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Sketchy Fables

Sketchy Fables Steam news

Alle Jong | Coming soon | game

Coming Soon

GameSteam Store content

AdventureIndie

  • Steam app typegame
  • Steam App ID1472430
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperAlle Jong

Sketchy Fables news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID1472430
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperAlle Jong
  • PublisherAlle Jong
  • Parent gameNot available

Genres: Adventure, Indie

Company pages: Developer: Alle JongPublisher: Alle Jong

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Sketchy Fables Steam news

Sketchy Fables news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Input & UI Update: faster controls, on-screen hints, and a Steam Deck fix - 18 August 2026

    Dear visitors of Flammerion Island,Over the past few weeks we've rolled out many updates, the biggest of which is the Input & UI update, along with fixing the crash on Steam Deck.Visual control hintsA visual hint system has been added that automatically switches the input-hint icons between keyboard & mouse or controller (Xbox by default).The hint menu has also been merged with the ESC key or the home button on your controller. You'll now always see an overlay with control hints, which used to be a separate hint overlay. This overlay always shows the controls for whichever tool you're currently holding, and from this overlay you can also quit the game.New controlsThe game controls have been updated: on PC, switching between categories and item lists has been made more dynamic and as efficient as possible, so you can play quickly and easily. If you want, you can manage and set your entir…

  • New update is live — thank you, community! - 10 June 2026

    Yesterday a new update went live. Before I get into what it includes, I'd first like to thank everyone who played the demo over the past period, as well as those who left feedback or posted video walkthroughs on YouTube. I was able to gather a lot of useful information, which also led to this update.After rolling out more than 50 new updates on Steam, Sketchy Fables keeps getting more complete.Update details:- Frequency hints: visual explanations at totem poles and at locations where your butterfly frequency changes something in the world.- Esc no longer freezes the main menu.- Several new NPCs.- The dark spirit NPC's walk animation now works.- When the player dies, there's now an animated Memento mori transition with a growing flower that represents the player's rebirth.- A visual hint above some enemies that lets the player know headshots are possible.

  • Mouse Sensitivity + Clearer Help Screen - 30 May 2026

    Two small improvements to the demo:Mouse sensitivity is now adjustable in the settings menu — keep it low for slow, calm looking around, or crank it up if you want to spin faster.The help screen now better shows how to move through the tool menus in the top right of your screen, so that part of the UI is clear at a glance.And a little bit of new content has quietly been added to the demo too — a small surprise for anyone in the mood to wander a little further.

  • Update Dialogue Keyboard Input - 23 May 2026

    I updated the dialogue controls after player feedback. Dialogue can now be confirmed and continued with both the left mouse button and the E key on the keyboard.This small update should make conversations feel smoother, faster, and more natural to control.Thanks for the feedback and for testing!

  • Japanese, Simplified Chinese and Russian at Launch - 9 April 2026

    Good news: at launch, Sketchy Fables will also be playable in Japanese, Simplified Chinese, and Russian. This brings the total number of supported languages at launch to 10.As a solo developer, I would also like to share a few words about these translations. I wrote the entire game myself, starting from my native languages, Dutch and Frisian. I worked from the Dutch text for the translations and used AI to make most of the localization possible. I am aware that the quality may vary from one language to another.Because of limited time and budget, I had to make a choice as a solo developer: either localize the game, or not localize it at all. In the end, I believe it is better to make Sketchy Fables available in as many languages as possible than to offer no translations at all. In that way, I hope to make the game more accessible to a wider audience.Sketchy Fables is also a highly visual…

  • Official Sketchy Fables Community Forum Is Live - 28 January 2026

    Dear reader,We’ve opened a new space for discussion around Sketchy Fables — designed for longer conversations, ideas, and feedback alongside real-time platforms.Our in-game postman shares new forum threads live to our Discord channel, keeping both spaces connected.Sketchy Fables Community Forum

  • Check out this fever dream of a hand-drawn game - 21 November 2021

    Compiling some 8,000 pieces of hand-drawn artwork, artist Alle Jong's upcoming Sketchy Fables is a bold-looking experimental game that clearly wants to not only defy visual conventions, but the structure of a game. Described by Jong as a "comic-book that has broken up over a landscape," Sketchy Fables seems to draw from visual novels, art games, comic books, and cartoons to portray a world for you to explore and find the story of... Read more.

Patch notes and updates

S.noRelease datePatch nameGID number
130 May 2026Mouse Sensitivity + Clearer Help Screen1833968530894394
223 May 2026Update Dialogue Keyboard Input1833334318574710

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