SPSTEAMPULSELIVE ANALYTICS
Magellania

Magellania Steam news

Illunsoft | Mar 18, 2021 | game

Released

9players observed · 25 September 2026 - 16:56:32 UTC

ActionAdventureRPGStrategySteam Store

  • Latest observed players9 · 25 September 2026 - 16:56:32 UTC
  • SteamPulse tracked peak262
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score87% positive

Magellania news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players9 · 25 September 2026 - 16:56:32 UTC
  • SteamPulse tracked peak262
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score87% positive
  • Total reviews339
  • Release dateMar 18, 2021
  • DeveloperIllunsoft
  • PublisherIllunsoft

Genres: Action, Adventure, RPG, Strategy

Company pages: Developer: IllunsoftPublisher: Illunsoft

Top Steam chartsTop 100 gamesGame directorySteam Store page

Magellania Steam news

Magellania news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Game 3 Devlog - 31 August 2026

    Hi all, here's another monthly update on Nightlander's progress. https://illun.substack.com/p/further-soundtrack-progress?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true

  • Game 3 Devlog - 31 July 2026

    Hi all, here's an update for this month's ongoing progress on game 3, Nightlanders.https://open.substack.com/pub/illun/p/asset-revisions?r=46mtlh&utm_campaign=post-expanded-share&utm_medium=web

  • Game 3 Devlog - 29 June 2026

    Hi all, here's the update this month. It's a full update that covers the OST work that I've been doing for game 3, Nightlanders. I'll now be shifting back from working on music to working on the other parts of the game. https://open.substack.com/pub/illun/p/soundtrack-preview-finishing-up-story?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true

  • Game 3 Devlog - 1 June 2026

    Hello all, here is May's update. https://open.substack.com/pub/illun/p/continued-soundtrack-work?r=46mtlh&utm_campaign=post-expanded-share&utm_medium=web

  • Continued Soundtrack Work - 30 April 2026

    Hi all, here's the update for this month. It's a lot simpler, and I predict future updates will be simpler for a while, because I'm mostly working on the soundtrack these days. I expect it to take a while, but I should be able to finish it in the end. https://open.substack.com/pub/illun/p/soundtrack-work?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true

  • Game 3 Devlog - 30 March 2026

    Hello all, here's March's devlog update. https://open.substack.com/pub/illun/p/localizations-soundtrack-work?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true

  • Game 3 Devlog: Continued Progress - 26 February 2026

    Hello all, Every month I try to write a dev log to keep everyone posted, so here's February's update. It covers what's been done on multiple projects this month, and also some behind-the-scenes stuff. You can access it using the link below: https://open.substack.com/pub/illun/p/progress-continuing-on-game-3?utm_campaign=post-expanded-share&utm_medium=web

  • Small Patch, Renaming of Units Added - 24 February 2026

    Hello all. Once again, thank you to everyone for playing Magellania. This is not a very big patch, but I've seen too much gameplay of units running around named "XXXXXX" (that's the default name on the character creator). It's a fault of the UI design, but I've fixed it, so please go and name / rename your units now at the recruit shop that all the names can be changed. Allowed units to be renamed at the recruit shop Ask for confirmation for names given Changed the store thumbnails Fixed a music track that did not play There are a lot of other glaring issues to me, since it is a very old game and I'm not a great programmer (even worse at the time I made it) but for now, this is all I can address. At some point I'd like to go back and make more fixes, but for now my focus has to be on progressing game 3. I may be away for a bit. Progress is continuing and I expect to write the monthly up…

  • Response To Giveaway - 10 February 2026

    Hi all, Thank you to everyone who participated in the giveaway! I didn't expect this many people to take notice, or the reception to be this positive. And for everyone who joined, welcome. Here's a few things: 1) Magellania was the first game I made. Actually, it's pretty old by my standards. There was a second tactics game, and now I'm currently working on a third game (an RTS), and you can read the monthly devlog on my substack. https://substack.com/@illun? 2) A few people have asked about it, so I've set up a small Patreon. It's just a tip jar for now, I have some artwork files and archived stuff I'll post on there later, but it won't be on a schedule or anything. https://www.patreon.com/cw/Illunsoft 3) We also have a small Discord server! It's mostly another way to receive updates. https://discord.gg/zMWXZDRRZr As always, thanks for playing! I'll see everyone next time.

  • Performance / UI Update, Free Weekend - 3 February 2026

    Hello all. It's been some time since the last non-devlog post, so here's one to fix some small things that have been bugging me. But first things first.Giveaway EventI've decided to run a short event for Magellania. The game will be free-to-keep during the following days: Feb 6 - Feb 9, starting and ending at 10:00 AM PST, so please spread the word! If this event goes well, I may run another event for its sequel, Juno 06, sometime in the future.As always, thanks for tuning in. Update ChangesThis is a minor update that makes some changes, mostly for consistency:Improvements to performanceThe new Illunsoft is used in the startupThe UI and typography have been updated, including the main fonts usedThe trailer was remade on the store pageOther minor changes, some backend tweaks

  • Game 3 Devlog: Implementation of Cutscenes + Small Updates - 30 January 2026

    Hello all. I've written another devlog update for game 3. You can find the link here: https://open.substack.com/pub/illun/p/implementation-of-cutscenes-small?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true

  • Devlog: Revisiting Factions - 27 December 2025

    Hello all, happy holidays. I've written another devlog update for game 3, this time covering some new artwork. You can find the link here: https://open.substack.com/pub/illun/p/revisiting-factions?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true

  • Gameplay Rework Continued - 30 November 2025

    Hi all, I've posted another devlog. You can find it on substack via the link below: https://open.substack.com/pub/illun/p/gameplay-rework-continued?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=false

  • New Buildings, Gameplay Rework - 30 October 2025

    Hi all, I've posted Game 3's devlog for October. You can find it on substack via the link below: https://illun.substack.com/p/new-buildings-gameplay-rework?r=46mtlh&utm_campaign=post&utm_medium=web&triedRedirect=true

  • Wrapping Up Unit Sprites - 29 September 2025

    Hi all, I've posted Game 3's devlog for September, which covers sprites for gameplay and also for cutscenes. You can find it on substack via the link below:https://open.substack.com/pub/illun/p/wrapping-up-unit-sprites?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true

  • Update 9 - 31 August 2025

    I've posted the devlog for August, which covers new spritework and environments. You can find it on substack: https://open.substack.com/pub/illun/p/wrapping-up-cutscenes?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true

  • Devlog Update 8 - 29 July 2025

    Hello everyone. the update for August is now up on Substack. https://open.substack.com/pub/illun/p/update-8-act-ii-and-iii-progress?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true

  • Update 7 + Some Housekeeping - 30 June 2025

    Hello all, here's another update. It covers the new logo, the game's name announcement, the new website, new promos, and other things. You can find the link below: https://illun.substack.com/p/update-7-some-housekeeping?r=46mtlh

  • Devlog Update - 30 May 2025

    Hello all, here's another update. You can find the link below: https://open.substack.com/pub/illun/p/update-6r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true

  • Devlog Update - 1 May 2025

    Hello all, here's another update. You can find the link below: https://open.substack.com/pub/illun/p/update-5?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true

Patch notes and updates

S.noRelease datePatch nameGID number
11 June 2026Game 3 Devlog1833968530896397
230 April 2026Continued Soundtrack Work1831432155568890
324 February 2026Small Patch, Renaming of Units Added1825093633196640
46 February 2025Devlog Update1790848102602427
520 December 2024Hotfix1786573930638956
615 December 2024Small Patch, and the Future of Magellania1785774543612023
728 November 2024Devlog Update1784506359024766
831 October 2024Devlog Update6146943657173910796
912 March 2024UI Scaling Patch5679673637670775095
106 July 2023Small Patch5124582150154631503
1121 May 2023Patch5140340943317662708
126 May 2023Small Patch5138087875085995041
132 May 2023Patch5133583642669494992
142 May 2023Patch5133583642668320297
151 May 2023Small Patch5133583642664350128
1630 April 2023Tiny Hotfix5133583642661412963
1722 October 2022Game 2 Coming Soon4714731755420689654
185 October 2022Patch4613399405937769273
1921 June 2022Patch6214419350723835930
201 March 2022Another Another Patch4246335832525163378

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