Doomsday Room news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score79% positive
- Total reviews14
- Release dateJan 15, 2021
- DeveloperDoubleton Game Studio
- PublisherDoubleton Game Studio
Genres: Casual, Indie, Simulation, Strategy
Company pages: Developer: Doubleton Game StudioPublisher: Doubleton Game Studio
Doomsday Room Steam news
Doomsday Room news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Promotion ending soon! - 18 April 2021
Hi Everyone! To celebrate Doomsday Room being part of the Game Development World Championship event we decided to have our first Steam sale! Grab a copy before the sale ends and immerse yourself in a geopolitical simulation set during a fictional Cold War today! Ianic
- Doomsday Room - Featured at the Game Development World Championship! - 12 April 2021
Hi everyone! I am proud to announce Doomsday Room has been selected by the Game Development World Championship! This week, fans of the game can go vote for the game on their official website, which in turn will give Doomsday Room a chance to win the Fan Favorite category. If you are a fan of the game, please take a moment to cast your vote here: http://thegdwc.com/vote Ian
- Fixed all the text overflow issues + French typos - 4 March 2021
The French version introduced a few visual issues. (cut off text, a few typos, etc) Today, I decided to push all the small fix I've been doing in the past weeks to the official build. I'd like to thank all the French players who took the time to write and help polish the localization. Doomsday Roomis a pretty big / text heavy project using Unity Localization and Fungus Localization which itself is cut into different pieces.... It can become quite a task to cover everything...so your help is truly appreciated! Have a great week end!
- French Localization - 17 February 2021
French Localization For the last two weeks I’ve been focused on the French localization which was a major task. Not only the translation itself but also learning the new Unity Localization system and setting up the fungus localization. I had a few bumps along the way...but, great news...all the work paid off and we now have Doomsday Room in French. ( Pour tous ces joueurs français! ) Fixes. “Using nuclear threat as a deterrent” needed a code revision as it was failing in some cases. This is now fixed. (Some nations could still launch a nuclear strike even when the player matched the Nuclear Threat. Thanks to the players for catching this one!) Adjustments. It was hard to get a good reading of the conflict levels in The Jazz Ambassador scene. This has been fixed by using a different tint for the world map. ( Again from player feedback, thanks guys! ) Additional stuff? While working on th…
- Update 01-27 - 27 January 2021
Greeting all! For the last few days I’ve been busy preparing the next update and today, well, it’s ready! Some players mentioned the need for additional visual feedback to better keep track of their progress. This was definitely a must and with this update, you can now better track the Space Race, your Covert Operations and finally Treaties between nations. Additionally, you now have the power to enact ( whenever you need it) the Borealia Plan. (More on that below.) New Visual Feedback Added Factbook checkmarks informing you which Treaty/Mutal-Act are active. Added Factbook checkmarks informing you which covert operations have been successfully completed. Added Factbook winning Space Race nation name display. ( So you can keep track of who is leading. ) New Functionality Ability to Enact the Borealia Plan. Now the player can Enact the Borealia Plan when he needs it. This is great when N…
- Update 01-18 - 18 January 2021
Hi everyone, Based on the feedback I received so far and other items I had on my to-do list, I’ve prepared the first update for Doomsday Room. Here is the list of fixes and enhancements it includes: • Covert operations completed on the 48 months didn’t register as completed. Fixed! • Issues with the Narrative Log which broke some UI text. Fixed! • Fix additional nuclear test display after “Nuclear Leaking” scene. • Fix Outer Space testing flag vs Rocket Scientist additional star. • Fix Covert Operation factbook star slow update. ( it had a weird delay...now it’s in realtime! ) • General UI enhancements. (Because there is always something to realign or a letter missing somewhere…) Some additions Nova Amerca now joins the Nuclear Race unless it has an arms deal and it will leave the arms race if the covert operation is successful. Added more information to the Factbook – Cheat Sheet. (Thi…
- Steam Store Screenshots! - 17 January 2021
Hi everyone, it’s been a busy month...My mind was so focused on delivering the game...I forgot to update the game screenshots on Steam! Now if you would like a better overview of the game head over to the store page! I will follow this by adding a Game Play video this week. Thanks for all those who have bought the game or added it to their wishlist! Have an amazing week!
- Launch Announcement – Doomsday Room - 15 January 2021
Launch day is finally here! The Release It’s been an incredibly busy two weeks leading up to launch day, but we finally made it. (When I say we...I really just mean, me and my cat). Seriously, it’s been an amazing experience putting Doomsday Room together. This is my first truly complex solo project. Thankfully, I was surrounded by talented programmers who could help me along the way. In those two weeks, steam achievements were added, volumes sliders, additional music, UI animations, more dialog…the works! Let’s go! Now the game is truly ready for your enjoyment so pull up a chair and take your seat at the (fictional) United Nations during the (fictional) Cold War era and start your four years as Ambassador to Borealia. Welcome to Doomsday Room. PS. Releasing an indie game in the current market is quite a challenge, so if you can, want to, and would totally enjoy sending a link of this…
- Devlog December 31st – Characters - 31 December 2020
Before we all walk into the new year, I’d like (again) thank everyone who added Doomsday Room to their wishlist, those who reached out with feedback and those talented coders who have been helping with the last efforts to deliver a solid game early 2021. Thank you. So...about those Characters? Beside all the coding and intricate logic behind the game, there are also a handful of characters which were not revealed in the current trailer or in any screenshots. (That’s because I was still working on them a month ago...) But today, as I am revising each line of dialog, I decided it would be a great moment to introduce the cast. Here they are: Jack, from the Secret Intelligence Service will guide your first steps as Borealia’s new UN Ambassador. Jackie, the Secretary of State will coordinate worldwide peace conferences. Theodore will help with domestic propaganda. (...or as some naysayers of…
- Devlog – Upcoming Doomsday Room Release. - 14 December 2020
Greetings (fictional) Cold War era geopolitical enthusiasts! First, I’d like to thank everyone who added Doomsday Room to their wishlist! It’s great to see interested for the project after all those months of developing the game (slaving away) behind my keyboard.. This weekend I’ve planned on finishing all the core mechanics to be ready for launch...and...it’s done! We now have a totally playable (but unbalanced) game in our hands! What’s next? Starting Monday, myself and a small group of testers and proofreaders will go through the game and try to break it, find all my typeos typos, debate the balancing and exchange feedback. Additionally, I need to clear my to-do list of fun items such as... Resolution support. Code optimization. Additional animations. Add game world information.( Factbook ) General UI enhancements. Option menu functionality and design.( save, volume, reset ) and...re…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 4 March 2021 | Fixed all the text overflow issues + French typos | 4057152305714180595 |
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