SPSTEAMPULSELIVE ANALYTICS
NA.NO

NA.NO Steam metadata

Arcade Essence | Jan 20, 2021 | game

Released

0players observed · 23 September 2026 - 15:44:56 UTC

CasualIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)60
  • Revenue (VGI)$180
  • Review score100% positive

NA.NO metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)60
  • Revenue (VGI)$180
  • Review score100% positive
  • Total reviews2
  • Release dateJan 20, 2021
  • DeveloperArcade Essence
  • PublisherArcade Essence

Genres: Casual, Indie, Early Access

Company pages: Developer: Arcade EssencePublisher: Arcade Essence

Top Steam chartsTop 100 gamesGame directorySteam Store page

NA.NO Steam metadata

NA.NO metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1479760/metadata
Steam Storehttps://store.steampowered.com/app/1479760/
Steam Communityhttps://steamcommunity.com/app/1479760
PCGamingWiki search
IGDB searchSearch IGDB for NA.NO

Reviews, pricing, and metadata

Review summary

2 user reviews

100% positive, 2 positive, 0 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Full controller support

Achievements

Not available

Platform releases
  • Steam 20 January 2021

Latest Steam announcements

  • Update 1.39 - 4 April 2023

    Hello everyone, Preparing the groundwork for the campaign missions gave many opportunities to optimize and correct the code (or even discover or create new bugs). Most of, if not to say all, enemy animations were "recoded" to avoid possible conflicts at some point. In addition to allowing entry to the lab and browsing the campaign map (now available as a tease factor), analysing this update under the microscope will reveal a bunch of optimization and tweaks. So without further delay, let's get the details out a bit. Version 1.39: Tweaks section: Added dynamic eye animations to the characters in the scenes. Reworked the start menu, and other sub menu buttons with a new holographic design to align with the coming campaign style. Reworked the player labels in game to be clearer. Reworked the game tutorial by adding frames into presented sections. Also adjusted a message concerning the scor…

  • Update 1.38 - 22 December 2022

    Hello everyone, A small temporary theme is present for this time of year and this one can bring its share of thematic treats in the gameplay. Enjoy! Version 1.38: Tweaks section: 1-The player is offered to enter the tutorial scene when starting a new game, but it is not mandatory and the player can choose differently. Some visible adjustments were added to help the player choose from the available options. 2-The score, statistics and number of hormones captured during the tutorial are now reset. Bug squish section: 1-The Covid-19 virus did not trigger correctly the visual damage to red blood cells. 2-Dr.Brump's presentation may appear abruptly during a game. 3-The Pallidum bacteria leaving via the artery exit may cause a miscalculation of bacteria left in the game. New Stuff section: 1-The tutorial scene gets an image of Dr.Brump while he communicates his presentation to the player. Thi…

  • Update 1.37 - 31 October 2022

    Hello everyone, Thank you for your patience concerning the delay in updates lately. I worked hard on many fronts to prepare the future updates. Naturally the campaign work began as well as some competitive game modes, graphics development, some coding and design activities. Regarding the creation of content for the campaign, the whole adventure should revolve around 50 missions. This number is not final, but ideas and development are now targeted towards this goal. A short summary video should appear during the next few weeks to show you the work accomplished. But for now, let's savor the details of this update. Version 1.37: Tweaks section: 1- Some labels were changed in the option scene to accommodate a section for the new control mode. 2- Also the information bubbles concerning the COVID-19 virus or other organic enemies now specify a better scoring when these are activated. 3- Chang…

  • Update 1.37 - 31 October 2022

    Hello everyone, Thank you for your patience concerning the delay in updates lately. I worked hard on many fronts to prepare the future updates. Naturally the campaign work began as well as some competitive game modes, graphics development, some coding and design activities. Regarding the creation of content for the campaign, the whole adventure should revolve around 50 missions. This number is not final, but ideas and development are now targeted towards this goal. A short summary video should appear during the next few weeks to show you the work accomplished. But for now, let's savor the details of this update. Tweaks section: 1- Some labels were changed in the option scene to accommodate a section for the new control mode. 2- Also the information bubbles concerning the COVID-19 virus or other organic enemies now specify a better scoring when these are activated. 3- Changed the order o…

  • Update 1.36 - 19 May 2022

    Hello everyone, This small update is mainly to squish annoying bugs and implement a requested feature before releasing a bigger update. Tweaks section: -The electrical discharge and the ultraviolet wave are both more precise. -Corrected the text display during game to be queued if (by luck or bad luck) many events or actions trigger multiple messages. -With this queued text display, some messages were rewritten for optimization. Bug squish section: -I fixed "again" the attracted Tetani bacteria by a nano bait even though it was defeated or dead. -Player 2 energy bar was not diminishing with usage. -Player 2 could not deliver genetic or vaccine component to a whitecell. New Stuff section: -A new blinking light is now part of each nanobot. This requested feature will make it easier for players to identify their Nanobot in the fray. This sums it up for now. As always, I thank you for prote…

  • Update 1.35 - 26 February 2022

    Hello everyone Finally the update 1.35 is available. The main direction of the current game mode is to get a fun and replayable arcade game that can be enjoyed by learning some fun facts about the world of microorganisms and the immune system. There will be a few more updates for this game mode, and then I'll get into campaign development. The development framework, design and future programming periods will reduce the frequency of updates. However, this development will bring more significant updates for the future, and during that time you will have a robust arcade game to enjoy. At the moment, adding three new enemies with their own design, mechanics, strengths and weaknesses and implementing them in the game required a lot more development than expected. But the results are very positive. Before I move on to the technical notes, I would like to welcome the new nano pilots, but most…

  • Update 1.35 - 26 February 2022

    Hello everyone, Finally the update 1.35 is available. The main direction of the current game mode is to get a fun and replayable arcade game that can be enjoyed by learning some fun facts about the world of microorganisms and the immune system. There will be a few more updates for this game mode, and then I'll get into campaign development. The development framework, design and future programming periods will reduce the frequency of updates. However, this development will bring more significant updates for the future, and during that time you will have a robust arcade game to enjoy. At the moment, adding three new enemies with their own design, mechanics, strengths and weaknesses and implementing them in the game required a lot more development than expected. But the results are very positive. Before I move on to the technical notes, I would like to welcome the new nano pilots, but most…

  • Coming soon update 1.35 - 2 February 2022

    Hello everyone, the February update will feature many new enemies and danger to the organism. Here's is a little sneak peek for the nano pilots saving the organism.

  • Update 1.34 - 16 December 2021

    Hello everyone, 5 controller profiles for all, and in the organism ... take advantage of it :) But first, let's enjoy this time of year that I couldn't pass up without hanging some decorations. As usual, this temporary little theme will be in the gameplay with the possibility of discovering some specific sugar candies as well as a themed music party. I hope you enjoy it as much as I do. Version 1.34 also brings its level of changes and optimizations as well as some new stuff. Without further delay, lets unwrap this update and enjoy the details. Version 1.34 recap video: Tweaks section: To correctly represent the vaccine, it was important to gain a certain level of detection for the immune system. The vaccine will now grant the usual reaction bonus (ADV) to the immune system, but will also grant a detection toward one of the special enemies in the detection matrix (KCMB). The completed v…

  • Update 1.33 - 18 November 2021

    Hello everyone, Working with the organism's immune system is not always tangible, but this little update will clearly confirm your aid. With some optimizations and bug squishes, your next game is going to be awesome. So lets dive into the details. Version 1.33: Tweaks section: -The hormone releasing glands are now darker and smaller when emptied. -The upgrade scene has a blinking square for navigation. -The tutorial scene will now wait for the "accept" button to move on to next step. -The tutorial also has a new section explaining the immune system information at the lower right corner of the screen. -The spawning of the white blood cells has been reduced for balance in gameplay. -The instruction scene also has a short section for the vaccine and genetic material. -Some of the first "fun facts" information scenes were modified to add a foot note relevant to the game NA.NO. Bug squish se…

  • Halloween wink - 28 October 2021

    Hello nano pilots ! Have you ever tasted pie, cake, or pumpkin soda ? I can not identify which one is circulating in the bloodstream, but it surely came from a source of sweetness. Either case, from candies or delicious pumpkin desert, be certain that catching those temporary pumpkin shape components will grant you a bonus score. Thank you for protecting the organism with your nanobot and have a wonderful (Halloween) time in the bloodstream.

  • Update 1.32 - 27 October 2021

    Hello everyone, Many changes and addition makes this update an important one. The antibiotic and vaccine components are now present in the game, but also a new event, new sound additions, adjustments and many more stuff. So lets get in the details right away. Version 1.32: Tweaks section: - Modified the center area for messages during gameplay to avoid stretching toward screen borders. - Adjusted the spawning of usable genetic material by defeating special enemies to a ratio of 30%. Bug squish section: - Modified a level where the mutation would get stuck between organism walls. - Added a new message area in the GUI to avoid overlapping texts. - Corrected a method concerning the nutrients and the red blood cells leaving the level incorrectly. New Stuff section: - Vaccine component is making its appearance. For the time being, it will mainly boost the immune system (White blood cells) du…

  • Update 1.31 - 8 October 2021

    Hello everyone, The road map changed a little, I talked previously about the vaccine, but before bringing the modern medicine into play, I wanted to get the fluctuating blood composition into the game. So this update will add some cool new events related to that subject. (Not to worry, the modern medicine is coming soon to the game: vaccine and antibiotic). As the player protects the organism from the Tetani bacteria infection, bonus or challenges levels gets the nanobot into a timed challenge. This change of pace is required at the game core, but in the normal gameplay, breaking the cycle of the tedious Tetani infection required difficult enemies, vitamins or BONUS salty components to appear. Therefore, based on inspirational medical facts from the adapting immune system, new events are coming to the game also. This will allow the nanobot to participate in the evolution of the immune s…

  • Update 1.30 - 10 September 2021

    Hello everyone, This small update is mainly focused on scoring labels and some minor text changes or visuals. Version 1.30 in details: Tweaks section: -Simpler scoring method. -One small redesign to a particular level causing too much blood cells or nutrients to get stuck. -Nutrients and events triggered in the game were adjusted to keep a certain balance in the gameplay. -Water soluble vitamin is now smaller. -The COVID-19 virus travels faster within the bloodstream. Bug squish section: Did not find any, they are well hidden :) New Stuff section: -New scoring labels for captured nutrients, hormones and defeated enemies. This sums it up for now, as always, I thank you for your support and enjoy the game :)

  • Update 1.29 - 1 September 2021

    Hello nanopilots, We all enjoy floating around and defeating tetani bacteria, but this little update will set the pace for a new fun factor. In fact, an event may occur and give you the possibility to act upon it, or just keep your focus on the main goal, which is defeating the organic menaces and keeping the organism healthy. This update will also, and finally, bring a short "tutorial/dynamic explanations" scene to the game and the demo. ok, let's get into more details concerning the update 1.29 Version 1.29: Tweaks section: New methods bringing more diversity, flexibility and randomness as well as a better control of some elements in the bloodstream. Those methods are now in effect for the red cells, the white cells and the nutrients. Some graphic tweaks on the interface and the main background. Bug squish section: A miscalculation occurred in the challenge scoring scene, which is now…

  • Update 1.28 - 23 July 2021

    Hello everyone, welcome to the new players who discovered the game during the steam summer sale and encouraged its development. Without further delay lets dive into this small update. Version 1.28: Tweaks section: New animation and new methods to spawn red cells and other elements from the artery entrances. This immersive tweak adds a little more decor cells floating around in the bloodstream and may catch your gaze. In fact, you will definitely detect the streams of red blood cells in the level (Yes, you did before, but now it is better), thus helping you trace back the source of needed hormones to replenish your nanobot. As you may be grateful for that matter now, you will appreciate it much more in the future as new components will be added to the stream. (Surprise, surprise, shhh... did somebody say the word "vaci..."?) Bug squish section: Corrected the fading transition when leavin…

  • Update 1.27 - 23 June 2021

    Hello everyone, Update 1.27 is now available and brings you 2 more challenges, new mechanic, some improvements, new features and a new enemy. Here are the fantastic details of version 1.27 : Tweaks section: - Replaced a method for the player's movement that increases performance. - Changed the sequence of challenge level appearance from 5 to 4 levels of play. A total of three challenge levels are available and set in a certain order of appearance, but they will be randomly chosen beyond the 12th level. - White cells move a little faster toward known enemies. - Tetani bacteria now become white when defeated and has a probability to move a little faster. - Botulinum bacteria are more resistant with a higher detection range, making them a little more dangerous. - Klebsiella bacteria are also more resistant. - 15 initial Tetani bacteria will spawn at first level. - The chance of possible ot…

  • Hot Fix 1.26d - 31 May 2021

    Hot fix 1.26d: -The new challenge level in coop play would not end unless the timer was over, even though both nanobots left the area or were out of service. -With the latest fix for the blue hormone, the nanobot's status validation changed and required modification that was not correctly implemented in the game.

  • Update 1.26 - 27 May 2021

    Hello nanobot pilot, The days became weeks but update 1.26 is here. What happened to update 1.25 ? A minor bug in 1.25 got me unsatisfied, and I knew I would rework some code in update 1.26 anyway, so I postpone the release of 1.25. So here is update 1.26 ! I hope you enjoy :) Version 1.26: The new scoring methods are here and will contribute largely to the future updates and development of the game. Thus completing the 2nd part of the refurbished scoring section previously announced. Introducing the 1st and surely not the last, of coming challenges for the current gameplay. New scenes, new challenge level, new music, and new bonus score. And YES, all playable in coop. Tweaks section: -Maximum of spawning Tetani is fixed for the 20th year and beyond. You can (with luck) get over this huge milestone and continue for your best score (of all time). -More generous "bonus" score depending on…

  • Update 1.24 - Scoring and information scenes - 1st phase. - 16 April 2021

    Hello everyone, I want to thank the new owners of the game that took advantage of the Steam "remote play together" event. Your interests, suggestions, comments and feedback about the game are always welcome. The steam forum is a nice cooperative board, or you can also, reach me on twitter via @arcadeessence. Depending on every day life management, I will read and reply or exchange with you guys. So enough of the "chit chat bla bla" ! Where is the game going to ? This main goal is to get the game into full arcade survival fun. Which requires: 1- New scoring methods. 2- Some new animations or info scenes between levels. 3- Challenges or boss like levels. 4- World leader board and achievements. (I just keep pushing this further down the road, but it will be worth it at the end) Version 1.24: - Scoring and information scenes - 1st phase. Tweaks section: None for this update Bug squish secti…

Patch notes and updates

S.noRelease datePatch nameGID number
131 October 2022Update 1.374706851091186085685
226 February 2022Update 1.354246335832515905483
331 May 2021Hot Fix 1.26d4069544815368921671
422 March 2021Hot fix 1.23b4048146376723477060
524 February 2021Test 1.214060529371699779923
624 January 2021Nano update : Beta 1.104043637702556765364
723 January 2021Nano Update: Beta 1.094043637702553130665

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1479760
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateJan 20, 2021
DeveloperArcade Essence
PublisherArcade Essence
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type2 user reviews
Positive review percent100%
Positive reviews2
Negative reviews0
Total reviews2
Steam recommendationsNot available
AchievementsNot available
Average playtime forever2,489 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1479760/

Short description

Pilot your nanobot to defy the bloodstream, the gravity and the physics, unlock new weapons and capabilities from special hormones captured along the way. Fight the various bacteria and menacing virus with a classic gameplay mechanic and save your organism from infection.

About this game

You can fantasize on the positive aspects of an injected nanobot helping a living host to surpass some common or uncommon accidents, infections or diseases caused by other types of living organisms. This beta version of the game will allow you to confront the organic menace in a survival mode as a solo nanobot or with a friend in a co-op experience. Each year gets a little tougher to cleanse the host of any organic menace. Enter the laboratory and take on the experience as you wish. Let the kids play and enjoy an easy experience: -Enable immunity of the organism. -Deactivate the COVID-19 virus or other organic menace. -Team up with another nanobot in local co-op play or using Steam's Remote Play Together. -Get instant access to major upgrades of your nanobot and enjoy a minimal stress free game. Get it tough, and prepare to face the years. -Three level of difficulty to get you challenged. -Face 10 different types of enemies, including the COVID-19 virus . -Unlock new weapons and new capabilities ONLY when you gather the special hormones required for activation.

Supported languages

English, French, Spanish - Latin America

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
28Full controller support
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany12Not available
igrs3Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

NA.NO's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

NA.NO's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records NA.NO at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$4.99$4.99No discountSteam Store

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Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Project Zomboid51,15923 September 2026 - 17:16:41 UTC122,811467,999The Indie Stone
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Path of Exile 229,15123 September 2026 - 08:59:41 UTC578,562209,717Grinding Gear Games
BeamNG.drive22,82823 September 2026 - 17:24:37 UTC44,232392,944BeamNG
RuneScape: Dragonwilds19,10723 September 2026 - 17:07:22 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,15023 September 2026 - 05:54:22 UTC27,916111,695Afterthought LLC
R.E.P.O.10,27723 September 2026 - 11:33:17 UTC266,908420,693semiwork

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