- Version One - 16 December 2023
This is the official release version. The game will continue to be supported and developed for as long as there is a community to develop for. Thank you for a great 17 years. I will continue to fix bugs and optimize for as long as Hazordhu has a community. With all of my love, from Canada! Fixes Stamina now replenished properly Exhausted buff is now applied when it should be Tanning Frame now highlights when moused over Eating food no longer resets hunger/thirst Improvements to runtime map loading (about 25% increase in load-time) Info Panels (Inventory and Crafting) have been given the proper font The Map no longer intermittently fails to load tiles Changes / Additions Buff timers no longer display over the moodlet. Instead the time is displayed when hovered over. Health and Stamina buffs now display the players percentage of health and stamina when hovered over Recipes requiring a cra…
- 0.9.22.5 - 28 March 2023
Hey everyone! Here's another quick patch! Additions Added buff moodlets for health Bruised: When health is below 80% they become bruised Beaten: When health is below 50% they become beaten Battered: When health is below 20% they become battered Added buff moodlets for stamina Winded: When stamina runs below 75% they become winded and suffer a 5% movement penalty. This buff is removed when stamina reaches 100% Tired: When stamina reaches 40% they become tired and suffer a 10% movement penalty. This buff becomes a Winded buff when stamina reaches 50% Exhausted: When stamina reaches 0% they become exhausted and can no longer run and suffer a 15% movement penalty. This lasts for 60 seconds. When this buff expires, it becomes a Tired buff, resets stamina to 10%, and stamina will begin to recover again Fixes Beds now have mattresses on them Can no longer attempt to drink from a fresh water ti…
- 0.9.22.4 - 23 March 2023
Hey there! Yesterdays update introduced a few game breaking bugs. This patch resolves a few of the most major issues. Huge shoutout to you guys, the community for finding these issues! Being a solo developer I don't have a lot of time to test every single thing before a build goes live! Enjoy! Fixes Hunger and Thirst debuff times balanced: 5 minutes for hunger/thirst, 90 seconds for starvation/dehydration The chat input no longer locks input and works as expected The map now loads properly Containers can now be filled with liquids (water, beer, wine, etc) Single Player save files can now be deleted from the Main Menu Items picked up individually from the ground no longer create a new stack of 2 items in the inventory As always, you can support development by purchasing the game for yourself and friends, and support me on Patreon!
- 0.9.22.3 - 22 March 2023
Hey, everyone! Thank you for your patience for this update. As a solo indie developer it takes a lot of time to work on this passion project. This update took a long time because I needed to completely rework a lot of the game startup and savefiles, as well as some minor optimizations with the game loop itself. I really hope that you enjoy the update! Feedback is, as always, much appreciated, and any bugs or issues that you find can be submitted on the forums or the discord server. Don't forget, you can support me on Patreon as well, where I also go in detail with the development cycle and preview new features and updates! Enjoy! Additions New Title Screen and Main Menu selections Sandbox Game Mode: No guidance. Your only goal is survival New Multiplayer server setup (Only Sandbox Mode to be supported initially) Join IP directly Public Server Listing Wading through water now delays move…
- 0.9.21 - 29 May 2022
Hello Hazlings! I want to apologize for this update taking so long! It's been in the works for quite some time, but being a solo developer working on this part time, it also means that when life gets busy I don't have as much time to work on the game as I would like! It's always been my goal to do this full-time, so if you enjoy the game and would like to help it move along quicker, be sure to tell your friends, and as always thank you for playing! Huge thanks to the community for helping to squash these bugs! I want to keep these updates coming weekly, so be sure to submit anything that you find over on the forums! While you're there, share some tales of your adventures! So, as of June 1st, here's what you can look forward to in the game! Additions Added more music to the game Can now split stacks of items in inventory Can now organize inventories Holding shift and crafting an item wil…
- 0.9.20 - 25 May 2021
Another week behind us, and another update for everyone! :) Huge thanks to the community for helping to squash these bugs! I want to keep these updates coming weekly, so be sure to submit anything that you find over on the forums! While you're there, share some tales of your adventures!Additions Beehives now only spawn on trees in Spring and SummerFixes Fixed a rare crash Returning to Fullscreen mode now works properly Chat input wasn't recognizing input Hammer no longer requires Stone to craft Beehives now despawn when the season changes Counter bounding box has been fixed Sink bounding box has been fixed Fountain bounding box has been fixed Cairn bounding box has been fixed Bed layering has been fixed Fixed Storage panel Mounts entering/exiting caves no longer deletes the mount Hunny icon fixedBe sure to head over to Hazordhu's Patreon page to support development and gain access to so…
- 0.9.19 - 20 May 2021
Another week behind us, and another update for everyone! :) Huge thanks to the community for helping to squash these bugs! I want to keep these updates coming weekly, so be sure to submit anything that you find over on the forums! While you're there, share some tales of your adventures! Additions Hazium is now rusty green Added hair colours to Character Creation Added a "Trial Version" to server settings, allowing users to play the game for free, without access to some features. Updated the UI, more changes to come in following versions Fixes Carts now keep up to higher movement speeds Bee Sting change lowered to 20% original value Clothing now reduces sting change by 20% more than original value Optimization on the rendering side Optimizations with terrain initialization Be sure to head over to Hazordhu's Patreon page to support development and gain access to some great perks and behin…
- Meet & Play - 15 May 2021
This afternoon Hazordhu will be having a invite your friends world event. In trying to get more people inspired and connected together with other Hazlings. The Mudhaven server will be hustling and bustling with story and ideas all around. Make a friend, make an enemy.. build a home, construct a castle.. Write your story! Become a humble forester or take up the hot forges of a smith. Whatever your story is.. come make it today in the world with others! This event is being hosted on the Mudhaven server, meaning invite ALL your friends, companions, and enemies to the struggles and glory of Hazordhu!! * Please be mindful of other players experiences.. no griefing
- 0.9.18 - 11 May 2021
Another week behind us, and another update for everyone! :) Huge thanks to the community for helping to squash these bugs! I want to keep these updates coming weekly, so be sure to submit anything that you find over on the forums! While you're there, share some tales of your adventures! Additions Added Bees and Beehives! Bee Careful, they sting! Added Apiaries, which produce honeycombs over time Added Mead (made from honeycomb) Added Hunny! Oh Bother! Added some nice-smelling flowers to feed the bees Fixes Removed an old method of dying clothing Killing no longer sends a message to the chat window Brewing Recipes now state that the barrel needs to be filled with water If you're enjoying the game and want to help a solo developer fund their project, head over to Hazordhu's Patreon page and pick a tier that fits your budget! Happy Roleplaying!
- 0.9.17 - 1 May 2021
Another week behind us, and another update for everyone! :) Huge thanks to the community for helping to squash these bugs! I want to keep these updates coming weekly, so be sure to submit anything that you find over on the forums! While you're there, share some tales of your adventures! Additions Added keyboard Combat Control Refined Archery: Increased range of bows and crossbows, added a more intuitive ui for archery Bows and Crossbows no longer automatically release after a period of time. Archery now uses Adrenaline. When Adrenaline reaches 0, they become very difficult to aim Bug Fixes Mounts now load their harness overlays in properly Storage Containers (Chests and Carts) now properly save their contents Counters no longer delete each other Bookshelves and Chests now keep their pixel offsets when they load All windows now highlight properly when moused over Tweaks to animal's comba…
- Hazordhu's First Update! - 24 April 2021
I'm really happy to share Hazordhu's first update with everyone! The last month has been a wild ride, and I want to say a very special thank you to everyone who has supported the game so far, especially the active community and loyal bug hunters! You guys Rock! Before I throw the list of changes at you, I want to take a moment to mention the Discord, Website and Patreon page. The Discord is the best place to stay connected with the rest of the community, and if you're interested in the Development side of things, or just want some conversation or need some live help with something, I'm almost always kicking around in The Workshop voice channel there. Just look around for me, and feel free to drop a mention! The Website has a bunch of more frequent news and a forum that I use for hunting down and tracking bugs. It's also a great place to stay up to date with Development Blogs and get to…
- Early Access and Roadmap - 27 March 2021
We've got development broken up into some of the major updates that you can look forward to! In between and during these updates you can expect the same routine of bug fixes and attention to the game and community that we hope to come to be known for! Update 1: Sea and Song Uncover more memories as you explore the Lost Temple of Ayora, the Ael of Sea and Song Updated seafaring system and boat construction New visual effects for water OST implemented to the game: Dynamic Music to fit the situation Musical Instrument Overhaul Update 2:The Wildlands Journey to the Wildlands and discover the secrets of a world long forgotten Weather Body Temperature and Climate First Map addition: The Jungle New Creatures New Buildings Update 3: The Mainland Travel back to where it all began. Discover the secrets of Settal and finally remember The Calamity Second Map Addition: The Mainland New Ael Temple En…