SPSTEAMPULSELIVE ANALYTICS
Dice Kingdoms

Dice Kingdoms Steam metadata

Fivemid Studio | Apr 5, 2024 | game

Released

4players observed · 9 October 2026 - 01:56:55 UTC

IndieStrategyCity BuilderMedievalPvPSteam Store

  • Latest observed players4 · 9 October 2026 - 01:56:55 UTC
  • SteamPulse tracked peak121
  • Units sold (VGI)21,000
  • Revenue (VGI)$223,318
  • Review score84% positive

Dice Kingdoms metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players4 · 9 October 2026 - 01:56:55 UTC
  • SteamPulse tracked peak121
  • Units sold (VGI)21,000
  • Revenue (VGI)$223,318
  • Review score84% positive
  • Total reviews680
  • Release dateApr 5, 2024
  • DeveloperFivemid Studio
  • PublisherFivemid Studio

Genres: Indie, Strategy

Company pages: Developer: Fivemid StudioPublisher: Fivemid Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Dice Kingdoms Steam metadata

Dice Kingdoms metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1501690/metadata
Steam Storehttps://store.steampowered.com/app/1501690/
Steam Communityhttps://steamcommunity.com/app/1501690
PCGamingWiki search
IGDB searchSearch IGDB for Dice Kingdoms

Reviews, pricing, and metadata

Review summary

Very Positive

84% positive, 570 positive, 110 negative

Price and discount

$8.99 (40% off from $14.99)

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

Not available

Platform releases
  • Steam 3 April 2023

Latest Steam announcements

  • Hotfix v1.0.4 - 9 April 2024

    v1.0.4 Matchmaking is not region restricted any more Lobby code is not region restricted any more Added more fallback time-server to prevent "No host found" errors Updated Chinese translations Fixed lobby settings being editable in matchmaking

  • Hotfix v1.0.2 - 8 April 2024

    v1.0.2 Fixed an issue where time synchronization did not work properly in China, sometimes leading to "No host found" when joining a lobby. Please report on Discord if you still encounter this issue.

  • Dice Kingdoms is Out! - 5 April 2024

    🎉 Dice Kingdoms 1.0 Now Available! 🎉 We are thrilled to announce that Dice Kingdoms 1.0 is officially available! A huge thank you to all our players who joined us through the Early Access and Beta phases. Your feedback and support have been invaluable in shaping the game. 🌐 What’s New in 1.0? We've made monumental strides from Early access to the official release. Here's what you can expect in the 1.0 version: 🏰 New Civilization: The Mayans! Immerse yourself in history with the Addition of the Mayan Civilization. Explore their unique research tree, custom units and buildings. 🤝 Team Mode: Introducing Team Mode: Form teams of 2 or 3 to coordinate attacks, trade resources, and share victory conditions. ⚖ Gameplay Balancing: Army and Defender Balancing: Adjustments made to priests, templars, and warlocks for more strategic combat. Villager and Building Adjustments: Changes to resource…

  • Special Reward Announcement! - 2 April 2024

    Greetings, Kingdom Builders! 🌟 Special Reward Announcement! 🌟 As a token of our appreciation for your incredible support during our Early Access and Beta phases, we're excited to announce a special challenge running from today, April 2nd, until our official launch on April 5th! 🏆 Play a Game, Earn 150 Golds! 🏆 Play a game in any game mode between now and the launch date, and you'll be rewarded with 150 golds to help to unlock either the Roman or New Mayan civilization. It's our way of thank you for being part of our journey and helping shape the game into what it is today. If you miss our new trailer: https://www.youtube.com/watch?v=gQ_TfTHRYIs Join the Celebration! Mark your calendars, rally your friends, and prepare for an epic journey in the full version of Dice Kingdoms. Whether you're a veteran or new to the realm, there's never been a better time to build your empire. 🎲 Let's…

  • Date reveal 1.0 + New trailer - 13 March 2024

    🎉 Dice Kingdoms 1.0 Launch Announcement! 🎉 Greetings, Kingdom Builders! The moment we've all been eagerly awaiting is finally here! After countless battles, strategies, and invaluable feedback from our dedicated community, we are thrilled to announce that Dice Kingdoms is officially launching in its 1.0 version on April 5, 2024! Our new trailer: https://www.youtube.com/watch?v=gQ_TfTHRYIs What's New in 1.0? We've made monumental strides from Early access to the official release. Here's what you can expect in the 1.0 version: 🏰 New Civilization: The Mayans! Immerse yourself in history with the Addition of the Mayan Civilization. Explore their unique research tree, custom units and buildings. 🤝 Team Mode: Introducing Team Mode: Form teams of 2 or 3 to coordinate attacks, trade resources, and share victory conditions. ⚖ Gameplay Balancing: Army and Defender Balancing: Adjustments made…

  • New changes in the Beta development branch - 17 January 2024

    Hello everyone, There is a sale going on right now at -35%! We've released some of the changes we've been working on in the beta development branch Join our Discord We play several times a day! To be part of the testers before the changes go live, don't forget to select Beta Testing on Discord. Army and defender balancing Priests convert a bit faster Templars tank arrows much more, but have the same attack speed as basic soldiers Warlock upgrades now cost 180 books lowered research costs for most researches shorter catastrophe phase Disasters now occur simultaneously on all islands except the most spectacular ones Villagers only give 1 resource when they die buildings have less life translation implemented Nerf the defense of the villagers: reduced parry chance of bourgeois reduced parry chance of peasant reduced parry chance of Priest decreased attack speed of Generals increased attack…

  • Coming soon to Dice Kingdoms - Update 1.0 preview - 18 December 2023

    Hello everyone, We're excited to give you a sneak peek at what's coming in the next Dice Kingdoms 1.0 update. Our team is passionately working to enhance your gaming experience with new strategic features and exciting additions. Coming soon: New Civilization: The Mayans Explore a new civilization with its own technology tree. Discover the cultural richness of the Maya and use their power to shape your destiny. New late game Technologies We are working on new technologies to add different late game strategies. New unit and balance between units The Cursed Priest, this unit will bring a unique tactical dynamic to the battlefield. Team Mode Get closer to your friends with the introduction of Team Mode! Form alliances, strategize, and triumph together. New Translations: Russian, Simplified Chinese, French For an even more global gaming experience, Dice Kingdoms will be available in Russian,…

  • Gold Rewards in Dice Kingdoms Now Available in All Modes! - 25 October 2023

    Hello everyone, Previously, the only way to unlock Civilization Gold was through PvP matchmaking. We heard you and are pleased to announce that you can now earn 12 gold for every victory in any game mode. Whether you're dueling against AI opponents, battling with your friends, or competing online, each victory will now reward you with the same gold bonus! This sweeping change ensures that every moment spent in Dice Kingdoms can be rewarding. We would like to express our deepest gratitude to everyone who has invested in Roman Civilization. Your support has been instrumental in the development of Dice Kingdoms. Our ultimate goal is to provide the community with an experience that is both fair and exciting. This change reflects our commitment to meeting the diverse needs and preferences of our player base. By offering gold in all modes, we hope to satisfy you. Your continued support is wha…

  • Roman Update - 23 July 2023

    Hello everyone, We have just released an exciting major update, here is a summary of the changes: Revised Culture Mechanics and Unique Civilization Research Trees: One of the biggest changes involves the culture mechanic. Culture is no longer a victory condition, but now plays a crucial role in unlocking new Tier 2 and Tier 3 buildings. By researching different technologies in the university, you will gain access to the tech tree, unlocking buildings, units, and upgrades. These advancements will play a crucial role in developing your island, expanding your empire, and gaining an edge over your opponents. Each civilization now has its own specific research tree, allowing you to explore different paths of development and advancement. Expand your empire by unlocking new buildings, recruiting powerful units, and improving your strategic skills. This update adds even more strategic depth and…

  • Changelog v1.21.1 - 25 May 2023

    Changes Increased maximum wait times for quick match queues. Slightly reduced warlock attack speed and building damage. Fixes Fixed archer ships sometimes leaving too early Fixed defenders getting stuck in rare scenarios related to docks Fixed re-roll button sometimes not disappearing after rejoining a game Fixed islands sometimes being slightly too far for the camera Other News In the meantime, we are working on a much bigger update, so stay tuned!

  • New Buildings, Archers, Rulebook and Fixes! - 23 April 2023

    We're excited to announce a new update for Dice Kingdoms that brings several new features, improvements, and fixes. Here's what's new: New Buildings Archery Range It unlocks a new type of soldier, the Archer, great versus villagers, sneaky attacks and to defend the castle. We have also made changes to the Warlock unit and they no longer give skulls, but are now very powerful combat units and an upgrade to Archers. Templars now have a 1/3 chance to block arrows to deal with the arrows of guard towers and archers. Stone Quarry Produces stone based on adjacent stones. Lumber Camp Produces wood based on adjacent trees. Other Additions Rule Book We also added an in-game rule book to help players understand the game mechanics and objectives. Customize Victory Conditions We also added the ability to disable culture and wonder victories for those who prefer different victory conditions. Trainin…

  • Changelog v1.20.12 - 9 April 2023

    Fixes Fixed some matchmaking lobbies getting stuck Fixed upgraded guard towers not having increased attack speed

  • Changelog v1.20.9 - 7 April 2023

    Additions Battle summary in the scoreboard (tab) Sorcerer AI difficulty level (even harder than King) Improvements Matchmaking waits longer to find more players Preview lobby during matchmaking Vote during matchmaking to start without waiting for more players Vote during matchmaking to fill with AIs Added some delay when entering matchmaking Fixes Fixed various errors when exiting the game Added disconnect error messages Fixed inability to join a lobby via code in some cases Do not automatically skip the build phase if you have no hammer but are able to research

  • Dice Kingdoms is Out Now! - 3 April 2023

    We are thrilled to announce that Dice Kingdoms is now available on Steam 🎉 Dice Kingdoms is a strategic game that features resource management using dice and automatic battles. It’s a game that’s perfect for people who love board games and strategy games. It’s playable solo or multiplayer. What makes Dice Kingdoms stand out is that it’s inspired by classic board games, but with a modern twist. It’s like the love child of Settlers of Catan and Civilization! To celebrate the launch, we're offering a special discount of 20% off the regular price for a limited time only. Don't wait too long, grab your copy today and start building your kingdom! Thank you for your support and we hope you enjoy playing Dice Kingdoms as much as we enjoyed creating it. Here are some of the game’s key features: Unique dice-based resource management system Automatic battles that keep the game moving quickly Beau…

  • Changelog v1.20.1 - 3 April 2023

    Additions Different visuals for upgraded towers Lobby setting for timer speed Improvements Timer feedback when approaching 0 Timer feedback when someone is awaited Ability to join lobby by code (even if not friend on Steam) Big warning when someone is about to win Ping is displayed in the scoreboard Fixes Fixed issues with some non-Latin characters Fixed some problems when rejoining at specific moments

  • v1.19.48 + New Proximity Feature - 20 March 2023

    Hello players! We are thrilled to share some exciting new updates with you today: New Proximity Feature: Windmills now give 2 food per touching farm, and only 1 food for other farms. This feature also applies to Churches and Cathedrals, making the gain of culture more complex. Cathedrals now give 2 culture to Churches, and 3 more to Churches touching the Cathedral. Since the end of the beta and thanks to bug reports on our Discord, we have made some bug fixes and optimizations: Optimized armatures and certain shaders for better performance. More reliable and precise host migration/reconnect. Fixes related to ships. Optimized ragdolls. We also implemented small features that were requested on the Discord server: Revolt and pirate disasters are now reduced to 80% of their effect, making them less frustrating. The first meteorite will no longer hit the castle. New skin for the Viking Guard…

  • End of BETA, thanks to all! - 6 March 2023

    Dear Beta Testers, The beta will end soon We wanted to take a moment to thank you all for taking part in the beta test of our game. ❤️ We hope you had a great time playing and we appreciate all the valuable feedback you provided. Your bug reports and suggestions have been incredibly helpful in improving the game. We're working hard to address any issues identified during the beta to make the final release as smooth and enjoyable as possible. We encourage you to help us spread the word about the game. If you enjoyed playing it, please consider adding it to your wishlist and sharing it with your friends. The more people who know about the game, the better the chances of finding lots of unsuspecting targets to raid! We would also greatly appreciate it if you could take a moment to fill out a brief survey to help us improve the game before its official release. https://forms.gle/s2vJWZVJ2We…

  • Changelog v1.19.27 - 4 March 2023

    Additions Added in game chat Improvements Training is simpler to complete Training steps are easier to notice Fixes Fixed rare cases where the skull level could be incorrect Fixed some host migration issues Fixed players being "resurrected" after multiple host migrations Fixed seagulls going inside of docks

  • Dice Kingdoms' Release Date & Suggestions! - 1 March 2023

    Hello everyone, We only have a few days left of beta access and I hope you have enjoyed playing Dice Kingdoms. We would like to thank everyone who gave us feedback and suggestions, some of which we have already implemented and others we have started to work on. In addition, we would like to express our appreciation for the support we have received from content creators such as Dizoff, whose coverage has helped us reach a wider audience In order to keep track of all the suggestions we've received, we're going to create an article for each suggestion on our Discord. This will allow us to have a group discussion about each suggestion. We have also estimated the time it will take to fix the minor bugs and make other improvements to ensure the best possible experience. We are pleased to announce that the game will be released in Early Access on Steam on April 3, 2023. Thank you for your cont…

  • Changelog v1.19.22 - 27 February 2023

    Balance Templars attack slightly slower Peasant AI is weaker Improvements Improved AI building/wall placement Improved dock models ⌛ icon is now displayed on awaited players when syncing at the end of phases Fixes Fixed ships sometimes going through islands Fixed delays at the end of phases Fixed being unable to click on player banner to focus their island when defeated, during harvest Fixed freeze that could happen when an AI was about to win Other small fixes

Patch notes and updates

S.noRelease datePatch nameGID number
19 April 2024Hotfix v1.0.45756237364326770219
28 April 2024Hotfix v1.0.25756237364322723758
325 May 2023Changelog v1.21.15151600576588188857
49 April 2023Changelog v1.20.125121196841299656702
57 April 2023Changelog v1.20.95121196841292314197
63 April 2023Changelog v1.20.16839319551996298380
74 March 2023Changelog v1.19.275070528176569112060
827 February 2023Changelog v1.19.225059268543372732291
94 October 2022Changelog v1.18.154613399405934476598
1028 September 2022Changelog v1.18.94588629064107829463
1122 September 2022Changelog v1.18.84589754330733240852
1219 September 2022Changelog v1.18.76258337460558020783

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1501690
Live current players4
SteamPulse tracked peak121
Live count (today's peak floor)4
Price$8.99 (40% off from $14.99)
Free to playNo
Discount40%
Original price USD$14.99
Current price USD$8.99
Release dateApr 5, 2024
DeveloperFivemid Studio
PublisherFivemid Studio
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeVery Positive
Positive review percent84%
Positive reviews570
Negative reviews110
Total reviews680
Steam recommendations582
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1501690/

Short description

Compete against friends in games filled with unpredictable twists and turns. Roll the dice to gather resources and test your adaptability. Lead your kingdom to success through military power, religious knowledge, or architectural ingenuity.

About this game

Join our Discord About the Game Dice Kingdoms is a multiplayer turn-based strategy game where each player must develop their island and compete for victory through culture, military conquest or building an expensive wonder. Build Strategically prioritize what to build Efficiently layout your city, anticipating attacks and diseases while optimizing for space Harvest Build specialized houses to have more dice Use rerolls to try to get the resources you need the most but risk natural disasters Combat Automatic battles after choosing targets Pillage of strategic buildings yields many resources Use force to punish greedy development Disasters Natural disasters are determined by the number of skulls rolled Some natural disasters affect yourself while some affect other players

Supported languages

English, French, German, Russian, Simplified Chinese

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany12Fantasy-Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 9, 2026 to Oct 9, 2026
  • Lowest observed: $8.99
  • Highest observed: $8.99

Dice Kingdoms's USD price history spans from Oct 9, 2026 to Oct 9, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $8.99, the highest is $8.99, and the first visible tracked price is $8.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -40%
  • Latest sale window: Oct 9, 2026 to Oct 9, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -40%, with a lowest recorded final price of $8.99 during rows named Steam sale. The latest recorded window starts Oct 9, 2026 and ends Oct 9, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $8.99, from Oct 9, 2026 through Oct 9, 2026. The latest run records $8.99 for 1 day of uninterrupted daily tracking with a listed discount from $14.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $8.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Dice Kingdoms at $8.99 in USD, with a listed base price of $14.99 and a -40% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$8.99$14.9940%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $8.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$8.99$8.99No change40% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $8.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-09$8.99$14.9940% (Steam sale)Steam Store - Steam sale

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