Blasten!! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score92% positive
- Total reviews13
- Release dateJan 8, 2026
- DeveloperTriPaw Games
- PublisherTriPaw Games
Company pages: Developer: TriPaw GamesPublisher: TriPaw Games
Blasten!! Steam news
Blasten!! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- v1.4.0: Custom Controls!! And dedicated dash button!! - 23 August 2026
We've heard the feedback, so now we bring you the ability to customize your controls! On the main menu, you'll be able to navigate to the new Controls menu and tweak whatever buttons or keys you want. On the heels on this change, we've also added a dedicated dash button... in case the whole down + jump thing isn't your jam. Happy playing!
- v1.3.5: First Stage visual touch ups - 17 August 2026
Snazzy visual touch ups to the first stage.
- v1.3.4: Major player collision bug fix - 18 July 2026
We finally squashed our white whale bug: a rare instance where Blasten would clip into a platform he's jumping toward. Carry on with this fix and have a blessed Shark Week.
- v1.3.3 - 15 July 2026
Bug Fixes * Small enemy logic refactor * Fixed checkpoint bug on Burning stage Jaws 3 was only OK.
- v1.3.2 - 8 June 2026
Features Game closes after completing (we miss you already!!) Bug Fixes Missing Frightinov audio in Grey's lab Typo fixes Jaws 4 is underrated.
- v1.3.1 - 22 May 2026
Features Custom See Spot Run enemy sprite for the final stage Slightly more Weather stage decorations Bug Fixes Softlock in the final stage bathhouse
- v1.3.0: Final Boss Polish - 11 May 2026
Features Improvements to the final stage boss! New SFXs, difficulty tweaks, bug fixes, and more! Sorry you have to almost beat the game to see it.
- v1.2.4: Windows Build Fix - 3 May 2026
Fixes a previous issue with Windows builds.
- 1.2.3: Final Stage Improvements - 1 May 2026
Features Gameplay and audio enhancements on Final stage Lake of Fire difficulty tweaks on Burning stage
- 1.2.2: Introducing more... introduction - 6 April 2026
Features We added a little more zing to the introduction cutscene. See if you can spot the difference! Final stage camera optimizations
- v1.2.1: Introduction Stage SFX Updates - 23 March 2026
Features Updates the sound effects throughout the first stage to better please your ear holes. ...I do not like that sentence.
- v1.2.0: Introducing Casual Mode!! - 19 March 2026
Not interested in reliving the trauma of 1980s gaming? No problem! We've added "Casual" mode for players looking for a more relaxing night in. In Casual mode, the 3-lives system is ditched, but be aware: the mode is not really looking for anything serious right now. To balance out Casual mode, we've added a new achievement for those who have the grit to finish the game on Normal. But here's where we need to apologize: you'll need to beat the game again on Normal in order to trigger this new cheevo. The good news is you can use previous save slots to accomplish this. -Devs
- v1.1.5: Game Over, Man! - 16 March 2026
Features Adds Game Over screen for clearer game flow (we're not trying to rub it in, we swear!) Bug Fixes and Tweaks Introduction Stage Difficulty Tweaks
- v1.1.4 - 4 March 2026
We spent some time refactoring Blasten's weapon system! Features Player: Keyboard button bindings for cycling through boss weapons (Q/E) Bug Fixes Player: Charging SFX does not end if player switches to a boss weapon Player: Weapon cycling occasionally selects incorrect weapon
- v.1.1.3 - 11 February 2026
Features Player knockback is now always in the opposite direction that the player is facing Boss ????? SFX pass Boss Chariot of Dire: Arrow SFXs Boss Meanie Weenie: Bounce SFX Player firing code optimizations Bugs and Tweaks We fixed a lot of game editor warnings. I know it doesn't matter to you, but, man, they were annoying
- v1.1.2 - 3 February 2026
Features Room edge collision works better on all resolutions Bug Fixes and Tweaks More camera transition improvements Boss ????? difficulty tweaks Enemy Everybody Hates Ray SFX stops now after death
- v1.1.1 - 31 January 2026
Bug Fixes Fixes broken camera in Introduction stage Final scene background tweaks and Pause Menu fix
- v1.1.0 - 26 January 2026
Features Improved camera transitions after loading into stages.
- V1.0.19 - 24 January 2026
Bug Fixes Skips introduction videos playing on Mac and Linux builds because they caused black screens on boot. Don't worry, you won't miss 'em.
- v1.0.18 - 24 January 2026
Features Small Linux build tweak Enemy Hurricaranha now has SFX
Patch notes and updates
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