SPSTEAMPULSELIVE ANALYTICS
Combined Arms Operations Series

Combined Arms Operations Series Steam metadata

Nemeton Singularity Simulations | Jun 21, 2021 | game

Released

0players observed · 23 September 2026 - 06:33:30 UTC

SimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)750
  • Revenue (VGI)$11,278
  • Review score91% positive

Combined Arms Operations Series metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)750
  • Revenue (VGI)$11,278
  • Review score91% positive
  • Total reviews23
  • Release dateJun 21, 2021
  • DeveloperNemeton Singularity Simulations
  • PublisherNemeton Singularity Simulations

Genres: Simulation, Strategy

Company pages: Developer: Nemeton Singularity SimulationsPublisher: Nemeton Singularity Simulations

Top Steam chartsTop 100 gamesGame directorySteam Store page

Combined Arms Operations Series Steam metadata

Combined Arms Operations Series metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1466610/metadata
Steam Storehttps://store.steampowered.com/app/1466610/
Steam Communityhttps://steamcommunity.com/app/1466610
PCGamingWiki search
IGDB searchSearch IGDB for Combined Arms Operations Series

Reviews, pricing, and metadata

Review summary

Positive

91% positive, 21 positive, 2 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

27

Platform releases
  • Steam 21 June 2021

Latest Steam announcements

  • Update 1.0.9.5 - Comprehensive Update Tiger - 8 March 2026

    Update 1.0.9.5 has finally arrived, and we nicknamed it Tiger because it started off big and just kept getting fatter. Tiger includes: a pair of overhauls, major system improvements to stacking and air combat, OB updates for the US, USSR, and Germany, new air squadrons across over half the OBs in the game, and much more! On the overhaul front, we have substantially revised Combat Engineering and totally restructured Attack Scenarios. This update also brings the first pillar of the general AI revision. Regarding general improvements, we have (among other things), completely revised how we calculate unit weights, refined air zone generation and propagation, tweaked artillery fire tables - especially for counterbattery, and made numerous user interface improvements/clarifications. System Updates:Combat Engineering Overhaul:Churchill Crocodile enjoyers rejoice! We have improved the combat e…

  • Update 1.0.8.9 - Combined Content and Polish Update (Experimental) - 10 October 2025

    Update 1.0.8.9 is out on the experimental branch with a pair of overhauls, several other crucial improvements, and plenty of new units for Germany and the USSR in 1943! On the overhaul front, we have substantially revised Combat Engineering and totally restructured Attack Scenarios. Regarding general improvements, we have (among other things), refined air zone generation and propagation, tweaked artillery fire tables - especially for counterbattery, and made numerous user interface improvements/clarifications. To access the Experimental branch: Right click CAOS in your steam library > Select Properties > Click on Betas > and Select Experimental from the Beta Participation dropdown. System Updates: Combat Engineering Overhaul: Churchill Crocodile enjoyers rejoice! We have improved the combat engineering system to make it more consistent, detailed, and accessible. What’s New in Combat Eng…

  • Update 1.0.8.7 The Grand Artillery Overhaul - 7 August 2025

    Update 1.0.8.7 has arrived! And it with it comes: a grand artillery overhaul, the German 9th Army (July 1942) OB, updates to the standard Germany 1942 OB, a brand new battlegroup naming system, and much more! Artillery Overhaul: The artillery overhaul is the crown jewel of Update 1.0.8.7, and its reach is felt across the entire game. The TL:DR is we reduced the effectiveness of fire support, increased long-range guns costs, increased artillery close combat, and added a ton of fine detail and variation to artillery in general. The Fire Support and Cost Challenges: Fire Support in CAOS has long been overtuned for the technology of World War 2. Moreover, long-range guns are too cheap considering their exceptional capabilities. Artillery in World War 2 was powerful, but on-call fire support missions in particular were degraded by the comms and command technologies of the time, in addition t…

  • Update 1.0.8.2 - Combined Content and Polish Update - 13 May 2025

    Update 1.0.8.2 is here with a host of improvements and content additions, big and small! On the UI/immersion side, we are very keen to hear your feedback on our first pass at turn resolution and C2 visualization improvements. On the content side, we have a ton of additions to German and Soviet forces in 1941, namely a the addition of 2 full new OBs: Heeresgruppe Nord, and its Soviet adversary the Northwestern Front, as well as an update to the "standard" German 1941 OB. All in all, lots of fun new explosive toys to throw around, and general interface improvements. Immersive Turn Resolution and Dynamic Command Hierarchies: Update 1.0.8.2 brings an experimental pass at improving the visualization of turn results and better visualizing command/control hierarchies. We are particularly interested in player feedback on both systems. Improving Turn Resolution/Replays: We have several improveme…

  • Dev Blog 16: Northwestern Front OB Deep Dive - 27 April 2025

    Greetings! Today we bring you a peak into the Soviet Northwestern Front (NWF) as it stood in June/July 1941! The Northwestern Front (or Baltic Special Military District until June 24) is symbolic of the 1941 Red Army in general. It has great potential, on paper, but severely underperforms in actual combat. If properly employed, NWF can bring to bear an astonishing volume of barrage fire to hammer their opponents, negate their zones of control, and inflict terrible casualties However, the frontline protecting the Front’s heavy artillery is dreadfully prone to shattering. Likewise, the armored units responsible for breaching enemy lines or providing mobile reserves are inundated with obsolete equipment and inconsistent motorization. NWF can be an incredibly satisfying OB in the hands of an experienced player, but make no mistake, there is far less room for error here than in most Soviet O…

  • Dev Blog 15: Heeresgruppe Nord OB Deep Dive - 13 April 2025

    Greetings! Let's take a deep-dive into one of the 2 new OBs coming in update 1.0.8.2: Heersgruppe Nord as it stood at the start of Operation Barbarossa! Heeresgruppe Nord (HGN) is a robust order of battle that lacks raw armored might, and suffers from inadequate air support, but enjoys deep reserves, great engineering potential, and strong artillery support. Next week we will explore their Soviet adversaries, but for now, let’s dive into one of the most unique German OBs yet included in CAOS! Heeresgruppe Nord: June 22, 1941: Type: Historical OB Preferred Playstyle: Attrition Warfare Basic Composition: HG Totals: # Inde. Units # Armies 3 Arty Bns 29 Corps 8 Flak Bns 15 Pz. Divs 3 Cbt Eng Bns 10 Mot. Divs 3 Constr. Bn 25 Inf Divs 17 TD/AG Bns 4.66 Sec. Divs 3 Spec Bns 2 Strengths: Heersgruppe Nord has a few very powerful hammers, and a whole bunch of anvils. If you just want to hold an e…

  • Update 1.0.7.7 - 8 March 2025

    After an extended development period, Update 1.0.7.7. is finally here, with the Kharkov map, UI improvements, Soviet 1941 updates, a new air pricing formula, some sweet quality of life improvements and a crucial fix to one of the most insidious CAOS combat bugs we have ever uncovered. Kharkov Map: Welcome to the Eastern Front! Kharkov is our first historical USSR map and it is a wholly unique experience that differs dramatically from existing maps due to its sheer size. Kharkov combines the mobility of the Russian Steppe with the powerful defensive anchors of fierce urban combat, and the logistical threat of inadequate infrastructure. We have meticulously modeled the region as close to history as we could get using pre-war Soviet maps, and the result is a beautiful nightmare. In some sectors you will fight for dense industrial suburbs, in others you'll be mired in marshes and thick fore…

  • Update 1.0.7.4 - UK 1945 Overhaul - 9 November 2024

    Welcome to the grand finale of the British army in Europe during World War 2! Britain is bruised and bloody, but it stands on the precipice of victory none the less. Standardization has become a myth, and adaptation is the watch word of the day. British organizations now vary wildly from under-gunned and under-strength infantry to the finest armoured divisions the Western Allies field during World War 2. The final six-months of the war in Europe witness great adaptation in British tactics and organization in response to the unsustainable attrition of 1944. Now, we bring these unique organizations to life in CAOS! Britain 1945 enjoys high-highs and low-lows. British armoured forces are drowning in spare equipment, and the proliferation of 17pdr sabot ammunition presents a potent hazard to any opposing armour. Likewise, the ponderous Churchill VII and its flamethrowing Crocodile twin pres…

  • Update 1.0.7.2 - UK 1944 Overhaul - 18 September 2024

    1944 Order of Battle Updates: At first glance, the British military seems to be at the zenith of its World War 2 power on the eve of the Normandy landings. British armoured brigades are powerful battering rams. British infantry divisions remain substantially larger than their allies and adversaries alike. Their anti-tank guns are among the finest in the world. Meanwhile, the RAF can challenge any opponent on equal or better terms in the skies above. Britain, and the Commonwealth generally, has come far since the dark days of 1940. Yet…a crisis brews beneath the surface. Years of total war from Malaysia to Tunisia have bled Britain dry. The Italian theater consumes manpower in hard-won bloodbaths like Anzio and Monte Cassino, while the fighting at Caen and the triumph in the Falaise Pocket inflict their own heavy price. By mid-August 1944, only 1,100 trained infantry replacements deemed…

  • Update 1.0.6.9/Dev Blog 15 - Amphibious Warfare Rework - 8 June 2024

    We’re back with a combined update/dev-blog featuring a series of new mechanics developed for Operation Sea Lion that greatly enhance broader CAOS amphibious combat gameplay, editor additions, and UK 1943 OB expansions. The first half of these update notes double as a CAOS Amphibious Warfare Overhaul dev blog. Fair warning, it gets table heavy and deeply nerdy. The second half tackles the more routine aspects of the update. Amphibious Combat Overhaul: The amphibious combat system has been totally overhauled to reflect the extreme difficulty of amphibious operations and differences in capability, doctrine, and naval fire at the national and equipment level. Each country now receives its own amphibious assault modifier tied to year, naval barrage/fire support is now directly derived from specific ship types, and every equipment type in the game has its own amphibious combat modifier. Moddi…

  • Update 1.0.6.4 - Scenario Editor Release - 14 February 2024

    Update 1.0.6.4 has reached full deployment! The scenario editor and the order of battle updates it brings with it are live. If you played the experimental branch, you already know what to expect; the transition from experimental to live build was remarkably smooth. These patch notes are very long so the short summary is: the scenario editor is here, the supply system was re-written, ultrawide support improved, and UK, USSR, and Germany all received major early war updates. Scenario Editor: With the arrival of the scenario editor you can make your own custom CAOS scenarios and upload them to the Steam workshop to share with friends and the community. The editor tools can even be used to make variants of our own historical scenarios, or other scenarios off the workshop, go nuts! The version of the editor deployed today has a few more features than the preview last year, including the abil…

  • Update 1.0.6.4 (Experimental) - 26 January 2024

    Greetings! We are back with a major experimental build introducing the scenario editor and a series of hefty order of battle updates. These patch notes are very long so the short summary is: the scenario editor is here, the supply system was re-written, and UK, USSR, and Germany all received major early war updates. See the picture below for information on how to opt-in to the Experimental build if you’re interested in playing new updates early. Scenario Editor: With the arrival of the scenario editor you can make your own custom CAOS scenarios and upload them to the Steam workshop to share with friends and the community. The editor tools can even be used to make variants of our own historical scenarios, or other scenarios off the workshop, go nuts! The version of the editor deployed today has a few more features than the preview last year, including the ability to reduce units to units…

  • Tutorial Hotfix - 27 September 2023

    A quick hotfix today to resolve a bug introduced with the 1.0.5.7 update that caused the tutorial to become stuck when attempting to assign fire support to the 6th Armored Infantry Regiment. Special thanks to Cush for bringing this to our attention. Work continues on the editor update as usual, we are currently writing the editor manual and assembling the two example scenarios that will deploy with the editor update.

  • Dev Blog 13 - Scenario Editor - 30 August 2023

    Greetings! We’re back with a detailed dev blog on the upcoming scenario editor. This will be a long one, so if you want the short version, the scenario editor is coming soon and the map editor a bit further down the road. Much of this blog will later become the foundation of a proper editor guide/manual, but now, let’s dive in! Scenario Editor Features: The scenario editor allows you to take any map and any OBs and make your own custom scenario. The editor uses a modified hotseat setup, so you can swap between the two sides and run the first turn as many times as you like without issue. Throughout your time in the scenario editor, the little bar on the left will be your friend, we have ensured it has plenty of space for future additions: For scenario editor release we are preparing a pair of model scenarios, a siege and two-way invasion, to make it easy to see custom scenarios in action…

  • Update 1.0.5.7 - 11 August 2023

    Greetings! We have a routine update today focused on refinements to the Crusader scenario, several historical improvements to the UK 1939/1940 OBs, implementing the new Polish and Czech national color schemes, a new system to preview the exact impact of terrain on unit combat values, and other improvements. This update is not save game compatible with saves from 1.0.5.2. Operation Crusader Scenario Updated: Experience revealed our 1.0 Operation Crusader scenario biased too heavily in favor of the Axis because we provided them unrealistic flexibility. Due to incomplete intelligence and ongoing preparations for their planned assault on Tobruk, Axis commanders did not appreciate the full scope of the Commonwealth offensive when it first launched. Considering this fact, we have introduced several temporary movement restrictions to prevent the Axis player from conducting a historically nonse…

  • Update 1.0.5.5 (Experimental) - 22 July 2023

    Greetings! We have a routine experimental branch update today focused on refinements to the Crusader scenario, several historical improvements to the UK 1939/1940 OBs, implementing the new Polish and Czech national color schemes, and a new system to preview the exact impact of terrain on unit combat values. This update is not save game compatible with saves from 1.0.5.2. Operation Crusader Scenario Updated: Experience revealed our 1.0 Operation Crusader scenario biased too heavily in favor of the Axis because we provided them unrealistic flexibility. Due to incomplete intelligence, heavy rains grounding recon aircraft, and the pressing matter of planning the upcoming assault on Tobruk, Axis commanders did not appreciate the full scope of the Allied offensive when it first launched. Considering this fact, we have introduced several temporary movement restrictions to prevent the Axis play…

  • Update 1.0.5.2 - 29 June 2023

    Greetings! We have a brief update today focused on key improvements to the new automated replacement system and a few multiplayer stability fixes. We have an Operation Crusader focused update planned next week, but we want to get the replacement and stability improvements out now. Centralized Replacement Management: Opening Replacement Management: Left-clicking anywhere on the replacement pool at the top of the user interface now opens up the replacement management screen. What it does: The new replacement management screen centralizes everything you need to know about the flow of replacements in your army in one place. The screen lists: Your current replacement pool. Estimated replacement expenditure by priority bracket for the next turn. Most importantly, you can change replacement priorities by training level across your entire army at the click of a button in the Replacement Levels…

  • Update 1.0.5.1: Combat Overhaul 1 - 17 June 2023

    Greetings! We are ready to release Combat Overhaul 1! If you have been playing the experimental branch this release is fairly similar to what you've been playing with for the last 2 weeks with a couple major changes. Notably the addition of the revised Gazala scenario and reversion of changes to combat movement cost. If you haven't played the experimental branch then get ready to enjoy automated replacement and some fun changes to combat that open up new tactical opportunities. System Improvements: Automated Replacement Units now automatically draw replacements from the global pool while connected to the supply network. Percent of total strength drawn per turn varies according to the following conditions: Units in supply and in contact with enemy zone of control replace up to 1% of total unit strength per turn. Units not in contact with enemy zone of control replace up to 2% of total un…

  • Update 1.0.4.9 (Experimental) - 27 May 2023

    Greetings! We are excited to roll out the experimental branch for the Combat Overhaul 1 update. We are particularly interested in feedback on the main combat and replacement changes. Feel free to let us know your thoughts either in the Update 1.0.4.9 discussion thread on the forums, or on discord. See the picture below for information on how to opt-in to the Experimental build if you’re interested in playing new updates early. System Improvements: Automated Replacement Units now automatically draw replacements from the global pool while connected to the supply network. Percent of total strength drawn per turn varies according to the following conditions: Units in supply and in contact with enemy zone of control replace up to 2% of total unit strength per turn. Units not in contact with enemy zone of control replace up to 3% of total unit strength per turn. Units in Rest and refit replac…

  • Roadmap to the Future - 7 April 2023

    The completion of the Gazala to Husky release cycle lends us a perfect opportunity to tackle game system and interface additions or improvements, as well as making the scenario editor ready for public release. This Combat Overhaul release cycle will bridge the gap between Husky and our first, as yet unannounced paid expansion, intended for release later this year. The objectives outlined in this roadmap are naturally subject to change, and they are not exhaustive. For instance, there are plenty of in-development AI improvements that don't appear on the roadmap. This roadmap serves as a general guide to the direction of development leading up to the first expansion later this year. Combat Overhaul 1 Focus: Combat Overhaul 1 focuses on making Attack orders more useful, making concentrated anti-tank even more effective, and eliminating the tedium of replacement management through an automa…

Patch notes and updates

S.noRelease datePatch nameGID number
127 September 2023Tutorial Hotfix5220291886481596110
215 February 2023Update 1.0.4.4 Hotfix5059267908811767209
327 December 2022Install Error Hotfix5000716037459174749
416 February 2022Update 1.0.2.34246335198889928668
516 August 2021Update 1.0.1.34516534149070654640
630 June 2021Update 1.0.0.4: Engineering Tweaks4032392655086920364
726 June 2021Update 1.0.0.3:4032392655070104423
824 June 2021Update 1.0.0.2:4032392655061926969
923 June 2021Update 1.0.0.1:4032392655058805304

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1466610
Live current players0
SteamPulse tracked peak6
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateJun 21, 2021
DeveloperNemeton Singularity Simulations
PublisherNemeton Singularity Simulations
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent91%
Positive reviews21
Negative reviews2
Total reviews23
Steam recommendationsNot available
Achievements27
Average playtime forever771 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1466610/

Short description

The Combined Arms Operations Series simulates hypothetical battles between World War II armies. Assemble your forces, out plan, and outfight your enemies to master the art of combined arms warfare in chaotic simultaneous turns where commanders must adapt quickly to an evolving battlefield.

About this game

The Combined Arms Operations Series (CAOS) uses simultaneous turns to simulate operational level combat between World War II armies across national boundaries and years. Ever wanted to see Soviet and US forces face off in 1945? Or Germany 1939 versus Italy 1942? Here’s your shot. Follow historical doctrines or rewrite them entirely as you reorganize historical armies to match your command style. See for yourself how the Soviet army could perform in 1941 outside the confines of Operation Barbarossa. Mix and match units from across the German army to create the ultimate combined arms kampfgruppe in 1944. Mass enough American artillery to blot out the sun. Whatever your playstyle, CAOS is happy to provide, with more than 4000 unique units and 580 historically accurate division and brigade formations. Scenarios in CAOS are fast paced and self-contained. Players can choose between anything from small battles between a couple divisions that can be played in under and hour, to sprawling army level battles involving dozens of divisions and hundreds of units that can be played across several days. Multiplayer scenarios are synchronous, allowing you to see your ally issue orders in real time, easily coordinate your battleplans, and even transfer control of units between players. Simulate Operational Combat: CAOS uses simultaneous turn resolution and highly mobile combat to recreate the chaotic nature of combined arms warfare in a turn-based strategy game. Use armored spearheads to smash through enemy lines and create deep encirclements. Infiltrate commandos through rugged mountains to cut off hostile lines of supply. Pound enemies into submission from afar with artillery and aircraft. Destroy bridges, build fortifications, and construct minefields to force your rivals to fight on your terms. Conduct daring paratroop drops and stage amphibious invasions. But remember, no plan of battle survives contact with the enemy. Be prepared to adapt quickly to an evolving battlefield and outmaneuver your opponents. Customize Your Army: Reorganize entire divisions to suit your playstyle or combine units across divisional lines to create specialized battlegroups custom-tailored to you…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
22Steam Achievements
30Steam Workshop
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany12Not available
igrs18Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Combined Arms Operations Series's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Combined Arms Operations Series's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Combined Arms Operations Series at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$19.99$19.99No discountSteam Store

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Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Graveyard Keeper 232,55923 September 2026 - 08:59:41 UTC32,559Not availableLazy Bear Games
RimWorld30,26923 September 2026 - 16:03:39 UTC95,851239,107Ludeon Studios
Football Manager 2629,59123 September 2026 - 12:04:28 UTC82,75035,608Sports Interactive
Garry's Mod26,94623 September 2026 - 17:01:50 UTC73,7501,258,308Facepunch Studios

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2786,59423 September 2026 - 17:26:10 UTC1,291,3282,758,031Valve
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Baldur's Gate 345,31123 September 2026 - 16:34:50 UTC875,343836,282Larian Studios
Hearts of Iron IV42,58323 September 2026 - 17:03:43 UTC93,196366,107Paradox Development Studio
Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment
Arena Breakout: Infinite34,88223 September 2026 - 15:13:30 UTC65,94478,112Morefun Studios
RimWorld30,26923 September 2026 - 16:03:39 UTC95,851239,107Ludeon Studios
Football Manager 2629,59123 September 2026 - 12:04:28 UTC82,75035,608Sports Interactive
7 Days to Die23,87423 September 2026 - 16:29:34 UTC124,449398,822The Fun Pimps
Sid Meier’s Civilization® VI23,70623 September 2026 - 08:59:42 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord22,98623 September 2026 - 11:23:39 UTC248,034297,199TaleWorlds Entertainment
Once Human21,46923 September 2026 - 17:16:14 UTC231,343179,110Starry Studio

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