  • FADE DEMO UPDATE AND SPEED RUN COMPETITION ANNOUNCEMENT - 20 February 2025

    HEY EVERYONE, Taking a break from working on the Whisper Update to present an announcement. To celebrate FADE's last 10 days of it's Kickstarter we released a brand new Early Access Demo that includes a series of quality of life improvements, better performance, and shorter loading screens. New Features are as follows: Bloom Slider Game Music Slider Changes to Blunt moveset to remove double swing attack Changes to Twinsword moveset to remove wide swing attack Changes to map loading: Now the main menu is apart of the world map, drastically getting rid of some long load times. Changes to NPC Dialogue Settings NPC Dialogues now de-aggro enemies to remove combat music Additionally fixes some gripes with combat. To scour it and make sure there aren't any pesky bugs lying in wait, we're launching a Speed Run Competition from 2/19-3/1/25. DEMO SPEED RUN EVENT As it may be news to some, a lot o…

  • 100% Funded on Kickstarter and Still Pushing Forward - 23 January 2025

    This funding will go towards designing our unique bosses that challenge the players skill and prowess throughout their journey. It goes towards supporting our voice actors in voicing the full script. Lastly, it goes towards building FADE's next areas, whisper, Celeste, Alvash, and Solemn. Follow us on twitter to help support us reaching even greater heights! KICKSTARTER TWITTER With that in mind, we still have even further to go. Stretch goals wait on the horizon. THE CRUCIBLE Inspired by FABLE and it's spectacular side content, The Crucible is a menagarie of creatures and criminals collected by legendary game hunter Iver Harraldson. Deep in Solemn lies a once abandoned fortress gifted to the legend in hopes of appeasing an ancient debt between him and royalty. Players can head there to face various enemies rarely found in Baltane and captured criminals forced to fight for their freedom…

  • Quick Performance Patch - 25 September 2024

    Hey Outlanders! Had to delay the update a little to do some performance improvements to prepare for new content. Additionally a classic case of life trying to get in the way. Went through a substantial change at my day job which has resulted in me being on a new job hunt. Shouldn't be too hard to find something just as stable. It's just gonna take a while so I'll have to put up with some big changes at my current job in the meantime. Enough about me though, lets talk about the good stuff. BUG AND GAMEPLAY IMPROVEMENTS Here is a quick list of the bugs and changes we tackled in this patch: Fixed issue where knockback on player by bosses would send them in wrong direction Resolved issue where some enemy deaths may impact performance. Split Green Pass into two areas to improve its performance further. Added wildlings to the mines, mining mechanic feature coming in future update Added voice…

  • The Rebuild is Complete - 28 August 2024

    JOIN US ON DISCORD: https://discord.gg/saWwum9B Twitter: https://x.com/KnightbyNight2 Youtube: https://www.youtube.com/@fade198 PATREON: https://www.patreon.com/FADESoloDev Kickstarter: https://www.kickstarter.com/projects/itsknightbynight/fade-rpg-the-sacrifice WHATS UP OUTLANDERS First some general updates. We haven't had any luck finding a publisher and we had some minor setbacks by the kickstarter not being funded. We plan to try again in the coming weeks with a new easier to reach goal. For any that missed out, our community compiled a pretty compelling trailer that nearly raised 10,000. Shouts out to our lead voice actor Nathaniel(Voice of Czanth) for always bringing his best to voice overs. WHAT MAKES THIS UPDATE SPECIAL? The following is a patch notes and game progress update for the community and all those that come after. In addition to this post, I'll be recording a video goi…

  • FADE Final Demo Progression Update - 16 March 2024

    Hi, everyone. Don't wanna spoil too much In this update , but you can expect a series of quality of life fixes and improvements. If you wanna avoid the spoilers in the patch notes feel free to just dive in. Various bug fixes as well as some repairs on map fallout areas. Additionally a secret boss has been added and the option to explore Baltane further in. That being said, these areas are fairly new, so feel free to break them as much as possible. I wanna see if there's any bugs or holes in the map, so make sure to be detailed so I can squash them quickly. Kickstarter launching tonight after this patch, so be on the look out if you wanna support us. Thanks again for being an incredible part of this community. Looking forward to uploading more updates. Kickstarter | Twitter | New Trailer Patch notes: Added Subtitles to cutscenes and some boss enemy dialogue Fixed issue where character wo…

  • Story Patch 2/15/24 - 15 February 2024

    Hi, everyone quick patch update. Got some limited time due to some time constraints to my schedule, so just gonna put some quick notes as to what is to be expected in this patch. Cutscenes added to different bosses and preparations for next update already at hand. New Video to provide context as well: Fixed issue where bosses wouldn't drop items on death some times (Make sure to comment in discussion if this is still taking place Fixed issue where FPS would stutter when rolling or during combat Fixed issue where story npc camera would focus on object nearby instead of their face. Optimized game to run at 45-60 FPS on systems within game requirements. Temporarily Removed Meta Human heads for the time being due to optimization issues. Added cutscenes to bosses and different aspects of tutorial chapter. Upcoming Changes for the next update: Access to Chapter Ones base plot and a few side q…

  • Quick Patch 1/20/24 - 20 January 2024

    Hi, everyone quick patch update. Got some limited time due to some time constrants to my schedule, so just gonna put some quick notes as to what is to be expected in this patch. Fixed issue where bosses wouldn't drop items on death some times (Make sure to comment in discussion if this is still taking place Increased controller dead zones to prevent light stick drift impact on certain controllers and input types Fixed issue where story npc would sometimes aggro and move from initial position. Increased player step height by 5, to see if it remedies issues getting caught on stairs. Fixed issue where old iron leggings possessed wrong item description and text. Add additional prompt pop ups when getting near an interactable, and more particle fx to make it more clear that something is interactable. Resolved issue where players were getting access to locked on the other side gates. As usual…

  • Quick Patch 1/7/2024 - 7 January 2024

    Hey Outlanders! PATCH NOTES Gonna hop in without delay. Todays patch includes fixes for the following issues: Fixed issue where some vines could be accessed to get outside of the map after the side boss. Fixed issue where the sword on back collision would clip through the shield slightly. Added in the settings menu to the main menu and to the pause menu in game. Settings allows player to activate new controller vibration feature when taking damage or blocking (Add feedback in regards to it, thinking about giving it a low/med/high setting to help preserve battery for wireless controller players) Also included option to turn off motion blur, game resolution and adjust games shadow quality for performance purposes. Next up, what's to be expected in the next update. Players that start a fresh save or walk back to the starting point will notice a new cutscene introing the player as they walk…

  • Quick Patch 1/1/2024 - 1 January 2024

    Hey Outlanders! PATCH NOTES Gonna hop in without delay. Todays patch includes fixes for the following issues: Fixed camera issues with clipping into enviroment by recentering the camera traces on the player. Fixed issue where the character select menu characters wouldn't display their example equipment properly Fixed issue where narrative NPC was wearing the default equipment instead of his assigned armor set. Fixed issue where the Tab key wouldn't work for locking onto enemies. Next up, what's to be expected in the next update. Settings menu added to pause menu and the main menu (Chime into the comments of this post for any ideas on what kind of settings you would want to see in the menu) Currently the controls are standardized and no option to adjust them is planned for the future. The settings present in the menu will be for performance purposes and adjusting visuals. Additional thir…

  • FADE - Relaunch Demo - 31 December 2023

    Welcome back Outlanders! Firstly, I would like to apologize for the great hiatus. The worlds been through alot in the past year or so and alongside it, a solo dev has to learn how to move, and move different we have. Maybe even be built different somewhat (As some say). To give those who are ready to just jump in a quick update, heres the quick notes on what's changed. QUICK NOTES FADE has undergone drastic changes and is pivoting away from Unreal Engine 5. Though the improvements were a great luxury, the system requirements were too taxing on most players, and the goal is to make FADE as accessible as possible to various systems and pc set ups. Currently it is built upon Unreal Engine 4.27 and is working well. Known issues include some slight hitches in its current state, but once I am able to work out where this issue stems from, I will make adjustments to the demo and current build.…

  • Vertical Slice Update Patch - 5 April 2023

    Hey Outlanders! Today I am releasing a patch to FADE to help with some of the smaller issues and gripes that have been expressed in regards to the games current build. Additionally I have made some quality of life changes that should make things easier to track and always increased the difficulty of enemies slightly. First I'll tackle the main gripes and bugs that have been taking place. Level Transitions and the Loading Screen After the Update to Unreal Engine 5.1 there's been a lot of small changes that have left a few small things in shambles. I was able to tackle most of these problems through rigorous testing, but this one alluded me in the last update. The game wasn't playing the level transition movie and was forcing the game to load far too quickly. This would be fine on some builds, but taxing on others. Happy to say I was able to get it resolved and now it plays properly each…

  • RE-LAUNCH HOTFIX - 6 March 2023

    Hey, Outlanders. Thanks for the quick and detailed feedback on the bugs you have all been experiencing with the new update. This hotfix includes a fix for the following bugs and some additional changes. BUG FIXES Level Up System not incrementing level number or adding 2 skill points Opening sequence starting game in thunderstorm weather setting instead of foggy setting. Thunderstorm Weather setting is making dialogue hard to hear. Fixed issue where unutilized cutscene skip menu was showing up and not triggerable. Added additional quick save after a story cutscene to make sure that death doesn't render the next process unavailable. Changes to rendering mode for sharper game image. NEW ADDITIONS Blue Mana Blade has been placed in a chest to give players a chance to try out the weapon. Enemy spawn adjustments to heighten difficulty in earlier areas. Experience value increase on lesser enem…

  • FADE - RE-LAUNCH UPDATE - 5 March 2023

    Long time no see Outlanders! Today I return to update you all on the various changes coming to FADE in this new update. WHY THE WAIT? After being a contestant in the Rogue Indie Game Jam, I took to time to hone FADE and fix problems it faced due to budget and time constraints. Being that there was much to do, I made sure to stay focused, keep the games current working build pristine, and to ensure players that already purchased FADE would be receiving a cohesive build of the new demo. WHATS IN THIS BUILD? This newly released version of FADE includes a new rendition of the games first chapter in preparation for the future chapters to be added to the game and later to its completed version. The purpose of this demo is to give players an idea of the world building and story FADE is trying to accomplish while we seek funding and other forms of assistance towards its completion. Players will…

  • THE SEEKERS UPDATE PART #4-3 - 6 January 2022

    Made some modifications to weapon balancing and damage frames for certain attacks. Fixed issue where weapon trails would persist after using weapon abilities with multiple damage boxes. Lightning performance improvements. Lastly a new version of the demo will be released today which should resolve the not starting issue.

  • THE SEEKERS UPDATE PART #4-2 - 4 December 2021

    A condensed hotpatch including some improvements to some of the games new systems. The following fixes/changes have been implemented. Adjustments to weapon swap animations to make them faster for smoother combat transitions. Fixes to dialogue for temporary companions that arrive from random encounter events. Random events now spawn with a notification and the target of the event only spawn after speaking with the npc. Zoomed out the camera further to improve combat visibility and make things less claustrophobic. Increased the stats of some field bosses to make them more challenging at earlier levels. Looking forward to feedback on these changes and excited to begin working immediately on the next big update.

  • THE SEEKERS UPDATE PART #4 - 28 November 2021

    HAPPY HOLIDAYS, DEATH BRINGERS After a series of tweaks to performance and some additional changes to FADE, I release this new update to get feedback on some new features as well as some insight onto some recent additions upon player feedback. First, I wanna get into what's new for FADE. So far I have had a bit of issue gathering exposure for the project. It would seem that our efforts are futile. A ray of light arrived to keep me motivated while I made these new additions to the game. Ben Ormstad, a popular UE4 tutorial youtuber I learned from recently gave the game a try on his channel. Happy to report he greatly enjoyed the game. If you have the time, definitely check out the video to see his take on what's currently available in the game. SO, WHATS NEW? Now, to get things started, the following changes and additions have been added/modified to FADE to greater improve everyone's game…

  • THE SEEKERS UPDATE PART #3(KICKSTARTER ANNOUNCEMENT) - 25 October 2021

    QUICK UPDATE 10/24 Hey, Death Bringers. In this new update players will see the following improvements to the game. Hyper Armor has been added to Great Hammer attacks to improve viability. Twin Blade and Twin dagger have had their air attack changed to be more effective. Vampire Boss Changes to prepare for future changes once new voice actor is acquired. New Dialogue Paths for certain NPCS Further weapon trail improvements And much more. Also I am happy to announce the game has officially reached the threshold state for us to head to Kickstarter. I believe that a project should only seek crowdfunding if they know they are at a turning point in their projects development or at least have enough to show for the games core loop. In this case, FADE has delivered on multiple features I planned to have added to the game and is now ready to approach Crowdfunding so we can get these three neces…

  • THE SEEKERS UPDATE PART #2 - 11 October 2021

    QUICK UPDATE 10/11 Hey, Death Bringers. In this new update players will see the following improvements to the game. New changes to side quests and other hidden in game events. Updated stagger values and new weapon trails to add more of an effect to your attacks. A new complex weather system that impacts enemy spawns and has a chance to spawn special enemies. New Dialogue paths and options. And much more. To go even further into detail on these features I uploaded a new Devlog to showcase the games new changes as well as give you insight on the games current plans. This video marks a big change in the upcoming content for the game as well as information regarding its future endeavors as we approach the next expansions release. NEW CHANGES TO SIDE QUESTS In this update majority of the old side quests have had improvements to dialogue fluidity and quest flow. This was done to make going fr…

  • THE SEEKERS UPDATE - 28 September 2021

    QUICK UPDATE 9/28 In this update players will get access to a new room within the Seekers Guild containing additional lore information as well as a teaser for the new content coming in the next big update, The Seekers Challenge Story Line. Alongside this are many changes to the following features down below. UI Changes for better clarity during combat. After much information provided by the community, I've come to the conclusion that the UI had a lot of not necessary content. With these changes the UI is more straight forward and has less clutter. Various lighting improvements to help with FPS. Additional fixes to companion behavior to prevent any hitches in complex situations Dynamic weather system. item description improvements on: Mining Resources Mastery menu added to main page of Pause menu for clarity on current stats. Seekers Guild performance improvements and NPC placement chang…

  • PART TIME JOB STARTER UPDATE - 6 August 2021

    WHATS IN THIS UPDATE Hey, Outlanders. In this update you can expect to find some new enhancements to lighting and some of the graphical aspects of the game. Here's the quick notes. Improved issue with missing meshes in the Baltane Open-world map. Added additional enemy spawns to Baltane Open-world location. Increased spawns and spawn rates for environmental ingredients. Fixed issues regarding Potion Crafting Questline Lightning improvements with specific assets to improve overall performance. Fixed map gaps in Open-World Map. Fixed issue regarding dialogue not highlighting when hovered. Also in preparation of the big companion overhaul in the next update, I added an additional feature to help players prepare. PART TIME JOBS Throughout FADE, as it grows into a more and more fleshed out open world RPG, the player is going to uncover areas where NPCS need lesser work to be completed. The f…

Patch notes and updates

S.noRelease datePatch nameGID number
120 February 2025FADE DEMO UPDATE AND SPEED RUN COMPETITION ANNOUNCEMENT1792116353200992
225 September 2024Quick Performance Patch6339469370176469049
320 January 2024Quick Patch 1/20/245510784213106778949
47 January 2024Quick Patch 1/7/20245410576585193333271
51 January 2024Quick Patch 1/1/20245410576585170899254
65 April 2023Vertical Slice Update Patch5121196841284443551
76 March 2023RE-LAUNCH HOTFIX5070528176576346033
86 January 2022THE SEEKERS UPDATE PART #4-34224939386876133406
94 December 2021THE SEEKERS UPDATE PART #4-24224936215389049616
106 August 2021PART TIME JOB STARTER UPDATE4032396530945920681
1113 July 2021HOTPATCH 3.14036897704070079222
1223 May 2021Companions Hot Patch4069544181438718424
132 May 2021QUALITY OF LIFE UPDATE4074045878082000053
1423 April 2021PATH SYSTEM UPDATE #24074045244008155837
1516 April 2021Path Loadout update4570566564997066773
1615 April 2021Baltane Castle Preparation Patch4570566564992012718
176 April 2021Multiple Save/ Quality of life haul4023377846294040305
1831 March 2021Opening checkpoint fix4023377846269864800
1929 March 2021QUICK UPDATE #24026754911359745289
2029 March 2021QUICK FIX #14026754911357862565

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1459070
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
Price$24.99
Free to playNo
Discount0%
Original price USD$24.99
Current price USD$24.99
Release dateDec 8, 2020
DeveloperKnight by Night
PublisherKnight by Night
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent64%
Positive reviews44
Negative reviews25
Total reviews69
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1459070/

Short description

FADE is a classic Third person Action RPG. Travel to the land of Baltane and stop a twisted cult from finishing a ancient and twisted ritual. Face powerful bosses, collect loot, and fight horrific beings. Solo developed.

About this game

Join our Discord Or ELSE!....Or else you'll miss out on updates, competitions and having a big impact on this project... FADE is an Dark Fantasy Action RPG that combines combat inspired by the “Souls Series” with the narrative direction of FABLE and the anime Full Metal Alchemist . In FADE players will be tasked with exploring the settlements of Celeste, Solemn, Whisper, and The Baltane Capital in order stop the 5 Homunculus Monarchs , each with their own unique spin on alchemy and combat, sharing a destructive plot to sacrifice the country. To succeed in your journey you'll have to, take on side quests, craft useful items and collect powerful equipment.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
28Full controller support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus18Violência Extrema Medo Nudez
steam germany18Drastische Gewalt Schimpfwörte
igrsBANNEDHoror Kekerasan Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 14, 2026 to Oct 14, 2026
  • Lowest observed: $24.99
  • Highest observed: $24.99

FADE's USD price history spans from Oct 14, 2026 to Oct 14, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $24.99, the highest is $24.99, and the first visible tracked price is $24.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

FADE's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $24.99, from Oct 14, 2026 through Oct 14, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $24.99. The latest run records $24.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $24.99
  • Current list price: $24.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records FADE at $24.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$24.99$24.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $24.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$24.99$24.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $24.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-14$24.99$24.99No discountSteam Store

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Team Fortress 263,67414 October 2026 - 04:19:49 UTC253,2251,230,475Valve
Apex Legends™61,13914 October 2026 - 02:48:12 UTC624,4731,047,228Respawn
Valheim60,89114 October 2026 - 04:40:09 UTC498,478533,888Iron Gate AB
Tom Clancy's Rainbow Six Siege58,61414 October 2026 - 03:13:14 UTC200,4761,560,066Ubisoft Montreal
Marvel Rivals55,41214 October 2026 - 04:19:19 UTC642,333409,518NetEase Games
Delta Force51,61014 October 2026 - 04:43:01 UTC246,418197,579Team Jade

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
AION 2183,78714 October 2026 - 04:48:20 UTC391,37312,893NC
Apex Legends™61,13914 October 2026 - 02:48:12 UTC624,4731,047,228Respawn
Valheim60,89114 October 2026 - 04:40:09 UTC498,478533,888Iron Gate AB
Delta Force51,61014 October 2026 - 04:43:01 UTC246,418197,579Team Jade
Rust46,68914 October 2026 - 03:06:02 UTC259,6461,403,838Facepunch Studios
Red Dead Redemption 240,40313 October 2026 - 15:15:41 UTC99,759923,532Rockstar Games
Deskrawl: Idle ARPG40,19213 October 2026 - 01:29:43 UTC47,772Not availableFirst Day Games
VRChat39,29714 October 2026 - 02:31:33 UTC74,217269,026VRChat Inc.
Baldur's Gate 338,44614 October 2026 - 02:51:25 UTC875,343860,578Larian Studios
Aniimo36,15714 October 2026 - 04:13:30 UTC140,219Not availablePawprint Studio
Crosshair X32,21113 October 2026 - 14:38:41 UTC87,92844,617CenterPoint Gaming
Palworld31,98014 October 2026 - 04:20:59 UTC2,101,535451,088Pocketpair

RPG

GameLatest observed playersTracked peakReviewsDeveloper
AION 2183,78714 October 2026 - 04:48:20 UTC391,37312,893NC
Valheim60,89114 October 2026 - 04:40:09 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero53,28414 October 2026 - 04:18:50 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust46,68914 October 2026 - 03:06:02 UTC259,6461,403,838Facepunch Studios
Warframe46,25414 October 2026 - 02:31:09 UTC181,509679,574Digital Extremes
Deskrawl: Idle ARPG40,19213 October 2026 - 01:29:43 UTC47,772Not availableFirst Day Games
Stardew Valley39,16414 October 2026 - 04:12:30 UTC236,6141,016,067ConcernedApe
Project Zomboid38,58114 October 2026 - 04:53:13 UTC122,811486,203The Indie Stone
Baldur's Gate 338,44614 October 2026 - 02:51:25 UTC875,343860,578Larian Studios
Aniimo36,15714 October 2026 - 04:13:30 UTC140,219Not availablePawprint Studio
The Witcher 3: Wild Hunt35,27614 October 2026 - 02:53:24 UTC137,187877,306CD PROJEKT RED
Palworld31,98014 October 2026 - 04:20:59 UTC2,101,535451,088Pocketpair

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS72,50414 October 2026 - 04:31:42 UTC399,748Not availableBULKHEAD
Valheim60,89114 October 2026 - 04:40:09 UTC498,478533,888Iron Gate AB
Slay the Spire 255,52314 October 2026 - 04:46:15 UTC574,638199,438Mega Crit
VRChat39,29714 October 2026 - 02:31:33 UTC74,217269,026VRChat Inc.
Project Zomboid38,58114 October 2026 - 04:53:13 UTC122,811486,203The Indie Stone
Palworld31,98014 October 2026 - 04:20:59 UTC2,101,535451,088Pocketpair
The Isle21,83713 October 2026 - 16:17:53 UTC27,916121,501Afterthought LLC
RuneScape: Dragonwilds17,79414 October 2026 - 02:11:53 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended16,46314 October 2026 - 01:01:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
Path of Exile 211,52814 October 2026 - 04:24:09 UTC578,562226,998Grinding Gear Games
Schedule I11,35514 October 2026 - 04:18:35 UTC455,652297,022TVGS
R.E.P.O.10,66114 October 2026 - 04:18:28 UTC266,908427,626semiwork

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