- Free to Play - 1 December 2025
Hey everyone: Quick update: Foglight Online will be switching to Free-to-Play on 12/3/25.First, a huge thank you to everyone who bought the game and supported it. Your support genuinely means a lot and helped make this project possible.Going forward, we’re hoping this change gives the game a second wind and makes it easier for more players to jump in, try it out, and keep the community active. And if lobbies are small, don’t worry — bots are available, so you can still have fun matches even with just a few players online.Thanks again, and I’ll see you in-game!
- Small Patch - Offline Mode available and Brightness settings. - 6 March 2021
Hello all you Foglight fans! Changes: Players can now select offline mode from the host menu to play without internet (bots will have to be enabled to start a match). Players can now adjust screen gamma brightness from settings. Bug fix: A bug where players could get stuck in the small windmill on the Lighthouse map is now fixed.
- 1.45 HUMAN BOTS!! - 5 March 2021
Hello all you Foglight fans! A very special update for you today. This is one that many of you have been asking for on the discord. Players can now add Human Bots. How Human Bots work: Bots can be turned on like Farberto, from the host screen before a match starts. 3 Bots will be spawned when turned on at the human spawn point. Bots can only be turned on if the total number of real life players is below 4. (This will keep the game from going over 1 v 6, which has been tested as an optimal number for gameplay experience with the current map designs). Human Bots will be able to do everything regular human players can with exception to using the specialty items, aka the Flamethrower and Stun Gun. They will be able to throw flashbangs, scent decoys, traps and flip breakers. Thus players will be able to play a round as Farberto by themselves and get the full experience with a foe trying to e…
- 1.44 New Map and more! - 26 February 2021
Hello all you Foglight fans! This update includes a new map, Hospital. Hospital is a fun new map that focuses on tight corridor scares. This new map comes with a new achievement as well. Other changes -Players can now change their camera to a first person view by pressing the P button -The AI Farberto now has a random spawn spot -Using steam advanced sessions for voice chat now -Storage Closets now respawn Early Release Status: The game will be moving out of early release soon. If you already have the game you will not have to pay for it.
- V1.42 Fixed Victory text for Breakers and Quickstart bug - 16 February 2021
The Quickstart would sometimes crash if it couldnt find a server because it was in a loop. That is fixed. If you turned on all breakers, but killed Farberto, it would say "escaped" vs what it should say "killed farberto". Now that is fixed.
- v1.41 Fixing the Fatal Error bug - 15 February 2021
The Fatal Error bug tends to pop up when the Host makes a new server and changes the map. The solution was that the game would have to restart, but hopefully now that is no longer the case as the game checks for this error before loading you into the hosts room. The issue will still be there if connecting to people on older versions so make sure you have 1.41 or above if reading this.
- V. 1.4 Game File Size has been optimized - 15 February 2021
Hello all you Foglight fans. Efforts have been made to reduce the size of the overall game. By removing unused high res textures and models, the game size has been reduced by about 40%. I hope this will encourage more downloads and result in smoother gameplay. UNINSTAL THE GAME AND RE-INSTALL. Once done you will have the new smaller game that is around 10 gigs. (If you just download it without re-installing, it will just copy over the files and not remove the extra ones). A few minor tweaks have also been changed. -Farberto would die if he used his roar attach near the Graveyard spike pits. The collision detection from the shockwave was interfering with the hit detection of the spikes, dealing damage to him. That has been fixed. -Some text changes have been made on the UI as well. When games end, the text will state why players got the ending they got. For example, Humans win, players h…
- Small patch adjustments based on community feedback - 14 February 2021
Hi Foglight Fans! Changes: Graveyard Map Day/Night cycle removed. Just stays Night now. Added more Fog. Farberto AI tweaked to be a bit more smooth. Minor map changes in regards to moving some objects around. Items respawn 90 seconds now vs 30 Minor UI changes
- UPDATE: NEW MAP AND A.I. - 13 February 2021
Hello all you Foglight fans out there, a big new update for you. NEW MAP: GRAVEYARD Filled with the victims of Farberto, the Graveyard is the best looking map yet! Farberto has terrorized the local small town of Stone Hill, filling its cemetery with bodies. A small group of of ruffians gets together to put an end to Farbertos terror! Watch out for in map booby traps in this mid sized action packed expansion. https://media.discordapp.net/attachments/801641207989010512/809237350902530068/screenshot_graveyard2.png New changes AI BOT for Farberto. https://media.discordapp.net/attachments/801641207989010512/810026923576393728/AI.png Players can now play with an A.I. controlled Farberto. The A.I. will have all the abilities of the human controlled Farberto, but make no mistake that this A.I. is hyper aggressive! You can turn on A.I. when a lobby room is created and all players will be made hu…
- Minor bugs, spectating, and more - 11 February 2021
Bugs Fixed -Spectate Camera fixed (no more cat feet) -Spawning multiple Farbers in a match is fixed Changes When players get to the exit, the match won't end until all players escape. However, humans still win if even one player escapes.
- UPDATE: NEW WEAPON AND ABILITY - 8 February 2021
Hello all you monster and monster hunters out there! The following changes have been added to Foglight Online. Stun Gun Each map will now have a Stun Gun that can be found. Similar to the Flamethrower, the Stun Gun requires another part to be found in order to work. Once assembled the Stun Gun will be a powerful tool for the human players. It can stop Farberto in his tracks from a long distance, and deals decent damage. Working in a team with one player having a Stun Gun and One player having a Flamethrower will allow new strategies - where the Stun Gun player can hold Farberto in place and the Flamer can fire him. The Stun Gun is a limited use Weapon with 5 shots per player. If one player is killed and drops the Stun Gun the next player can pick it up with 5 fresh shots. The Stun Gun comes with a new Steam achievement. Shock Wave Fear not Farberto fans, for he is also getting a treat t…
- Small bug tweak - 5 February 2021
Several small issues were addressed. One of the human player models was still having issues with the breaker. That is now fixed. Farberto also doesn't get automatic wins now if he leaves mid game.
- Fixed Breaker Bug - 5 February 2021
Sorry for the double update. The Icon on the Breaker was not working but is now.
- Launch Day Update - 5 February 2021
PLEASE UPDATE THE GAME IN YOUR STEAM LIBRARY. THE SEVERS WILL NOT BE COMPATIBLE IF YOU ARE ON AN OLD VERSION UPDATE -On behalf of user feedback, map time is now 15 minutes vs 10 minutes -Timer is in the main hud now -Farberto has been buffed. His walk speed has slightly increased and the hit box around his claws has been enlarged by about 15% Fixed Bugs -Fixed a bug where the "Good hunting" Achievement was not firing. -Fixed bug related to Fabertos scent ability, where the decoy cat and lizard scents wouldn't turn off -Fixed bug where the level "maps" would randomly stay open on screen
- Early Access Launch Day Update - 5 February 2021
PLEASE UPDATE THE GAME IN YOUR STEAM LIBRARY. THE SEVERS WILL NOT BE COMPATIBLE IF YOU ARE ON AN OLD VERSION UPDATE -On behalf of user feedback, map time is now 15 minutes vs 10 minutes -Timer is in the main hud now -Farberto has been buffed. His walk speed has slightly increased and the hit box around his claws has been enlarged by about 15% Fixed Bugs -Fixed a bug where the "Good hunting" Achievement was not firing. -Fixed bug related to Fabertos scent ability, where the decoy cat and lizard scents wouldn't turn off -Fixed bug where the level "maps" would randomly stay open on screen Hello everyone! We got off to a great start. I enjoyed playing with everyone today and got great feedback on our Discord. Please continue to play and give feedback. Everything is taken into consideration. Some broadcast goodness from launch day.