SPSTEAMPULSELIVE ANALYTICS
Scrapping Simulator

Scrapping Simulator Steam metadata

DefectGaming | Dec 31, 2020 | game

Released

0players observed · 23 September 2026 - 12:17:57 UTC

CasualIndieRPGSimulationEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak14
  • Units sold (VGI)2,160
  • Revenue (VGI)$17,567
  • Review score94% positive

Scrapping Simulator metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak14
  • Units sold (VGI)2,160
  • Revenue (VGI)$17,567
  • Review score94% positive
  • Total reviews65
  • Release dateDec 31, 2020
  • DeveloperDefectGaming
  • PublisherDefectGaming

Genres: Casual, Indie, RPG, Simulation, Early Access

Company pages: Developer: DefectGamingPublisher: DefectGaming

Top Steam chartsTop 100 gamesGame directorySteam Store page

Scrapping Simulator Steam metadata

Scrapping Simulator metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1496640/metadata
Steam Storehttps://store.steampowered.com/app/1496640/
Steam Communityhttps://steamcommunity.com/app/1496640
PCGamingWiki search
IGDB searchSearch IGDB for Scrapping Simulator

Reviews, pricing, and metadata

Review summary

Very Positive

94% positive, 61 positive, 4 negative

Price and discount

$12.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Camera Comfort, Custom Volume Controls, #category_playable_at_your_own_pace, Playable without Timed Input

Achievements

40

Platform releases
  • Steam 31 December 2020

Latest Steam announcements

  • 🛠️ Scrapping Simulator — Road Map, Future Plans, Moving to v1.0 Release - 29 June 2026

    Hi everyone, After over 6 years of development on Scrapping Simulator (with a handful of breaks while working outside of game dev), it's time to be fully open and clear about the project's direction, set some firm boundaries, and reset expectations to a realistic level for a solo indie title. Since the removal of the old GitHub roadmap integration, many newer players (and even some veterans) haven't seen the full picture. I'm just one person working on a tiny budget with no prior game dev experience when I started this. This is my first proper game, and I want to finish it before it becomes an endless commitment I can't sustain and end's up getting abandoned. The Reality of Solo Development At least 95% of the player base stays silent. I only see feedback from a small vocal group, roughly half seem very satisfied with any update and progress, while others often appear frustrated, questi…

  • v0.41.7 Hotfix - 17 June 2026

    🛠️ Scrapping Simulator – v0.41.7 Hotfix A small hotfix addressing a few minor issues from the v0.41.7 update. Fixed a UI bug where some text elements would remain visible when switching from E-Waste disassembly to background interactables in the hover UI. Fixed a save issue where newly purchased Storage Buckets, Chemical supplies, and Boxes would not save correctly if no E-Waste items were present in the world. - World item detection and sorting now runs before the saving process begins for greater reliability. Fixed a typo in the Pawn Shop tutorial stage panel. Removed the old redundant signs in both the Pawn Shop and Scrap Yard. With the new Manuals and improved hover/interaction text, these signs were no longer needed and a bit of an eye sore. Added helpful hover text to the Pawn Shop Green Acceptance Box to clearly indicate where to drop items for sale and what to do next. Improved…

  • v0.41.7 Update - 16 June 2026

    🛠️ Scrapping Simulator – v0.41.7 Update 📚 Major Addition: Bookcase of Manuals A new Bookcase of Manuals has been added to the static bookcase inside the Player House. This serves as an optional, always-accessible hub for detailed information on game systems, mechanics, tips, and tricks. The Bookcase provides comprehensive breakdowns of nearly every mechanic in the game and can be accessed at any time. As players unlock technical systems (such as the Furnace and Chemical Refining), a corresponding Manual now appears with the upgrade, offering in-depth guidance. Manuals function as normal carryable items. They can be placed anywhere, read at any time, and stored in or retrieved from the Bookcase. If lost, they can always be recovered from the Bookcase. On game load, all Manuals are automatically returned to the Bookcase for consistency and performance. Current manuals include: General G…

  • Hotfix v0.41.6 Patch - 15 April 2026

    🛠️ Scrapping Simulator – v0.41.6 Patch Update This update focuses on bug fixes, stability improvements, and quality-of-life adjustments based on recent reports. 📘 Tutorial Fixed a softlock in the tutorial where the Zoom step could be skipped if the entire DVD Drive was disassembled without ever zooming. Removed the popup that appeared when a tutorial step was skipped. Tasks will now fail and move on to the next step so the tutorial keeps flowing instead of interrupting and lecturing. 🏪 Hardware Store Added a 15 minute purchase lockout. After 4:45 PM new items can no longer be purchased. The final 15 minutes before closing can now only be used to transport already purchased items outside. Over the years there have been countless reports of Hardware Store purchases becoming stuck, lost, deleted, or hidden. Most of these occurred when players attempted last-second purchases right before…

  • v0.41.5 Merged to Default Branch - 13 April 2026

    Default (Stable) Build Updated from v0.39 to v0.41.5 With Open Testing proving very successful and all officially reported bugs resolved, the massive changes from not only v0.40 but also the even bigger updates in v0.41 have now been merged into the Default Steam Build for everyone to enjoy. A massive thank you to everyone who jumped into the Testing Branch, officially reported issues, and helped work toward a stable build for all players. Please Note: The way bugs should be reported has changed since v0.39. Bugs mentioned on Discord or Steam discussions may not be investigated or fixed until they are officially reported using the In-Game Bug Reporter (press in-game or use the button in the menus). As the game continues to expand and players take many different paths (where “playing normally” can mean something different for everyone), bugs are becoming increasingly difficult to find, r…

  • Major Update 🚀 v0.41 🎉 - 20 March 2026

    Scrapping Simulator Major Patch Notes v0.41 - Now Available on for Public Testing Accessible via Right Clicking Scrapping Simulator in Steam > Properties > > Testing Branch G'day Scrappers 👋 It's here! The biggest update in Scrapping Simulator's History! 🚀 A massive thank you to everyone who jumped into the v0.40 Testing Branch to help crush the Disassembly bugs 🐛💥 There is quite a bit to break down with this update so let's get straight into it; System Overhauls Save System 💾 Save Slots: Added 3 Saveable Slots + 1 invisible Autosave slot. Load Last Save button loads the most recent Auto or Manual save. Legacy (pre-v0.41) saves are auto assigned to Slot 1; shows as "Save File Found - No Meta Data" until saved on v0.41. Autosaves are fully managed by the game; manual slots are fully player-controlled. Aim: Allow risk-free experimentation, testing new approaches, trying new things, s…

  • 🛠️ Scrapping Simulator — v0.41 Update Status - 17 March 2026

    G'day Scrappers! Firstly, I'd like to apologize for the delays with the v0.41 Major Update. The update is very close to release and is currently going through finalization and testing, but I wanted to give everyone a quick update on what’s been happening behind the scenes. 🔧 Disassembly System Rebuild While working on the update, it became clear there was no reliable way to eliminate the desync and state bugs in the previous Disassembly System. Because of that, the entire core system has been rebuilt from the ground up. This rebuild is the main reason for the delay, but the good news is: • Disassembly is now fully functional again • No known bugs so far (after some pretty heavy testing) ⚙️ A Much More Reliable System The new system is significantly more robust than the previous version. Everything now runs in a strict sequence, meaning it should never desync or break state, even with p…

  • Hotfix v0.40r4 + Main Branch Roll Back! - 2 January 2026

    🛠️ Scrapping Simulator – v0.40 Revision 4 Hotfix & Main Branch Rollback G’day Scrappers! Happy New Year! 🎉 This hotfix addresses recent bug reports and announces a Main Branch rollback. This separates casual players looking for a stable experience from those who want to help test and improve the game. Patch Notes – v0.40 Rev 4 Tutorial Fixes: Fixed starting in a paused state, refined prompts to be more instructional where needed, and relaxed guidance elsewhere. Gameplay Fixes: Scrapper Joe now accepts PlusBox 2000s. Bug Reporting: The new in-game reporting system is working wonderfully—screenshots, detailed descriptions, and mandatory logs make bug tracking faster and more accurate. Thank you, and keep them coming! Please use the bug report feature for actual issues only; venting or insults add noise and slow fixes. Steam and Discord are for general feedback and discussion, not the Bu…

  • Disassembly Improvements + In-Game Bug Reporting - v0.40 - 31 December 2025

    🛠️ Scrapping Simulator – v0.40 Revision 3 Disassembly Improvements + In-Game Bug Reporting G’day Scrappers! Happy New Year! Here’s to a more focused and productive year for Scrapping Simulator ːhandywrenchː After a long journey — and yes, nearly five years in Early Access Alpha — it’s clear this project needs to move forward and be finished. That point has been made clear, and I completely agree. As a result, I’ll be taking a more direct and streamlined approach to the game going forward. For anyone curious about just how far Scrapping Simulator has come over those 5 years: Check out Scrapping Simulator from 5 years ago (v0.05) - FREE DEMO This is the original pre-Steam build — no disassembly queues, no fancy accessibility features, no tool progression, no city, no levelling or perks, and not even screws in the earliest versions. What started as a basic prototype slowly grew into what…

  • Disassembly Bug Patch - v0.40 - 28 December 2025

    🛠️ Scrapping Simulator – v0.40 Disassembly Patch G’day Scrappers! First off, I’d like to apologise for the delay with this patch. I was really hoping to have this issue 100% resolved before releasing it, but unfortunately it’s proven to be far more complex than expected and is beginning to push beyond my current skill level. While taking a short break over the holidays, I felt it was still better to release the progress made so far rather than continue holding it back — even if the changes are relatively small. Although the Disassembly freeze issue is not fully resolved yet, this patch does improve overall synchronisation between Disassembly systems, reducing the likelihood of freezes. It also introduces the ability to exit Disassembly if you become stuck or frozen, without needing to force-close the game. For most players — especially early or general gameplay — Disassembly should fun…

  • Hot Fix for v0.40 - 1 October 2025

    🛠️ Scrapping Simulator - Hotfix G’day Scrappers! A quick hotfix has just been rolled out to smooth out a few rough edges and improve the v0.40 experience! 🔧 What’s Fixed Fixed a bug where the game could occasionally freeze when starting a new game or tutorial. Fixed a bug where days advanced an extra day after sleeping. Fixed a bug where inventory values didn’t update when opening it by clicking the bag. Fixed a bug where all scrap yard metal prices displayed as iron price. Tutorial tip boxes under the main task can now be clicked through, making it easier to close UIs behind them. Patch 2; Trolley Interaction Improved: The trolley now has a small cooldown before unlocking attached items when released, preventing items from being affected as it snaps back to its upright position. First Delivery Fixed: The first delivery will no longer be destroyed due to corrupt data after saving and…

  • Major Update - v0.40 - 30 September 2025

    🔧 Scrapping Simulator v0.40 — Major Update! 🚀 This update brings major reworks to core systems, making disassembly smoother, queuing smarter, and tutorials clearer. Grab your tools and let’s dive in! 🛠 Tool Handler Overhaul The Tool Handler has been completely rebuilt, removing all time/frame-based targeting and movement. There is now a sole event listener that handles and distributes all player actions, rather than the Tool System and Queuing System listening and trying to Steal the first Disassembly Action, all systems now seamlessly flow with each other. The annoying cooldown is gone due to the rework solving the game breaking bug. From interaction to item removal, queuing, and tool handling, the entire disassembly system has been reworked, making it far more responsive, intuitive, and satisfying to use. Let us pay respects to the hair follicles sacrificed during this overhaul. 😅…

  • Hot Fix for v0.39 - 10 September 2025

    🛠️ Scrapping Simulator Patch Notes G’day Scrappers! A Hot Fix has just been rolled out to improve your scrapping experience! 🛠 What’s Fixed: Stutter issues while disassembling Crucible display bug showing Gold/Silver Ingots as massive screen tears Potential 16% Saving Bug – this one is tentative; I have made some educated adjustments, and will continue to monitor it. 🎉 What’s New: Queue Stacking for Child Components When a Parent Component is queued or removed, its Child Components can now also be queued for removal. This improvement was made possible thanks to the recent Queue, Component Interaction, and Disassembly reworks. This hot fix is now available on Steam – happy scrapping!

  • Major Update - v0.39 - 1 September 2025

    🛠 Scrapping Simulator v0.39 — Major Update! 🚀 One of the biggest updates yet — with major refinements to tutorials, disassembly, time management, a complete overhaul of the Chemical Refining Station, and lots of QoL fixes. Let’s dig in 👇 📚 Tutorial & New Player Experience 🖥 Fixed DVD player being shoved under the desk by tutorial popups. ✍️ Tutorial prompts reworked — clearer but also compact. 🎮 Controls now introduced gradually (e.g., rotation after picking up the DVD Player). 📘 First tutorial screen updated to explain how Scrapping Simulator works + highlight underused systems. 🎁 First-day item spawns now predetermined: - Guarantees ~$250 in value to help with the first bill. - Balanced, diverse items placed across bins to encourage exploration. ⚙️ Gameplay & Mechanics 🔧 Disassembly Rework: Cooldown tightened (0.1s → 0.03s). Tips moved to unified Tip System. Queue limit raise…

  • Data Loss Warning - Coming with Update v0.39 - 5 August 2025

    G'day Scrappers! This is just a small little News Post that was Posted to the \ and thought I better also Post it here to reach a wider Scrapping Sim audience; I am making good progress on the next Major Update (v0.39) for Scrapping Simulator, but wanted to bring to light an issue present when Updating! With this update, without spoiling too much, I would like to point out one key issue that WILL be present in v0.39, is that all Chemical Refining Station Data will be Unrecoverable & Lost. Due to the poorly structured system I had designed and developed when first Introducing the Chem Station back in 2021 it has made it Impossible to continue Data Transfers between Updates without keeping the horrid original script(s) fully intact and operational within the game running alongside the new System, which would purely be a recipe for disaster. Due to this, all Players Chemical Refining Data…

  • Patches for v0.38 Update - 28 July 2025

    🛠️ Scrapping Simulator Patch Notes G’day Scrappers! This small patch comes with stability improvements, QOL Tweaks and Bug Fixes. 🔧 Scrapper Joe’s Item Detection System Overhauled Scrapper Joe’s detection logic has been reworked to more reliably detect items within his trigger zone. No more missed pickups or glitchy drop-offs! 🗑️ Sub E-Waste Tasks Removed Tasks involving Sub E-Waste have been scrapped from the Task Table. These low pay-out chores were more hassle than they were worth. Note: Any previously saved tasks have been revoked and will be re-rolled on next start-up to avoid any bugs or invalid values caused by the updated roll table. 🚛 Expanded Trolley Protection Zone The Trolley now includes a 1.5m x 1.5m safety buffer. This gives players more room to sort and stack their haul without NPCs interfering or grabbing items unexpectedly. ⏱️ Save Lockout After Sleeping To prevent…

  • Hotfix for v0.38 - Trolley Fix - 7 June 2025

    G'day Scrappers! 🛠️ Just a quick little hot fix to fix the Floating Trolley Bug 🖥️ Removed the Stray Collider on the Dummy LCD TV which was causing clashing issues with the Trolley Collider while in operation, causing the levitation glitch. Thank you all again for your feedback and bug reports - Please remember that providing Player Logs can really expedite the time it takes to Patch pesky bugs like this ːsteamhappyː https://i.imgur.com/7ZXRiNp.png ---- https://i.imgur.com/knCWpHB.png

  • Hotfix for v0.38 v2 - 21 May 2025

    G'day Scrappers! v0.38 brought a lot of major improvements — but also some uninvited guests in the form of stubborn bugs. This second hotfix aims to squash the last of them and smooth things out once and for all. You may also notice gone are the extension Versions (ie v0.38'.2') to aid in European and other Regions utilizing Commas (v0,38,2 rather than v0.38.2) being able to play the game without Saving/Loading Issues due to the Version Checker System not being able to Convert Comma Value to Decimal Value. Here’s what’s been fixed in v0.38 v2: 🐛 Fixed Dummy Items being treated like real E-Waste during loading, causing all kinds of issues with disassembly, interactions, and the trolley in some cases. 🔁 Scrapper Joe Tasks will now re-roll correctly should a task load in with an 'Amount' requested being Zero. 🛠️ Fixed Dummy Items not being accepted at Scrapper Joe’s drop-off. ✨ Redesign…

  • Hotfix for v0.38 - 15 May 2025

    G'day Scrappers! Thanks so much for diving into v0.38 and sharing your feedback — it’s been awesome to see so many of you back in-game. As to be expected with such a large update, a few bugs slipped through the cracks. This hotfix addresses the most urgent issues affecting gameplay and stability. ✅ Hotfix Changes & Fixes: WorldTimeAPI Errors Resolved The game will now abort time-related setup if the external WorldTimeAPI service is down, preventing log spam and unexpected behaviour. Key Interference During Name Setup Fixed Pressing during the start-up tutorial no longer opens the Map UI. → If your name was never properly set, you can use to change it at any time (when not 'Busy'). Tutorial Panel Text Rewritten Most tutorial messages have been reworded to be more compact and clear. Key terms and input prompts now appear highlighted in colour for better visibility. Cash Text Sync Fix Reso…

  • Major Update - v0.38 - 11 May 2025

    v0.38 Major Update G'day Scrappers! It’s been quite a while since the last update, and I want to start by thanking you for your patience and continued support and hope you are all well. As some of you may remember, I stepped away from development to focus on my mental health and personal life. It wasn’t an easy decision, but it was a necessary one — and throughout that time, the community’s understanding has meant more than I can put into words and I cannot thank you all enough. Today, I’m proud (and honestly a little nervous!) to share Update v0.38 — a massive overhaul packed with performance boosts, new features, polish, and quality-of-life improvements. This update marks a major milestone in getting Scrapping Simulator closer to the vision I’ve always had for it. Whether you’re just getting into the game or have been with me since the early builds, I hope this update shows just how m…

Patch notes and updates

S.noRelease datePatch nameGID number
117 June 2026v0.41.7 Hotfix1835871199299949
216 June 2026v0.41.7 Update1835236783573951
315 April 2026Hotfix v0.41.6 Patch1830163047254303
42 January 2026Hotfix v0.40r4 + Main Branch Roll Back!1819386365119635
531 December 2025Disassembly Improvements + In-Game Bug Reporting - v0.401819386365116380
628 December 2025Disassembly Bug Patch - v0.401819386365111190
71 October 2025Hot Fix for v0.401811772772426656
810 September 2025Hot Fix for v0.391810503566375142
928 July 2025Patches for v0.38 Update1806064758736671
107 June 2025Hotfix for v0.38 - Trolley Fix1801617199462356
1121 May 2025Hotfix for v0.38 v21800357164372667
1215 May 2025Hotfix for v0.381799817379462690
1324 January 2024Hotfix v0.36.15519792046242990364
1420 September 2023Hotfix v0.35.15219165352619207987
1524 June 2023Hot Fix v0.33.25124581515260718314
1613 April 2023Hot Fix v0.32.26539831443777005118
1724 January 2023Hot Fix v0.31.55035621474427465813
181 July 2022Hot Fix v0.30.24474904295757849890
1926 June 2022HotFix v0.30.14474904295739535169
2021 December 2021Patch v0.28.15320438099052611586

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1496640
Live current players0
SteamPulse tracked peak14
Live count (today's peak floor)0
Price$12.99
Free to playNo
Discount0%
Original price USD$12.99
Current price USD$12.99
Release dateDec 31, 2020
DeveloperDefectGaming
PublisherDefectGaming
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent94%
Positive reviews61
Negative reviews4
Total reviews65
Steam recommendationsNot available
Achievements40
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1496640/

Short description

Disassemble electronics, refine gold with chemicals, forge valuable ingots, and sell to the market in this immersive low-poly eWaste simulator.

About this game

⚙️ Scrapping Simulator A low-poly first-person simulator set in a stylised Australian take on the global e-waste crisis. Step into the steel-capped boots of an Aussie E-Waste Scrapper. Hunt down discarded electronics, dismantle them piece-by-piece, and extract valuable materials like Copper , Silver , and Gold , along with lower-value materials such as Iron, Aluminium, Brass, and Plastic. Sell your scrap for cash, manage your expenses and fluctuating market prices, and expand your operation through smart investments and upgrades. Every playthrough is shaped by your choices and deep dynamic systems: daily e-waste variety, weather-affected solar power, hundreds of component combinations inside E-Waste, and ever-changing market prices. A New Game includes a short guided tutorial (10-15 minutes) on Day 1 where time is frozen and energy is capped. Use this time to explore and learn the systems at your own pace. In-game manuals are also available for deeper dives into mechanics. Best suited for players who enjoy hands-on tasks, meaningful progression, and managing real-world inspired challenges. Important Clarification: This is a realism-inspired simulator, not a sandbox destruction game. While dismantling electronics is a core detailed part of the experience, the game also includes bills, financial management, consequences to actions, and many interconnected systems. These elements seem to catch some players off-guard. If you're looking for a carefree sandbox game with no responsibilities, consequences or progression, this may not be the game for you. An Endless Sandbox Mode is not currently planned. 🛠️ Features 🔍 Scavenge & Salvage Head out early each morning to secure the best finds before rival scrappers beat you to them. Not all junk is worth your time, learning what to take (and what to leave behind) is part of the strategy. Pull Items apart down to the last Screw and gather the Raw Materials hidden inside. 📈 Watch the Market Track fluctuating prices on your in-game PC. Sell raw or refined metals at the Scrap Yard , offload low-tier electronics at the Pawn Shop to free up time and storage for higher-value targets. Timing and focus can directly impac…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
67Camera Comfort
68Custom Volume Controls
80#category_playable_at_your_own_pace
74Playable without Timed Input
79Save Anytime
69Stereo Sound
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $12.99
  • Highest observed: $12.99

Scrapping Simulator's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $12.99, the highest is $12.99, and the first visible tracked price is $12.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Scrapping Simulator's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $12.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $12.99. The latest run records $12.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $12.99
  • Current list price: $12.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Scrapping Simulator at $12.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$12.99$12.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $12.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$12.99$12.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $12.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$12.99$12.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,448,09423 September 2026 - 14:30:02 UTC1,818,368
2Once Human21,96523 September 2026 - 14:12:00 UTC231,343
3Wallpaper Engine92,25623 September 2026 - 12:50:05 UTC150,271
4Party Animals6,40323 September 2026 - 09:52:24 UTC57,806
5Battle Teams 255023 September 2026 - 13:21:10 UTC7,966
6 War of the Three Kingdoms1,34223 September 2026 - 13:07:43 UTC2,601
7Dota 2780,80923 September 2026 - 14:29:10 UTC1,291,328
8Lost Castle 24,88823 September 2026 - 14:09:15 UTC28,835
9火炬之光:无限10423 September 2026 - 00:11:35 UTC7,911

Related Steam games by tag and genre

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
Wallpaper Engine92,25623 September 2026 - 12:50:05 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
The Sims™ 417,55823 September 2026 - 11:41:31 UTC96,185193,399Maxis
Factorio15,44223 September 2026 - 14:03:17 UTC118,166233,918Wube Software LTD.
Garry's Mod13,73123 September 2026 - 10:27:15 UTC73,7501,258,308Facepunch Studios
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
IdleOn13,09523 September 2026 - 14:17:48 UTC21,01828,570Lavaflame2
Unturned11,44523 September 2026 - 10:04:41 UTC112,648564,603Smartly Dressed Games

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim141,56823 September 2026 - 14:27:16 UTC498,478533,888Iron Gate AB
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Wallpaper Engine92,25623 September 2026 - 12:50:05 UTC150,2711,008,495Wallpaper Engine Team
Rust85,62523 September 2026 - 13:48:13 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld68,79123 September 2026 - 14:21:59 UTC2,101,535451,088Pocketpair
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Project Zomboid48,70423 September 2026 - 14:00:32 UTC122,811467,999The Indie Stone
Don't Starve Together40,70723 September 2026 - 14:06:54 UTC122,662531,182Klei Entertainment
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim141,56823 September 2026 - 14:27:16 UTC498,478533,888Iron Gate AB
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
Rust85,62523 September 2026 - 13:48:13 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld68,79123 September 2026 - 14:21:59 UTC2,101,535451,088Pocketpair
Warframe61,71323 September 2026 - 14:27:51 UTC181,509676,031Digital Extremes
Project Zomboid48,70423 September 2026 - 14:00:32 UTC122,811467,999The Indie Stone
Baldur's Gate 343,04123 September 2026 - 13:47:43 UTC875,343836,282Larian Studios
Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
Don't Starve Together40,70723 September 2026 - 14:06:54 UTC122,662531,182Klei Entertainment
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
Cyberpunk 207732,85123 September 2026 - 14:07:53 UTC830,387932,948CD PROJEKT RED

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Project Zomboid48,70423 September 2026 - 14:00:32 UTC122,811467,999The Indie Stone
Hearts of Iron IV46,75123 September 2026 - 14:23:30 UTC93,196366,107Paradox Development Studio
Don't Starve Together40,70723 September 2026 - 14:06:54 UTC122,662531,182Klei Entertainment
War Thunder39,35523 September 2026 - 09:32:19 UTC125,317781,076Gaijin Entertainment
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Graveyard Keeper 232,55923 September 2026 - 08:59:41 UTC32,559Not availableLazy Bear Games
Football Manager 2629,59123 September 2026 - 12:04:28 UTC82,75035,608Sports Interactive
EA SPORTS FC™ 2624,58923 September 2026 - 10:58:47 UTC159,35063,186EA Canada, EA Romania
RimWorld23,92223 September 2026 - 10:26:48 UTC95,851239,107Ludeon Studios

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
Valheim141,56823 September 2026 - 14:27:16 UTC498,478533,888Iron Gate AB
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Palworld68,79123 September 2026 - 14:21:59 UTC2,101,535451,088Pocketpair
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Project Zomboid48,70423 September 2026 - 14:00:32 UTC122,811467,999The Indie Stone
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Path of Exile 229,15123 September 2026 - 08:59:41 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,15023 September 2026 - 05:54:22 UTC27,916111,695Afterthought LLC
RuneScape: Dragonwilds12,38623 September 2026 - 12:48:29 UTC39,10324,686Jagex Ltd
BeamNG.drive11,33523 September 2026 - 10:12:17 UTC44,232392,944BeamNG
R.E.P.O.10,27723 September 2026 - 11:33:17 UTC266,908420,693semiwork

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