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Arid

Arid Steam news

Sad Viscacha Studio | Jun 29, 2021 | game

Released

0players observed · 6 October 2026 - 22:46:17 UTC

ActionAdventureSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak391
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score87% positive

Arid news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak391
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score87% positive
  • Total reviews1,953
  • Release dateJun 29, 2021
  • DeveloperSad Viscacha Studio
  • PublisherBreda University of Applied Sciences

Genres: Action, Adventure, Simulation

Company pages: Developer: Sad Viscacha StudioPublisher: Breda University of Applied Sciences

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Arid Steam news

Arid news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • ARID Update 1.1.0 & We won an award! - 17 November 2021

    Hi Survivors! We're excited to announce that Arid has won the Best Student Game award at the Dutch Game Awards of 2021! Of course this would not have been possible without the amazing community so again, thank you! You have been amazing and we are really honored of having shared this experience with all of you. Three of our team members at the Dutch Game Awards! Now, onto the next topic: Update 1.1.0 Since release, we have received a LOT of valuable feedback from you and have been hard at work to polish your experience in Arid. This update contains many quality of life improvements (special thanks to one of our programmers, Tim, for his extra additions to the inventory systems) and even more bug fixes. What's next? First of all, we apologize for the period of silence. Since Arid's release the team has taken a well-deserved break and everyone is preparing for graduation. Some are working…

  • ARID Official Soundtrack - Available Now! - 15 July 2021

    Hi Survivors! First of all, we want to thank you again for the response to the game since release! We have been reading all the comments on both our Discord and Steam Forum and we are currently struggling to keep up with all the great content that you are sharing with us! Since many from the community enjoyed the sounds of ARID and the Atacama, our composer, Flavio Cangelosi, put some extra effort to make sure that our dynamic soundtrack could be packaged as a complete auditory experience. I am pleased to announce that ARID's Official Soundtrack is now available on Steam as a FREE DLC. Both in FLAC and MP3 320 kbps formats. https://store.steampowered.com/app/1688560/Arid__Official_Soundtrack/ I'll take this occasion to also confirm that a patch is in the work. We have been reading all the feedback that you sent us, including the difficulties with finding sulphur, and we are almost ready…

  • ARID has launched! ( Update 2 "Moon Valley" now available) - 29 June 2021

    Hi Survivors! We are excited to announce that Arid will leave the Early Access, today! It's crazy to think how much the game evolved since the demo/prototype from 16 weeks ago! As a team of students, we would have never been able to improve the project this much during the last month without your help! We tried to implement as much feedback as possible for this update, along with some extra suggested features, but for us is never enough! So again, thank you! You have been amazing and we are really honoured of having shared this experience with all of you. If you enjoy this newest update, don't forget to let us know and leave us a review! We are always open to talk and available for any type of question. Let's move to the update that comes with this 1.0.0 Release! BE AWARE: AS WE ANNOUNCED PREVIOUSLY, OLD SAVES WILL BE INVALIDATED. IF YOU WANT TO KEEP PLAYING WITH OLDER SAVES, USE THE LE…

  • Coming Soon: Saves wipe, Release and Achievements - 23 June 2021

    Hi survivors! We are excited to announce that we will soon release our second large content update. With this update, Arid will officially move out of the Early Access phase. In a month we have more than tripled the the playable area of the game, added narrative, reworked the UI, added community requests such as the custom difficulties and much more. This would have not been possible without all your support and feedback. Thank you! The positive response from the community has motivated the team during the remote-only development, and your feedback has been our main driving force for improving the game. As this version of Arid is a student project, it will stay FREE for ever. Important News Let's move to the two announcements which we want the players to be aware ahead of time. Bad news: Saves (again) Some players encountered flying items or duplicated drawers. The reason why this happe…

  • Hotfix - Quest Objectives Reset and Saving issue - 18 June 2021

    Hi Survivors! Just a very quick hotfix about two issues reported by the players. We felt that they needed to be solved as soon as possible. Have a great weekend! Patch Notes FIXES FIXED - Objectives being reset after going from the mining town to the mine entrance. FIXED - Auto saves not happening (besides using the sleeping interface).

  • Experience Update - Difficulties, Custom Mode, Sleeping Rework. - 18 June 2021

    Hi Survivors! We are almost there; the third and last part of the game will soon release. While the content of Arid was planned and part of our learning experience as a student project, all the features and changes that happened within the regular updates are a result of the community. It has been a great experience to learn and improve Arid along with the players, and today's update is all thanks to your feedback! Difficulties Some like it long, some like it short. Some more like it hard, others prefer it smooth. Not sure what you are thinking about, but we are talking about our difficulty settings! We have just added 5 different difficulties for the game, including a custom mode! We are currently happy with the balance we have achieved during Early Access, but your feedback clearly showed different expectations and tastes about the preferred length of the day, or the amount of grindin…

  • UPDATE 1: Mining Town & UI Rework - 11 June 2021

    Hi Survivors! Time has come! We are releasing the first planned content update! Thank you for all the feedback that you have given us trough all our communication channels, we have been addressing it as fast as possible and we have some future plans to work on some of the points mentioned in the reviews. Let's cut it short! Come visit us on the Developer Stream and check out the small teaser about the new area (except if you want to discover it directly in-game)! What's new? Mining Town A new whole area to explore and scavenge, with more hints on seems to have happened in the area. UI Rework (Part 1) While technically complete, we are at a stage in which to improve the UI we need a larger base of users and feedback. So let us know what you think about the new interface! What's next? I want to remember that the Early Access phase of Arid will not last long, as it represents for us a lear…

  • Arid Early Access - Developer Let's Play - 11 June 2021

    About this event The development team of Arid talks about our Atacama Desert adventures while surviving through it. The game took us some time to make and we are happy to show it to the public. We will have developers playing and hanging out in chat. Still want to talk to the developers? Join our discord here. What is the current stage of the development? We're about to release our first big update since entering early access. Check out the stream to get an early impression! Will it be updated? This Early Access is a full public release and will always be available to play and will receive some updates. We will listen to all the feedback for the Early Access release of the game though! If you want to let us know your opinion, feel free to do it trough our forums or Discord. The latter options guarantees faster and more engaged response. This link will take you to our Discord

  • Hotfix - Onboarding, Black Screen and... sticks? - 7 June 2021

    Hi Survivors! I hope you are enjoying our latest patch! During the weekend we have noticed some issues with the crash site, so we decided to push a small fix that will reduce the chance of getting stuck in the first area. We added some sticks as well. Patch Notes Gameplay CHANGES Reduced the energy cost multiplier of the hand from 2.6 to 2.2 Reduced the amount of Dirt Piles in the crash site area. Added a stash of coffee and alcohol in the crash site area (they can be used for replenishing energy). Increased amount of spawn locations for wood sticks FIXES FIXED - Player can't interact with Airampo plant to gather fruits after saving/loading FIXED - Black screen not going away, proper fix now (tested with save that has issue). When sticks are not enough...

  • (Not so) Minor Update - Balance, Saving Issues, New audio and many fixes - 5 June 2021

    Hi Survivors! We have good and bad news. Let's start from the good ones! Good News We listened and answered to all your feedback during the last week, including positive and negative reviews. That has been invaluable and I want to thank everyone for being so participative! I'm happy to announce that we solved most of the issues that have been reported, including the vanishing items, duplicated assets, sandstorm damage and dozens of smaller ones. We have also adjusted the crash site area to be sure that energy consumption is less severe, and we rebalanced how Energy/Nourishment/Thirst interact with each other. Hopefully these changes will give you more time to chill in the refuge or explore without feeling punished. We also added more sounds, QoL changes and a new system for the encumbered mechanics! I want also to thank the user VadimCool for proposing a fast solution to the autosave la…

  • Early Access Release - Developer Let's Play - 28 May 2021

    About this event The development team of Arid talks about our Atacama Desert adventures while surviving through it. The game took us some time to make and we are happy to show it to the public. We will have developers playing and hanging out in chat. Still want to talk to the developers? Join our discord here. What is the current stage of the development? For the Early Access release, we feel confident enough to share our the progress. As students, we felt as this was the best way to get some feedback and get closer with our community. Will it be updated? This Early Access is a full public release and will always be available to play and will receive some updates. We will listen to all the feedback for the Early Access release of the game though! If you want to let us know your opinion, feel free to do it trough our forums or Discord. The latter options guarantees faster and more engage…

  • Minor Patch - Balance & Bugfixing - 27 May 2021

    Hi Survivors! First of all, thanks for playing our game at launch! It's the first time we released a game to the public at such scale and it has been an incredible day for everyone in the team! The journey together with our testers has been an exciting experience, but this.. there are no words that can describe the feeling! We appreciate all the reviews and the feedback that we received, positive and negative, and we want to start addressing it little by little. In this small hotfix we did some tuning of the main resource consumption, to give more exploration time and to ease the difficulty curve. We also fixed major bugs such as the clay, which was not protecting from the sun when applied. As always, if you have feedback or suggestion, we encourage you to join us on Discord or let us know in the forum. It may take some time, but you will always get an answer from us. Let us know how th…

  • ARID moves to Early Access! - 26 May 2021

    We are pleased to announce that Arid will enter the Early Access very, very, soon. In fact, it will release later today, for free! For this new milestone we want first to thanks all the amazing community members that supported us with feedback and encouraging words, but also all the content creators that covered our Early Alpha demo. Thank you very much! As this is a student project, and our first full-fledged game, you all have been an invaluable source of feedback to improve our game! We would have not been at this stage of polish without your help. Updated Trailer As this is a special occasion, we have prepared a new trailer with an updated look and some of the amazing work from our composer. New Look The announcement does not end here. We have also completely reworked the presentation of Arid. We always wanted to emphasize the 30s setting of the game and we feel as the new logo and…

  • Early Alpha Release - 3 February 2021

    What is the current stage of the development? As for "Early Alpha" we are currently releasing a Sneak Peek that we worked on in the last 7 weeks. As students, we felt as this was the best way to get some initial feedback and get closer with our community. Will it be updated? This Early Alpha will be available for a limited time only and will not be updated. We will listen to all the feedback for the Early Access release of the game though! If you want to let us know your opinion, feel free to do it trough our forums or Discord. The latter options guarantees faster and more engaged response. This link will take you to our Discord

Patch notes and updates

S.noRelease datePatch nameGID number
118 June 2021Hotfix - Quest Objectives Reset and Saving issue4056035920058171941
27 June 2021Hotfix - Onboarding, Black Screen and... sticks?4093189347057074335
327 May 2021Minor Patch - Balance & Bugfixing4069544815356796241

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