SPSTEAMPULSELIVE ANALYTICS
Railroad Engineer

Railroad Engineer Steam metadata

SP Digital Arts Inc. | May 19, 2023 | game

Released

0players observed · 23 September 2026 - 13:07:29 UTC

CasualIndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)1,080
  • Revenue (VGI)$6,910
  • Review score78% positive

Railroad Engineer metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)1,080
  • Revenue (VGI)$6,910
  • Review score78% positive
  • Total reviews36
  • Release dateMay 19, 2023
  • DeveloperSP Digital Arts Inc.
  • PublisherSP Digital Arts Inc.

Genres: Casual, Indie, Simulation

Company pages: Developer: SP Digital Arts Inc.Publisher: SP Digital Arts Inc.

Top Steam chartsTop 100 gamesGame directorySteam Store page

Railroad Engineer Steam metadata

Railroad Engineer metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1483320/metadata
Steam Storehttps://store.steampowered.com/app/1483320/
Steam Communityhttps://steamcommunity.com/app/1483320
PCGamingWiki search
IGDB searchSearch IGDB for Railroad Engineer

Reviews, pricing, and metadata

Review summary

Mostly Positive

78% positive, 28 positive, 8 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

40

Platform releases
  • Steam 19 May 2023

Latest Steam announcements

  • Update 9 - Block Signals, Railroad Crossings, Misc. Objects - 5 May 2024

    Hello everyone! Update 9 is here! In this update I have introduced a few new features to the game. The first one is miscellaneous objects, these are things like roads, buildings, trees, and road crossings. They don't serve any purpose, they are purely for aesthetic reasons. They are found under their own category in the build mode interface. Next, I have added Block Signals. This feature has been requested a few times, and it helps to control automated trains. Basically, any trains running on either cruise control or on the automated path mode will stop at a signal until the associated block is clear. The Block Signal is found next to the powered rails in the build mode interface. After placing a Block Signal, you can select it to add additional signals to it, or to define which rails will trigger the signal. By default, no rails will be defined, you have to tell it which rails you want…

  • Update 8.2 - 26 March 2024

    Hello everyone, another update for the new automation feature. You no longer have to place a second flag at the starting point to make the train loop. Simply make sure that the path returns back to the first flag and toggle loop. Added Start and Resume flags. When you stop a train that if following a route, you have two options to restart the route. If you take the train back to the Start flag and press start, the whole route will restart. If you take the train back to the Resume flag and press start, the train will continue from where it left off. Fixed a few bugs with resetting the train path and it not displaying in the correct place. Fixed a bug with the path not displaying properly depending on the trains location. Updated the tutorial to accommodate the new adjustments to the path placing. Try it out and let me know your thoughts and any issues that you encounter. Thanks!

  • Update 8.1 - 10 March 2024

    A small update to fix some issues with the train automation feature. Fixed a bug where trains would stay at a station after loading/unloading cargo. This only affects stations with a drain pipe for draining tank cars. Added an option to delete flags. The path flags are now numbered in sequential order. Fixed a UI bug in the train drive mode. I will continue to work on and improve the automation feature based on the feed back that was received. So, if you have any feedback or suggestions regarding this feature or anything else, be sure to let me know. Thanks!

  • Update 8 - 2 March 2024

    Hello everyone! In this update I am adding some automation for trains. This feature has been requested for a while, and I have decided to add it. This isn't meant to be complete automation, rather it is to be used for mundane tasks such as delivering food to towns. These things need to be done routinely and can be quite tedious, but with this new feature, you can automate them! The way it works is you have to add flags along the train's path and at each flag you can specify some action, such as unload cargo, reverse direction, change junction position, etc. You must always place a flag on junctions, as you need to tell the train what to do. The flags need to be placed in the order that you want them to trigger, so plan your path before placing the flags. The path can be looped, but you must start and end it on the same point. When running on a path, the trains could still run out of fue…

  • A few bugfixes. - 19 December 2023

    - Fixed a bug where warehouse would disappear when upgrading a City to a Metropolis. - Fixed a bug where powerlines would disappear when upgrading Cities. - Fixed a bug with multiple electric locomotives and cruise control. - Fixed a bug with locomotive lights not saving. - Fixed a UI tooltip bug for the diesel multiple unit locomotive. - Added some moonlight during nighttime to make the map brighter.

  • Winter Update! - 16 December 2023

    Hello everyone! The winter update is here! I am introducing a temporary winter mode which just covers everything in snow. You can toggle it on or off in the main menu. I have added some lights to all of the buildings during nighttime. I have also added a light to the cursor while in build mode at night. I have added an option to toggle the day/night cycle on or off. And I have fixed some bugs when deleting cities. That is all for the update, and happy holidays!

  • Day/Night Cycle - 18 November 2023

    Hello everyone! I have now removed the Halloween mode. It was just a temporary mode to test out the night time rendering. I have added a Day/Night cycle to the game. It takes around 80 minutes in-game to cycle through a full 24 hour cycle. The locomotives now have front and rear lights which can be toggled individually. The night time looks a little dark right now, so I will probably add some night time lights to all the buildings. The resources will now response periodically, so you should never run out. I have added a hotkey to disable the UI, and I have fixed some bugs and typos. That's all for this update. Thanks!

  • Update 5 - Halloween Dark Mode - 18 October 2023

    Hello everyone! Another update is here. I have added a temporary Halloween themed dark mode. It sets the lighting to dark, and adds some lights to all the buildings and locomotives. The lights on the locomotives can be toggled on and off with the L key. I plan to add a day/night cycle, so this is just a test to see how the game looks and performs with the new lighting. I had to change the way the rendering works, so please report any issues. This mode will only be available for a few weeks. I added some different color scheme options for cars, to match some of the existing locomotives. I did some tweaking with the junctions, they will no longer switch automatically if there is a car on the junction. It might still happen from time to time, but it shouldn't be as frequent. I added a brightness slider. That's it for this one. Thanks!

  • Update 4 - 16 September 2023

    Hello everyone! It has been a while since the last update. I have added a few new things to the game. - Electric locomotives. There are two new locomotives both are electric, one can carry passengers. Electric locomotives can only operate on powered rails. - Powered rails. Aside from Building Points and Rail Points, there are now Powered Rails, which are used to upgrade rails with power lines for electric trains. Powered rails require a Power Plant to operate. To create powered rails you need a Cable Factory. - New buildings. Cable Factory and Power Plant. Cable Factory converts iron ore and rocks into cables. Cables are used to upgrade rails to be powered. Power Plants consume either coal or fuel to provide electricity for Powered Rails. - There is a new button that allows you to pick up derailed cars and place them back on the track. - Locomotives now have a parking brake. Toggling it…

  • Update 3 - 10 June 2023

    Hello everyone! Just a small update this time. I have added some new options to the Free Build mode options. You can now select how many rails, buildings, and Train Depot resources you want. This will allow you to just build large railroads and trains without having to worry about gathering resources. I also added an option to disable height map generation in Free Build mode, which will give you a flat map. I also made the tooltips stay on until you move the mouse off the button, and I fixed a few bugs that were introduced in the previous update. That is all. Thanks!

  • Update 2 - 30 May 2023

    Hello everyone! Update 2 is here. In this update I have added a new locomotive. It is a DMU which can carry passengers just like a passenger car, but can also be used to pull other cars. I have added an option to change the camera focus to one of the cars instead of the locomotive when controlling a train. I have added an option to select how many starting resources you want when creating a free build game. I have also added a decoupling sound. Some suggestions have been to add electric cables and electric trains, as well as train control options. I will look into these things further and see what I can come up with. I also hope to add some decorations to the game that can be placed around the map, things like trees, huts, houses, roads, etc. They won't serve any purpose, but could be there just to improve the visual aesthetics for fun. Thanks!

  • Update 1.01 - 24 May 2023

    - Fixed a couple bugs that had to do with buffers not deleting after a track was deleted. If you have some buffers stuck in the middle of the track, try deleting the track on both sides of the buffer. If the buffer is stuck with no tracks around it, place a piece of track on either side, then delete them, it should delete the buffer as well.

  • Update 1 - 22 May 2023

    Hello everyone! It has been an exciting launch of the game, and now I am excited to announce the first update. In this small update I have fixed some bugs that occurred when placing buildings. I have added horns/whistles to the game, each train has a unique horn sound. I have added an option to delete derailed cars, there is a new bulldozer button for it in the top right corner. I have also fixed some typos. If you have any suggestions for future updates, or if you have found some bugs, you can post them on the main discussion page. Thanks everyone!

  • Update 1 - 22 May 2023

    - Fixed some bugs with building placement - Added an option to delete derailed cars - Added horns - Fixed some typos

  • Railroad Engineer is Live! - 19 May 2023

    Hello everyone! After a long and hard journey, the game is finally going live today. Thank you to all of you for waiting.

  • Achievements and Release Date - 29 April 2023

    Hello! Just a quick update. I have added achievements to the game, there are 40 of them in total. They include completing the main campaign, as well as delivering certain quantities of each type of cargo. Also, the release date has been set for May 19th, 2023! That is all! Thanks everyone and have a good one!

  • Game Update and Release - 22 March 2023

    Hello everyone! It has been a while since I made any updates about the game. I didn't expect the development of this game to take so long, I do apologize for the delays. I feel like the game is nearing release now, the current planned release date is around summer 2023, in June or July. I have made many changes and updates to the game. Previously, the terrain was always flat, now the terrain has a randomly generated heightmap applied to it. In addition to that, you can build elevated rails and slopes, in order to get to that elevated terrain. I have added several different types of locomotives, including diesel, coal, and electric. The locomotives now have fuel, and will require to be regularly refuled at the Fuel Depot. Electric locomotives recharge on their own, but they are very weak, and have a very short range. The locomotives now have a few different color schemes to choose from a…

Patch notes and updates

S.noRelease datePatch nameGID number
126 March 2024Update 8.25686430301734509212
210 March 2024Update 8.15679673637662062090
319 December 2023A few bugfixes.5409450219991858488
424 May 2023Update 1.015151600576583105099
522 May 2023Update 15140340943320496140

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1483320
Live current players0
SteamPulse tracked peak7
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateMay 19, 2023
DeveloperSP Digital Arts Inc.
PublisherSP Digital Arts Inc.
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent78%
Positive reviews28
Negative reviews8
Total reviews36
Steam recommendationsNot available
Achievements40
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1483320/

Short description

Build railroads, drive trains, collect resources, deliver goods, and grow cities.

About this game

Railroad Engineer is a train simulation game. You build railroads, drive trains, collect resources, deliver goods, and watch cities grow. There several types of raw resources that spawn randomly on the map. You can build resource collection buildings to collect there resources and then transport them to manufacturing facilities to convert them into more advanced goods. There are also several different rail cars in the game, and each one is used to transport specific types of goods and resources. Ores can only be transported in ore cars, liquids in tank cars, and so on. Resources and goods: There are seven raw resources in the game; wood, coal, iron, rock, food, plants, and oil. These resources are collected by placing the appropriate resource collection building on the respective resource. Raw resources can then be transported to manufacturing buildings to be combined into more advanced goods and products. There are ten products in the game; lumber, steel, processed food, fuel, chemicals, medicine, glass, clothing, and plastic. These are created at manufacturing facilities by combining raw resources and other products. There are also six "advanced" types of good in the game; batteries, electronics, circuits, furniture, cars, and appliances. These can only be created at advanced factories, and are manufactured from raw resources and products. Rail cars: There are six types of rail cars in the game; ore car, log car, box car, tank car, container car, and passenger car. Each car can only carry the appropriate resources and goods. Rail cars are produced at the Train Depot from steel. Make sure to have the appropriate cars for the resources and goods that you intend to transport. Villages, Towns, Cities, and Metropolises: You can create your own villages and grow them by supplying them with food. Villages start small, but in time can grow and eventually be upgraded into Towns, and then into Cities and then into Metropolises. Towns, Cities, and Metropolises require more types of goods than just food, and you are able to build high density buildings such as low-rise, mid-rise apartments, and highrises.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Railroad Engineer's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Railroad Engineer's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Railroad Engineer at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$9.99$9.99No discountSteam Store

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