SPSTEAMPULSELIVE ANALYTICS
Vedelem: The Golden Horde

Vedelem: The Golden Horde Steam news

Castle Roaches | Jun 22, 2021 | game

Released

0players observed · 25 September 2026 - 16:20:31 UTC

IndieStrategyBase-BuildingActionRTSSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score89% positive

Vedelem: The Golden Horde news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score89% positive
  • Total reviews789
  • Release dateJun 22, 2021
  • DeveloperCastle Roaches
  • PublisherBreda University of Applied Sciences

Genres: Indie, Strategy

Company pages: Developer: Castle RoachesPublisher: Breda University of Applied Sciences

Top Steam chartsTop 100 gamesGame directorySteam Store page

Vedelem: The Golden Horde Steam news

Vedelem: The Golden Horde news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Build castles to survive the Mongols in a free wave defense RTS - 3 October 2021

    Vedelem: The Golden Horde is a wave survival real-time strategy game set during the time of the Mongol invasion of Eastern Europe. As the Golden Horde bears down on you, your job is to build economic buildings in order to expand your territory, gather resources, and pump out more troops for large-scale engagements with the enemy's ever-growing numbers. All the while, you want to fortify and upgrade your lands, giving you manned walls and buildings between your central keep and the enemy army... Read more.

  • Challenge Maps Update - Patch 1.1.5! - 28 June 2021

    Greetings Knights, First, we would like to thank everyone who checked out the game, gave us feedback, left a review, downloaded and played the game. We are now currently featured in the Steam Summer Sale frontpage. As a student project, this is a huge milestone for us and it would not have been possible without all of you! With this update we are bringing a lot of improvement to the game and a new shiny Game Mode for you to enjoy: Challenge Maps! Challenge Maps consist in a series of different scenarios with different characteristics: in some of them you can freely build your Castle without worrying about the Golden Horde, in other ones the Golden Horde will get even more aggressive than in Hard difficulty. Some of these maps are still experimental, let us know what you think about them and which ones are your favorite, we are all ears! We heard your feedback about Endless. We smoothene…

  • Full Release - Patch 1.0! - 22 June 2021

    Greetings Knights, as a student project, this patch marks a huge milestone for us. We have been busy at work for weeks developing this update and we were able to improve the game only thanks to the feedback you gave us here on Steam, on our Discord channel or on our social media. This is the biggest update yet and contains a huge list of improvements and features. First of all, we released a new game mode: Endless! Test your skills on the battlefield against a never-ending stream of Mongolian armies. Lots of new visuals have been added as well, including new models for the Keep, post-processing effects and much more. For those Knights brave enough to get to the end, here is the full list of changes: PATCH NOTES 1.0 New features: New game mode: Endless is now available to play! Added 25 unlockable achievements. Auto-alignment formations: when selecting different type of units, they will…

  • Major Update - Patch 0.6.13 - 7 June 2021

    Greetings Knights, this time around we have prepared a big update for you. We have heard your feedback and smoothened the learning curve along all the difficulties. These changes include more balanced wave systems, the addition of unit counters for a more strategic combat, an improved map that grants you more space to expand, additional unit upgrades and many other quality of life features. We also made several improvements to a lot of UI elements - from specific descriptions to a plethora of icons. On top of that, many rounds of balance have been applied to all the units. For the bravest ones, here is the full patch notes, including all the major changes: PATCH NOTES: Skirmish mode: Adjusted the difficulty in all of the Skirmish levels; Reworked Skirmish map from the ground up; Assigned different starting positions to the Keep based on the difficulty level selected. Combat System: Comb…

  • Védelem: The Golden Horde is participating in the Rookie Awards 2021! - 2 June 2021

    Dear players, We are happy to announce that Védelem: The Golden Horde has joined the Rookie Awards 2021 for Game of the Year 2021 in the PC & Console section! The Rookies is a worldwide contest for Game Development enthusiasts that are at the beginning of their career. As we are a school project, we perfectly fit into this category! If you are interested in some behind the scenes information on our creative process, make sure to check out our entry by clicking the Vedelem image down below! And while you are at it, make sure to give it a "High Five" as well! https://www.therookies.co/entries/11266

  • Patch 0.6.7 - 26 May 2021

    Greetings Knights, We have heard a lot of feedback and we have worked hard to present to you the latest changes to the game. Waves The easy difficulty did not feel like it was easy to most of you, so we have made it a lot more forgiving while keeping it challenging. The tutorial level also got some attention, now being a lot less mean to beginners. Combat There was a general consensus between developers and players that unit choices could be more impactful. We have looked at Early Access video feedback and player choices, from there some changes were made to improve the combat. We have made player units a bit stronger, giving them more damage and attack speed. Melee to melee combat could take a while so we have given them an easier time to wack each other. Cavalry units got some extra protection. Clarity In the evertaking conquest for clarity we have received helpful feedback to take us…

  • Patch 0.6.5 - 17 May 2021

    With this patch we improved the following points: Reworked upgrade icons Changed preview building color Rebalanced keep upgrades Fix for units not attacking when there are a lot of units Fixed building interaction bug when holding shift Tutorial screen visuals improved Thanks for playing and enjoy!

  • Védelem: The Golden Horde is going into Early Access! - 12 May 2021

    Dear Knights, We're excited to announce to you that Védelem: The Golden Horde is going into Early Access! Monday the 17th of May, at 13:30 PM CEST, Védelem: The Golden Horde will be playable by the public! The team is working hard to finalize the game for the full release on June 16th, 2021. But we already want to share the project with all of you, to give you an idea of what Védelem: The Golden Horde is all about. The Early Access is also a great opportunity for us as developers to get some feedback from you. We're currently working on a proper bug report and feedback system but it's not ready yet. For now, please make sure to join our Discord server in order to share you experience and possible problems with us. The Mongolians are coming, may your sword lead you to victory!

Patch notes and updates

S.noRelease datePatch nameGID number
126 May 2021Patch 0.6.74069544815352537681
217 May 2021Patch 0.6.54767601588125475915

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.