SPSTEAMPULSELIVE ANALYTICS
Nova Genetics

Nova Genetics Steam metadata

Reside | Mar 26, 2021 | game

Released

0players observed · 23 September 2026 - 08:41:52 UTC

AdventureIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)300
  • Revenue (VGI)$2,880
  • Review score50% positive

Nova Genetics metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)300
  • Revenue (VGI)$2,880
  • Review score50% positive
  • Total reviews10
  • Release dateMar 26, 2021
  • DeveloperReside
  • PublisherObligeNet

Genres: Adventure, Indie, RPG, Early Access

Company pages: Developer: ResidePublisher: ObligeNet

Top Steam chartsTop 100 gamesGame directorySteam Store page

Nova Genetics Steam metadata

Nova Genetics metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1473070/metadata
Steam Storehttps://store.steampowered.com/app/1473070/
Steam Communityhttps://steamcommunity.com/app/1473070
PCGamingWiki search
IGDB searchSearch IGDB for Nova Genetics

Reviews, pricing, and metadata

Review summary

Mixed

50% positive, 5 positive, 5 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 26 March 2021

Latest Steam announcements

  • Patch #V 1.1.2 - 12 March 2022

    V 1.1.2 New features Item rewards for quests. Notification added for quest items. Time of Day widget, Sun icon defines when sun is up, Moon icon defines night time. Changes Exp notification gains are clearly separated now. Fixes Exp notification alignments when harvesting or earning exp was off. Junk plant fiber gave berries on harvest.

  • Patch #V 1.1.1 - 8 March 2022

    New features Added inventory shortcuts tooltip. Changes New Plant fiber mesh and icons. Plant fiber bushes added near deep water areas. Plant fiber now takes 1x2 inventory space. Fixes Fixed Mission markers error if player loaded save game near active mission objective Quick move didn't stack items. Moving items into inventory or into containers, will try to search for an existing item stack first. Deer on death, casted Zombie sound Deer on dismemberment, generated zombie limbs

  • Patch #V 1.1.0 - 6 March 2022

    New features Friendly AI faces now players if they are close by. Basic swimming system. Hardened Wood upgrade tier added. Farming system. Plants require sky light and water. Seed vendor added. Locations display notifications to users, regarding where they are. Fuel items return leftovers. New AI Spawn system. Can earn extra level Exp if the whole area is cleared. Third person FOV slider. Map displays Point of interest. Changes Refactored sky logic, 7x more stars in sky material, without performance changes. Re-wrote existing water planes, to support swimming. Modified Movement logic. Running and stamina have more uses now. Regular wood house build parts cost 2x less resources & are crafted 2x faster at inventory Dynamic AI speed. AI decides now itself if they will run or walk based on their stamina. Dead AI will emit particles, making it easier to find corpses in the grass. Harvesting z…

  • Patch #V 1.0.21 - 12 June 2021

    Fixes Loading save game, crashed the engine. Added unit tests, so it won't happen again.

  • Patch #V 1.0.20 - 11 June 2021

    Changes New game day and night time calculation logic refactored. Now New game starts with a certain daytime between 8 am - 5 pm. Improved AI reaction timings New save game logic, Steam user Id is used for save files now on. Will have an impact on previous save games. Fixes AI always focused on lost targets, while searching Crash when AI combat ended and re-spawn was triggered instantly. AI audio and animations played after death sometimes. Hellfire females had male death sounds Item un-hold wasn't triggered, when selecting an empty quick slot. Hammer won't hit objects any more, if upgrading them. Changing mouse sensitivity, didn't modify up/down axis speed. The Crafting list was not cleared on death. Bed respawn points were not saved. Cull distance fix for starting temple. It had a huge mesh pop-in. Networking Fixed Mission interaction in multiplayer - correct player is rewarded now wi…

  • Patch #V 1.0.19 - 26 May 2021

    New features Crafting items at player inventory, awards with Survival Exp. Keys system Some entrances require Key items to be accessed. Example: Outpost doors may require a keycard. Cave walls may require artifacts. If an item exists in the inventory, the area can be accessed.. When a key is lost inside an area which requires a key, there is a panel button, which opens that door again. Added interactable keyboards, which may open up secret storages or access locations. Added light boxes, which react to player movement. Used to light up glass boxes. Added Ancient Asteroidium axe Added Ancient Asteroidium hammer Changes Added bloody textures for bones. Changed metallic floor textures aren't that reflective any more. Created new animation for axe attack Changed Inventory interface design. Fixes Small Leather pouch Uncommon/Common/Rare had T3 backpack grids. Fixed Pouches cell vertical calc…

  • Patch #V 1.0.18 - 9 May 2021

    NB:Existing save games may be broken, cause previously Max stats information wasn't saved down. New features AI kill statistics is counted and displayed under stats interface. Survival and Combat perks system. Player level isn't tied with perk level. Perks system is opened with K (Default) Key, key information is also displayed at right bottom corner. User can level currently 2 perk classes, Survival and Combat. Combat experience is obtained through killing AI-s. Survival experience is obtained through harvesting resources. Changes Roamer attack types are executed at random order. Players on default will pick up now 1 resource, pickup amount can be increased with skill level First 5 Exp notifications are rendered on screen. Fixes Was possible to place beds on top of each other. Sometimes dropped container inventory broke and cells weren't rendered. Items loading stopped from loading the…

  • Patch #V 1.0.17 - 26 April 2021

    New features Added dust particles into large ruin areas. Added Asteroid particles. Added Blood toxicity survival stat. Blood toxicity is increased if you consume items (water, food etc..). Some items may decrease blood toxicity. When your blood toxicity reaches 10,000 , you will die. Drinking from a muddy water plane gives you more blood toxicity than a clean water plane, therefore you must check which textured water it is, before you drink. Overall blood toxicity level can be monitored under the stats page. Changes Added actual night length at new game HUD. Revamped World item info display, Removed World item green / red colors, was hard to see them on some item grades. Items at inventory still display colors based on if those stats are good (green) or bad (red) Items display now at front of value - or + depending if they increase or decrease that stat. Mutant hunters have more human-l…

  • Patch #V 1.0.16 - 24 April 2021

    New features Support for Multi-level totem challenges. Some totems may have more than 1 wave, therefore reward awarded by totem changes after a certain time wave. Added possibility for thunderstorms. Thunder may light up the world for a few seconds. Day and night cycles play different audio now. Added consumable maggots. Added maggots cooking recipes. Added Localization support for Mission and stat pages. Added animal trap Recipe can be researched or found through shelves. Crafting requires a table saw. Traps can be placed only on grass areas. When there are no animals found in 10 minutes, a certain resource is generated into the trap automatically. Some animals may attack those traps. Trap works also as a lure, meaning if deer will see it, it will start moving towards it. Changes Campfire V1 mesh was changed. re-created raining system. Asset optimization, should reduce a bit overall pa…

  • Patch #V 1.0.15 - 21 April 2021

    New features Added pickup animation for small world items. Added animations for intractable bush / tree harvesting. Added equip & unequip sounds for armor clothing. Added rings crafting, rings may give extra quick slots and/ or extra inventory space. Silver and gold rings require level 2 crafting benches or higher. Rings have a custom inventory system, they may have up to 4 extra slots, but it's allowed to store items with 1x1 grid only. Minimap displays player rotation. Added Relic challenge. Interacting with Unknown totems, will spawn 1+n amount of enemy waves (new weave is spawned after the previous one is defeated), defeating a wave, will award you a rare or higher grade item (relic item). (demo test) Added 1 new small ruins POI. Added 1 new large ruins POI. Changes Improved axe hit detection. New game interface displays info now regarding Auto save and auto save interval timer (too…

  • Patch #V 1.0.14 - 17 April 2021

    New features. Possible to craft Wooden spikes. Wooden spikes can be upgraded into reinforced wooden spikes. Killing AI with Static defense items (Wooden spikes), won't reward players with experience. Wooden spikes recipe is added for new gameplay by default. For existing save games, Wood spikes recipe books must be found. Experience sharing system. Exp is distributed now to the player, depending on % of damage dealt to the target. Roaming AI bugs found at ruins & world, may attack players now, when the player is trying to walk over them and bugs get annoyed by it. Possible to raise and lower Build parts for better fit on landscape. Placing build parts, displays now Info widget with keybinds, what user can do with that build part. Changes AI pathfinding allows defining items, over which they will always climb. Changes in build part placement detection. Allows to configure, which build pa…

  • Patch #V 1.0.13 - 15 April 2021

    New features Separate lighting system for day and night. Previous lighting system shared settings for day and night, therefore it was not possible to tweak night settings, without impacting day lighting. Now night and day can be configured separately. Added Shelf which can be searched and looted. Provides fixed 3 Old paper and / or dynamic loot as 1-9 extra Old paper or a research book. Added Servers (broken Server and server rack) which can be searched and looted. Provides fixed Electronic and mechanical parts and / or dynamic loot as springs and extra Electronic and mechanical parts Added Sofas, which can be destroyed, destroyed sofas may drop animal leather(s), spring(s). Destroying Large sofa, drops Min 4 animal leather and / or dynamic loot 1-2 extra animal leather or 1-4 spring. Destroying sofa, drops Min 2 animal leather and / or dynamic loot 1-2 extra animal leather or 1-4 sprin…

  • Patch #V 1.0.12 - 13 April 2021

    New features Added quick split for stacked items. When dragging an item, hold down Shift to quickly split stack. Added sounds when moving items around at inventory. Added sounds when crafting items at inventory. Upgrade research bench. (3 levels) - All unique meshes to distinguish station level. Upgrade workbench (4 levels) - All unique meshes to distinguish station level. New backpack types added. Small leather backpack - Up to 24 inventory slots (Epic grade). Leather Rucksack - Up to 32 inventory slots (Epic grade). New crafting recipes Piece of plastic Charcoal - burn logs or driftwood at campfire. Flashlight Biofuel Smelt iron bars into scrap iron. Shredder (Possible to recycle items at Shredder). Requires Biofuel to run. Table Saw - Alternative for player inventory carpentry crafting. Changes Consuming canned food, returns empty can now. Changed Workbench Mesh Changed Research Benc…

  • Patch #V 1.0.11 - 10 April 2021

    This patch focuses mostly on optimization. Currently it's planned to release at least one patch which focuses on optimization at least once in a 60 days time frame. Changes Revamped Ore Mine starting location. Revamped Sapphirium/Silver cave mine. Fixes was possible to 'Hold' items directly from workbench storage. One energy powered warp gate didn't teleport the player to the destination. Trees blocked sometimes player capsule movement. AI Skeletal hitboxes had invalid mapping. Hitting the head, causes body, not head damage. Optimization Grass Debris triangels/ vertices improvement, should have no visible changes. Grass Fern got triangels/ vertices improvement, should have no visible changes. Mountains got triangels/ vertices improvement, should have no visible changes. All outposts props got triangels/ vertices improvement, should have no visible changes. Small rocks got shadows and tr…

  • Patch #V 1.0.10 - 7 April 2021

    New features Items crafted at player inventory, display now messages when crafting is completed. Added support for missions which require item equipping. New mission added which introduces players into graded items and provides a weapon. Possible to find Rib cage at ruin areas. Rib cages can be broken into smaller bones when right clicking on it. Added bones, rib cage into random resource spawner list. Added Wood torch, Large wood torch crafting. Regular Torch can be crafted at player inventory, where a Large wood torch will require workbench. Added inventory keybind at HUD. Changes Increased Common Wooden spiked club crafting %. Reduced regular wood and stone drop rate from random item spawner. Changed inventory HUD buttons layout. Added some extra brain cells for decaying roamers, previously they often just stared at players, without knowing what to do. Fixes Mission keybind wasn't up…

  • Patch #V 1.0.9 - 6 April 2021

    New features Minimap marker is automatically removed if the user is closer than 5m to the target which was set. Added Sap into tree loot list. Changes Balancing changes to all crafting recipes. Previously to survive horde waves, players were forced to rush build and know where static resource locations were. New crafting time calculation logic. Item crafting time is calculated based on the amount of items used in the recipe. New light profile created for wooden lamp, Unreal engine default lights logic, caused shadow artifacts. Optimized small lights, should be available to place more lights at the same location without performance drop. Small canteen crafting requires metal scrap now. Improved Minimap waypoint targeting. Minimap is now automatically zoomed in at player location. Fixes Female walkers didn't have physical material. Wood foundation stairs didn't have physical material. The…

  • Patch #V 1.0.8 - 4 April 2021

    New features Added electronic part crafting under the workbench (by default for new players, existing players have to find a recipe book) 7 New missions have been added. Regarding work bench building (Main quest line). Find map mission (Main quest line). Research bench quest line (Main quest line) Fortify own outpost to stone mission (Main quest line) Fiber bed crafting mission (Secondary quest line). Berries harvesting mission (Secondary quest line). Metallurgy mission (secondary quest line) Added support for repair / upgrade quests. Added area hazard notifications based on player level - Zone level. When the player wanders to an area where there are more aggressive enemies (Yellow or Red notification.) is shown. New player start location added. New Iron mine POI added. New Outpost POI added. New fallen ruin POI added. Changes Improved Game starting performance, game (data streaming) s…

  • Hotfix Patch #V 1.0.7 - 3 April 2021

    Fixes Bed respawn point UI wasn't removed on time, causing issues if it was built inside of the house.

  • Patch #V 1.0.6 - 3 April 2021

    NB: Any save game which have more than 1 hour of game time, will get attacked instantly by horde wave. New Features Upgrade Campfire to get access for more advanced cooking recipes. (requires Asteroidium stone) Can gather water with canteens, bottles, empty cans, empty bowls now. New player statistic values added Ambush waves cleared - How many waves the player has cleared fully. Last ambush time. - Time when the Horde wave was spawned previously. World event - Horde attacks After every 60 minutes real world time, the Horde wave will attack the player location. Horde AI will spawn randomly near player in 400m radius Horde will target players first, if player isn't seen, player buildings are targeted. Horde AI will give 3x more exp than regular world AI (currently). 6 minutes before the horde will attack, world ambient sound changes. Image of horde wave Horde Wave Changes Improved roamer…

  • Patch #V 1.0.5 - 31 March 2021

    NB: Old save games don't have new crafting recipes which are available by default on new gameplay. Old save games may not have new resource storages as files were saved without such information. (can be improved but depends on feedback if it's an issue at all.) New features Deer AI can now attack and flee based on its health %. Can interact with Trash cans, which can be found at an outpost, to search for 'Loot'. Rusty pistol has been added, possible to find it from weapon containers or craft by default. Rusty pistol supports chambering reload, meaning you can use it without a magazine. Added 9mm Sulfur based ammo. Added Pistol magazines. Added projectile velocity logic, now bullets won't travel on a straight line always, but velocity depends on 'gun powder' used during ammo crafting. Added 2 new types of resource containers, which can be found at Survival outposts. Added Radio V1, it ca…

Patch notes and updates

S.noRelease datePatch nameGID number
112 March 2022Patch #V 1.1.25631194088566105251
28 March 2022Patch #V 1.1.14247462367449837154
312 June 2021Patch #V 1.0.215019805792168580453
411 June 2021Patch #V 1.0.205019805792166112625
526 May 2021Patch #V 1.0.194069544815353850586
624 April 2021Patch #V 1.0.164074045244010862618
717 April 2021Patch #V 1.0.144570566565000292605
815 April 2021Patch #V 1.0.134570566564992944164
913 April 2021Patch #V 1.0.124117954073017233274
1010 April 2021Patch #V 1.0.114117954073007192222
117 April 2021Patch #V 1.0.104117954072996672375
126 April 2021Patch #V 1.0.94023377846291426344
134 April 2021Patch #V 1.0.84023377846287265274
143 April 2021Hotfix Patch #V 1.0.74023377846281764200
153 April 2021Patch #V 1.0.64023377846280551440
1631 March 2021Patch #V 1.0.54023377846272554568
1729 March 2021Patch #V 1.0.44026755437313912429
1829 March 2021Patch #V 1.0.34026754911359199346
1927 March 2021Patch #V 1.0.24026754911353550233
2027 March 2021Patch #V 1.0.14026754911351830378

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1473070
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateMar 26, 2021
DeveloperReside
PublisherObligeNet
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent50%
Positive reviews5
Negative reviews5
Total reviews10
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1473070/

Short description

Nova Genetics is open-world sci-fi zombie survival game. With focus on survivability/exploration and quick decision making. Should you try to run and live to fight another day or build outposts and fight against threat hordes.

About this game

Year 2032 warp gate was discovered on Earth, which was kept in secret by Nova Genetics corporation. Warp gate travelling was figured out in a few years and it led to a planet similar to earth, called WRP-2034, which was full of expensive minerals. Since the planet had no known hazardous conditions, a massive amount of laborers were sent there to mine resources, but after a few years, outposts stopped responding. To investigate what has happened, you, a skilled scout, was sent there. Key features Harvest everything - Trees, Rocks, Animals, AI. Build shelter or large outposts. Upgrade items and buildings. Explore various caves and planet locations. Different AI behaviors - Roamer, feral, walker, alphas zombies who gather followers, and many more. Timed events - Rare monsters or random zombie horde spawns at world. World map with point of interests. Quests. RPG like progression system, craft items with better quality and invest into skill points. Dynamic & Static spawn world loot tables, which provides different challenge on every game play. Different AI behaviors, depending on Sight, Sounds, Health levels, day or night cycle.

Supported languages

English, Spanish - Spain, French

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Medo
steam germany16Horror
igrs18Horor Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Nova Genetics's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Nova Genetics's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Nova Genetics at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$14.99$14.99No discountSteam Store

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Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Wallpaper Engine69,76623 September 2026 - 08:59:39 UTC150,2711,008,495Wallpaper Engine Team
Rust52,57223 September 2026 - 08:59:39 UTC259,6461,359,516Facepunch Studios
Slay the Spire 249,51623 September 2026 - 08:59:39 UTC574,638199,438Mega Crit
Palworld43,66323 September 2026 - 08:59:40 UTC2,101,535451,088Pocketpair
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Project Zomboid28,98623 September 2026 - 08:59:41 UTC122,811467,999The Indie Stone
Terraria23,26423 September 2026 - 08:59:42 UTC486,9181,521,492Re-Logic

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Aniimo86,70023 September 2026 - 08:59:39 UTC111,475Not availablePawprint Studio
TBH: Task Bar Hero77,74923 September 2026 - 08:59:39 UTC546,13043,714Nugem Studio, Tesseract Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Rust52,57223 September 2026 - 08:59:39 UTC259,6461,359,516Facepunch Studios
Palworld43,66323 September 2026 - 08:59:40 UTC2,101,535451,088Pocketpair
Warframe38,96523 September 2026 - 08:59:40 UTC181,509676,031Digital Extremes
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
Graveyard Keeper 232,55923 September 2026 - 08:59:41 UTC32,559Not availableLazy Bear Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Monster Hunter Wilds30,29923 September 2026 - 08:59:41 UTC1,179,869317,835CAPCOM Co., Ltd.
Path of Exile 229,15123 September 2026 - 08:59:41 UTC578,562209,717Grinding Gear Games
Project Zomboid28,98623 September 2026 - 08:59:41 UTC122,811467,999The Indie Stone

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Slay the Spire 249,51623 September 2026 - 08:59:39 UTC574,638199,438Mega Crit
Palworld43,66323 September 2026 - 08:59:40 UTC2,101,535451,088Pocketpair
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Path of Exile 229,15123 September 2026 - 08:59:41 UTC578,562209,717Grinding Gear Games
Project Zomboid28,98623 September 2026 - 08:59:41 UTC122,811467,999The Indie Stone
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,15023 September 2026 - 05:54:22 UTC27,916111,695Afterthought LLC
RuneScape: Dragonwilds10,69423 September 2026 - 08:44:33 UTC39,10324,686Jagex Ltd
BeamNG.drive9,56923 September 2026 - 08:28:31 UTC44,232392,944BeamNG
R.E.P.O.7,42023 September 2026 - 08:30:16 UTC266,908420,693semiwork

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