Gobutiko news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID1507820
- PriceNo longer available on Steam Store
- Release date2026
- DeveloperNCrafters
- PublisherNCrafters
- Parent gameNot available
Genres: Casual, Indie, RPG, Simulation
Company pages: Developer: NCraftersPublisher: NCrafters
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Gobutiko Steam news
Gobutiko news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Demo Coming Soon - 1 September 2026
September 25th, 2026Let's get right to it, on September 25th, 2026 Gobutiko is going live with its first playable demo and this goblin can hardly hang on to their hat!What's in the box?An indefinite sandbox preview - The story at this point is limited to your goblin learning the tools of the trade and earning their first merchant's license. After that you're free to run your shop for as long as you'd like with limited access to the roster/items/concept cores.Unlock concept cores - There are around 10 concept cores that can be equipped to alter your dice in haggles. Most are available after you've acquired your merchant's license and meet a specific person.Build/Decorate - There's 2 sets of items to build/decorate with. The Basic set and Tavern set along with a small pool of items available to decorate with.Part-Time Jobs - Jade and Lucy each have their own jobs you can perform for some…
- Goblin Log #2 - Concept Cores - 30 September 2025
Here goes another entry to the Goblin Log series, the official format for me to ramble on about game mechanics with extra details the other merchants don't want me to tell you about! This time we're taking a quick look at Concept Cores, which are Gobutiko's effect system for haggling.IntroductionA Concept Core is an item you attach to your register that can change what your dice can do in the middle of a haggle. All you have to do is equip them to your shop's cash register and they'll apply to any haggling session you trigger (even when you shop at another merchant's store!). Though you're only allowed to equip 3 cores at any given moment, they're never consumed so as you unlock more of them you'll be able to experiment with different sets freely. TypesThere are 4 different types of Concept Cores: Attack Cores: These are effects that revolve around attacking your opponent's composure. T…
- Goblin Log #1 - Haggling Mechanics - 15 September 2025
Welcome to the first entry in our Goblin Log series! These are going to be brief overviews into specific mechanics you'll find in Gobutiko to give you an idea of what you can expect while running your little shop. This time around we're going to jump right into the central mechanic, Haggling!Haggling is all about using your dice to manipulate the price and land the best deal by the end of the session.That's great, but if all things are equal and both sides just push the price in their favor then how do you guarantee the deal ends in your favor? That's where composure comes in!ComposureThis is the most important part of landing a good deal. Manipulating it effectively will impact how well you can push prices. Think of it as both your health and power, since running out of this will immediately end the haggling session and having more than your opponent gives you an advantage in pushing t…
- Playtest Ending - June 3rd - 2 June 2025
Our first play-test session will be closing on June 3rd @ ~11pm UTC! If you haven't had a chance to participate, don't worry! I will be setting up another session later this summer with new content added based on all your great feedback! I appreciate everyone's help and patience with testing these early builds as we work our way towards the ultimate vision for the game! I look forward to sharing more of this goblin's journey through capitalism! ~See you soon!
- Try out the Steam Playtest for Gobutiko and become the greatest dice-rolling goblin merchant - 22 May 2025
In the upcoming game Gobutiko you are a goblin merchant, and of course being greedy you will haggle with your customers by rolling dice to wear them down and push the prices (hopefully) in your favour. Read the full article here: https://www.gamingonlinux.com/2025/05/try-out-the-steam-playtest-for-gobutiko-and-become-the-greatest-dice-rolling-goblin-merchant/
- Playtest 1 is Live! - 20 May 2025
We're live(-ish)! The first playtest session is now open to play! If you've previously signed up, you should be able to install the game now. If you haven't, don't worry, I'm flipping the sign up over to open access so you won't have to wait. How long is the shop open? This session will run for about two weeks, so you'll have until Monday June 2nd to take it for a spin. There may be minor updates during that time to address significant issues if necessary. Don't worry, we'll be back later for more test sessions after taking in the feedback and making adjustments. How can I submit feedback? You can submit feedback in-game by clicking the Feedback button found in the pause menu. Feel free to submit more than once if you have additional comments to make later. You can also submit a bug report at anytime by pressing F9 on your keyboard or Select on your gamepad (or whatever your gamepad cal…
- Playtests! - 12 May 2025
Calling all goblins! Hey everyone, I'm currently hard at work crafting the game's first public demo build! I was going to jump straight into one big demo release, but I would like to have that build be as polished as possible before releasing it into the wild (plus I don't want to work on the trailer for it yet). So instead Gobutiko will be opening sign ups for its first public playtest session! What's in the box? The playtest will cover the starting area of the game with a limited item pool. Here's what's in it: Tavern interactions Guild Supply Shop Random Villager merchants Run the shop Basic hand decorating (This means no wall/floor editing just place/move furniture) When does the shop open? Sign ups should be available starting today May 12th. I'll be submitting a build for review this week, so depending on when that gets approved you can expect the to be able to start playing at th…
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