- Forsaken Universe Early Access 1.0 Out Now! - 13 March 2023
Forsaken Universe Early Access 1.0 has been released and is now available to play in the live branch! If you have previously had Forsaken Universe installed, please delete the game and completely reinstall it from scratch. This will allow all the new data to be installed correctly! This update completely changes Forsaken Universe. This update contains new features that would've never been in the old game. To put it into perspective, the old game was about 3 GBs. Now, Early Access 1.0 is just above 12GBs! So, without further ado, welcome to Forsaken Universe EA 1.0. Known Issues Second main mission doesn't give the correct objective 12SG Shotgun doesn't play the correct animations for reloading Some AI isn't able to hit your character Sometimes the exit location doesn't work when players exit the ship Game isn't fully optimized New Features New Mission system. Basic, but working. Include…
- Forsaken Universe Announcement 3/5/2023 - 6 March 2023
Forsaken Universe Announcement 3/5/2023 What's the holdup! Hey everyone! First off I am going to personally apologize for disappearing for the last three months. College got a little bit hard. So with that, I am very sorry! Buttttttt, that doesn't mean I haven't been working on Forsaken Universe! The new update, Early Access 1.0, is coming along very smoothly! Lots of testing has been going into the game as well as adding some new features! This post will have three main things, what is left that needs to be added to the new update, as well as our new screenshots for the store page! AKA, some teasers for what is to come, and lastly when everything will be happening! What needs to be done? I have put together a list of what needs to be done before the official release of Early Access 1.0. Add 6 different weapons, 2 pistols, 2 assault rifles, 1 shotgun, and 1 sniper. Add 5 different quest…
- Forsaken Universe Announcement 12/29/2022 - 29 December 2022
Forsaken Universe Announcement 12/29/2022 Let's Begin Hey there everyone! Just wanted to say thank you for your time and patience. With Christmas just happening and the new year coming about, I personally wish you all a Merry Christmas and a happy New Year. Now, Forsaken Universe hasn't seen an update in well, over a year and that is something I don't like. I got very busy with sports and college and had a hard time my first few semesters. My third semester came along and I finally found time to work on the game as I became acclimated to college life. With that being said, I wanted to make this announcement to inform you all about the new update! The Update With no update to the game in over a year, I am very excited to say that the update will be happening in Early or Mid January! There is still a lot of work to do for the game to prepare for it! I am very excited to bring this update…
- Forsaken Universe Update 11/17/2022 - 17 November 2022
Hey there you all! With college and now basketball taking up a lot of my time, I haven't had much to work on Forsaken Universe. However, that shouldn't be a problem anymore. I have freed up a lot of my time with schooling as I have finished up 2 out of my 4 classes already. This will leave time to start working harder on the game! We have a lot of different things planned for this new release of Forsaken Universe, here is just a small list of what to be expected. - 5 above-ground biomes. - 3 below-ground biomes. - Over 40 crafting recipes. - Over 30 character upgrades. - 10 unique weapons to defend yourself from the monsters. - 8 unique creatures with custom AI. Sounds like just a basic survival game but after that release, there will be constant updates. We will release a dev branch of the game for everyone to play. Those dev branches can contain either weekly or every other week updat…
- Forsaken Universe Update 4/28/2022 - 28 April 2022
Hello everyone! We would just like to create this small announcement. I'm a college student developing this game in my free time. However, the college classes have taken up a LOT of my time. I have been working on Forsaken Universe for about an hour every week with college classes. I get done with my semester in about two weeks and will start to work more on the game! As of now, Forsaken Universe uses Unreal Engine 4 as of right now. I am going to be upgrading the game engine to Unreal Engine 5. This will allow me to have a lot more optimization as well as a bigger open world. The next update that Forsaken Universe has will not be told as it's unknown. We hope in at least 1-2 months but could be longer. Hopefully, you all understand that college is taking up most of my time. But, we thank you for playing and being a part of this community!
- Forsaken Universe is Coming Back! - 11 August 2021
Hello everyone! We have this huge announcement that a lot of you may not have expected! Forsaken Universe is coming back! We have found an old save that fully works and just doesn't have that many updates. We have been updating that old save to get it back to its updated state! The game is back up for sale! However, what you download will be the old game. We are still working on the new one and are very excited to bring it to you! There will be a future announcement once it is updated! We are glad to be back and hope to see a lot of you in the game!
- Forsaken Universe News 4/21/2021 - 21 April 2021
Forsaken Universe News 4/21/2021 This is a quick announcement on what is happening. Unfortunately, I have lost all data to the game while upgrading my game engine. I have no idea why this has happened as it didn't happen to anyone else before. 9-10 months of development down the drain. I started this project to give those players a fun and unique survival game to play. I also wanted to learn a lot more about other things than just game development. This includes sound, graphical design, creatures, etc etc. As I am the only developer of this game. I have requested to retire the game as I won't be able to spend 10 more months coding a new game with college starting up soon. I just won't have time. With this being said. Refunds will be possible. Thank you for coming on this journey with us! We are sorry to bring you the news.
- Announcement! Early Access 1.0.7 - 18 February 2021
Announcement! First thing, the announcement. Multiplayer will NOT be coming to the game for a while! There is localhost multiplayer which you can play the story or the regular map. If you play the story, there will be bugs with it! We will not test the story on multiplayer until we have got most of the story created. Maybe, once the official release is out, there will be official servers, but that won't be for a while. We want to focus on the story and a lot of game mechanics. This update took a while due to all the bug fixes that we have added, as well as got the background for dedicated servers working. Thank you all for playing Forsaken Universe! Early Access 1.0.7 ADDED - Much better map widget. - Character dialogue for the story. Still will be adding a lot more! - More input customization FIXED - some checks added to make sure you can't open your inventory in the creation menu, inv…
- Early Access 1.0.6 - 5 February 2021
Hello everyone and thank you for playing Forsaken Universe! We have spent a lot of time working on the story side of the game. Making the plans for the future of the game, characters, what the other planets will look like, and so much more! We have also been working on dedicated servers for multiplayer. They are being a pain. But that won't stop us. We have started planning the AI to get the game's horror aspect into play. This will not be in for a little while but will be soon! Just a lot of plans that we have worked on so we are creating this small update announcement to tell you what we have worked on! Again, thank you all for playing Forsaken Universe! ADDED - Weapon skins now load on save load. - Barrels around the world. Gives metal. - Trainyard. - Metal now spawns in crates. FIXED - Sun shining through the ground at night. UPDATED - Story REMOVED - Death Sound - Tutorial Level (N…
- Early Access 1.0.5 - 1 February 2021
Thank you all for playing Forsaken Universe! This update is starting to get multiplayer fully working for dedicated servers! Dedicated servers will hopefully be added within the next week or 2 weeks! For now, we will be updating the story and fixing bugs! ADDED - Chat system now shows if a player is a developer or a GM in chat. - Gunshot sounds can be heard from a distance-based upon where the player's location is. - Eating and drinking sound only play at the player. - 7 ponds on Zoron. FIXED - Multiplayer collecting sounds now only play near the collecting player. - Character isn't wood now when another player hits it. It's metal. UPDATED - Multiplayer chat system now shows the correct player. - Inventory UI. - Basic Ammo now gives basic ammo when crafting. - Tech Bench Interaction Name.
- Early Access 1.0.4 - 29 January 2021
Early Access 1.0.4 ADDED - 8 Cybernetic Component upgrades. - Added cybernetic component into crafting. - Sound when chopping trees. - Metal sounds for barrels and metal crates at the dock. - Walking sound at the dock. FIXED - Tree hitting sound again. Made it wood. - A lot of optimization. Still have a lot to do but we are working on it! - Wood Triangle Foundation move image is now a 128x128. - Wood Floor move Image is now a 128x128. - Deer body now isn't wood. - Rabbit body isn't wood. - Wolf body isn't wood. UPDATED - Main Menu Buttons. - Weapons Bench is now called Technology Bench. This is so you can craft anything technology related in the future. - Equipment Menu. - Cybernetic Component Icon. - Tree Models. - Drinking sound played at the ocean. - Cooked meat is now a 1x1 in the inventory. - Crafting menu background updated. - Vendor menu background updated - Stats hud in the bott…
- Early Access 1.0.3 - 28 January 2021
Thank you all for playing Forsaken Universe! Let's continue to grow as a community! This update is all over, added, removed, updates, and fixed things. Overall, very successful with this update. I will no longer provide updates every day! Instead. I will update every week on the default playable branch. However, there is a developmental branch you can access on steam! That is where we will provide updates when we think it's suited(most likely every day or every other day). This is so that we and the community can test things and leave feedback about them. As you can see, the story is starting to be developed. The story is partially fully complete in a separate document. However, since this is early access, the story can and most likely will change! Again, thank you all for playing! ADDED - Simple loading screen. - Simple outer Elite Faction tower. - Based upon the faction selection, the…
- Early Access 1.0.2 - 27 January 2021
First off, thank you all for playing the game! It means a lot to us! We will constantly provide updates for the game as much as we can. We want to get the story out started sooner than later but we want to focus on the gameplay mechanics first to make sure those are working. So again, thank you for supporting the game! Can't wait to see those of you in multiplayer when available! ADDED - "Main menu" button in a multiplayer game. - Start of the storyline in singleplayer, the faction selection screen. - Wheat foliage. - Bread (can be crafted from wheat). - Starting Knife. - Craftable knife. FIXED - Plot pole only shows in the crafting table now, not the player as well. - Added walls to stop from breaking out of the buildings (this was done in 0.1.1 but forgot to add it to the patch notes). - Removed chat in singleplayer. Only shows in multiplayer now. - Bug with falling through the level…
- Early Access 1.0.1 - 26 January 2021
ADDED - Weapon customization in the character customization menu (U key by default). - Click noise when interacting with the lamp. - Option to pick up of large wood storage and small wood storage - Basic Tutorial level FIXED - Having P77V1 not collapsed as soon as you open the Customization Menu. - Woodshort wall no longer places infinitely. - Wood shutters now doesn't say "missing required items" - Metal bars, shutters, and wood bars and shutters give back the right items on pickup. UPDATED - More sticks around the world