Degradation(Alpha) news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews1
- Release dateMar 14, 2021
- DeveloperSRCS, EDGE-GAMES
- PublisherSRCS
Genres: Action, Adventure, Simulation, Early Access
Company pages: Developer: SRCS, EDGE-GAMESPublisher: SRCS
Degradation(Alpha) Steam news
Degradation(Alpha) news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Just a few Improvements... - 4 July 2021
AI target detection improved(should shoot at the body of the tank more now) Menu toggles improved map pictures added Skip tutorial fixed(should not get stuck after skipping) tutorial volume increased Projectile improvements ballance pass for multiple weapons/components build mode is not on when you exit a tank, (still toggleable) zoom added for player player light toggle added effect added to player build tool offset of weapon table changed to not clip through wall
- Performace tweeks + player body position fix - 22 June 2021
some small fixes and some big performance gains by removing complicated shadows for the tanks( for now)
- New tank loadout system + AI,network improvements . - 10 June 2021
New tank loadout system letting you save and apply loadouts between vehicles. It can be used to repair or replace any missing parts in one button. AI generation has been changed to (hopefully) not over-fill areas with AI. Some small network improvements should allow for many more AI at once.
- Ballance and fixes - 9 May 2021
Fixed the 150mm cannon rounds explosion detetection to have more then 0 range (oops) Lowered network updates for AI vehicles. Balance on some Component prices
- Fully Implamented recovery drones - 4 May 2021
Tagging debris for recovery will now send out a drone that costs 500 of each resource to produce. The drones can be destroyed by weapons fire so best to keep them covered.
- New Resource recovery drone + Fixes and Improvements - 2 May 2021
Added New resource recovery drone Resources are now recovered while at a combat zone The drone will need to be defended to get the resources (cost more to make more drones) Lowered recoil for 20mm cannon Raised resistance of all armour Fixed small bug - when a launcher got destroyed the controller still tried to fire it and ran an error.
- Added new missile shoot button - 17 April 2021
"V" will now fire the next avalible missile nomatter what control group the lanchers are in.
- Improvemnts + small balance pass - 14 April 2021
Power balance pass (charge rate slowed down + weapon use changes) Recovering the tank (F11) from within the ship or the test ground will no longer clear the tank. so now you can propperly test. Improvements to the way projectiles detect hits right infront of the weapon.
- New weapon +bug fixes + Improvements - 10 April 2021
New WIP Tesla gun added. Fixed bug stoping AI bullets damaging components. Projectiles now inherit the speed of the gun. multiple tweeks to power generation.
- AI fix + Expolsion improvements - 23 March 2021
AI should no longer stop randomly Missile explosions now propperly detect multiple damage points.
- Fixes+ Ai generation improvements - 22 March 2021
Synced Objective between players to everyone gets the direction arrow. Improvents to AI genation limited amount of total AI across all maps AI will now be taken randomly from all areas when its near the limit. Im provded grouping of units when spawn points are located for AI. Many more improvemnts to come.
- Multiple fixes + improvements to new weapons - 22 March 2021
Added shoot delay variable to weapons.
- New weapon+fixes+Menu improvement - 21 March 2021
Turret hit box changed so it does not clip though the floor Tank/turret mass tweeked to lower the COM Changed research menu to a better layout new weapon type created(railgun) fixes for component/weapon fire groups.
- Tweeks+fixes - 20 March 2021
Missiles+bullets now hit and destroy other missiles. multiple tweeks and fixes
- New weapon +more improvments - 19 March 2021
Added WIP plasma cannon that uses power not ammo Added capacitor component Changed the power to use capacitors and change up over time. Made changes to damage detection to improve performance.
- Fixes+additions to test map - 17 March 2021
Added some test obstacles and practice targets to the test ground Tweeks to scanner/lockon to allow locking on to things other than AI
- More updates - 16 March 2021
Fixed a bug that would stop the game working after destroying a certain vehicle Added a few more UI elemets to the tank. Improved the Mission target arrow.
- Some Small UI updates - 15 March 2021
Updated some UI, More to do.
Patch notes and updates
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