- Preview of Merchant Houses faction for Relentless - 3 July 2022
A quick preview of exciting things to come for Relentless! The rangers will work with 6 factions: the Holy Empress, the People, the Dwarves, the Arcaneum, the Thief Guild, and the Merchants. The next area we are working on is the faction of the Merchant Houses. The Houses control most of the Empire’s trade. They reside in a mountain city. The merchants also organize expeditions into the surrounding desert seeking buried treasures and artifacts. Being far away from the Empire’s capital, it is popular among mercenaries, smugglers, and criminals as well. The design of the merchants faction has an Indian/East Asian aesthetic. Follow us for constant updates!
- Relentless: Ranger 2nd developer livestream 2022 June Next Fest - 17 June 2022
Hey everyone! Watch us play Relentless live and interact with the developers! We will run through the demo showing some of the gameplay. We can talk about the game and our expectations going forward. Relentless combines the questing of high fantasy RPG, a roguelite gameplay, and a retro 16-bit side-scrolling platformer format. Similar to something like FTL, you only have a limited number of weeks (i.e. runs) to save the world. You will get different endings and permanent unlocks depending on how you did. A typical game cycle takes about 2-3 hours, and contains different quests depending on your choices. It should take the average player about 7~8 cycles to get to the “true” ending. Feel free to drop by!
- Relentless: Ranger 1st developer livestream 2022 June Next Fest - 17 June 2022
Hey everyone! Watch us play Relentless live and interact with the developers! We will run through the demo showing some of the gameplay. We can talk about the game and our expectations going forward. Relentless combines the questing of high fantasy RPG, a roguelite gameplay, and a retro 16-bit side-scrolling platformer format. Similar to something like FTL, you only have a limited number of weeks (i.e. runs) to save the world. You will get different endings and permanent unlocks depending on how you did. A typical game cycle takes about 2-3 hours, and contains different quests depending on your choices. It should take the average player about 7~8 cycles to get to the “true” ending. Feel free to drop by!
- Relentless 0.6.1 Released - 16 June 2022
For this update, we’ve added more enemies and made the quests more random. Check it out as part of the Steam Next Fest. Relentless combines the questing of high fantasy RPG, a roguelite gameplay, and a retro 16-bit side-scrolling platformer format. Similar to something like FTL, you only have a limited number of weeks (i.e. runs) to save the world. You will get different endings and permanent unlocks depending on how you did. A typical game cycle takes about 2-3 hours, and contains different quests depending on your choices. It should take the average player about 7~8 cycles to get to the “true” ending. What’s New: 1. This update has a randomized questing system: Start every game cycle with different quests available to you. 2. We’ve added more and smarter enemies to this update. We will continue to add up to 100 enemies to the game in the coming months. 3. We’ve implemented a greater v…
- Relentless 0.4.4 Released - 28 February 2022
We’ve been hard at work fixing and adding new things. 0.4.4 is a big step up from 0.4.3 and offers a much better experience. Here are the main changes: 1. We noticed many streamers got stuck in Everantha and had to play the same stage over and over, making for a grindy experience. This might be fine in the full game, but we would like you guys to experience more of what Relentless offers in the demo. Therefore a few more opening areas have been added. 2. Some controller controls have been changed for a better experience. Block now requires Up + Hold and the activate button has been changed from UP to LB. 3. The Ranger select screen and activate command has been updated to have clearer info. 4. The story will continue to change until the official release. So don’t be surprised if the NPCs say things completely different from a previous iteration. 5. Resolved some game breaking bugs such…
- Relentless 0.4.3 Released - 24 January 2022
A big thanks to all the streamers and playtesters for finding all our silly bugs and bad design issues! This game has become so much better because of you. Changes in this update: 1. The difficulty curve has been rebalanced for a hopefully better experience. 2. The hit up twice quickly in door causes blackout issue has been fixed. 3. Arts have been reduced to 2 slots BUT we now key it just to LT and RT, making them much easier to use. We want to design it so players use arts 40%-50% of the time. Right now it’s still almost 80-90% reliance on the melee weapon. In a future update, we may make it so rangers can swap different sets of 2 arts. i.e. ranger has 6 arts total but can only use 2 at a time. 4. Two new areas have been added. 5. Active belt items now auto-equip on pick up if the slot is empty.
- Demo 0.4.2 Known Issues - 14 January 2022
Hi supporters. We put out a small patch 0.4.2 that fixes some issues with 0.4.1. Unfortunately, there are still three major issues that we haven't resolved yet: 1. The biggest issue: sometimes an interaction might not work. For example, if you find that you cannot flip a switch even if you continue to hit UP to activate it, or if you seem to be able to get multiple copies of a key item, the game needs to reset. There's 2 solutions that will reset things, allowing interactions to work again: - Quit and Continue (The game will autosave your ranger in that room.) - Die and use a new ranger. 2. Currently, there is no warning box on "New Game". If you select New Game your previously saved progress will be DELETED and you will have to start again. Select "Continue" to continue your previous progress. 3. The ranger sprite will sometimes glitch out like Vanellope in Wreck-It-Ralph. Or the weapo…
- Relentless 0.4.1 : World Map demo update released! - 11 January 2022
Relentless demo 0.4.1 is a huge update! Although there’s still some imperfections, this version is much closer to our final vision of a sidescrolling roguelite RPG. You can see a quick 10 minute stream of us playing it in the Steam trailers. Below are what's new: *** LOTS MORE CONTENT *** 0.4.1 has three complete adventures: 2 main story and 1 side quest. Plus new enemies, items, and NPCs. It should be an hour or more of gameplay, depending on how many ranger restarts you need. Only 1 adventure is unlocked at the beginning. Unlock the other two adventure locations by fulfilling certain conditions. *** WORLD MAP CAMPAIGN FEATURE *** In this new update, you can select different adventures on the world map. Each adventure consists of one or more stages with NPC town areas in between. Thinking back to oldies like Adventure of Link or even Final Fantasy 1, I’ve always liked how in those game…
- New demo delayed for a few more days - 31 December 2021
Dear supporters, We're really sorry that we won't be able to release the promised demo before year's end. Besides the world map, we're also adding back usable belt items, and it's taking longer than we expected. The next demo should come out around Jan. 3~4. Please give us a few more days. Thank you for the patience!
- Relentless World Map update coming soon! - 18 December 2021
Hello supporters! We’re preparing a major demo update coming out this month that will showcase a very unique feature of Relentless: the World Map! We’ve talked about how we wanted the game to have a “Big World” feel. Most roguelites and metroidvanias we’ve played take place in one target location, whether it be a dungeon, an island, or a cave. That has its own charm, but we’ve always wondered if the roguelite model could be spread over a large area like a continent. So this is how it will work. From the home base, the player can select what location the ranger should head to next. Each location will have its own randomly generated combat stages, town areas, and NPCs. For those familiar with DnD tabletop roleplaying, each location is like a self contained adventure within a campaign, with the campaign eventually consisting of 20-30 adventures. Items and power ups can of course be carried…
- Relentless: Ranger developer livestream - 21 June 2021
Hey everyone! Watch us play Relentless live and interact with the developers! We will run through the demo showing some of the gameplay. We can talk about the game and our expectations going forward. Please feel free to drop by and ask any questions. We still have quite a way to go with the game and we welcome any new suggestions. Your feedback will help us make an even better game! If you want to learn more about the game, head to our kickstarter page which is filled with info and future plans, right here: https://www.kickstarter.com/projects/1027942435/relentless-ranger
- Quick Dev Let's Play - 19 June 2021
Quick Let's Play session
- Relentless: Ranger developer livestream - 19 June 2021
Hey everyone! Watch us play Relentless live and interact with the developers! We will run through the demo showing some of the gameplay. We can talk about the game and our expectations going forward. Please feel free to drop by and ask any questions. We still have quite a way to go with the game and we welcome any new suggestions. Your feedback will help us make an even better game! If you want to learn more about the game, head to our kickstarter page which is filled with info and future plans, right here: https://www.kickstarter.com/projects/1027942435/relentless-ranger