Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1476870 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | $8.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $8.99 |
| Current price USD | $8.99 |
| Release date | Dec 15, 2020 |
| Developer | KodakYarr |
| Publisher | Infernal Interactive |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 3 user reviews |
| Positive review percent | 100% |
| Positive reviews | 3 |
| Negative reviews | 0 |
| Total reviews | 3 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/1476870/ |
Short description
Robo Gauntlet is a chaotic robo programming rally game where you program robots then watch them perform the actions and cause mayhem on the way to the finish line!
About this game
Robo Gauntlet is a chaotic strategy game where you input programming cards into your robot's command-line registry at the same time as other players and then lean back and watch as the robots perform the actions and cause mayhem! Players assume control of one of many robots in a hazardous testing facility filled with moving conveyor belts, laser beams, bottomless pits, and a variety of other obstacles. There will be two game mode types; coop and versus. The goal in a game of versus is, apart from survival, to be the first to reach a predetermined number of checkpoints in the correct order. The real difficulty however is movement, which is accomplished with the randomly dealt programming cards. The goal in a game of coop is to work together to reach a common goal, be it collecting or moving something, finishing a specific task, eliminating the baddies, or even fighting a boss. The program cards specify movement, such as move one or more spaces forward, turn left or right, move back, or turn around. The cards have to be arranged by the player in the specific order they wish the cards to play out and the robot to move. Each player receives nine cards each turn. They use five of the cards to specify their robot's movement for the given turn, playing each card face down into one of five available "command-line registries". All robots move simultaneously, each player's robot performing each register in turn. Robot priority is resolved by where the robot closest to the transmitter goes first. A robot moving into an occupied space pushes the blocking robot, and any additional ones beyond that, into the next space providing that there is no wall or other immovable object in the way. When players' robots are damaged they receive virus and bug cards that dilute the draw pile. To get rid of these bugs the player needs to program the bug into a register to be able to discard it after played, effectively squashing the bug. Each player has a very limited amount of time to program their cards since as soon as the first player has programmed all five registries a timer is started. When the timer runs out the remaining players that haven't finished programming will get their unf…
Supported languages
English
