- Announcing Our New Game: Bloom Control! Check Out the Demo Today! - 21 September 2026
Hello Breakers!Today we are excited to officially announce our next game: Bloom Control!Bloom Control is a fast action upgrade game where you play an AI tasked with eradicating the mysterious Bloom from infested space stations, corrupted cities, and contaminated planets by seizing control of their emergency defense systems. Bloom Control is our take on the incremental genre. Have you ever played an incremental game and thought, "This is cool, but it feels like there's potential for so much more?" We certainly have! We adore the unfolding surprises of games like A Dark Room and enjoy the escalating craziness of games like Keep on Mining, and if these could be wrapped in arcadey goodness like Astro Prospector, well, that would be a dream! Layer in the depth of interacting systems, visceral gameplay, and polished aesthetics that you know and love in Reality Break (and with heavy inspiratio…
- Hotfix v1.2.0.10 Patch Notes - 10 September 2026
Reality Break v1.2.0.10 build 1083 is now live! Base GameBug Fixesfixed auto-looting issue when game FPS coincides with physics fixed update ratefixed regression allowing non-subtalents to be sold, and failing to display the sell confirmation dialog for subtalentsShip Types DLCBug Fixesfixed Stiletto augments resetting and rerolling on respawn
- Hotfix v1.2.0.9 Patch Notes - 7 September 2026
Reality Break v1.2.0.9 build 1082 is now live! Ship Types DLCBug Fixesfixed various DLC display strings not showing translations, e.g. Augment tooltipsfixed unread patch notes indicator not showing when expected
- Hotfix v1.2.0.8 Patch Notes - 7 September 2026
Reality Break v1.2.0.8 build 1080 is now live! Dev Notes: Thank you to everyone who has been kind and patient with us as we work through the first week of post-launch issues for the Ship Types DLC! With this update, we should have all the potential progression blockers and major bugs (that we're aware of) wrapped up, so we will be moving away from hotfixes next week in order to focus on the free "Breaking Update" for all players, which will be followed shortly by a content update for Ship Types DLC. Check out the Roadmap below for what to expect in the upcoming updates, and Hotfix Patch Notes further down for the latest fixes.Thanks all for playing, and happy breaking!~Courtney and SarahRoadmap"Breaking Update"(Free for all players)ContentCompendiumMission Crafting, including Multi-Boss FightsQuality of LifeSub-tooltipsGeneral Quality of Life UpdatesBug FixesEssential Fixes for the Base…
- Hotfix v1.2.0.7 Patch Notes - 2 September 2026
Reality Break v1.2.0.7 build 1071 is now live!Ship Types DLCPolishadded darken background to Ship Assembly dialog to reduce visual clutter against main HUD elementsBug Fixesfixed unaffordable resource costs not color-coding red if they are rewritableBase GameProgressionEnsure you can return to proper base campaign progression during the Head In The Clouds story mission.Prevent bad state on Chasing the Sun base campaign story mission (on the Derelict map) caused by resume fallbacks not processing for the "Scan the signal" objective.Bug Fixesfixed missing resume fallback on Investigation side mission type (on the Derelict map) which could cause a bad state for the side mission if the map was exited at the wrong timefixed Rescue mission appearing twice on nav map during Rewrite The Scientific Method base campaign story missionspeculative fix for enemies becoming invisible if their warp-in…
- Hotfix v1.2.0.6 Patch Notes - 31 August 2026
Reality Break v1.2.0.6 build 1069 is now live!Ship Types DLCProgressionDLC story skip (without base campaign story skip) now correctly starts on the first mission of the base campaign instead of leaving players in the incorrect mission with no way to get out.Added self-healing to existing broken profiles.Prevented mission Ancient S.N.A.F.U. from resetting progress when returning to Station 6.Added protection against Stronghold missions repeating if previously completed, including Mellon and Rosetta Glyphs missions.Added routing to Ancient S.N.A.F.U. mission if the story detour to Ships A'Voi was taken after completing Mellon.PolishAdjusted positioning of Volatile Conduits in Rosetta Glyphs and Final Destination Stronghold missions to prevent accidentally warping out.Bug FixesReworked random prototype spawning on side missions so that it is controlled via zone-wide cooldown and doesn't b…
- Hotfix v1.2.0.5 Patch Notes - 30 August 2026
Reality Break v1.2.0.5 build 1065 is now live!Developer Note: Thank you to everyone who has been reporting issues on Discord and in the Steam forums! This is our last hotfix for today (U.S. time), but we'll be back at it again tomorrow. Hotfixes will keep coming until all stability, progression blocking, and major feature issues are resolved. (Please note: "major feature issues" is based on our best judgment of what impacts the broad player experience, so if your favorite item has a bug, for instance, this may have to wait until the next non-hotfix patch.)We appreciate you all sticking with us through the launch bugs and are so excited to bring you the full experience that we intend for Ship Types and the base game update in a few weeks!~Courtney and SarahShip Types DLCBug Fixesfixed soft-lock in Augments tutorial if you don't have any Stiletto shipsfixed ship construction not costing r…
- Hotfix v1.2.0.4 Patch Notes - 30 August 2026
Reality Break v1.2.0.4 build 1062 is now live.Ship Types DLCProgressionbulletproofed against rewritable dialogue breaking and blocking player input, resulting in a progression lockbulletproofed against missions not rewinding correctly if warping out via jump gate (in addition to via slipdrive)Bug Fixesfixed ship construction regression that prevented new ship construction outside of the mission tutorialfixed metagame talents not working if they apply to various ship stats (this includes Subatomic Fortifications for example)
- Hotfix v1.2.0.3 Patch Notes - 30 August 2026
Reality Break v1.2.0.3 build 1061 is now live.Ship Types DLCProgressiongrant expected rewrites to endgame saves to prevent getting into a bad state with various DLC missions, including What's in a Nanite?improved Spaceship! DLC campaign mission to prevent getting into a bad state:guaranteed starter Blueprintrequire selecting Blueprint before completing Ship Construction stepcollection of improvements to start the first DLC campaign mission correctly:regardless of story shortcutsonly allow if Slipdrive is currently unlocked, not "ever unlocked"only after Ambushed (Again) main campaign mission is completedprototypes on DLC campaign missions will respawn as expected if you warped out or exited the game before coming back to try againPolishimproved DLC onboarding for new Ship Types playersimproved Ship Construction tutorialadded Bad Luck Protection for DLC campaign conditional prototype spa…
- Hotfix v1.2.0.2 Patch Notes - 29 August 2026
Reality Break v1.2.0.2 build 1053 is now live.Progression fixed mission Rosetta Glyphs resetting progress when returning to Station 6 fixed mission Out For A Swim resetting progress under some circumstances fixed Out For A Swim being a repeatable mission
- Hotfix v1.2.0.1 Patch Notes - 28 August 2026
Hotfix v1.2.0.1 Patch Notes Stability Fixed regression preventing correct progress in mainline campaign mission Rewrite the Scientific Method.
- Reality Break Ship Types DLC has officially launched!! - 28 August 2026
Yes, you read that right...Today, we bring multiple Ship Types to Reality Break!Thank you to everyone who commented, emailed, filled out our survey, and reported bugs such as "I looted a warship item when can I get a warship." You inspired us to bring this new dimension to the game, and we can't wait to hear what you think!As part of this celebration we are discounting the base game to a historical low of 40% off!FeaturesExperience a New Side StoryRumors are circulating about unconfirmed Ancient Tech and Stronghold sightings. Work with Kaycee to follow Black Market Rumors, fight prototypes, and explore mysterious Strongholds to find out why they've suddenly activated!New Ship Series and AbilitiesPilot three new types of ships, each with its own unique Ship Action for brand-new combat options!Void ShredderEldoran HammerSyndicate AvengerKeep your ships on standby at the Shipyard to swap t…
- Hotfix v1.1.2.2 patch notes - 7 August 2026
Reality Break hotfix v1.1.2.2 has gone live on the default branch as build 0990. This build was previously released on the beta branch.Dev notes: There are a couple of recent bugs we thought were worthy of a hotfix and decided to use this as an opportunity to lay some important groundwork for the DLC release as well. These patch notes were previously published during the Steam Summer Sale for the beta branch release.Major Change: The Reality Break project has been upgraded to Unity 6.3. (Courtney's note: this is the main reason the hotfix was held in beta first)PerformanceImplemented caching for potential AP gain from Ascension talents so that hovering over them doesn't hit the drive repeatedly to load other pilots. (Courtney's note: particularly slow on HDD, but even SSDs were feeling this.)StabilityBulletproofed against Talent button being null in certain edge cases when attempting to…
- Welcome to the Steam Summer Sale! - 30 June 2026
Hi all!The 2026 Summer Sale is on, and we will be releasing a new hotfix for Reality Break. It addresses quite a few small bugs, and importantly, upgrades the Reality Break codebase to Unity 6 for modernization and future-proofing. For now, it will be available on the beta branch, but you can check out the patch notes below.Work continues on the Ship Types DLC as well, which will be released later this year and have its own small post-launch roadmap.~Courtney and SarahP.S. If you'd like to get a sneak peek at the Ship Action for the previously revealed Void Saber ship, subscribe to our mailing list! We'll be sharing some info on the Shredder Drones, and maybe a few other tidbits... Reality Break hotfix v1.1.2.2 has gone live as build 0960 on the beta branch.Dev notes: There are a couple of recent bugs we thought were worthy of a hotfix and decided to use this as an opportunity to lay so…
- Hotfix v1.1.2.1 patch notes - 23 March 2026
Reality Break hotfix v1.1.2.1 has gone live.Dev notes: As mentioned in the v1.1.2 announcement event, there were several improvements that didn't make it in time for the 1-year anniversary build. These have now been implemented. Enjoy!PerformanceImplemented a Projectile Consolidation system to improve performance of effects that create extra projectiles, such as Twin Bolt, Multi-shot, and Barrage:If more than 10 projectiles would be spawned from a single shot, the extras will be rolled into the existing ones as a multiplier, and those projectile visuals will be cloned to match their multiplier count.On-impact abilities will activate multiple times from a consolidated multi-projectile's impact.The threshold for consolidation can be reduced to 1 for extreme performance gain at the cost of more visual artifacts (since the cloned visuals aren't real projectiles). All settings are near the b…
- Happy Women's Day! - 6 March 2026
Hello and welcome to the Women's Day Sale!Element Games is excited to be participating in the Women's Day Sale with Reality Break for the second year in a row. Last summer, Element Games expanded from one to two female devs, so this year we are celebrating as a duo! Events like the Women's Day Sale are an exciting reminder of the growing diversity among game developers and the games we make, and we are thankful to be part of the celebration.Reality Break recently celebrated its one-year launch anniversary with a patch and set of ongoing beta updates. Within the next few days, we expect the next beta update to roll out based on feedback so far!Ship Types DLCHere at Element Games, we are passionate about making games that are not only fun but subvert expectations and bring players something new. We're currently working on the Reality Break Ship Types DLC, with release date TBA for 2026. I…
- One-Year Launch Anniversary! - 11 February 2026
Hello, Breakers!Reality Break launched one year ago, and the past year has been wonderful in countless ways as a realization of Courtney's decades-long dream to create a spaceship Diablo-like. Thank you all in the community - now over 20,000 players strong! - for playing the game, for sending feedback, for attempting speed runs and posting pics of ridiculous Break RP amounts and videos of comically quick Overlord kills and mods where every enemy in the game is now the sandworm queen.Anniversary UpdateIn celebration of the one-year anniversary, Sarah and I wanted to put out a small patch that addresses various bugs as well as improves QoL and other aspects of the game that we hadn't yet gotten to. This includes things like adding Auto-Fire support for Secondary Weapons, addressing Reflected damage balance, improving item tooltip damage comparisons, and a couple of Superheated fixes. In a…
- Reality Break Ship Types DLC Coming in 2026! - 4 December 2025
Hi all!Today we are pleased to announce Reality Break's first DLC coming in 2026! The most common throughline of player feedback in our DLC survey was that you'd like to pilot more ships - so we're adding Ship Types!In the Ship Types DLC, you'll be able to hunt powerful enemy Prototypes to capture their Echoes, then assemble new ships for new playstyles. Take advantage of each ship's unique Ship Action and Specialist upgrades to mix up combat. Plus, use the Ship Augments system to hone a unique build for each of your new ships, and keep your favorites across breaks!New features you can expect:Pilot three new shipsFight three new enemy Prototype bossesBuild new ships from Prototype Echoes in Ship Assembly Switch out your ships anytime at the Ship HangarCustomize each ship's build with Ship AugmentsBuy unique Tech Specialist upgrades for each ship seriesExplore the newly discovered Ancien…
- 🏆 Reality Break is Running for Outstanding Visual Style in the Steam Awards! - 30 November 2025
Hi all, This year, Reality Break is eligible for the Steam Awards, and we would love to receive your nomination! :DWe're going for the Outstanding Visual Style category, so if you appreciate our slick and colorful style, give us a nomination! You're also free to nominate us in any other categories, too. Every single vote is super appreciated, and it's your continued support that helps us keep working on the game to make it the best it can possibly be. Thank you for being with us, nominating, leaving reviews, and just being part of the community. Let's make a splash at the Steam Awards together! 🚀 Oh, also get ready for some very interesting Reality Break news soon... ;)
- Hotfix v1.1.1.1 patch notes - 13 October 2025
Reality Break hotfix v1.1.1.1 has gone live.StabilityAddressed a save/load stability issue with certain pre-v1.1 metagame profile saves. (dev note: this could, for example, prevent Playing a newly-created pilot)Quality of LifePrime Unique items dropped in space now show a unique label and visual effect.Bug fixesfixed guaranteed affixes on Epic+ items not benefiting from Prime Unique's affix range increase and range compressionfixed "hold to delete profile" showing incorrect glyph on gamepadfixed loadout stat boost being cleared from a secondary loadout item if dragging and dropping an item to equip it over that secondary itemfixed item Affix Type rewrite options starting with the second one not upgrading in value when the item's rarity was rewrittenfixed low-level unique items sometimes generating certain affixes with zero affix value, such as Siphon Energyfixed Hyper Mode Duration affi…