Hana's Campus Life! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score86% positive
- Total reviews7
- Release dateMar 31, 2023
- DeveloperLIMITED FACTORY
- PublisherSekai Project
Company pages: Developer: LIMITED FACTORYPublisher: Sekai Project
Hana's Campus Life! Steam news
Hana's Campus Life! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 2.0.6 Update Notes - 13 July 2024
An update has been pushed out for Hana's Campus Life Fixed an issue where game text was not translated to English on Hana's route Misc text fixes
- English Update Now Live! - 18 June 2024
The English update for Hana's Campus Life is now live! On the behalf of the development team, thank you for your patience in waiting on this update! Please enjoy your campus life with Hana and friends.
- Hana's Campus Life English Update Coming to Steam Tomorrow! - 18 June 2024
We're pleased to announce that the long-awaited English update for Hana's Campus Life will be coming to Steam tomorrow! Thank you to everyone who has been waiting patiently for an update on this release. It's not considered breaking and entering if you have the passcode to your friend's apartment. Makes sense. Developed by Korean game studio, LIMITED FACTORY, Hana's Campus Life was initially released in November 2022 on the Korean game platform, Stove, Hana's Campus Life was later released in Korean in March 2023 on Steam.
- October Major Update! - 15 October 2021
Hello everyone, it's been a while since we've had an update on Steam but we want to get everyone up to speed on what's been going on with the development of Hana's Campus Life. Please note that everything is still a work in progress and subject to change. During the previous closed demo we launched in Korea, there was negative feedback regarding the game’s logo. It's with that feedback that we took the time to redesign the logo. This also led to our overhaul of the existing UX design to fit the new logo. To emphasize the game's themes of "love", "campus life", and "love comedy", we made the text rounded and used a pink gradient as the main theme color. Also, we added a Instagram-like icon on top of the entire logo to complete the look. Our goal with the new UI/UX design was the focus on "simplicity" and not adding too much to get in the way of the user experience. We made the textbox mo…
- 'Hanacamp' Development Journal (2/10/2021) - 11 February 2021
Hello, this is Limited from the Hanacamp project development staff. This week we dealt with a minor fix to the design of the UI as well as other fixes from the feedback of the various development staff. UI Updates First off, let's take a look at the UI update to the PC version of Hanacamp. As you can see, the UI was moved to the right side of the screen so that it is less distracting to the user while traversing the game. (Although, maybe it can stand to be a bit lower...) Next, here's the change to the UI for the Gallery. The UI for the Gallery was a dark square before but it has been changed with this new design to give it a more modern look. Fixes From Dev Staff Feedback Regarding the Dynamic Story CG (DSCG) Mode While we tried to create something new with this feature, the purpose of DSCG was unclear to veteran visual novel fans we spoke with. Therefore, we have decided to change th…
- 'Hanacamp' Development Journal (2/2/2021) - 3 February 2021
Heya! This is Limited here with another development journal for Hanacamp It's finally February here and after some calculation, we realized that today is the 200 day anniversary since the start of development on Hanacamp 😉 Now that all the UI and setting components are finished, as a programmer there aren't that many things to do at the moment. However, this week we had a significant change in the scenario of Hanacamp.(Meaning, we had a lot of meetings.) 1) Scenario First of all, as a team we had a chance to see the fully detailed scenario, written by our scenario writer, Mozzarella stick. It was great, except for the fact that the story itself was too ambitious and would require more assets than was budgeted. Therefore, we decided to give him more time to adjust the scenario so that it fits better in the context of a visual novel. For those of you who don't know, Mozzarella stick is f…
- 'Hanacamp' Development Journal (1/27/2021) - 27 January 2021
Heya! This is Limited here with the next entry in our development journal for Hanacamp. This week, we have a number of announcements to go over: Completed DSCG system New Initial Setting Screen Ending Theme song DSCG System The Dynamic Story CG (DSCG) are CGs that show a character's backstory and other in-depth information. For example, there is a situation where Hana is with Si Eun but is not shown in the main story at all as you progress through the game but that scene can be explored via the DSCG Gallery. This was a feature that came up in discussion towards the end of the development of the overarching system of Hanacamp. Due to that last minute addition, implementation was trickier than expected but it is now finished! Look forward to the "hidden" stories of Hanacamp when it comes out! Initial Setting Screen When you first start up Hanacamp, an initial settings screen will pop up w…
- 'Hanacamp' Development Journal (1/18/2021) - 19 January 2021
Heya, this is limited, the developer on Hana's Campus Life. Or as we like to call it, 'Hanacamp'. Recently, the development of Hanacamp has become an integral part of my daily routine. I even feel a bit out of place when I am far from the computer haha... Anyways, let's begin our development journal for this week. 0) Hanacamp Steam page is now live! Thank you to Sekai Project for making this possible! :) 1) iOS Development The port to iOS has been a success. So yes, Hanacamp will be available on iOS as well so look forward to that. 2) English Translation The English translation for the game is also complete. We're sending it to our publisher, Sekai Project for QA work. If everything goes well, the demo will be ready soon. That's it for this developer journal. See you next time!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 13 July 2024 | 2.0.6 Update Notes | 6000566704274575862 |
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