SPSTEAMPULSELIVE ANALYTICS
Lost Caves

Lost Caves Steam news

Adam D. Smith | Jan 29, 2021 | game

Released

0players observed · 25 September 2026 - 00:46:55 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score97% positive

Lost Caves news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score97% positive
  • Total reviews33
  • Release dateJan 29, 2021
  • DeveloperAdam D. Smith
  • PublisherAdam D. Smith

Genres: Action, Adventure, Indie

Company pages: Developer: Adam D. SmithPublisher: Adam D. Smith

Top Steam chartsTop 100 gamesGame directorySteam Store page

Lost Caves Steam news

Lost Caves news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 1 Year Anniversary Update and Sale! - 29 January 2022

    Today marks 1 year since I released Lost Caves! The reception to it has been incredible, and seeing people play and enjoy it brings joy to my heart as a developer! To celebrate the game turning 1 year old, I have put the game on sale for 75% off until February 1st! In addition, I've rolled out a significant update to the game that includes requested features, among other things, details below! Thank you all for playing Lost Caves! Lost Caves v1.1.0 Notes: Added a file selection to the game's title screen. You now have 3 files to choose from. There is also functionality to delete them if you choose to. You now have the option to rebind controls! Don't like my keyboard/gamepad controls? Well now you can change them to your liking! The game now has an opening sequence! Instead of being thrown into a cave with virtually zero context (unless you read the game's premise on https://lostcavesga…

  • Lost Caves Update 1.0.2 (1/21/2021) - 21 February 2021

    This update is mostly just polish. A couple of minor additions have been made through that improve quality of life, along with some more visuals and sounds. Read the full patch notes below: - Michael now slides into doors more easily. Before this, if you continued moving and held up to enter a door, chances are you'd be slide a little past the door and the fade out wouldn't look good. Not anymore. - Fixed Invisible Michael Glitch when going through doors. This glitch may not have happened to you, but if you were to go through a door, and right after Michael fades out, you pause the game, go back to the title screen, and then reload your saved, Michael will then become invisible and you'd be required to close and reopen the game. This is now fixed. - Doom Statues won't slide anymore. Speaking of sliding, Doom Statues will no longer slide when they go off-screen. If they go off-screen or…

  • Your Thoughts on the Post-Boss Item - 12 February 2021

    To those who beat the game's boss and have gotten the post-boss item, the pick-spin, I'd love to get your thoughts on it, and how it's used. I've gotten feedback in the past on how it's not the most intuitive, and doesn't feel good to use since you activate it by pressing the jump button again when you descend instead of activating it by simply holding down the jump button. Originally, that was how it worked, but my concern with having it that way was that people may repeatedly activate the pick-spin's glide by accident if they do a full jump. Nevertheless, I'd love to hear any feedback you all have on it, and you think I can improve on it, thanks!

  • We Now Have a Discord! - 8 February 2021

    Hey all! I recently created a community Discord server for Lost Caves players to join! There, you'll be getting first-hand new on the game's development, and also be able to discuss the game with other players! Join via the Discord link below! https://discord.gg/kqPTZzUjam EDIT: Updated the Discord link. I'm dumb and didn't realize it was a temporary link.

  • Lost Caves Ver. 1.0.1 Patch Update is Now Live! (2/6/2021) - 6 February 2021

    -Nerfed Doom Statues (by a lot). -Since you don't get much time to react when a Doom Statue awakens and begins to chase you, I -After noticing that players will try to attack the Doom Statue, I now have it so that you can knock them back a little bit by hitting them with your pickaxe. It does no damage to them, but it'll give you some breathing room. -Also, if you're next to the Statue's initial resting spot while it's offscreen, it will no longer teleport back and chase you. -Tab key now opens Treasure Inventory -Originally, the backtick/tilde key opens and close the treasure inventory. That was a poor decision on my part, since international keyboards may not have that key, so the icon for it in the inventory screen may not make sense to the user. The Tab key should be more recognizable. You can still use the backpack key though for now. -Made it easier to escape lower pyramid doom st…

  • Guest on SML Podcast! - 2 February 2021

    Hey everyone! Tonight at 9pm EST, I'll be on the SML Podcast live on Twitch! I'll be talking with Joe Camnet and others about Lost Caves while I'm there. Be sure not to miss it! https://www.twitch.tv/thesmlpodcast

  • Lost Caves: Now Live! - 29 January 2021

    Lost Caves, after over 3 years of development, has now finally hit virtual Steam store shelves! Venture through the depths and collect treasure and defeat any who stands in your way, and hopefully find a way back to the surface from the lost caves!

Patch notes and updates

S.noRelease datePatch nameGID number
121 February 2021Lost Caves Update 1.0.2 (1/21/2021)4059402835321719233
26 February 2021Lost Caves Ver. 1.0.1 Patch Update is Now Live! (2/6/2021)4051520458177859627

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