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Moon Defence

Moon Defence Steam news

Ivan Kulibin | Jul 26, 2021 | game

Released

0players observed · 6 October 2026 - 02:36:29 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score33% positive

Moon Defence news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score33% positive
  • Total reviews3
  • Release dateJul 26, 2021
  • DeveloperIvan Kulibin
  • PublisherIvan Kulibin

Genres: Action, Indie

Company pages: Developer: Ivan KulibinPublisher: Ivan Kulibin

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Moon Defence Steam news

Moon Defence news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Space Winter (55 kelvins) update! - 22 December 2021

    Hello, everyone! This update brings some nice improvements to the game. First of all, the balance has become more even. The power of the bots is set up so that you can smartly fight, and the energy gain is not too thick, but quite good. Secondly, third and tenth. Many bugs have been fixed. And, yes, there were a lot of them! Blueprints content has become more informative and useful. The concept of volumetric impact on the enemy has been changed. The explosion of the grenade now does not destroy the bots, but only disorients them for a while. By the way, the movement of the grenade is now displayed on the radar. A trifle, but nice. And, of course, achievements!

  • Tutorial update! - 23 September 2021

    Tutorial slot The quick tutorial has many changes so it deserves a separate game slot for training. Simple step-by-step learning style has remained the same. Enemy shields First, added a visual damage bar. The enemy closes with a shield at the first hit. Previously, it was not very clear how much effort was left to spend to destroy the shield. The damage strip solves this problem by improving tactical perception in combat. Secondly, they received increased strength. Now it is more profitable to pump them out with an energy absorber, and not to break them with plasma blows. Fixed an issue with the entering sniper mode The unpleasant behavior of the mouse wheel is finally fixed. You can still switch to sniper mode (or switch the camera to the view inside the cabin) by scrolling the wheel, but now it is not such a sharp movement. Barricades Now they are not as useless as before and distrac…

  • The balance has become softer - 26 July 2021

    Enemies are little more fragile, energy supply produces more energy.

Patch notes and updates

S.noRelease datePatch nameGID number
123 September 2021Tutorial update!3936699406870633079
226 July 2021The balance has become softer4038024692301332672

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