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Legends Of Valhalla

Legends Of Valhalla Steam news

Infernal Entertainment | Coming soon | game

Coming Soon

GameSteam Store content

ActionAdventureCasualFree To PlayIndieSteam Store

  • Steam app typegame
  • Steam App ID1509730
  • PriceFree to play
  • Release dateComing soon
  • DeveloperInfernal Entertainment

Legends Of Valhalla news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID1509730
  • PriceFree to play
  • Release dateComing soon
  • DeveloperInfernal Entertainment
  • PublisherInfernal Entertainment
  • Parent gameNot available

Genres: Action, Adventure, Casual, Free To Play, Indie

Company pages: Developer: Infernal EntertainmentPublisher: Infernal Entertainment

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Legends Of Valhalla Steam news

Legends Of Valhalla news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Demo V0.4 - 19 June 2021

    Greetings Legends! Enemies and Items now despawn after you leave their radius. This is an attempt to resolve a build up in performance costs resulting in FPS drops whilst playing for consecutive hours. Added a gathering notification. Item Labels will be properly removed when releasing space bar. Camera rotation now happens continuosly whilst holding down the relevant buttons. Reduced overall loot drops. Moved camera out slightly. Improved Lighting. Improved Foliage coverage. Prevented overlapping sounds from spiking the volume. Sutr can no longer wield weapons in his offhand. Added NPC "greetings" audio. Temporarily removed enemy respawning whilst I resolve issues related to it. If you want to farm a particular enemy or group of enemies, you will need to relog. Added Attribute details to the stats panel. Improved readability on stats panel. Gold is now a lootable object on the floor tha…

  • Demo V0.3 - 21 April 2021

    Greetings Legends! Added 13 new stats: -Primary Attack Speed (increases the rate of primary attack animations) -Primary Attack Damage (increases the damage dealt by primary attacks) -All Resist (increases every resistance by this amount) -Dodge (chance to completely avoid damage from a hit) -Parry (chance to reduce damage from a hit by 50%) -Block Chance (chance to Block) -Block Amount (% reduction of damage taken when Blocking) -Magic Find (chance to find an item of higher rarity) -Item Find (chance to find an item when killing enemies, every 100% guarantees an additional item) -Gold Find (increases amount of Gold gained from killing enemies) -Cooldown Reduction (reduces the Cooldown of Skills that have Cooldowns) -Effect Duration (increases the Duration of Buffs and Effects) -Item Effectiveness (increases the effectiveness of Items) Esc now closes the World Map and any Zone Maps. "M"…

  • Demo V0.2.1 - 3 April 2021

    Greetings Legends! Just a little hotfix here to address the "falling through the world" bug and add a couple more bits and pieces :) Added a highlight when you hover over enemies and NPC's. Increased spawn and roam radius of enemies. Added footfall VFX and SFX. Improved lighting in the Open World. Updated more UI elements. Fixed a bug that would cause new characters to fall through the world until reloaded. Added various sound effects. I hope you guys like the changes we have made and cannot wait to hear your feedback! Happy hunting Legends :) Sam & Leon

  • Demo V0.2 - 28 March 2021

    Greetings Legends! It's been a few months since the last update and we have been hard at work, with many drastic overhauls and changes being worked on at once. We have also been busy networking at attempting to setup as many different events around the Kickstarter timeline, in order to help us grow and spread the word. More of that in a future update though, for now, the patch notes: Added equipabble weapons to character selection. Increased starting attributes for all classes (leaning in the favour of their role). Increased HP of all enemies and reduced Damage of all enemies. Changed camera angle to a more traditional one. Improved FPS (again). Added the first dynamic encounter: Grizzle. Added 2 more combat sounds to Bears and Wolves - gradually trying to find that sweet spot! Tutorials now pop up as "?" under the minimap, you can then click to expand them. Added a slight "sparkle" vfx…

  • Kickstarter Approved! - 30 January 2021

    Kickstarter has been approved - https://www.kickstarter.com/projects/legendsofvalhalla/legends-of-valhalla-pc-an-open-world-multiplayer-arpg - please follow and share the page as much as possible to build exposure ready for April when it launches! Cheers, Sam

  • Demo V 0.1.5 - 20 January 2021

    Demo V 0.1.5 Thank you for the continued play testing and support! This patch addresses some bugs and optimisation issues that have been reported to me. Improved FPS by at least 20% (up to about 50% in some areas). On my testing PC I went from around 50 FPS on Cinematic settings to around 70 FPS in the most FPS intensive areas. Improved movement. Put Quest Tracker behind Skill Tree. Spirit Guardians unlock at level 10: "Spirit Guardians are companions that will follow you, attack Enemies and even sell your loot for you! You can only have 1 Companion at a time". Increased Item Gold Value by rarity. Increased Cost of Items purchased at a Vendor. Slightly reduced base movement speed. Removed "green swirl" from some UI elements. Changed zone intro UI. Added "spend points" to level up UI. Increased roam radius of all Enemies. Increased zoom on Minimap. Added "farewell" text to some NPC's tha…

  • Demo V 0.1 - 8 January 2021

    Demo V 0.1 This first patch addresses all the feedback that has been gathered thus far. It's been a great couple of days and I have really enjoyed hearing about everyone's first experiences with the game, and I hope to see some people reach Endgame soon, to see what you think of that content! Adjusted lighting to try and make shadows lighter whilst retaining the "gritty yet vibrant" overall approach I am aiming for. Info pop up's have been spaced out a little more to try and not overwhelm new players with info. Added a portal to the start of Morsci's Dungeon in case you entered, got scared, and couldn't leave. Added a confirmation window to deleting Characters. Reduced chances of finding higher rarity items. As players level they gain a hidden "natural buff" to magic find, allowing them higher chances of finding higher tier items. This equates to a 0.0011% chance to drop a Legendary, a…

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