- Guardians of Hyelore: 62% Off in the Steam Summer Sale! - 25 June 2026
Guardians of Hyelore is 62% off in the Steam Summer Sale, June 25 to July 9. Grab your copy and check out other great indie games on sale during the Summer Sale to add to your collection. https://store.steampowered.com/app/1525330/
- Guardians of Hyelore is part of Freedom Games Publisher Sale! - 15 April 2024
Hi everyone - if you were thinking about getting the game, now is a great time to do so. The game will be 80% off from April 15th through the 22nd! Make sure to check out Freedom Games Publisher Sale page to pick up some awesome indie games at great prices. Whether you like to play alone or with friends, there are some great deals you won't want to miss out on! https://store.steampowered.com/app/1525330/Guardians_of_Hyelore/
- Guardians of Hyelore is part of the Steam Winter Sale! - 21 December 2023
Hi everyone! If you were thinking about getting the game, now is a great time to do so as we are part of the Steam Winter Sale through our publisher Freedom Games! From December 21st until January 4th, the game will be on sale for 80% off! Make sure to check out Freedom Games' Winter Sale 2023 page to pick up some great games to play over the holiday season. Whether you like to play alone or with friends, there are some great deals you won't want to miss out on! https://store.steampowered.com/app/1525330/Guardians_of_Hyelore/
- Build v4.36 - 'All achievements' bug fix - 20 October 2021
- Completing all achievements should now display correctly.
- Build v4.35 - Gold talent fix - 10 October 2021
v4.35 Bug Fixes: - Fixed Gold talent for 'Let's Get Started'. It should now be providing 4 additional ranked I units at the start of battle.
- Bug fixes Build v4.34 - 4 October 2021
v4.34 Bug Fixes: - Fixed issue with income text going beyond the edge when higher income values are attained. - Added some normalization to FPS to better accommodate higher-end machines (please report if this issue is persisting). - Unit count was displaying incorrectly after units were hired.
- Build v4.33 - Arena patch - 1 October 2021
v4.33 Bug Fixes: - Fixed issue with enemies not spawning in Arena after all bosses are defeated. - Fixed issue with Achievement "Against All Odds" not granting the specified gems.
- Guardians of Hyelore is here! - 29 September 2021
Guardians of Hyelore is officially here! You can get it now for 20% off until Oct 6th! Thank you all so much for your support and helping make this possible. I can't wait to see what you think of Guardians of Hyelore! As you get to playing, be sure to leave a review to let us know what you think! Also, if you want to get more involved with our community, let us know about a bug you’ve found, or just to give some feedback, join our Discord, we’d love to hear from you! Not into Discord? You can also submit bug reports to this form!
- Rebranding to Guardians of Hyelore + Release Date - 17 August 2021
Hi everyone! We’re beyond excited to announce Tower Rush will now be Guardians of Hyelore! You might be asking yourself “why the rebrand?” While the game itself isn’t changing one bit, with all of the improvements that have been implemented into the game lately, “Tower Rush” just doesn’t give an accurate representation of the gameplay anymore. It’s no longer just about defending your towers, but about the guardians that are protecting their sides. Our other big news for the day is: Guardians of Hyelore will be releasing on September 29th! Thank you all for your support so far through development. We have more exciting announcements coming soon so definitely wishlist/follow us here on Steam, follow us on socials (Twitter, Facebook) and join our Discord!
- July Dev Update - 31 July 2021
Hi everyone! Lots of exciting things have been happening over the past month! I just wanted to give yall a look into the awesome new content I've been adding to the game. This month, the map of Hyelore has been completely revamped with new graphics and visuals: Each playable region as numbered above consists of 5 stage battles. Start your journey off in grassy hillsides and make your way through hot deserts and volcanoes. Enter the far reaches of abandoned lands and spooky catacombs. Traverse through ice, snow, and lush forests as you battle for victory! We have also updated the visuals and functionality of towers. Here’s a list of towers available to you as you progress through the game. Each type of tower has its own unique projectile and damage indicator. Shattered Isle (region 6) has been completely reworked. We have snowfalls, glistening ice effects and a cool winter fog surroundin…
- June Dev Update - 23 June 2021
Hi everyone! Lots of exciting things have been happening over the past month! I just wanted to give yall a look into the awesome new content I've been adding to the game. The Arena has expanded several-fold with many new enhancements. There is now a dedicated experience bar just for levelling up in the Arena as shown in the gold strip below. Players are now able to earn Arena experience as they fight off endless waves of enemies. Earning half-bar and full-bar experience in the Arena will grant a player with treasures that they can collect in the new Treasure Hall menu. This means that two treasures are available to collect for every level that is gained! The Arena is expanding with the addition of events. One such event, “Destroy the enemy banner” as seen below, pits you against the clock as you race to destroy a structure in the given time limit. If successful, you are rewarded with on…
- v3.60 - New difficulty mode, Ultrawide Support! - 16 May 2021
Gameplay: - Added fourth difficulty 'Mega Rush'. This mode will provide the highest bonuses in the game, including: 1. One additional Guardian upgrade token. 2. Two additional unit upgrade tokens. 3. +40% score bonus on Leaderboards. 4. +30% additional gems. 5. Double the amount of bonus XP from completing a stage. Navigation: - Added ability to move camera faster with Left-Shift + A/D or arrow keys. Game: - Added Widescreen support! (21:9 aspect ratio). Bug fixes: - Fixed issue with accessories dropping near towers which were unable to be picked up by players.
- v3.58 - Equippable Accessories for Guardians! - 14 May 2021
Guardians: - You can now equip Guardians with accessories earned from stage bosses! - There are more than 45 accessories in the game, you will earn a random one (never a duplicate) after slaying a boss. - As soon as you pick up an accessory it is saved. There is no need to defeat a Stage to keep the accessory you have found. - Accesories take effect after equipping them in the Guardian menu, and only are effective while your Guardian is alive! - Only ring accessories take effect in the Arena (other special accessories are effective in stage battles only). Enemies: - Slightly increased the overall spell damage of all bosses (roughly 10%). Arena spoils: - Updated Arena spoils UI graphics. Bug fixes: - Fixed an issue causing 'not enough income' warning text to appear when attempting to use hotkeys 1 through 6 to upgrade unit recruits when those recruits were not available to the player.
- v3.51 Devlog - New units & new Guardian previews! - 7 May 2021
Bomber Elf The Bomber Elf is a new artillery unit that is available to purchase during battle. His goal, once recruited, is to lay mines at random locations on your side of the battle with the hopes that enemies would approach and detonate them. The Bomber Elf is active for duty for a total of 15 seconds before retreating permanently. A new Bomber Elf must be recruited again to continue laying mines in battle. New stage units During each threat wave, normal enemies will be accompanied by various guards which must be defeated to complete the stage. Guards vary in abilities and other stats. New Guardian previews We have also included a sneak-peek at the new Guardians that will appear in the game in the near future. These new Guardians may cost gems to acquire or may need some other requirement to be unlocked and available to use.
- v 3.44 - Major UI updates and game balancing - 1 May 2021
I've gone to great lengths to completely update the UI of the game, and further the balancing of units as well. Below is a summary of all the changes made since the previous version. UI: - Reworked entire game's UI and visual appeal. - Updating loading bar graphic. - Updated wave and enemy notification graphics. - Updated enemy threat indicator graphics. - Updated mouse cursor graphic. Audio: - Normalized more menu component sounds. - Updated sfx for enemy reinforcement notice. - Updated sfx for menu hover items. Gameplay: - Tweaked gold rate. - Fixed volume of 'Toughen Up' and 'Divine Blessing' Favors. - Fixed Stage 4 boss ability 'Winds of Change' to deal 6-10 damage per petal instead of 11-15. - Fixed Stage 4 boss overlapping with units. - Increased enemy wave reinforcement health, damage and armor by 25%. - Updated Victory and Defeat UI screens with better transition and visual appe…
- v3.42 - General updates - 27 April 2021
Start Screen: - Updated splash art Unit Menu: - Fixed a bug that was not restoring upgrade tokens to the right amount after resetting upgrade tokens. - Fixed an issue with unit descriptions showing incorrect stats after resetting upgrade tokens. Home: - Updated Region unlock requirement visuals to include stage victories required. Units: - Battle Priest and Divine Herald will now heal on top of their usual abilities. - Warden cost increased from 15 to 17 gold. - Battle Priest cost increased from 25 to 30 gold. - Divine Herald cost increased from 35 to 55 gold. - Spellweaver cost increased from 50 to 55 gold. - Mystic cost increased from 70 to 80 gold. - Balanced out unit upgrade tokens to provide diminishing returns. Each additional +1 upgrade to a unit is 5% less effective than the previous.
- v3.38 - Unit Upgrades ! - 26 April 2021
Gameplay: - Added new 'Unit Upgrade' tokens which are earned after completing a stage for the first time. These tokens can be distributed in the units menu to enhance a unit's health, damage, armor and magic. - Each time a unit upgrade token is consumed, a unit gains 8 health, 0.5 attack and 0.4 armor. - Hovering over a unit during battle to see its description will indicate the number of enhancements made to the unit as well. Settings: - Settings options should now fully save between stage / game loads. Talents: - Added 'Confirm Re-roll' sub menu when re-rolling Talents. Guardian Menu: - Added ambient light rays and particles. Sound: - Reduced overall UI sound, particularly in the Guardian menu.
- v3.36 - Added Talent re-rolls ! - 24 April 2021
Talents: If you come across a bad selection of Talents after defeating a stage, you can now select to re-roll a Talent you own and replace it with a random Talent generated. UI: - Minimized overall volume of some menu sounds Bug fixes: - Fixed issue with Guardian tutorial.
- v3.35 - New Favors! - 23 April 2021
Favors: - When selecting a Favor, the description will pop-up on the left-hand side of the screen (just as it does when enemies are favored). - Added new Favor 'Gold Influx' - "Gold gained from enemies is doubled for the next 15 seconds." - Added new Favor 'Randomize' - "Activate a random favor." - Added new Favor 'Sneaky Activation' - "Items will not be removed from inventory after they are consumed for the next 10 seconds." - Added new Favor 'Favorable Retreat' - "Return your Guardian back to your towers with full health." - Added new Favor 'High Contenders' - "Increase the damage, health, and armor of all normal units by 20% for 20 seconds." - Added new Favor 'Life Wave' - "Send beams of light to randomly heal units for 15% of their max health over 10 seconds." - Reduced Favor 'Nature's Endurance' max health amount from 35% to 18%. - Changed 'Armor Break' effect and icon. UI: - Chang…
- v3.34a - Minor shop updates - 22 April 2021
Catapults: - Increased attack range from 15 to 20. Units: - Increased damage of Mage (tier 2 spellcaster) spell 'Energy Blast' Shop Items: - Adjusted cost and descriptions of towers in the shop Gameplay: - Scaled spawn rates for all stages. - Increased the armor of all normal units slightly. - Added status and time indicators when harder enemies are approaching. Favors: - New Favor 'Melt Armor': Deal full damage to normal enemies for the next 10 seconds.