SPSTEAMPULSELIVE ANALYTICS
Endocrisis

Endocrisis Steam news

Arturo Buschmann | Jun 24, 2021 | game

Released

0players observed ยท 25 September 2026 - 16:38:43 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Endocrisis news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews14
  • Release dateJun 24, 2021
  • DeveloperArturo Buschmann
  • PublisherArturo Buschmann

Genres: Action, Adventure, Indie

Company pages: Developer: Arturo BuschmannPublisher: Arturo Buschmann

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Endocrisis Steam news

Endocrisis news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Endocrisis is less difficult now - 2 August 2021

    If you lose, now you can continue without re-start the whole level or boss. Some bugs are fixed

  • Endocrisis is less difficult now - 2 August 2021

    Endocrisis was too hard on his initial phase. To make it more enjoyable now you have 60 continues The 60 Continues are set when you Start a New Game if you lost all of them you can still playing, but you can't continue on the same level.

  • How was Developing Endocrisis - 17 June 2021

    Endocrisis is my first project, I left my job for it and spent a lot of time with it and finally now it's finished. If you want to ask something about its development, do not hesitate, I will also be attentive to suggestions for future planning a DLC or Sequel. By the way, Endocrisis started as an Android game and ended up on Steam ... that's how long the road was.

  • How was Developing Endocrisis alone - 7 June 2021

    Endocrisis is my first project, I left my job for it and spent a lot of time with it and finally now it's finished. If you want to ask something about its development, do not hesitate, I will also be attentive to suggestions for future planning a DLC or Sequel. By the way, Endocrisis started as an Android game and ended up on Steam ... that's how long the road was.

  • Demo bug Fix - 1 June 2021

    Se corrige el bug de No se a podido iniciar el juego ( FALTA EJECUTABLE ) de la Demo de Endocrisis

  • Improvements And Demo Available - 31 May 2021

    Now Endocrisis have a map with saving progress. You can play the game and complete stages or defeat bosses in any order. When you stop shooting, the whole spaceship is covered with armor that blocks any impact and decreases your energy bar. It is clearer to know the number of enemies to destroy on each stage to power up your ship. Each stage has a different powerup Another mayor updates Absorb graphic is more clear Bosses and enemies now have less health. Power shot now deals more damage Code improvement Bug fixes.

  • New Demo update - 28 January 2021

    New beta launched which no longer has auto-shot, changes in the interface and medals when completing each level Some significant changes The Power Shot is added Powerful shot that consumes power bar {STEAM_CLAN_IMAGE} /39463890/d1d302519f266a11eeb68b4a5118d097f8c4af15.gif Absorb Absorb enemy shots to regain power {STEAM_CLAN_IMAGE} /39463890/189d75ebed26dc6dca4bb38ab81b158a24e0dc92.gif Tutorial Learn to operate the ship in a short tutorial {STEAM_CLAN_IMAGE} /39463890/c7bb822448cb8573a5c127592fa3f2175b965fd3.png

Patch notes and updates

S.noRelease datePatch nameGID number
12 August 2021Endocrisis is less difficult now4038025597324451519
21 June 2021Demo bug Fix4069544815372816153

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