SPSTEAMPULSELIVE ANALYTICS
Destinata RED

Destinata RED Steam news

Dieclick | Dec 22, 2020 | game

Released

0players observed · 25 September 2026 - 05:42:41 UTC

ActionAdventureIndieSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score57% positive

Destinata RED news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score57% positive
  • Total reviews7
  • Release dateDec 22, 2020
  • DeveloperDieclick
  • PublisherDieclick

Genres: Action, Adventure, Indie, Simulation, Strategy

Company pages: Developer: DieclickPublisher: Dieclick

Top Steam chartsTop 100 gamesGame directorySteam Store page

Destinata RED Steam news

Destinata RED news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 3RD ANNIVERSARY UPDATE - 5 January 2024

    After three years, for every game I make, there will be a final mercy update, which will focus on a small bonus, and a final bunch of bug fixings. First I'll explain the bonus PRAVDA V1.1 The scarlet witch, imprisoned between an infinite palace has been awakened. Alphariel has a final test for you. Without your powers, you must kill the brutally elegant Pravda to escape this pocket dimension and get the PRAVDA achievement. Now, the fun stuff. V3.7.2.3 The update comes with two extra executable that can be opened at launch. Pravda and trophy launcher On earlier versions the game did not support achievements, they were programmed, but the addon did not link to the steam API, so with this new update, you can launch the trophy loader, to claim your achievements after playing the game. This only applies after the new update. The other is Pravda, which launches the Pravda game, it can also be…

  • The end of Destinata Red - 19 August 2022

    Firstly, I want to say that this is a note for the last dev entry for this game, There are no news about the game, this is more about the dev blog, summarizing thoughts on this project and alike. I can't believe much that this day is now here, four years in the making, I started this when I was about fourteen, throughout the development of this game lot's of things have happened in my life, I started this as a small project in high school, originally, this game was focused on being small, and now looking at it, I just can't believe nor feel what this moment really means, a big chunk of my growth and life has been imparted in this game, I am overconfident in saying I would be a completely different person if were not by this project. And the most special part, is that I really don't feel this like the end of the road, today, kinda feels more like another day really, I suppose that's just…

  • DESTINYATA MOE FINAL UPDATE - 18 August 2022

    This is going to be the lasting update, so two things, optimization, and life quality improvements First we'll go for the new things First and most important new 𝔠𝔞𝔱 𝔤𝔦𝔯𝔩 I decided to abandon any reputation and give the player cat ears and moe This is simple, Neko spell is an item that can be obtained at the stairs of Prophet Archives level The spell loads a bullet, that when hits an enemy, it stuns them for a two seconds, and has a reload time of 7 seconds. New abilities select panel Simply use Q and E to change between your actives witout needing to activate the menu Now we will see all the minor changes and big fixes. Optimized the hitbox for several objects Cropped excess pixels in sprite animations Reduced the amount of HQ sprite images Reduced the peak average performance from 8GB to 3.4GB Changed minor effects in animations Fixed an error that automatically skipped Nyuji w…

  • 2D2021 - 17 December 2021

    small patch really, some bugfixes, collisions and stuff and, not much.... I guess... I have a comic guys, you should read it, sometime https://dieclick.github.io just click destinata green and it should appear I hav like 40 pages or something yea..... this aint much, but, anyone reads me even? https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Foceantogames.com%2Fwp-content%2Fuploads%2F2021%2F02%2FDestinata-FULL-RED-DARKSiDERS-Free-Download.jpg&f=1&nofb=1

  • 2.45 - 1 October 2021

    patch focused on solving the missing the content file locked bug

  • 3.0.4 - 30 September 2021

    Kaas academy I just added some more check point in and there, so the playtroughs flow faster. added another check point right at the end of the bridge so getting te rapier weapon is not an issue. Lower the height of some spikes. the Broken Káas Knight Sword didn't do anything against mariae orbs, this bug should be fixed now, aside from it the shield, the attacks that affected trough the shield were a bug, where the game will register damage twice, one will compare if there is shield the other won't, It is now fixed, this could also affect if some attacks to lower the damage. Bug where the game checks if you run from Mariae the moment the animation ends , now it changed to check if the dead animation is playing with the player moving freely. It should now be fixed. Mariae cast animation is more readable, and have some more time to cast. The game detected collision in one tick instead of…

  • 3.38 - 28 September 2021

    fixed bug in pause menu where ladia could move fixed error where opening weapon menu will lock the time scale of ladia added gamepad control squeme adjusted burning forest level save spot readjusted HUD elements Fixed bug with mariae registering double damage so basically Nerfed Mariae

  • patch POST3.2 - 24 September 2021

    corrupted death screen has less chance of appearing primi infinite load time fixed camera now downs 20 pixels more in the falling pits of corrupted luna Update jump now stores, health values a new message appears on skipable cutscenes bug in main menu fixedːapeː

  • DESTINATA 3.0 (MASSIVE UPDATE) - 16 September 2021

    Last mayor update Destinata RED 3.0 officially Here. This is the best image of Destinata red, a lot of changes, bug fixes, gameplay fixes, and added way much more content. like.... a lot lol. 𝘕𝘌𝘞 𝘊𝘖𝘕𝘛𝘌𝘕𝘛 🆃🅷🅴 🅶🆄🅽🅽🅴🆁 This little fella right here will follow you trough in your adventure; an ancient machinery built by a child of the founders, her fascination for these type of fast projectile launchers deviated her from society, until the moment of its collapse. (It gets unlocked to all of your playtroughs after beating corrupted Yelendria) 🅃🄷🄴 🄲🄾🅁🅁🅄🄿🅃🄴🄳 🄵🄸🄻🄴🅂 Distorted memories from bosses, grown stronger, faster, and these blind files will kill the mind until they are corrected. 𝘕𝘌𝘞 𝘌𝘕𝘋𝘐𝘕𝘎𝘚 🄲🄾🄻🄾🅁🄻🄴🅂🅂 🄳🄴🄻🄴🅃_🅂🄴🄲 BUGS FIXES AND NEW ADDINGS added afk animations (very cute) New weapon: Daughter's rapier. New map: Kaas Academy Added…

  • 2.3.9 - 26 June 2021

    :moai:

  • new boss and level and thing - 24 June 2021

    still fixing ending and there is one ending left, but corrupted bosses are finished and a bunch of bug fixed fixed audio bug in katyusha fixed pause bug in katysuha fixedoptimized more city of piervyy fixed alphariel dialog bug fixed audio bug in katyusha fixed wall in primi fixed karma system added backspace to skip cutscenes in habil yeaa :monke:

  • 2.3.7 i think - 24 June 2021

    ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⠉⠉⠉⠉⠉⠙⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠀⠀⠀⠀⠀⠀⠀⠀⠘⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣏⣀⣀⣀⣀⣀⣀⣀⣀⠀⠀⠀⠀⠀⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⠉⠁⠀⠀⠀⠀⠀⠉⠉⣷⠀⠀⠀⣴⠟⠛⠛⠻⣿⡁⠀⠀⠙⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡟⠀⠀⠀⠀⠀⠀⠀⠀⢀⣿⠀⠀⣾⠃⠀⠀⠀⠀⠈⠙⢷⡄⠀⠀⠙⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⢀⡾⠃⠀⠀⠁⠀⠀⠀⠀⠀⠀⠀⠈⣷⡀⠀⠀⠀⠛⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣦⣀⠀⠀⠀⠀⣀⡴⠟⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠸⣧⠀⠀⠀⠀⠀⠙⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⡏⠹⣏⠉⠛⠷⠾⠛⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠹⣷⣄⣀⠀⠀⠀⠀⢹⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⡁⠀⠙⠷⠶⣶⣦⣶⠶⠖⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⠻⢦⣤⣤⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠉⠙⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠸⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⠀⠀⠀⠀⠀⠀⠀⢀⣄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢹⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⡟⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⡟⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⡟⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⣿⣿⡟⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⣿⣿⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣾⣄⣠…

  • 2.3.5 - 23 June 2021

    le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp le pp

  • 2.3.2 or somethng idk - 22 June 2021

    :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey: :monkey:…

  • destianta 2.2.7 - 6 April 2021

    lots of bug fixes, bug fix on dialog with nyuji, bug with remaped controls, bug in visual novel, and bug with habil collision boxes it could require a game store to take effect, idk. if you find some error please report it in the discussion centre. ːapeː ːapeː

  • 2.1.4 - 30 March 2021

    win64 folder is no more i messed it up like a joke ːGachiclownː now everyone should play the game

  • 2.1.3 - 23 March 2021

    lmao key remappin only for keyboard thoughːapeːːapeːːapeː

  • so 1.2 yea - 18 March 2021

    removed startt since all of it was shit, updated karma mechanic, so visual novel route is easier to find and yet harder to miss the habil route, also, some small little details on some levels idk, mariae dopplego world i think. stuiff like, vasically, fixed the shitty start to avoid 98% of players leving the game ːapeː ːapeː

  • parch 1 - 18 March 2021

    i dunno what i did but aparently there was an update from decemeber already up but not playable, dunno. it might break stuff, but I will update the whole game tomorrow or the next day.ːapeː

Patch notes and updates

S.noRelease datePatch nameGID number
117 December 20212D20215320438099038580095
21 October 20212.453938951840885332821
330 September 20213.0.43938951840878740168
428 September 20213.383936699406886793838
524 September 2021patch POST3.23936699406871551534
626 June 20212.3.94032392655069958601
724 June 2021new boss and level and thing4032392655065212597
824 June 20212.3.7 i think4032392655061994425
923 June 20212.3.54032392655058902573
1022 June 20212.3.2 or somethng idk4056035920073968779
116 April 2021destianta 2.2.74023377846293529725
1230 March 20212.1.44026755437315088871
1323 March 20212.1.34048146376729418738
1418 March 2021so 1.2 yea4048146376710325840
1518 March 2021parch 14048146376708325664

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.