- Humanity is a matter of perspective - 16 October 2024
Hello everyone! We're thrilled to announce the official release of Glitchpunk Version 1.0! This update is a culmination of all the hard work and feedback we've received during our Early Access journey. We've combined all the new content and improvements from previous updates into one comprehensive and coherent release. Let’s dive into what's new and improved in this final version. New Cities: Neograd and Neo-Tokyo Neograd Step into the snowy, bloody streets of Neograd, a city ravaged by violence and degeneracy of the scale not seen before. You find yourself caught in a crossfire between the National Army, led by androids, and The People's Voice, controlled by local oligarchs. A third party, operating from the shadows, adds to the chaos. Explore this intricate storyline, navigate through new challenges, and cruise the streets in vehicles unique to Neograd. With higher difficulty missions…
- And remember, street cred is everything! - 9 October 2024
Hey folks, First let us apologize for the prolonged radio silence. The good news is: we’ll provide new (and final) content very soon, when Glitchpunk leaves Early Access on October 16th. With that update, we deliver a new map, the conclusion of the story and a plethora of fixes and improvements. More information will follow in the detailed patchnotes on release day. Thank you all for your patience and continued support, and while we certainly planned a lot of things differently as they finally panned out, we are happy to be able to bring a conclusion to this journey. See you again in a few days! Cheers, Team Dark Lord and Daedalic Entertainment
- The "Never Alone"- Update is live! - 16 June 2022
Welcome back, bounty hunters! Today we come with a fresh update, filled with fixes, tweaks and improvements, but also some new content. As you can tell, we have packed a lot into this patch, so let's begin with the TL;DR-Summary of what you can expect in this update: Introduction of new local Co-Op mode Introduction of gamepad support New Weapons and Modules New Garages & Shops Various bug fixes and improvements For more information covering the new content, please read this detailed overview right here: Especially one of the features is something that we’ve been working on in secret in parallel to other tasks, not sure if we can pull it off. Looks like we made it though, so it’s official: You can play Glitchpunk in a local co-op mode - and with 3rd party features like Steam Remote Play or Parsec it is also possible to play with your friends over the internet. So, what's exactly new in…
- Massive Overhaul - What's new? - 21 April 2022
Hey everyone, It’s about time to share some info about our newest update and get some hype going! I will do my best to provide you with the latest info on the development process. Let us know what’s most relevant to you and if there is anything specific that you'd like to know about this and future versions of Glitchpunk! What's new in version 0.2? Well, a lot! OPTIMIZATION With version 0.2 you can finally stop using your PC as a frying pan when playing Glitchpunk. We introduce a bunch of major optimization fixes on all fronts, from GPU to CPU. This was the biggest setback with the current version on Steam and we prioritized that above anything else. 2. NEW CHAPTER A completely new area, Outpost Texas, comes as Chapter 1, whereas New Baltia stays as Chapter 2. Desert fortress with marauders, tiny camps, highway, and rocky canyons. The play area is the biggest and most varied one we’ve e…
- Quality of Life Update - 30 September 2021
Hello! It's been four long and very busy weeks for us at Dark Lord as we were cooking a big patch for you. Thanks to your detailed feedback on our Discord channel, today's update should bring big improvements to your overall game experience: Bugs fixed: Vehicles colliding with multiple actors at once no longer receive crazy amounts of damage at high rate Finishing a final contract for a storyline of either gang will now add all the other gangs’ missions to list of “skipped” ones, which should prevent the bug with some missions appearing still after you finished the episode and decided to continue playing Fixed buildings collision issues on South Island Fixed issues with incorrect input binding (multibinding between the tabs left as it is) Fixed motorbike drivers’ position Timer SFX stops when game is paused (ESC) golden supporter car respawns properly in the garage Street lanterns do no…
- Second Patch after Release - 27 August 2021
Heyho everyone, Here are the Patchnotes for our latest Update. Many of you will be happy over one particular change that was already meant to be happening at release - anyway, hopefully this will bring us one more step further to the best version of Glitchpunk possible: General Changes Autosave will be triggered approx 2 sec after Mission Complete prompt added save options to menu added saving tutorial DRM removed fixed few areas where player can block himself, including the top 'lighthouse' area. Starting Headhunts automatically disables 'Press R to restart mission prompt' and binding Car teleportation during mission restart is no longer possible - mounting state will be now recognized as being inside the vehicle already Dying during mission restart is no longer possible - player will be granted a temporary immortality during the screen transition Fixed issue with ENTER not being recog…
- First Patch after Early Access Release! - 17 August 2021
Hi everybody, First of all, thank you for all the reviews and feedback! It was quite a busy time for us up to the release and shortly after - we are curently focused on the optimisation, as it's the most burning issue, but on the way we also spent time addressing some of the issues that we could provide to you to improve the overall experience. Version 0.1.42 Fixes: - inifinite loading screen fix with added percentage track so you can observe the progress, - Fixed bug causing modules and weapons to duplicate on loading game for the second time in the same session, - Prevented lighting change on saving game/respawning, - Custom garages are not accessible by random cars anymore when closed. Changes: - Level lighting improved, - All ending cinematics present, - Increased display time for NPC’s dialogues for Chinese. We are currently focused on overall optimisation and bringing you the auto…
- Glitchpunk is out now! - 11 August 2021
Enter the chaos-ridden streets of New Baltia! Do you have what it takes to handle the unbridled insanity of a world unhinged? We are thrilled to work alongside developer Dark Lord to bring their debut title Glitchpunk to the gamer world! Glitchpunk is a top-down action game where you shoot, brawl, drive, steal and sneak yourself through a neon-soaked world full of gangs and cults, forging cooperations along the way, Glitchpunk isn’t just about blowing things up - it also tells a compelling story of transhumanism, xenophobia, and religion. You can influence the world around you, make new friends, face off against more enemies than you can count - and perhaps, just perhaps, convert an enemy's aversion to affection. There’s plenty more on the way with Glitchpunk’s first city, New Baltia, available now and Outpost Texas arriving in three to four weeks. Two more cities — Neo Tokyo and Moscow…
- GTA2 meets Cyberpunk game Glitchpunk launches on Steam Early Access in August - 28 July 2021
Glitchpunk launches on Steam in Early Access form on 11th August with its first playable city, publisher Daedalic has announced. The top-down sci-fi action game, which has been described as a cross between Grand Theft Auto 2 and Cyberpunk, launches then with the city of New Baltia playable. This provides around eight hours of play at launch, developer Dark Lord said, with more to come. Read more
- Release Date Announcement - 13 July 2021
Heyho, everyone! We are excited to announce the Early Access Release Date for Glitchpunk, the new top-down, cyberpunk, action game where you shoot, brawl, drive, steal and sneak yourself through a neon-soaked world full of gangs and cults! Glitchpunk’s Early Access will launch with two cities — Outpost Texas and New Baltia — with two more cities — Neo Tokyo and Moscow — to be added during the Early Access journey. Each city has its own gangs and characters while also continuing the protagonist’s gripping story. Keep an eye out for more information on Glitchpunk’s Early Access updates as a detailed road map will be on the way soon after the game’s launch.
- GTA 2-inspired cyberpunk action game Glitchpunk hits Early Access on August 11 - 13 July 2021
This top-down action game is inspired by Grand Theft Auto 2, the weirdest GTA. Set in a neon-lit dystopian city, it's a game about driving cars, brawling with gangs and cults, and causing chaos in the colourful urban sprawl of a dark, distant future. Today, publisher Daedalic revealed that the game would be hitting Steam Early Access on August 11—and it accompanied the announcement with a new trailer, which you can watch above... Read more.
- Steam Festival Demo - 3 February 2021
Hello everyone! Perfectly timed for this Steam Game Festival we have not just announced that we are publishing Glitchpunk, but the great minds behind the the game have tinkered a first playable Demo, for you to test as well! Starting now February 3rd at 7pm CET until February 9th 7pm CET you will have the opportunity to play our top-down action hit, based in a dystopian future, Glitchpunk, to your hearts content. If you enjoy your experience and want to stay up-to-date with the development process don't forget to wishlist! Enjoy! Daedalic Entertainment
- Glitchpunk Livestream - 3 February 2021
The gameplay of Glitchpunk is a feast for all fans of high-octane action, explosive shootouts and cyberpunk aesthetics. It is top-down action inspired by the classics of the genre, wrapped in a futuristic neon cloak. There’s plenty of guns, melee weapons and vehicles for you to choose from and cause havoc with. Experience frantic action and wild police chases while listening to futuristic beats on your stolen car’s radio. Run, hack, steal, drive, shoot and blast your way through the criminal underworld of the future. Make some friends, make even more enemies. Kill or be killed, even if it means killing everything you love. World and Story But that’s not all: Glitchpunk’s dystopian streets, back alleys and skyscrapers are also stage for themes like transhumanism, xenophobia and religion as well as an all too human story about relationship, self-discovery and betrayal. The sex and drug in…
- Glitchpunk Livestream - 3 February 2021
The gameplay of Glitchpunk is a feast for all fans of high-octane action, explosive shootouts and cyberpunk aesthetics. It is top-down action inspired by the classics of the genre, wrapped in a futuristic neon cloak. There’s plenty of guns, melee weapons and vehicles for you to choose from and cause havoc with. Experience frantic action and wild police chases while listening to futuristic beats on your stolen car’s radio. Run, hack, steal, drive, shoot and blast your way through the criminal underworld of the future. Make some friends, make even more enemies. Kill or be killed, even if it means killing everything you love. World and Story But that’s not all: Glitchpunk’s dystopian streets, back alleys and skyscrapers are also stage for themes like transhumanism, xenophobia and religion as well as an all too human story about relationship, self-discovery and betrayal. The sex and drug in…