- Cosmo Clash v1.0 has launched! - 21 December 2022
Cosmo Clash is now out of Early Access, and is packed with new features! Here are all the changes: New Features + Shots can now be charged. Hold the shoot button to charge, and release for a powerful shot! + Dashes can now be charged. Hold the dash button, release for a longer dash! + Automatic reload has been removed. Out of ammo? Pick up ammo on the stage! + Special weapons are now one-use only. Make those rocket launchers count! + CHARACTER SELECTION! Finally! Characters have improved animations, and will react whenever you pick up powerups or sustain damage! Emote galore! ːsteamhappyː + Added credits screen. - Balancing/Tweaks - + Bees now continue off screen when fired. + Bounce blades now bounce 5 times down from 3. Beware, they can backfire now! + Removed melee weapons (for now). They are very imbalanced in their current state. + Royale circle shrink less. + Smaller saw blades on…
- V1.0 is live! - 21 December 2022
Today we are moving Cosmo Clash out of Early Access and into the wild! Heartfelt thanks to everyone who helped us test the game! Full list of changes will be posted once we launch the game offcially today at 10:00 am PST
- V1.0 Official Launch Tomorrow (21st Dec)! - 20 December 2022
It is finally time! Tomorrow at 10am PST we are launching Cosmo Clash officially. A full list of new features will be posted, and we will be monitoring for your feedback
- Character Select now in Beta. - 5 December 2022
Whenever you start a new game, you are now able to select which character to play as. But be quick, before other players nab your favorite!
- Update v.007c launched - Bow & Arrows! - 18 August 2022
In this update, it's time for some medieval weapons - The Bow! The new weapons include: Crossbow - Can be shot 3 times, shoots regular arrows that curve downwards (space works funny in this game). Regular arrows bursts bubbleshields in one hit! Tripple Bow - Shoots once, but fires 3 arrows simultaniously in an arc. Bomb Arrows - Same as Tripple Bow, but explodes after 0.5sec & on impact. Ice Arrows - Same as Tripple Bow, but freezes players on impact. Frozen players cannot move, and must tap their buttons fast to unfreeze! That's it for this weeks update! Enjoy the new weapons space archers!
- v0.007 now in Beta - New Game Mode! - 6 August 2022
We're slooowly getting back from vacation here, with a bunch of new ideas! First off, we've added a new game mode called 'King Of The Ring'! The rules are simple: Stay inside the ring to gain points! Whoever scores enough points, wins the match. With the new weapons and mines added in the previous update, you can set up traps or protective barriers around the ring as you try and scramble for more points. Each player has an infinite amount of lives, and will respawn back into the game after 5 sec if they are defeated. Expect plenty of bugs until we move this one out of beta! Other minor adjustments are: + Melee weapons can now only be swung once (down from 3 swings), until they are thrown. This is because they are waaaay to powerful for their own good.
- Update v0.006 + Steam Sale!! - 25 July 2022
We're back from vacation with a new update, and going live with our 1st Steam Sale! Get the game at 15% Off until 1st Aug (10am PST). This update brings new weapons (proximity mines, sawblades & Bees!) + several visual enhancements. We've getting close to finishing up the look of the game, and we've upped the NEON feel throughout the game. If your PC is struggeling with the new visual enhancements, you can always turn them off in the options menu. We've added a new trailer for the game, and next we'll be looking at adding even more weapons and modes to play! Keep a lookout on our Twitter or Discord for news on development!
- Update v0.005 + Summer Vacation - 8 July 2022
This update brings weapon crates! We've added 4 new weapons that spawn randomly on each stage. + Rocket Launcher - On pickup, gain 3x rockets that explode in a radius on impact. They can destroy most traps, and opponents caught in the explosion is instantly vapourised! + Sniper - On pickup, gain 3x sniper bullets. They are the fastest bullet available, and will instantly defeat opponents on impact. A handy scope will activate with this weapon, to show you the path of the projectile. + Chainsaw - A melee weapon that can wreck havok on your foes! Press the shoot button to perform a swiping attack, that'll wipe out any opponents in it's wake. On the third swipe, all melee weapons will be thrown in the direction you're facing. + Nun-chucks - A non-lethal melee weapon. Use it to stun your foes, or knock them into traps! As with chainsaw, on the third swipe, it will automaticly be thrown in t…
- Live with Cosmo Clash - July 3rd - Giveaways ahoy! - 3 July 2022
Catch a glimpse of new powerups & stages coming to Cosmo Clash! Today, we'll be dropping Steam Keys in the chat, so keep a look out!
- Friday Update - 1st July - New Stages & Extra Lives - 1 July 2022
This update brings extra lives & 3 new stages - welcome to the RED PITS! Keep out of the red area, and you'll be fine! Once you're inside, your ship starts degrading! When your bubble bursts, get out fast - or you'll have a melt-down & SPLODE! This update has 3 new RED PIT themed stages. In future updates, we'll make more variations of this type. The biggest update this week is the addition of extra lives! Customize amount of extra lives freely in the 'Customize' menu!
- Devs Play - Cosmo Clash - Ep. 1 - 30 June 2022
In this series, we'll be looking at coming features of Cosmo Clash, talk about game design & play the games that inspiere us. For this 1st episode, we'll be focusing on the next update for Cosmo Clash - discuss the new features - and talk about how the game was designed in the first place. Got any questions for us as developers, or on Cosmo Clash? Post em here and we'll address them for our next episode!
- V.004 - Now in Beta - Extra Lives - 28 June 2022
It's a tiny additon, making a huge difference in how the game plays out. We've experimented with giving each player 'Extra Lives'. Each time an opponent is defeated, they will lose a life and respawn in 3 sec. Opponents are permanently defeated once their lives are spent. Each player start off with 3 Extra Lives by default. You can turn off Extra Lives by setting them to 0 in the menu. We'll be testing this in beta until Friday - feel free to check out the beta branch on Steam before Friday to check out this new feature!
- Update v0.003 - Stage Update - 24 June 2022
UPDATE v.003 + New stage - PINATA! + Reduced hitbox size on players. + Fixed error where cat would always win! We've also put changes from update v.002 live on the default branch.
- Update v0.002 - Now in beta - 22 June 2022
We took some notes from the launch party at Soria Moria, and made a couple of improvements to several key aspects. + Players can now move freely within their "READY BOX" - making it easier to learn the controls pre-match. + Reduced 'Special Crate' hp. They can now be destroyed with only 1 shot. + Bullets are now 75% slower inside SLUDGE (up from 90%). + HUD elements now react to HUD being pushed by player. + Ready Countdown now starts from 5 sec. + Ammo/Shield Prompts now blink to make them more visible. To enter the beta-build, right click Cosmo Clash in your library and click 'properties'. From here, select Betas and select 'beta' from the dropdown menu.
- HOTFIX v0.001 - 22 June 2022
Nap time is OVER! Since Early Access started this Monday, we've fixed a couple of pressing glitches. The third spikewall stage would cause a crash - fixed in the latest build. The game currently features about ~50 stages. We'll be dropping a few more stages come Friday, and building our way towards our 100 stage goal for release. We're also toying with new game modes, expect those soon! When we do, we'll do a special stream to flash our new chrome! See in you the Clash!
- Cosmo Clash is LIVE on Early Access! - 20 June 2022
Check out the new trailer, and pick up Cosmo Clash at a discount for the next week! We'll be sharing more info on the game in the coming week, and add stages & modes as we finish them up during Early Access! Also, check out this AMAZING poster that @snakepixel threw together for the occasion! @0@
- PUNY vs. Pals - livestream Sunday 17th April - 17 April 2022
We're going live at 11am PST, showing off new stages & powerups as we go!
- PUNY vs. Pals - livestream Sunday 13th March - 13 March 2022
This is the start of a new series of livestream events that we're going to perform every other Sunday. For our very first episode, we're taking on our Ubisoft pal, Jan Heigl (@Confusus90). Tune in at 11am PST to watch us duke it out. Winner takes home a $50 Steam Gift Card.
- Cosmo Clash - Devs Play - 24 February 2022
Follow us at 10:00 am PST, and we'll be playing the game live.
- Steam Next Fest is here! Try our Free Demo! - 21 February 2022
Cosmo Clash is now available to play! The demo contains 30+ stages, 4 player mayhem and 3 modes to play. As Next Fest plays out, we'll be listening to feedback and suggestions from everyone. Have a great Next Fest!