SPSTEAMPULSELIVE ANALYTICS
Lost Assassin - A Tale of AI Corruption

Lost Assassin - A Tale of AI Corruption Steam news

LittleByte PTY LTD | Feb 28, 2021 | game

Released

0players observed · 23 September 2026 - 13:36:06 UTC

ActionAdventureCasualIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Lost Assassin - A Tale of AI Corruption news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateFeb 28, 2021
  • DeveloperLittleByte PTY LTD
  • PublisherLittleByte PTY LTD

Genres: Action, Adventure, Casual, Indie, Early Access

Company pages: Developer: LittleByte PTY LTDPublisher: LittleByte PTY LTD

Top Steam chartsTop 100 gamesGame directorySteam Store page

Lost Assassin - A Tale of AI Corruption Steam news

Lost Assassin - A Tale of AI Corruption news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • May News - Major Update - New Inventory - Weapon/Ability Upgrades and more. - 4 May 2024

    Where to find us: Official website www.littlebyte.com.au Follow us on socials Twitter HERE Facebook HERE LinkedIn HERE This is a development update for Lost Assassin - A Tale of AI Corruption - Changes in this devlog will be in the next update coming soon. Many of the changes and additions have been added after a period of play and feedback we have been provided with. We make regular dev videos on our Twitter account to give that a follow to keep up with minor updates. In the new update, we have added many new features as mentioned in the previous news update. Well, now it's all available! Here's a summary of what is now available: Player – The player has had another review to improve the overall ‘flow and feel’ of gameplay. - More advanced player controller as seen in games like Hollow Knight and Celeste. Added coyote time, jump buffering, maximum fall speed, airtime, and gravity manip…

  • September News - New Inventory - Weapon/Ability Upgrades! - 17 September 2023

    Where to find us: Official website www.littlebyte.com.au Follow us on socials Twitter HERE Facebook HERE LinkedIn HERE This is a development update for Lost Assassin - A Tale of AI Corruption - Changes in this devlog will be in the next update coming soon. Many of the changes and additions have been added after a period of play and feedback we have been provided with. We make regular dev videos on our Twitter account to give that a follow to keep up with minor updates. Player – The player has had another review to improve the overall ‘flow and feel’ of gameplay. - More advanced player controller as seen in games like Hollow Knight and Celeste. Added coyote time, jump buffering, maximum fall speed, airtime, and gravity manipulation. This gives the player a much snappier and responsive feel. • Improved jumping and general movement • New horizontal dash for getting to places faster or evad…

  • Alpha 3.0 Available Now! - Ground-Up Reboot Ready to Play Chapter 1 - 5 June 2023

    A new beginning for the Assassin! We are excited to announce the new rebooted project is available to play! https://youtu.be/kzg-Mwc4kss Re-download and see our much improved gameplay, graphics and more. Alpha Build 3.0 - Features Greatly Improved Graphics - Remade Vector Sprites, Particle Effects and Lighting. You will hardly recognise the new game from the old one since we revised 99% of the graphical assets. Environments have many new textures and much higher detail illustrations. All made by us. Gameplay - The aim is to strike a balance between combat and exploration. You will find in this level, a variety of gameplay styles mashed together. This is always a balancing act, and we will continie to work on gameplay balance. Combat: Accurate shooting and use of objects is essential to your survival Exploration: Search every corner for mineable resources, loot, and secrets. We want to r…

  • May Dev Updates - First Chapter Complete - New Mineables - Stores - 29 May 2023

    We are hoping to make the first Early Access installment of the game available very soon (possibly within days) and have held off a little so the player experience is as bug free and enjoyable as possible. We have been extremely busy adding new mechanics that will set the tone for the entire player campaign and the planned 7 levels. Where to find us: Official website www.littlebyte.com.au Follow us on socials Twitter HERE Facebook HERE LinkedIn HERE This update will go into some more depth on what to expect with the new re-launched version of Lost Assassin - A Tale of AI Corruption Enemy AI and Physics - We have made even more improvements to enemy AI including some more melee for lower level grunts, some screen shake effects, pathfinding and placement. There is also a new hit detection indicator that shows if you have damaged their body (white flash) or head (red flash). Level Design -…

  • April Development Updates - Enemy AI, Level Design and Prospector Tool - 21 April 2023

    This update is to provide some details on what to expect when we begin the first major phase of our relaunch. We promised an update in Q1 but have decided to hold off a bit longer while we refine the opening stage. Where to find us: Official website www.littlebyte.com.au Follow us on socials Twitter HERE Facebook HERE This update will go into some more depth on what to expect with the new relaunched version of Lost Assassin - A Tale of AI Corruption Enemy AI and Physics This past month, we have been further improving the enemy AI to feature more responsiveness to the environment. More dynamic 'decision making' on platforms and refinement to the different behaviour modes (idle, patrolling, chasing/engaged). If you shoot an enemy, they will begin to chase you and negotiate the terrain in a more realistic way by jumping and dropping down from ledges. Level Design and the Prospector Tool -…

  • March Development Updates - New Enemy AI, Physics and UI - 8 March 2023

    This update is to provide some details on what to expect when we begin the first major phase of our relaunch. The first update will be available Q1 2023 so please add to your wishlist! Where to find us: Official website www.littlebyte.com.au Follow us on socials Twitter HERE Facebook HERE This update will go into some more depth on what to expect with the new relaunched version of Lost Assassin. Enemy AI and Physics We have spent a great deal of time improving the enemies to be more autonomous and reactive to the player. We hope to create an experience that is full of random encounters and unexpected behavior. Combining the elements of: New Animations, physics and AI coding, we are very excited to show off these new enemies very soon. Previously the enemies were similar to what you would expect in most platformers as in they would have a set path to patrol and if you entered their area…

  • Relaunch Coming Q1 2023 - Ground up overhaul of Lost Assassin - 10 February 2023

    This update is to provide some details on what to expect when we begin the first major phase of our relaunch. The first update will be available Q1 2023! Where to find us: Follow our official Twitter for videos and development news HERE and Facebook HERE We have also updated the website www.littlebyte.com.au that will feature more updates on this title and some other interesting projects. Lost Assassin: Relaunch Details Although the game we previously created was somewhat OK for a team of two people, we were unhappy with the overall 'look' of the game and the rudimentary elements of the graphics, physics and features. We had lots of feedback and have taken it on board. As this was the first time we have attempted to make a game available for purchase, there was much to learn. But now we have a great deal more experience and want to bring an all new Lost Assassin that is much closer to w…

  • Class 1: Corrupted Humans - New Enemy Character Designs - Ragdoll Physics - 9 January 2023

    Class 1 - 'Corrupted Human' characters have been created and are finalising their testing phase. The most notable point: We have moved away from premade frame-by-frame animation and instead regged them inside Unity which allows much more flexibility in how they behave. Along with looking much better than before, they are far more realistic in movement. The new character designs and animation compliments the existing coding and AI that had been programmed by Michael, and brings the overall gaming experience into a new level of quality that previously was not present. We cannot wait to show some clips of them in action! We currently have four of the 'Corrupted Human' class enemies rigged up and animated with some more to be added at a later date. Fully poseable characters with much more lifelike movement Next will be some enemies of the robotic variety Some will be humanoid and late game…

  • We're back - Big Changes Incoming - 27 November 2022

    It's been a minute since we have updated Lost Assassin. There has been some developments! In the past couple of months, life has given us the chance to come back and review the state of the game and plan on a full relaunch. Being a small team of two means the most valuable resource is time. Covid (work related committments due to Covid) really took the life out of game dev, but we are back! Below you will find some info on what to expect in the coming months with Lost Assassin. Simpler and Refined Gameplay: There are things the game was doing well and things that were basically buggy or broken. We are stripping back the game to a simpler and more refined linear game with an emphasis on the gunplay and exploration elements. Redesiging levels to be more rewarding to play and visually appealing. More refined enemy AI and appearance AI: The enemies were problematic to use in many settings.…

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.