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The Hopebringer

The Hopebringer Steam news

D.N.S.S. | Jan 12, 2024 | game

Released

0players observed · 25 September 2026 - 17:53:05 UTC

ActionAdventureIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score53% positive

The Hopebringer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score53% positive
  • Total reviews19
  • Release dateJan 12, 2024
  • DeveloperD.N.S.S.
  • PublisherD.N.S.S.

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: D.N.S.S.Publisher: D.N.S.S.

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The Hopebringer Steam news

The Hopebringer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Largest Discount to Date - 15 March 2025

    The Hopebringer is now available at an 80% discount, it's largest to date. This discount will apply from now until March 20th. This also applies to the Punch and Slash Bundle Happy adventuring!

  • The Hopebringer: v1.6.1 Patch Introduces Respecialization - 20 January 2024

    The Hopebringer's v1.6.1 patch is now live, and includes new Potions of Amnesia. These were a recent user recommendation from ToyMachine on the forums. These potions can be purchased from magic vendors, and are also a rare drop from any boss or miniboss. They will allow you to respecialize both your stats and your skills.

  • The Hopebringer: v1.6 Patch - 4 January 2024

    We are happy to announce that we have moved the latest Public Beta branch into the live build. This patch updates from Unreal Engine 5.1 to Unreal Engine 5.3, and in the process it adds automatic DLSS support if you have a DLSS compatible video card. This update should improve performance and stability for most users. If you run into any unexpected issues with this patch, please provide feedback in this thread, and we will address it as soon as possible. In case anyone does have issues, we have set up a new SafeMode branch. This branch will utilize the previous version on Unreal Engine 5.1. This is a safe fallback for users who the game ran fine for before, but for some reason experience issues unexpected issues, or crashes. It will allow them to play the game until we can address any issue that may sprout up. We do not anticipate you needing this branch, but if you do here is how to ac…

  • The Hopebringer: DLSS and UE 5.3 Beta Test - 29 December 2023

    We have been working behind the scenes on a port to Unreal Engine 5.3, which includes DLSS integration. This build is currently available on a special beta branch which you can enable if you would like to participate in beta testing this branch before it goes live. This test has performed well in internal testing, but it will need to be run through the ringer by others, including on systems that do not support DLSS. If you run into any problems with the build, please report them in this thread. How to Enable 1) Right Click on The Hopebringer in your Steam client and select Properties. 2) Click on the betas tab of the Properties window. 3) Up at the top will be a drop down for Beta Participation. Select the "PublicBeta - Public Beta Test" branch. If you do not see the PublicBeta branch, you may need to restart Steam in order to make it appear. This will update your files to the UE 5.3 an…

  • Achievement and Logo Updates - 19 December 2023

    In preparation for the new year, we have updated the games logo: We have also updated each of the game's achievement icons. A few examples of those are listed below:

  • Autumn Sale - 22 November 2023

    From now until November 28th, The Hopebringer will be available for 52% off, as part of Steam's Autumn Sale.

  • Happy Halloween - v1.5.7 Patch Is Live - 30 October 2023

    We hope that everyone has a great Halloween. This seemed as good of a time as any to introduce a new Vampire boss type into the game. Audio Added new coin looting sounds. NPCs Introduced new Vampire bosses. Vampires are undead melee NPCs, with a powerful life draining bite, and regenerative abilities. They can only be found in night time or planar encounters. They are resistant to disease and poison, but vulnerable to fire. They also feature new particle effects.

  • v1.5.6 - Auto Gold Looting - 19 October 2023

    We have a small patch today, which introduces automatic proximity looting of gold. Thanks to Shamiah for this suggestion. From this point forward, gold will automatically be collected whenever you move near it. There is a subtle FX that will also be played when it happens.

  • v1.5.5 Build Notes - 12 September 2023

    The v1.5.5 patch focused primarily on bringing Transmuting up to date with some of the newer item types. Transmuting Recipes You can now transmute some jewelry pieces with multiple runes to create a version of jewelry with reactive procs. Added new transmuting recipes which take two items of the same type, one typically a magic variation and one a rare variation. Combining those two with the appropriate ingredient can in some cases create a Legendary piece of equipment. Added a new recipe type which can take a specific type of jewel and a flask to create consumable explosive. Miscellaneous Sorcerer's Gloves are now appropriately named. Previously this item had been templated from the Cloth Gloves and improved, but the item name was showing up as Cloth Gloves. That has been fixed.

  • v1.5.4 Build Notes - 6 September 2023

    The v1.5.4 patch brings new consumable items, longer decay times, and small UI improvements. Items and Loot Introduced new single use items, which are activated using the consumable slots, similar to Potions. But unlike potions, these are for more general world abilities, such as AoE attacks or circle spells. Rare, Epic, and Legendary loot will now take longer to decay when on the ground than more common items. Rare items will despawn after 90 seconds, legendary and epic items will spawn after 2 minutes. Common and uncommon loot will still despawn after 1 minute. NPCS Nerfed two overpowered NPC special abilities. Added new random loot to a variety of NPCs. Spell casters and demons, primarily. User Interface Changed the Remove Skill tooltip text to be Replace Skill, as that more accurately reflected what the option did. It can be used to both replace a skill slot with a different skill,…

  • v1.5.3 Build Notes - 4 September 2023

    Today's patch adds ricocheting projectiles, which are now supported by some NPC bosses (thanks to Astrochronic for the suggestion). Wizards also have a new spell which utilizes this feature. We'll be adding it to more abilities in the future. NPCs Barbarian Witch-Doctors and Liches now have ricocheting projectile attacks. Skills and Abilities Wizards (Mage) now gain access to train the Chain Lightning spell at level 12. It requires the Lightning spell to have been trained previously. This new spell is a projectile attack which will launch three multiple bolts, which can ricochet off of objects, and can damage multiple targets before they consumes themselves. This can be used to fire three shots around objects, or to fire into crowds where it can bounce many times. Each additional skill rank adds an additional bolt.

  • The Hopebringer: August Recap - 1 September 2023

    Our third month of Early Access brought a price reduction, and a variety of changes. This month brought items with reactive procs, and a variety of new NPCs added to the bestiary. You can find highlights of the changes this month in the notes below. Dungeons and Scenarios Adjusted the spawners in the majority of scenarios. This was done to both add in the new NPC minibosses, but also to adjust the miniboss distribution. Allowing some minibosses to cross over into different themes, wherever it made sense. It will for example, be much more common to get an Orc boss on an orc map. But it is also possible to get a Gorgon, Troll, or Mage from time to time. The Protecting the Artifact scenario now features multiple new potential NPC and miniboss types available for its wave spawners. Items and Loot Items can now process special effects after you get hit, or when you defeat an enemy. The time…

  • v1.5.2 Build Notes - 28 August 2023

    Items and Loot Items can now process special effects after you get hit, or when you defeat an enemy. The time at which it processes will vary by the item type. In the near future we will also be adding weapon procs which will fire when attacking with that weapon. Introduced multiple new types of items which take advantage of this capability. These will begin appearing around level 5. We'll continue adding these in the upcoming patches. NPCs Added a slew of new items which were thrown into various NPC loot tables. Skills and Abilities Optimizations were made to the Energetic skill.

  • v1.5.1 Patch Brings Harpies - 22 August 2023

    Harpies have been added into the game. Harpy songs can bewilder heroes and their companions, and they also have some deadly talon attacks, and debuffs. They are vulnerable to elemental effects, but resistant to poison. Harpies come in a variety of feather color configurations, and can be found as rare spawns in most scenarios.

  • v1.5 Patch Is Live - 16 August 2023

    This is a small performance related patch, to try to address a report that we received on poor performance in some situations. Although we were unable to duplicate the issue, we believe that it was likely virtual shadow map related, and have made some tweaks which we hope will address the issue. If anyone experiences any odd or transient performance related issues, please do let us know about it on the forums. Especially if you can recall anything leading up to when they occurred, as this information can help aid in narrowing down the possible causes.

  • The Hopebringer: v1.4.9 Patch Live - 12 August 2023

    The Hopebringer's v1.4.9 patch has gone live and includes new additions to the bestiary, along with some miscellaneous improvements. Dungeons and Scenarios The Protecting the Artifact scenario now features multiple new potential NPC and miniboss types available for its wave spawns. NPCs Introduced a new Giant Spider miniboss type. These have a new appearance, unlike the smaller spiders. They are as you would expect, quite a bit larger, and have a different mesh and textures. These spiders will leap and have a deadly poison, like their smaller cousins. But they also have a spider web attack which can restrict your movement and make you unable to attack for a time. They are resistant to poison, but vulnerable to both fire and cold. Introduced new Night Blade NPCs. These are a new rogue type that will only appear on Undead or mixed maps. They can use stealth, backstab, and penetrate armor.…

  • v1.4.8 Patch Released - 5 August 2023

    The v1.4.8 patch has gone live. You can find the release notes below. NPCs Introduced new Ice Caller minibosses. These are a specialized human mage type which casts frost based magical attacks. This includes slowing attacks which will reduce your movement. They can also blink, which will not only relocate them, but boost their damage for a period of time afterwards. They can easily be identified by their light blue robes. There is a new NPC mage miniboss type: Fire Bringer. These human spell casters are similar to the Ice Callers, except their abilities are fire based. They can not warp, but have more offensive minded abilities, including reactives and proximity damage. They can be easily identified by their red robes. Werewolves and Scraggly Werewolves are now more dangerous when flanking their opponents, gaining a damage bonus in those situation. Made some adjustments to the reactive…

  • The Hopebringer: Price Reduction and Week in Review - 30 July 2023

    In addition to the usual weekly report, we have another bit of news this week. The Hopebringer has had its priced reduced to an every day price of just $4.99. Our focus moving forward will be on getting the game out of early access, and preparing a demo for the game. As has been the traditional to date, here is a summary of the updates that made it into the live game this week: Dungeons and Scenarios Added additional ground clutter to the following scenarios: Retrieve the Artifact, Destroy Their Supplies, Defeat the War Leader, Rescue, Seal the Rift, and War Plans. Terrain optimizations were made to the Destroying their Supplies and Defeating the War Leader scenarios. Graphics Bone material optimizations. NPCs Introduced a new NPC ability: Backstab. This ability will only be available if an NPC is behind a player or a companion, but will deal a large amount of damage in those situations…

  • v1.4.7 Build Notes - 29 July 2023

    Introduced a new NPC ability: Backstab. This ability will only be available if an NPC is behind a player or a companion, but will deal a large amount of damage in those situations. Certain NPCs can now enter into stealth mode, preventing you from seeing them unless you close within a certain distance. When an NPC enters or exits stealth mode their body will disappear in a puff of smoke. Introduced new Orc Assassin NPCs. These are the first rogue NPCs in the game. these NPCs can stay in stealth mode until they are near the player. They can use the new NPC backstab ability which can deal large amounts of damage from behind. In addition to this they have special abilities which can ignore armor. They can also dodge to reposition, and in general will deal more damage, while being able to absorb less damage than an Orc Grunt. They have a new outfit with a hood to make them easy to identify.…

  • v1.4.6 Build Notes - 26 July 2023

    Added a new Berserker (Warrior) skill: Reckless Rage. This skill is unlocked at level 15, if you have previously unlocked the Overpower ability. It will instantly decrease your health by 25%, in order to boost your power instantly, and grant a temporary boost to your damage for the next 10 seconds. Additional ranks increase the amount of the damage bonus, while additional ranks of the Overpower skill will increase the amount of power restored. Added additional ground clutter to the following scenarios: Retrieve the Artifact, Destroy Their Supplies, Defeat the War Leader, Rescue, Seal the Rift, and War Plans. Terrain optimizations were made to the Destroying their Supplies and Defeating the War Leader scenarios. Bone material optimizations. Localization updates.

Patch notes and updates

S.noRelease datePatch nameGID number
119 December 2023Achievement and Logo Updates5409450219990271056
219 October 2023v1.5.6 - Auto Gold Looting5218041989043556402
312 September 2023v1.5.5 Build Notes5159491482927114662
44 September 2023v1.5.3 Build Notes5141476355672686583
528 August 2023v1.5.2 Build Notes5141475722341319668
622 August 2023v1.5.1 Patch Brings Harpies5127964289189790795
716 August 2023v1.5 Patch Is Live5127964289169916928
829 July 2023v1.4.7 Build Notes5124584686253148038
926 July 2023v1.4.6 Build Notes5124584686242260141
1021 July 2023v1.4.5 Build Notes5124584051972702983
1118 July 2023v1.4.4 Build Notes6079346804890450811
1215 July 2023v1.4.3 Build Notes6079346804877490193
1313 July 2023v1.4.2 Build Notes5124583599315784398
1411 July 2023v1.4.1 Build Notes5124582150175410946
157 July 2023v1.4.0 Build Notes5124582150160555354
165 July 2023v1.3.9 Build Notes5124582150153042896
174 July 2023v1.3.8 Build Notes5124582150149428719
183 July 2023v1.3.7 Build Notes5124582150145979778
192 July 2023v1.3.6 Build Notes5124582150141835433
201 July 2023v1.3.5 Build Notes5124582150138779596

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