SPSTEAMPULSELIVE ANALYTICS
Misery Street

Misery Street Steam news

Aleksandar Đuričić | Aug 6, 2021 | game

Released

0players observed · 25 September 2026 - 12:25:23 UTC

AdventureIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive

Misery Street news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive
  • Total reviews12
  • Release dateAug 6, 2021
  • DeveloperAleksandar Đuričić
  • PublisherAleksandar Đuričić

Genres: Adventure, Indie, RPG

Company pages: Developer: Aleksandar ĐuričićPublisher: Aleksandar Đuričić

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Misery Street Steam news

Misery Street news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Balance and quality of life improvements - 30 August 2023

    Here's a list of all the changes. Bigger changes: - most healing skills now remove negative status effects - every time you pick up a never before seen item it will be shown as new in the inventory until you examine it (upon loading an old save all items will be shown as new) Balance: - leveling up removes most negative status effects - nightmares are less likely to happen - friendly bite removes some poisons - changed some item prices - mint gum now removes most negative status effects - added mint gum to some shops - changed chillaxitve so it prevents anxiety and others for 10 turns - removed A BUNCH of late game enemies New features and fixes: - certain NPCs have reworked text reflected by the new update - instead of having to press a specific key at the start of battle to view a list of all negative status effects there is now a command you can select at the start of battle (before…

  • Achievement fix - 7 February 2023

    Achievements should now work again. If anyone encounters any other bugs feel free to report them in the steam discussions for bug reporting. NOTE: Achievements only work on the main windows branch they do not work for mac or the lag free beta branch.

  • Beauty Update - 29 July 2022

    The major changes in this update are: remade every single battle sprite, giving them a more consistent and detailed art style remade some overworld sprites redesigned almost all bosses and even some enemies totally reworked the tutorial removed windshell and added a new help option in the menu rebalanced New Game+ Other changes include: made Bucket's nightmare more obvious rewritten even more dialogue and removed some npcs removed earthworms certain areas now have more vibrant colors sleeping gray needs only one clown horn renamed big snail fixed tent softlock fixed some grammar mistakes fixed jesters talk animation after cutscene made ship floor and the ash docks darker changed knights dialogue after certain event half no longer has a "dark voice" angelic greed + divine no longer last forever removed the viewing pole mountain scene added guy talking about page up page down to ash villa…

  • Misery Street Version 2.0 - 19 February 2022

    The main focus of this update was to redesign the overworld graphics and some monsters too. The new screenshots and trailer show off the redesigns on the store page. Since it's such a drastic change to the game I've labeled this update as Version 2.0. Other changes include: bug fixes grammar fixes rewritten some NPC dialogues, specifically in Safe Place made 1st snake encounter more obvious updated credits added new help text in the equipment window added cutscene skip and speedrun action log speed to options instead of skipboy spiders den map is more obvious now If anyone has any suggestions or wishes for the game as well as criticism, bug reports, or grammar mistakes please don't hesitate to post on the discussion board. If anyone would prefer to contact me directly feel free to use this email: [email protected]. Or through Twitter: https://twitter.com/aleksndrduricic

  • Update #4: rebalancing, auto-saving and more - 15 January 2022

    The major features added in this update are: removed quicksaving, the game now auto-saves instead on two separate slots: after every battle and map transition rebalanced many mid and late-game enemies buffed buckets and slightly emo added the ability to change equipment during combat The game should now be more accessible to people not so familiar with RPGs while retaining the key parts that give the experience just the right amount of challenge. A more thorough changelog: General changes: added autosave added version number added the ability to change equipment during combat changed controls a bit (it is now possible to play with controller) bug fixes fixed game not starting for some improved performance grammar fixes added the feature to see a list of statuses during battle by pressing the W key before selecting the option to fight every turn if you press Q before choosing to fight in…

  • Update #3: Bugfixes + new LagFree beta branch - 6 November 2021

    corrected more grammar mistakes changed the battle victory sound added new paintings to party palace removed the message that appears when you pick up potatoes after the first ones you pick fixed a crash in the toxic sewers some other minor fixes mac: music no longer restarts after every battle NEW LagFree beta branch! Added a new beta branch that should decrease lag for those who are experiencing a lot of it. See the Lagfree beta branch discussions thread for more information.

  • Update #2 - 27 August 2021

    - corrected a bunch of gramar mistakes - removed optimize button from equipment screen since it wasn't really optimizing equipment - reajusted some enemy status resistances - fixed crash after you die 2 times in the tutorial - poison/snowy snail give you green mushroom/cherry bomb if you don't have one during battle - added f6 explanation to title screen - mac: screen is no longer blurry - mac: fixed wierd font scaling in skill menus - fixed alien's B key - other minor adjustments

  • Performance update 1 - 7 August 2021

    - made some adjustments to the code to increase performance

Patch notes and updates

S.noRelease datePatch nameGID number
17 February 2023Achievement fix5035622743898427006
227 August 2021Update #24018887653983598756
37 August 2021Performance update 14032396530948546094

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