- update - 2 October 2023
1. Change the title of "Craft" to "Kill the Ancient God". Suggest that players need these equipments to kill that ancient god. At the same time, I also describe it directly in the quest.In fact, if you carefully read the plot, you won't miss this clue. 2. If you need to kill a monster first to trigger quest plot, the triggering scene will prompt the player: "You need to kill a spider first.You can search for it on the map by pressing M key." Alternatively, it may say "You need six god equipments". 3. Reduce the drop rate of purple equipments in level 10 treasure box. Although it is only a small game with a life of about 4 hours, too many purple drops can still make the equipment quality meaningless. 4. Considering that the game plot unfolds too slowly at early time, I place a cutscene at the beginning of the game to optimize the game rhythm. Originally I intended to place it at the begi…
- Small update - 10 February 2023
1. Reduce the difficulty of the game and avoid four monsters attacking players at the same time. 2. Ajust shield regenerates hp every 5 seconds . Previously it was a fixed value based on different quality. Now it does not exceed 10% of the total life. 3. Add a tip to remind players that if they do not complete the branch 3, the story and game richness will be greatly reduced.
- Fix BUG - 22 January 2023
Before today's release, something was temporarily modified, and a bug that could not complete the task happens. Now it has been corrected. I apologize for not testing enough before release.
- Game releases - 22 January 2023
Game releases
- Add 3 new cutscenes and achievements - 21 January 2023
1. Rearranged several weapons positions in the wild field. 2. Reduce the drop probability and drain ability of the purple bows of level 10, improve the mana recovery effect and the drain effect of staffs , increase the stun probability of spears, and improve the HP recovery ability of shields. 3. Cutscenes can be skipped by pressing 'ESC' key except the first one. 4. Add 3 new cutscenes and achievements. 5. Maybe I have fixed a bug that sometimes game gets stuck when switching scenes. The game is going to release from EA stage recently. I apologize that this update will clear the old save files.
- Modify some scenes - 12 January 2023
1. Modify the price of unsellable equipment to 0. 2. Modify some scenes.
- small update - 11 January 2023
1. Red shoes become unsellable. 2. Modify some scenes.
- small update - 10 January 2023
1. The shop will no longer sell shoes which can only be obtained through crafting. 2. Increase the drain percentage and attack of Lv9 red shield. 3. Corrected the stun probability of all spears. 4. Increase the poison time of the dagger. 5. Modify some scenes.
- Small update - 9 January 2023
1, In the last update, an error was brought in, which would make it impossible to open the level 10 treasure chest. This error has been corrected. 2, Modify some scenes.
- Fixed the bug that the skill manacost showed the original cost. - 7 January 2023
Fixed the bug that the skill manacost showed the original cost.
- small update - 4 January 2023
1. Fixed the bug that "after the character dies, some equipments or weapons may have six attributes". 2. Fixed the bug that "sometimes the interface may be empty when loading or creating savefiles". 3. Six of the original ten Han Feizi books were removed from reading, and only four were retained. The corresponding achievements were removed. 4. Books that can be used to craft equipments have a confirmation before learning into skills. 5. Fixed some lines.
- small update - 24 November 2022
Fixed a bug "pressing E" did not check the chat record when approaching "Conscience".
- A random equipment attribute system - 12 October 2022
Updated a random equipment attribute system. The original attribute is read from Excel table. At the same level color, I only made five different attributes. But after adding this system, the attribute combination will be random. In fact, the influence to a plot game is not so great. In my plan , there is also some UI that needs to be replaced, monster and pet pathfinding needs to be done, and a bunch of cutscenes can be simply optimized. It sounds very simple.I don't want to let simple things become regrets. But recently, almost every day I sleep at one or two o'clock at midnight, that makes me dizzy. In this world, it is a big luxury for many people to do things they like. Most people need to run for food, clothing, housing in their life. How can they do what they like so much.Besides food and clothing. I also met another thing that requires my full attention. Sales of the game and th…
- Fix a bug - 5 October 2022
1,Fix a bug with a very small probability: after the mouse point exit the item or skill, the skill or item tip window does not disappear 2,Optimize a few cutscenes
- Remove a terminal which is used for debugging - 2 October 2022
In previous versions, players can press `or \ key to start a terminal to view log. This function is now removed.
- watch the cutscene repeatedly - 30 September 2022
If you get STEAM achievements and log in STEAM, you can watch the cutscene corresponding to the achievements repeatedly at the entrance of the main interface. If you enter the cutscene from the main interface, you can press ESC to return to the main interface. The test was very insufficient. If you find any bugs , please let me know. I will be very grateful.
- Modify some values - 27 September 2022
1. The red shield in the wild can move and attack at the same time as other weapons. 2. Modify the block probability of level 9 red shield, and greatly increase the mana saving effect of level 10 red weapons 3. Reduce pet's HP 4. Eliminate the phenomenon that "when switching scenes, the scene progress bar is not displayed immediately" 5. Fix a bug : The enemy will not pick up the treasure chest any more when he shoots with bow. Killing a lot of enemies is necessary to craft equipments . Constantly fighting monsters is also a process of accumulating equipment. Ancient Battlefield is suitable for killing monsters. One way is using high blood drain bow, but it costs coins to buy arrows. The other way is using shield . If you find the right shield, the maximum block of all equipments can reach 93%, but the attack is not high. There is also the other "emerging" way for players to explore.
- Fix a fatal bug, - 25 September 2022
Fix a fatal bug, which may lead to a certain probability that the player will be stuck in the classroom when ending1 is achieved. ========================== In fact, it took more than 3 hours for this bug to be really fixed. Previously, I also solved a bug that when passing through the scene, the player may be killed by the monster when the monster is not destroyed, resulting in damage to the save files.I forgot to write it into the BUGs fixed list. If any player encountered save files corruption in the last version. I have already fixed one. If you find such bugs, you are welcome to give me feedback. And if you find any other bugs, please let me know.I will be very grateful!
- A BIG UPDATE - 24 September 2022
The game has not been updated for more than a year. In this year I made another game named "Who Dies First" and handled some personal affairs. Come back to see these ugly code after nearly a year. I am filled with all kinds of emotions. If other people look at this, they will probably feel that this game is too hard to update. If I see other people's code like this, I will tell him that this game is so lucky to be able to run. Don't add anything else. But when I think I can decide everything about the game design, I immediately be filled with love and enough courage. I made lots of minor optimizations and a relatively large update about the plot. A "follower" character has been added to guide players through the learning period. This character will not only guide players, but also enable the function of heal player at the later stage of the first map. Some new plots have been added to t…
- New Game - 13 December 2021
https://store.steampowered.com/app/1702740/_/ The new game "who dies first" will start the "Early Access" on December 13, 2021