SPSTEAMPULSELIVE ANALYTICS
Epiphany City

Epiphany City Steam metadata

Cameron Ladjevardi, David Elliot | Apr 12, 2022 | game

Released

0players observed · 21 September 2026 - 23:40:57 UTC

AdventureIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak44
  • Units sold (VGI)8,700
  • Revenue (VGI)$57,002
  • Review score90% positive

Epiphany City metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak44
  • Units sold (VGI)8,700
  • Revenue (VGI)$57,002
  • Review score90% positive
  • Total reviews283
  • Release dateApr 12, 2022
  • DeveloperCameron Ladjevardi, David Elliot
  • PublisherBig Shield Games

Genres: Adventure, Indie, RPG

Company pages: Developer: Cameron Ladjevardi, David ElliotPublisher: Big Shield Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Epiphany City Steam metadata

Epiphany City metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1508530/metadata
Steam Storehttps://store.steampowered.com/app/1508530/
Steam Communityhttps://steamcommunity.com/app/1508530
PCGamingWiki search
IGDB searchSearch IGDB for Epiphany City

Reviews, pricing, and metadata

Review summary

Very Positive

90% positive, 256 positive, 27 negative

Price and discount

$9.99

Platforms

Windows, Mac

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

33

Platform releases
  • Steam 12 April 2022

Latest Steam announcements

  • My Newest Game's Playtest Is OUT! - 11 May 2026

    Hello all,My newest game, Tiny Towers, now has a public playtest available as of right now. It's an active incremental game with tower defense elements, where you defend your tiny fortress from hordes of tiny mobs. The current playtest is ~30 minutes long, so you can try it out and see if you like it.The full game will release later this year.Thank you so much for reading, for even clicking on this so many years after Epiphany City has been out. I really appreciate it

  • Our New Game Is OUT NOW!! - 18 June 2025

    Hi everyone,Cam and I just released our newest game, Progress Racer RPG!There's a 20% launch discount, so take advantage of it while you can.It has just as many twists and turns as Epiphany City, except I think the story is even better (I've learned a lot about writing stories in the past 3 years, I would hope it has improved >.

  • Our Next Game - 22 January 2025

    Hello all, long time no see. After releasing Epiphany City, I spent 2 years working at Riot Games. However our team got laid off over the summer. So now I'm making Idle Racer RPG, an incremental racing game. The DEMO will be playable next week, on Wednesday, January 29, at 8:00am PST. I know this is a drastic departure from Epiphany City, but if you love idle/incremental games please consider wishlisting Idle Racer RPG here. Thank you so much. - Dave

  • Why we donated $2,366.68 USD to charity - 23 August 2022

    So you may have noticed on our store pages we have a little piece of text that says we donate 10% of all of Epiphany City's profits. Well it took us awhile to decide where to donate the money, but as promised we have done just that, and we've settled on donating the money to specialized adoption coalitions. https://i.imgur.com/75lysMG.png Why Adoption? There are many places our money could have gone. In the past we've donated to BLM initiatives (specifically BLM Chicago), feeding the homeless initiatives, and human trafficking prevention among many others. However after doing some research we've decided that our money would have the highest beneficial impact if we aided the adoption of orphans. There are many reasons for this, but the bottom line is, almost any problem in society you want to improve can be solved by adoption. Homelessness, education and drop-out rates, drug and alcohol…

  • Español & Português Translations Are LIVE!!! - 7 July 2022

    Spanish & Portuguese translations are in the game RIGHT NOW!!! It's also coupled with a 20% discount, so be sure to pick it up while it lasts =) To access them: 1. Be on the Title Screen 2. Go to Settings 3. Click on the arrows around "ENGLISH" and all words should automatically and immediately change! Some important notes: Keep in mind the language can only be changed from the Title Screen, not the in-game pause menu. There are a couple places where the text hasn't been translated, most notably the early social media sites and posters, as some of the graphics and text is baked into the art itself and cannot be changed without re-drawing a lot of the piece. However, this should not affect your understanding of the story at all. The Spanish translation is in Neutral Spanish, so it should be accessible to both Spain and South American countries. It was done by Lisa Johnston and Pas Cabot…

  • How I Used GMTK's Boss Keys To Design My Puzzle Game - 25 April 2022

    Disclaimer: This isn't exactly an announcement about Epiphany City, but rather just a piece I've been wanting to write for a long time and had nowhere else to put it. Note that this does contain spoilers for Epiphany City- however most of these images were made at the start of development so there have been many changes to each area since then. Of course, the core concepts remain the same. I've been a fan of Mark Brown's Game Maker's Toolkit for over 4 years now. One of the earliest videos I remember watching was one of his famous Boss Keys videos, where he elegantly laid out the design of each Zelda dungeon. I was thus inspired to use these learnings in my own indie game, and as a Patreon subscriber I also got access to the icons and layouts that he used in his videos. So here's the general design sentiment behind each area of Epiphany City. https://i.imgur.com/gLF3VoY.png ^Click here…

  • Week 1 Patch Notes & Current Work - 20 April 2022

    Hi. Thank you all so much for playing or even just being interested in Epiphany City. There is much more I could say about all the kind words and encouraging reviews we've received, but for now, let's just cut to the chase. Future Plans Here are some of our next steps and patch notes we've done since the game came out. Epiphany City's Original Soundtrack will most likely be available in a week. It is 47 tracks, including 13 bonus tracks and will cost $4.99. Epiphany City is currently being translated to 5 out of our 8 priority languages, with more to come. We plan to add some thematic art to the sides of the screen to replace the black bars. Working on obtaining the Switch dev kit asap... not sure how much that matters to Steam folk but if you have friends that don't use Steam then you can let them know. When we start to receive some of the money from Valve we will talk about where our…

  • Release Notes & Future Roadmap - 12 April 2022

    Epiphany City is OUT NOW!!! What are you waiting for? There is a 10% launch discount available for 1 week, so take advantage of it! And thank you so much for following us throughout this entire journey

  • 1 Week Until Launch! - 5 April 2022

    Epiphany City officially launches in 1 week! April 12th, 5:30am PT It'll be $8.99 ($9.99 with a 10% discount) (and Steam will set whatever is appropriate for your currency) It'll be the end of our 4 year long journey developing this game. And I believe it'll be an experience that will change your life (at least, it would be great if it did). - Dave https://i.imgur.com/29RpPxW.png (nervous and terrified)

  • Epiphany City officially launches April 12! - 15 February 2022

    Epiphany City will be released on April 12, 2022, at 5:00am PT (Pacific Time)! https://i.imgur.com/bZ8lEtU.png Yes! We finally have an official release date! You can use this link to figure out exactly what time this is for you: https://www.timeanddate.com/worldclock/converter.html?iso=20220412T120000&p1=tz_pt As much as we wanted to release the game by March (and even though we probably could), we want to take a little extra time to do one last round of QA testing and iron out all the little bugs and things to make sure the game is 100% awesome on release. Add that to the crazy amount of high profile games coming out in March and we realized it was best to hold off until early April. You can also check out the Official Release Date Trailer (although you might recognize it if you've been to our Steam page lately). Thank you so much, we are almost done. - A very weary yet excited Dave ht…

  • New Year Update! - 19 January 2022

    Hey I haven't posted an update in awhile so I thought I'd let you know what everyone's been up to since the new year: Art: Currently getting the VERY last batches of art assets done. We brought a handful of extra artists on board to help us get these done in time, so theoretically we'll have everything completed by the end of the month! Music: Romeo's developing Lily's Main Theme and adding all the leitmotif variations for every scene it'll play its part in. Programming: Cameron is currently filling out the supplementary things, like the pause menu, volume options, saving and loading, controller support, achievements, and everything else in-between. Design & Writing: As of Dec 29th, 2021, the entire game has been playable from start to finish! Which has been super fun. Technically we had a full build awhile ago, but it was super sketchy and unfinished and full of temporary "Google Image…

  • Final Beta Test in 1 Week! - 9 December 2021

    Hey everyone, we are getting SO close to finishing Epiphany City, and as such we are doing the FINAL beta test before the game's official release! Sign up for it on our website. We will send out a build through our newsletter when the beta opens. You'll also receive free soundtracks, exclusive wallpapers, character bios, and a lot more bonus content by signing up. We won't spam you and you can cancel at any time. Thank you and see you soon! - Dave https://i.imgur.com/Z7Wr4Hi.png

  • Epiphany City is 86.85% complete. - 1 November 2021

    Hey everyone, I know the next beta is ultra late (but you can sign up for it here), so I at least wanted to show you where we're at and even show you some behind-the-scenes concept art. https://i.imgur.com/qj2JKHW.png Here's a more detailed breakdown: https://i.imgur.com/HTMLkUZ.png Keep in mind that not all screens are equal as some are long cutscenes and some you just run through once. For example, the Museum had 14 playable screens (but 4 of which you just ran through quickly) + 7 cutscenes (which is much more than most areas besides the Opening and Ending). So theoretically there is a ton more gameplay in the other 4 middle sections of the game compared to the Museum. About the beta- we haven't been able to complete it because our artists are so talented that they were stolen away by more prestigious work (not better work, just more prestigious =P), so the the last 3 screens in Sky…

  • Epiphany City: Prologue patch notes - 26 August 2021

    For anyone who hasn't played Epiphany City yet (whether it be you or a friend), now is the best time to try it out! BUT for those of you who already played the demo, this is you chance to do the following: 1. Post your review! Now is your chance to finally review Epiphany City: Prologue and let your friends know what you think! It also helps us get the feedback necessary to improve the game and boosts our visibility for the almighty Steam algorithm. 2. Unlock the achievements! There are only a couple for the Prologue, but don't miss the hidden one! 3. Sign up for secret content! Our down-to-earth newsletter gives you access to secret content such as Character Bios, Closed Beta tests, infographics, and more. We also plan to add extra backstory cutscenes, exclusive art & wallpapers, "dungeon" design layouts, and even power level charts, but that will have to wait until the game's full rel…

  • Closed Beta Results & Infographic! - 1 June 2021

    Hi Steam Community! We just ran our first Closed Beta. If you missed it, you can still download the demo AND sign up for the next one at epiphanycity.com/demo. This post is long enough to warrant its own Table of Contents. So buckle up, here's what we got: Infographic Roadmap of Development (including our next Beta test!) Some Unfortunate News Infographic + Survey Results In general, most people enjoyed the puzzles, story, art, dialogue, music, and characters. Which kinda sounds like everything? Except there were tons of technical complaints, like the clunky grid-based movement, lack of volume sliders, no "Quit" button on the title screen, etc. But for now, we are more than happy that we hit all the big stuff, and will continue to work on those smaller technical fixes... although you might want to read the last section of this post. https://i.imgur.com/CnyR7nI.png Development Roadmap Ep…

  • Last chance to sign up for CLOSED BETA - 13 May 2021

    This is your LAST CHANCE to sign up for our closed beta, happening tomorrow! We will close off sign ups after 9:00am PST. Sign up HERE. See you tomorrow! - Dave

  • Sign up for CLOSED BETA - 29 April 2021

    If you want to participate in our closed beta, go to www.EpiphanyCity.com/demo, and enter your email address to sign up. We will tell you the dates of the closed beta when we've fully integrated it into Steam, and then send you a free Steam Key through email when the beta opens. Also, you will receive free soundtracks, wallpapers, character bios, and much more through our email sign up! We won't spam you and you can cancel at any time. Thank you! David Elliot, Lead Designer

  • So What Do You Actually DO in Epiphany City? - 20 April 2021

    Yo what up. If there was anything about Epiphany City's gameplay that confused you, this should clear everything up! If not, you can always leave a comment and I'll get back to you. 1. Find all of the Prophecy's Flowers Lily and Superb Man witness a vision of their world in ruins, and are tasked with finding three mysterious Flowers to fulfill the Sacred Prophecy. Each Flower will increase the Hero of the Prophecy's powers, until they are strong enough to defeat the evil forces threatening the world and change the future. https://i.imgur.com/HNZqZlv.gif 2. Use magical picture frames to manipulate the world Use Lily's unique powers (that she stole from Superb Man) to manipulate the world and progress through the game. These include moving things around and even re-contextualizing objects. Anything is possible, as long as you're imaginative enough! https://i.imgur.com/t79bt98.gif In addit…

  • Why We Give Away 10% of Our Profits - 8 April 2021

    Hey everyone, David Elliot here as always. If you want to get more content like this that isn't on Steam, including fun little character bios and wallpapers and such, sign up for our members-only mailing list on our website. There are 3 things that make us stand out, compared to other studios. #1. Our 3 core members were ex-esports pros This is particularly weird when you think about this wholesome, story-driven puzzle game with no fast reactions or complex button inputs necessary, but hey, sometimes you just yearn for that feeling of adventure, that feeling of magic and discovery that you had when you first played an epic video game as a kid. We were all ranked Top 10 in Southern California for Super Smash Bros Melee at some point in time. I personally hosted esports events, organized tournaments for some of the most high profile invitationals on Twitch, and have a YouTube channel dedi…

  • FAQ (part 1) - 28 March 2021

    Hey everyone, David Elliot here as always. Before we get to the FAQ, I just wanted to tell you that our official website is finally public! You can read more about the game there, and any of your friends who don't use Steam can get notified of sales discounts, original design documents, exclusive wallpapers, soundtracks, and a lot more by joining our insider group there. So with that out of the way, here are some common questions people ask us, and their answers! https://i.imgur.com/auSUf0P.gif How long is Epiphany City? Current playtests clock in at about 4-5 hours. Experienced puzzle game fanatics might complete the game sooner. How much is it going to cost? Somewhere around $15-$20, but it hasn't been confirmed yet. When is it coming out? You know, every time I say the game is almost done I end up being completely wrong, so we're going to wait until we're 100% certain to announce a r…

Patch notes and updates

S.noRelease datePatch nameGID number
120 April 2022Week 1 Patch Notes & Current Work4348797798072673810
212 April 2022Release Notes & Future Roadmap4353300134243110848
326 August 2021Epiphany City: Prologue patch notes4018887653980001605

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1508530
Live current players0
SteamPulse tracked peak44
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateApr 12, 2022
DeveloperCameron Ladjevardi, David Elliot
PublisherBig Shield Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent90%
Positive reviews256
Negative reviews27
Total reviews283
Steam recommendations277
Achievements33
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1508530/

Short description

Use magical picture frames to manipulate the world around you in mind-bending ways. Turn paintings to life, change time, & re-imagine objects to suit your needs. Follow Lily, a girl who's lost all hope, as she steals powers from the strongest superhero, leaving it up to her to save the world.

About this game

Developer Support About the Game Manipulate the World Lily's magical picture frame powers evolve as you progress, allowing you to alter the world to your liking. Reframe Objects Our unique puzzle mechanic will have you looking at the world in new and imaginative ways. Objects that look like one thing can become something entirely different depending on their surroundings. Fulfill the Prophecy Help Lily, as she tries to save the world by fulfilling a Sacred Prophecy... even when it's not meant for her. And Find Hope, Even When You Have None Left This scene doesn't really help with that... but the ending will! Features Unique puzzle mechanics that emphasize thinking outside the box over the standard "block pushing" or "lock & key" types A diverse & expressive cast you're sure to fall in love with- over 1,000+ uniquely hand-drawn character portraits and sprites A silly, whimsical, and yet deeply encouraging story at the same time, Epiphany City rises up against the overwhelming ideals of society, against hopelessness, and feeling like you'll never be good enough Elegant tutorials & simple controls ensure that you waste no time getting to the fun . Perfect for playing with that one family member or significant other that wants to get into games! Playful, charming, and astonishing, Epiphany City is an approachable yet mind-blowing adventure full of surprises!

Supported languages

English, Spanish - Spain, Portuguese - Brazil, Spanish - Latin America, French

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Epiphany City's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Epiphany City's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Epiphany City at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$9.99$9.99No discountSteam Store

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RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim144,90321 September 2026 - 23:57:02 UTC498,478533,888Iron Gate AB
Aniimo108,43922 September 2026 - 00:48:49 UTC111,475Not availablePawprint Studio
TBH: Task Bar Hero68,62521 September 2026 - 23:48:13 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust58,19622 September 2026 - 00:29:48 UTC259,6461,359,516Facepunch Studios
Palworld51,57022 September 2026 - 00:36:32 UTC2,101,535451,088Pocketpair
Project Zomboid46,03021 September 2026 - 23:58:29 UTC122,811467,999The Indie Stone
Baldur's Gate 345,09322 September 2026 - 00:32:13 UTC875,343836,282Larian Studios
Warframe40,08922 September 2026 - 00:27:53 UTC181,509676,031Digital Extremes
Stardew Valley35,00921 September 2026 - 23:48:24 UTC236,6141,016,067ConcernedApe
Path of Exile 232,12822 September 2026 - 00:47:48 UTC578,562209,717Grinding Gear Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
PAYDAY 231,30721 September 2026 - 23:56:58 UTC247,628672,146OVERKILL - a Starbreeze Studio.

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