- 한국어 지원이 추가되었습니다! - Korean language added! - 24 July 2026
A huuuuge thanks to 잇몸4 (Itmom4) for this translation!
- O idioma português agora está disponível! - Portuguese available! (1.1.1.5) - 21 August 2025
Um enorme obrigado ao TomatoRedi pela tradução!
- Polska wersja już dostępna! Polish version it out! - 18 August 2025
Polska wersja gry juz dostępna Ogromne podziękowania do Killekster'a za tłumaczenie!
- Patch 1.1.1.4 - One crash less! - 14 July 2025
This patch fixes an issue in which the game crashed when trying to load a saved culture or faction. It only happened if there were less than 4 saved cultures or factions, so it was an odd one!Extra thanks to Kyra, whom helped out a bunch!Best wishes and lots of love!
- Patch 1.1.1.3 - One fix for all and plently for Russian version - 14 July 2025
This patch fixes an annoying issue in which moving storages could get them stuck in the air. This happened close to drawbridges and made the storages unmovable forever. My bad!Now the storages should not get stuck in the first place, but you can also move anyone which have already become stuck.This patch also fixes a bunch of issues with the Russian translation, missing text, etc. Best wishes and lots of love!
- Patch 1.1.1.2 - Two fixes! (And one possibly important change) - 17 June 2025
These are the two fixes:Fixed an annoying edge case in which boats would get stuck at the edge on an area when entering.Fixed annoying flickering on boats when anchoring.This is the perhaps important thing: While working on the japanese translation, I was working in a backup project, called "GrimRealmsJap" instead of just "GrimRealms". Before patching the game last time, I forgot to switch back to/merge with my main project. So, if your Steam-local-folder-thingy works the same as mine, this might have caused some issue with finding your saved worlds. If you are new two the game, this patching switching back to "GrimRealms", might cause issues. I am not sure if this is the case, but I figured I would mention this at least.If this is the case, move the entire content from "Jap" to just "GrimRealms". If anyone was affected by this: sorry for the hassle! Best wishes and lots of love!
- グリム・レルムズの日本語版がついにリリースされました!-Japanese version is out! (Patch 1.1.1.1) - 13 June 2025
楽しんでいただけたら嬉しいです!I really hope that you enjoy it! ^^The patching also fixes the following:Adjust it so the available languages are always graphically psynched with their corresponding flags.The game no longer crashes if you re-roll cultures while editing one.Undead never appear after certain events. (Previously there was a it could still happen, which made no sense)Got rid of another rare end-game crash.That is it for now, please let me know if something weird comes up! Best wishes and lots of love!
- Русский язык теперь тоже доступен! - 1 May 2025
Русский язык теперь тоже доступен! Огромная благодарность за перевод, Evgen99 - он героически трудился.» С наилучшими пожеланиями и большой любовью! ❤️ //Mattias P.S: Возможно, тут и там есть какие-то ошибки, но это также касается и английской версии ;D English version + Patch notes: Russian language is now available! ;D All honor goes to Evgen99 for his awesome work! This also includes a few fixes, version number 1.1.1.0. - Added flags to guide none-English reading players to the language options, as well as flags around the relevant language. - Fixed a few stuff related to translations in general, like the word "unknown" not being written in English despite chosen language. - Fixed some issues with overlapping text and difficult to read menus in world creation. Best wishes and lots of love!
- Patch 1.1.0.6 - One fix! - 2 April 2025
This patch gets rid of a crash related to visiting other player-owned factions. Best wishes and lots of love!
- Patch 1.1.0.5 - A few fixes, some QoL, and few improvements! - 27 March 2025
First of all: This is not that big of a patch, but there are only 3 options to choose from here! ;D This patch changes the following: - Farming zones now affects trees as well! Trees there will be replanted when cut down. You can also hold shift to give replant orders with trees as well, when using the cursor to harvest. - When getting food, people will be less likely to choose bad food (repulsive, uncooked, or human meat when not cannibal). They way this works is that when searching for food, bad food's distance gets multiplied, so they get lower priority. I have more than doubled the previous weights. - Fixed chair sprites a little, since it was pointed out they were hard to spot by color blind people. I hope this change is big enough, but otherwise let me know! (Really, it will take like 10 minutes) - Made load-factions and load-cultures lists scrollable, for you mad men and women wh…
- Patch 1.1.0.2 - One crash less - 22 January 2025
This patch fixes a crash related to comparing apparel. My bad! Thanks for letting me know, Gotlin! Best wishes and lots of love! //Mattias
- Patch 1.1.0.1 - One more fix! - 20 January 2025
This is a just a quick little fix for a rare case in which boats got stuck at the edges of a map when arriving, despite having a clear path. Best wishes//Mattias
- Patch 1.1 - Enhanced graphics - 16 January 2025
I have added details, more shades and higher contrast to most sprites. I think the game looks way better while maintaining the general tone and feeling. Combat has been enhanced with pop-ups and flashes!
- Patch 1.0.2.0 - Plenty of well needed fixes! - 11 December 2024
This patch adds the following fixes and improvements: Building and Placement - Dirt walls placed behind dirt blocks no longer cost stone, instead of dirt. - Slopes cannot be placed behind blocks. - Stairs and ladders cannot be built on top of identical objects. - Walls, Base blocks and Slopes now have proper titles in the work list. - Dismantling stairs and ladders now accounts for slopes below. - Built walls now immediately integrate into spiders' pathfinding. - Ladders can now be built adjacent to buildings, as buildings count as 'anchors'. - Fixed an issue with wall banners placed indoors becoming invisible or glitchy. Resource Management - Direct move-item orders no longer interfere with automatic resource gathering and vice versa. (At least this bug is much less likely) - Cooking is now better prioritized when the settlement is low on food. - Loading a save removes unusable "occupi…
- Patch 1.0.1.9 - Two fixes! - 11 November 2024
This patch does the following: - Gets rid of a crash related to entering areas with a caravan. - Risen will no longer get the cannibal perk when harvesting humans. Best wishes and lots of love!
- Patch 1.0.1.8 - One little fix! - 2 October 2024
This patch fixes an annoying issue where items dropped in mud would bounce up and down randomly. Thanks for letting me know, my bad, and best wishes and lots of love!
- Patch 1.0.1.7 - A few more fixes and one crash less! - 30 September 2024
This patch does the following: - Fixes a crash related to chosing a destination for boat travel. - Fixes a few typos and missing text. - Heavy footstep-sounds now have a timer so they won't "stack" as much. Best wishes and lots of love!
- Patch 1.0.1.6 - A few fixes! - 23 September 2024
This patch does the following: - Leather boots, tricornes, headbands and ponchos are now classified as armor, no longer clothing. Previously they appeared under armor in scrap settings, yet as clothing in storages (their class in the actual code was clothing). To simplify things and prevent scrap orders missing gear: all leather gear = armor. So this might mess up some players current storage planning (apologies), but I think this is easier and cleaner. All leather = armor. This will not affect the apparels stats in any way. - Direct orders to move items outdoors now work as they should, items no longer disappearing. - One crash related to moving item has been fixed. - Another crash related to beings jumping off screen or being stuck below ground, has been fixed. - Undeads-stuck-in-water will fix themselves much better. Best wishes and lots of love!
- Patch 1.0.1.5 - Fixes, improvements + Turkish translation! - 10 September 2024
This patch does the following: - Adds a turkish translation to the game! (Huge thanks to moongame (Olgunay) and lail0r for doing the translation!
- Patch 1.0.1.1 - Fixing-fixy-fix! - 18 June 2024
This patch does the following: - When losing with a faction, the 'Save and Leave'-option no longer crashes the game. - A crash related to work orders has been fixed. - Building dirt-, mud- or cobble blocks will NOT create matching backgrounds automatically. - Upgrading beds gradually will not end up costing more than building luxury beds right away. Best wishes and lots of love!