SPSTEAMPULSELIVE ANALYTICS
Base Defense VR

Base Defense VR Steam metadata

Tactical Republic Games | Aug 26, 2021 | game

Released

0players observed · 22 September 2026 - 00:47:47 UTC

StrategyFree To PlayEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)810
  • Revenue (VGI)No data available
  • Review score59% positive

Base Defense VR metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)810
  • Revenue (VGI)No data available
  • Review score59% positive
  • Total reviews27
  • Release dateAug 26, 2021
  • DeveloperTactical Republic Games
  • PublisherTactical Republic Games

Genres: Strategy, Free To Play, Early Access

Company pages: Developer: Tactical Republic GamesPublisher: Tactical Republic Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Base Defense VR Steam metadata

Base Defense VR metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1507800/metadata
Steam Storehttps://store.steampowered.com/app/1507800/
Steam Communityhttps://steamcommunity.com/app/1507800
PCGamingWiki search
IGDB searchSearch IGDB for Base Defense VR

Reviews, pricing, and metadata

Review summary

Mixed

59% positive, 16 positive, 11 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Tracked Controller Support, VR Only, Family Sharing

Achievements

1

Platform releases
  • Steam 26 August 2021

Latest Steam announcements

  • Tutorial Rework - 4 February 2022

    A small but important feature I wanted to have a lot earlier, Now there is a tutorial level introducing the player to the very basics. Currently, the tutorial doesn't cover everything but the most important controls are taught. The tutorial starts for the first time automatically, after that you can replay it at any time in the main menu. Thank you and see you soon!

  • Base Defense VR - Heavy Weapons Update - 2 February 2022

    Hey Base Defenders, the time has come and a major step to a better product is coming to you now. I very appreciate your feedback and ideas and I try to implement as much as possible, so you can really enjoy the game. A lot is happening under the hood of the game and I will present you now with all changes that has been made since the last update IMPORTANT! I RECOMMEND RESETTING YOUR PROGRESS IN THE MAIN MENU Player weapon addition: The player can now equip and upgrade weapons to be used in the battlefield. There are three weapons currently: These weapons have different base stats and can be upgraded to a max level of five. Each level increases damage and reduces fire delay The weapons can be set up in the main menu under player upgrades https://steamuserimages-a.akamaihd.net/ugc/1832403976472143084/2FECAD33FE64968C68DDFAECE2021FAF924AA647/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&im…

  • Next Update getting close - 27 January 2022

    Hey Base Defenders, today I want to introduce you to the new addition in the new update. The player character is getting a new upgrade, in the next update you are able to purchase new weapons and upgrade them. Below you can see some screenshots from a testing build Here you can see the Miniguns, these can be unlocked later in game. https://steamuserimages-a.akamaihd.net/ugc/1832403976459937303/4B02C32A04B703AA360DFEAA240DE084C8D06EAA/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false You can find the upgrade menu in the main menu https://steamuserimages-a.akamaihd.net/ugc/1832403976459937901/73275540CC47AB81B072332C51BA9B985B138E44/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false You can upgrade the weapon on the left and select it on the right https://steamuserimages-a.akamaihd.net/ugc/1832403976459938031/A7250A8662F7C0FABA6DB…

  • Big updates Big Guns! - 6 January 2022

    Hey everyone! I hope you all had a smooth transition to the new year, it's been a long time since the last update. I want to address directly the next plans for the game, I was reading a little trough the comments and reviews and I'm trying to get most of the cool ideas that you have in the game. So be ready for some cool updates in the next weeks! I will be back with some detailed information for what's coming next after I finish some personal stuff. Thanks to all players and see you!!!

  • Big update on debug branch! - 18 September 2021

    Hey everyone, it's now time for the big update to be deployed on the debug branch. I'll show you what you have to do if you want to test the new update. click on the game in the library and select the cog symbol on the right (or right-click on the game) Then select properties https://i.ibb.co/mTsVn7s/Capture.png Select Beta on the new window and choose "debug" as branch https://i.ibb.co/6N9NhrK/Capture1.png Then the update will download, select play as usual. Change log: Removed Area51 for redesign Near The reactor additional polish done Replaced repair tower with shield tower New resource: Energy New map: Arctic Tundra New Enemy: Apache Helicopter New turret information display Turret range indicator added Enemies will spawn more outside the levels to allow players building bases near map border Upgrade crystal harvest amount now scales with "Mining amount" upgrade Reduced initial rang…

  • Possible test build next days - 16 September 2021

    Hey currently I play test a lot, and it looks promising, so I want to push the build to the debug branch tomorrow or Saturday. When the build is online, we can test together and eliminate the last issues. I want to share some screenshots of some play tests. See you soon! https://i.ibb.co/mtX0Hgp/Highres-Screenshot00000.png https://i.ibb.co/McCMqfR/Highres-Screenshot00004.png https://i.ibb.co/Qn19Zxn/Highres-Screenshot00005.png https://i.ibb.co/64Kqcps/Highres-Screenshot00006.png https://i.ibb.co/Cn6wHG3/Highres-Screenshot00008.png https://i.ibb.co/gT7YzbR/Highres-Screenshot00009.png https://i.ibb.co/8KcycDM/Highres-Screenshot00010.png https://i.ibb.co/sPwnd9k/Highres-Screenshot00011.png https://i.ibb.co/crXQV7r/Highres-Screenshot00013.png https://i.ibb.co/DWVcS21/Highres-Screenshot00014.png

  • It's getting cold - 12 September 2021

    Hey everyone! Currently, I'm working on a new map, the theme will be Arctic, so this map will be the first one that introduces weather. The map is still empty, but soon there will be a lot of happening. Almost every item on my list is done for the next update, a test build will be hopefully uploaded some time in the next week, with that build we can test together the new update and fix issues that I didn't found in the editor itself. The other maps will be also getting the weather feature. https://steamuserimages-a.akamaihd.net/ugc/1686024608984004019/D6310CFC3211AE91BA07256AE17C7950956E1EB1/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false That's it. See you in the community hub!

  • Energy Nodes - 10 September 2021

    Hey, I want you to update with the recent progress! In the last two days, I tried different methods to implement an energy system for the turrets, which is currently shaping well, So the design is that you have an Energy Node which will provide X amount of turrets with energy. If a turret is build within range of the Node, it will be powered as long as the node is not destroyed. If you want to build more turrets, you need more Nodes. The nodes as all turrets are upgradeable, the most interesting upgrade will be the maximum amount of turrets it can power. If you sell a turret, the node will try to find a new turret to power if there is any turret in range that has no power Turrets that have no power will have a thunder symbol over them https://i.ibb.co/cJhfrjK/Thunder-Icon.png Here you can see the range of the Energy Node https://steamuserimages-a.akamaihd.net/ugc/1686024296902280002/ED9…

  • Status update - 8 September 2021

    Hey I'm currently working heavily on the next big update, some points on my to-do list are already marked done, so progress looks good currently. Today I want to show you some progress, last time you saw already the tooltip and building range. Today I want to show you progress on the shield tower that will replace the repair tower. Here you can see the shield tower protecting the utility turret, All projectiles hitting the shield will get destroyed, the shield energy will shrink with each bullet cought. When no energy left, the shield collapses then the tower needs to charge for X seconds (you can decrease the time with an upgrade) when charged fully the shield will be online again https://steamuserimages-a.akamaihd.net/ugc/1686024296893152047/EFFC58D25EF5E63698291F2D2B7859B8A0A44EA3/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false Here is the upgrade menu…

  • Next update is big! - 6 September 2021

    Hey, currently I'm working on a lot of new features, again thanks to everyone that suggest features and tell me what is not so good in the current state. Based on the feedback, the following things will be in the next update! Area 51 and Near The Reactor will be finished The repair tower get replaced with a shield tower Energy for turrets Apache for the enemy team Tooltips (like tower information and in what scenarios they have advantage) Turret operating range will be visible The player will get new combat capabilities Different buildings like walls or stairs for the player Here are some preview screenshots from the editor This is a tooltip for the Gun Turret https://steamuserimages-a.akamaihd.net/ugc/1686023956488156845/551F39C60F73CE9994D890B75ABDB16B8C94458D/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false This is the operating range for the Gun Turret…

  • Teleport update live - 4 September 2021

    The teleport update is now live I also did some changes on the in game settings menu Enjoy!

  • Teleportation and future plans - 3 September 2021

    Hey everyone, I want to tell you that hopefully tonight there will be an update that implements teleportation. This is very important for people that get motion sickness, especially if the frame rate is not perfectly stable, I also want to talk about future plans! But first some notes to the teleportation Like all settings, the teleportation can be set in the main menu or in game in the settings menu https://steamuserimages-a.akamaihd.net/ugc/1686023842870543647/DF5BB5FC28C54649F860C425072CA9A803AEF51F/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false The teleport option can be found under Additional settings https://steamuserimages-a.akamaihd.net/ugc/1686023842870543796/6AE47EA69E5B8C0E6643163BD9DCF11C238C4150/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false If the checkbox is set go back in the menu so it's saved and now if…

  • Building Ranges Update - 1 September 2021

    Small update bringing the building ranges back to live. The laser pointer should also be forced ON when enable the building menu. Thank you.

  • New building range visuals and logic - 31 August 2021

    Hey everyone, I want to show you what will be in the next update. With the implementation of the upgrade system the building ranges needed to be dynamically adjustable, what made the most problem was the visuals which had very old logic and assets, finally I found a solution which could be solved with simple math. In the pictures below, there is a preview with the base building and three Lookouts. If you now upgrade the ranges either for the base or for the Lookouts, the visuals should be representing the ranges correctly now. Thank you for reading. https://media.giphy.com/media/HxXiJzp17jFjjZYJSJ/giphy-downsized-large.gif?cid=790b7611d963197fb05d2932eb15e20a0c1a0db2c6f407f4&rid=giphy-downsized-large.gif&ct=g

  • Small hotfix - 31 August 2021

    Fixed view distance is at zero. view distance is now a fixed value and cant be changed until i found a proper fix Thank you.

  • Update pushed to live - 29 August 2021

    Changes from debug branch: New UI in main menu Laser pointer for the mouse Moved ingame ui to the right hand VIVE WAND users can now hold grip buttons to rotate a turret Enjoy

  • Laser pointer update - 29 August 2021

    Hey the update is avaiable now Changes: New UI in main menu Laser pointer for the mouse Moved ingame ui to the right hand VIVE WAND users can now hold grip buttons to rotate a turret I will playtest the update later and push it to live when it's looking good Thank you

  • UI design and mouse - 29 August 2021

    Hello defenders, I know the current state of the UI is not the best, especially for a player who never played the game. I will push a new build to the debug branch tomorrow with some UI changes in the main menu. I also put the in game UI completely to the right hand, that means the building menu and the players stats are on the same hand. With that change, the player will now have all information on one place. Also, a laser pointer is now available to the player, that should also improve the readability of where the mouse is pointing at.

  • Final build pushed to live! - 28 August 2021

    Patchnotes from the test branch: Added missing vive keybindings Reworked building limitations Removed building limitation visuals (temporary) Updated upgrade logic for "Lookout Tower" and "Base Building" to new standards Changed the players hands to match real world hand transform instead of controller transform Added all controller bindings in the quick tutorial (You can find it in the main menu behind you) Added tutorial video in main menu (Press the Question mark button) Changed mouse trace to follow REAL hand rotation Added missing logic in the ingame settings menu

  • Follow up update - 28 August 2021

    Very small update (not in size tho). Added tutorial video in main menu (Press the Question mark button) Changed mouse trace to follow REAL hand rotation Added missing logic in the ingame settings menu I will playtest the update today and push it to live when it looks good. Thank you!

Patch notes and updates

S.noRelease datePatch nameGID number
14 February 2022Tutorial Rework4235074931851017534
24 September 2021Teleport update live4020014099095788207
31 September 2021Building Ranges Update4020014099085682668
431 August 2021Small hotfix4018887653998758358
529 August 2021Update pushed to live4018887653991887282
629 August 2021Laser pointer update4018887653991422290
728 August 2021Final build pushed to live!4018887653988412748
828 August 2021Follow up update4018887653987733344
928 August 2021Important game tweakes4018887653985750154

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1507800
Live current players0
SteamPulse tracked peak5
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateAug 26, 2021
DeveloperTactical Republic Games
PublisherTactical Republic Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent59%
Positive reviews16
Negative reviews11
Total reviews27
Steam recommendationsNot available
Achievements1
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1507800/

Short description

A classic tower defense game made for VR!

About this game

You are a constructor robot with the order to build a forwarded base to support the Infiltration of your army. You are one of a million robots controlled by an independent master AI, build by an ancient civilization somewhere in the galaxy. The goal is to eliminate every life possible, so you travel from planet to planet in order to fight every civilization you face. What you will find in Base Defense VR: 20+ Turrets Mechs Realistic Graphics Turret Upgrades Player Progression 3 Maps (More to come)

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
52Tracked Controller Support
54VR Only
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Base Defense VR's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Base Defense VR's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Base Defense VR at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Mechabellum2,06222 September 2026 - 01:20:58 UTC5,341
2Counter-Strike 2470,75422 September 2026 - 01:46:11 UTC1,818,368
3Wallpaper Engine49,31622 September 2026 - 01:46:14 UTC150,271
4Gems of War - Puzzle RPG63422 September 2026 - 01:32:17 UTC2,965
5Party Animals2,94522 September 2026 - 01:22:39 UTC57,806
6Dota 2377,35022 September 2026 - 01:46:13 UTC1,291,328
7Once Human19,84422 September 2026 - 01:39:36 UTC231,343
8Brotato4,38722 September 2026 - 01:32:34 UTC23,754
9Starward91213 September 2026 - 03:15:53 UTC4,568

Related Steam games by tag and genre

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2377,35022 September 2026 - 01:46:13 UTC1,291,3282,758,031Valve
Slay the Spire 255,77422 September 2026 - 01:46:14 UTC574,638199,438Mega Crit
Baldur's Gate 347,11922 September 2026 - 01:46:14 UTC875,343836,282Larian Studios
RimWorld21,59222 September 2026 - 00:33:19 UTC95,851239,107Ludeon Studios
Hearts of Iron IV21,36421 September 2026 - 23:55:51 UTC93,196366,107Paradox Development Studio
Arena Breakout: Infinite21,03622 September 2026 - 01:14:21 UTC65,94478,112Morefun Studios
Once Human19,84422 September 2026 - 01:39:36 UTC231,343179,110Starry Studio
Black Desert19,84122 September 2026 - 00:08:17 UTC59,91792,632Pearl Abyss
Sid Meier’s Civilization® VI19,00021 September 2026 - 23:53:19 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
7 Days to Die17,66322 September 2026 - 01:46:12 UTC124,449398,822The Fun Pimps
Total War: WARHAMMER III17,48022 September 2026 - 01:22:42 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive

Free To Play

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2470,75422 September 2026 - 01:46:11 UTC1,818,3689,826,471Valve
Dota 2377,35022 September 2026 - 01:46:13 UTC1,291,3282,758,031Valve
Bongo Cat144,46222 September 2026 - 01:46:14 UTC193,859108,446Marcel Zurawka, Julius Krüger
PUBG: BATTLEGROUNDS115,29522 September 2026 - 01:46:13 UTC3,236,0272,744,193PUBG Corporation
Aniimo105,59822 September 2026 - 01:46:13 UTC111,475Not availablePawprint Studio
Marvel Rivals92,91322 September 2026 - 01:46:14 UTC642,333409,518NetEase Games
Tom Clancy's Rainbow Six Siege78,21022 September 2026 - 01:46:14 UTC200,4761,547,383Ubisoft Montreal
TBH: Task Bar Hero71,55622 September 2026 - 01:46:14 UTC546,13043,714Nugem Studio, Tesseract Studio
Overwatch®69,91622 September 2026 - 01:46:14 UTC164,636420,984Blizzard Entertainment, Inc.
Apex Legends™67,37022 September 2026 - 01:46:13 UTC624,4731,047,228Respawn
Team Fortress 261,78522 September 2026 - 01:46:14 UTC253,2251,230,475Valve
VRChat44,44222 September 2026 - 01:46:14 UTC74,217261,953VRChat Inc.

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS253,85122 September 2026 - 01:46:14 UTC399,748Not availableBULKHEAD
Valheim149,72922 September 2026 - 01:46:13 UTC498,478533,888Iron Gate AB
Slay the Spire 255,77422 September 2026 - 01:46:14 UTC574,638199,438Mega Crit
Palworld54,24422 September 2026 - 01:46:14 UTC2,101,535451,088Pocketpair
Project Zomboid47,48922 September 2026 - 01:46:14 UTC122,811467,999The Indie Stone
VRChat44,44222 September 2026 - 01:46:14 UTC74,217261,953VRChat Inc.
Path of Exile 231,89222 September 2026 - 01:22:28 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds30,04722 September 2026 - 01:46:13 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended17,75922 September 2026 - 01:17:58 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive14,48722 September 2026 - 01:06:40 UTC44,232392,944BeamNG
The Isle14,29522 September 2026 - 01:15:01 UTC27,916111,695Afterthought LLC
R.E.P.O.13,62222 September 2026 - 01:19:06 UTC266,908420,693semiwork

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.