- 优化与修复 - 29 March 2025
Optimize - save logic to avoid abnormal exit causing save invalidation Optimize - Add a switch to the idle interface to select whether to use the Easter egg to summon the Easter egg boss continuously. After checking, manually summon the Easter egg boss once, and automatically summon it continuously when it dies Fix the problem that the newly added recycling achievement is not triggered Fix the problem that the SS hero freezes after entering the battlefield
- New-Offline income function/5 extended achievements - 16 March 2025
* Added offline income function, unlock the turntable to start offline income, offline for more than 15 minutes, no more than 8 hours, income includes materials, gold tickets, professional fragments * Added 5 achievements * Adjustment-characters with hidden buffs will also be cleared after the monster dies * Adjustment-reduce SS professional synthesis targets, increase attack/life basic inheritance ratio, improve basic attributes * Adjustment-reduce the selling price of equipment/instructor drop probability is fixed and there is a chance to drop multiple * Adjustment-enhance the basic attributes of all N-A-S professions, reduce the number of fragments required for additional * Adjustment-the upper limit of the turntable star coin is 3000 * Adjustment-after the statue is repaired, the profession bonus ratio is increased by 2 times * Adjustment-the weapon tower is changed to 5% for each l…
- March 9 Patch Update - 9 March 2025
* Fixed the problem that the corresponding occupational attribute is abnormal (negative) when the weapon tower equipment has occupational bonus attribute entries * Optimized the display position of the weapon tower, now it is sorted from right to left in order from 1 to 11 for easy viewing * Optimized the interface for selecting the number of layers of the nest when clicking on the soldier
- March 8 patch fixes - 8 March 2025
* Ranking of achievements * Fixed the problem of overlapping display of 22 numbers * Fixed the problem of the store button not being hidden when the transplant is not unlocked * Fixed the problem of the same recipe materials for Rock Splitting Hammer and Flame Splitting Blade * Fixed the problem of the same recipe materials for Star Crushing Bow and Cloud Crushing Crossbow * Optimized the operation of recasting entries, and retained the data of the last recast entry selection In addition, I wish everyone a happy March 8th~~
- Optimize some operating experience - 7 February 2025
* Quickly add quality filters * Added left and right switch buttons to the weapon tower * Fix multi-language display of rankings
- v0.11-regular updates - 22 January 2025
* Repair task- cannot be completed * On-hook interface processing display, the level is too high and dragging is inconvenient, add the function of jumping to xx level * Adjust the weapon tower interface, and set the default golden ticket check after strengthening * New entry: Forging time shortened, the forging interface is expanded by 2 slots, and the forging shortened text is displayed * The final boss is changed to an elite boss as part of the function unlock, and the level can be infinitely advanced. * Added entry filtering function for equipment in the backpack interface/smelting interface/recasting interface
- Bǔdīng gēngxīn Patch update - 19 January 2025
Adjusted equipment affix production resources/professional bonus entries to be calculated according to the number of layers. Adjust equipment sales prices Adjust monster values
- Normal update - 18 January 2025
* Add promotion ranking list * Small arrow button to return to the street * Adjust the logic of recasting entries. The maximum quality of entries that can be randomly determined is based on the quality of the equipment. Add quality filtering. * Increase the number of keys obtained from smelting *Fixed the problem that the boss killing task could not be completed *Fixed the problem that the mysterious man cannot use potions * Smelting adds quality screening/batch smelting function
- small update - 15 January 2025
* Fixed SS interface skills not being displayed * Fix the text display in the creation interface * Fix the calculation probability of the turntable boss * Change the default music volume to a lower volume * Multi-language support Japanese/Traditional Chinese * Fixed occasional left sliding getting stuck * Fixed the issue of deducting gold coins instead of amethyst for additional upgrades * Adjust the maximum number of people on the battlefield and increase the number of adventurers.
- 性能优化 - 14 January 2025
* Optimize performance and significantly reduce CPU usage * Added add to wishlist button * The trial version has been increased to 200 levels * The turntable time is shortened, and the turntable switch is added to turn off the boss. * Increase the number of characters after the performance is resolved * UI interface keyboard ESC close support
- Major feature adjustments and updates - 13 January 2025
- Adjusted the roulette gameplay and added new content: including weapons, buffs, shards, adventurers, and special bosses such as **Golden Bear**, **Pink Slime**, **Cake Slime**, and **Cat Paw Monster**. The roulette now requires **Star Coins** to spin. - Updated the crafting logic: crafting failures no longer give eggs but instead return 2 random materials. - Removed the original shard shop. Shards are now categorized into **N/A/S-grade shards**, no longer tied to specific classes. They can be obtained from monster drops or the roulette. - Rescuing NPCs now shows the corresponding unlocked features upon clicking. The menu bar has been streamlined, and a new dialogue feature has been added. - Added three new **Sage Statues** (1, 2, and 3) for unlocking features. - Introduced the **final boss**. - Expanded crafting recipes with over 20 new options. - Added a **custom floor AFK feature**…
- Numerical adjustment/bug fix - 19 December 2024
* Numerical display abbreviation * Fixed the problem of calculation error of attack/life bonus entries and inconsistency in panel display * Invisibility reduced to 6 seconds *The number of Berserker targets increased to 2 *The number of targets in Thief's Mist has been reduced to 2 *The number of evil shaman targets increased to 2 * Meteoric Magister skill damage becomes 100% * The self-destructing zombie skill changes to 7% of the target and 20% of the self * The instructor skill drop rate decreases with the number of layers * The SS career inheritance ratio calculation is changed to a single inheritance for each type instead of total value inheritance. The hp/atk calculation formula = sum of each type * ratio is no longer included in the number of captures. * Weapon tower production time is 60 seconds * xx professional attack/life bonus entry adjusted to 1-5% * Shorten the build time…
- Added new SS profession [Instructor]/a large number of equipment entries - 18 December 2024
* New SS profession skill: there is a probability of dropping equipment upon death, and will be available in the early stage * Added a large number of new entries, adjusted the equipment display, and added random entry information to the recipe table. * Added skill effect description of idle guide * Added a button to quickly jump to the battlefield and adjusted the drag function * Adjust the consumption of the enhanced weapon tower. The amethyst consumed after +10 will no longer increase. * Adjust the number of unlocked levels for merchants from 30 to 11, following the forger * Performance optimization * Adjust street length * Monster drops increased * Fixed the issue of unlocking configuration of Phantom Assassin and Windrunner * Fix the price calculation of box drawing
- SS career debut! ! ! - 15 December 2024
* SS profession opening - 5 new SS professions: Meteor Mage/Self-destructing Zombie/Paladin/Windrunner/Phantom Assassin * Adjust or replace some existing professions * Major numerical balance adjustments * Added store gain, adjust the store gain to be superimposed * Added automatic search for boss * Added the function of quickly inserting materials into the creation process * Added idle guide * New achievements * Fixed long press to upgrade and then alt+tab switch to find that long press will always trigger * Fixed the problem of creating purple-red quality equipment and popping up the equipment information bar to report an error *Adjusted store fragments to increase x1 x10 x100 purchase options, purchase price adjustment * Fixed 2 issues with mounting the invincible buff effect * Fixed the issue where the fragment upgrade lv is not refreshed and there is an issue with the number of fra…
- Fix quick upgrade bug - 9 December 2024
Fixed quick upgrade bug The number of material dealer slots has been expanded to 8, and 2 new slots are used to sell special props. The material dealer refresh time is shortened to 15 minutes, and an immediate refresh button is added Add settings button in the upper right corner
- Version update - 8 December 2024
Added new recording interface, you can see data statistics information Newly added boss battle warning and boss intelligence buttons Added a new quick upgrade interface to quickly upgrade careers Fixed the problem that some players always generate sticks when forging Fixed the problem that fragments are not displayed in the fragment extraction result interface Fixed the problem that the sound effects of blacksmithing are not controlled by the settings panel Adjust forging logic Adjust the unique ID generation algorithm for props Adjust the boss-Vampire Tentacle skill value Adjust the weapon tower strengthening probability. The success rate is 100% before +5, and decreases to 10% from 6 onwards. Adjust the weapon tower to increase the number of attacks but reduce the attack speed of props. Adjust the special effects of the weapon tower.
- Archive issue fix patch - 6 December 2024
Adjust the archive function and fix the file damage caused by deserialization error Add scheduled saving prompts Monetary resources are expanded to long type Adjust UI Optimization - Weapon tower purchase camera moves past Added group entry to the menu interface Added resolution setting and adjusted full screen logic Due to the re-adjustment of the archive logic, the existing archive files may not be fully compatible with the new version. Therefore, the original archives may not be loaded or used normally after the update. We are very sorry~! Please bear with me~
- Achievements and cloud saves have been fixed - 5 December 2024
Fixed store page achievements not being visible Fix achievement trigger Fixed cloud save issue