Double world. cave song castle news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews9
- Release dateFeb 3, 2021
- DeveloperEnder里特莫
- PublisherEnder里特莫
Genres: Action, Adventure, Indie, RPG, Early Access
Company pages: Developer: Ender里特莫Publisher: Ender里特莫
Double world. cave song castle Steam news
Double world. cave song castle news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Last update: beta1.2.1 - 25 January 2023
Sorry, the author disappeared for such a year because of various reasons (unable to log in to steamworks, psychological problems, etc.). This update: ——Because there was a problem in the production team before (an outsider was recruited and made a mess), the previous levels could not be played normally, which has been repaired; ——Fixed some bugs; ——Remove the herobrine; That's almost all. This update just does some simple work. It clears up the mess in the past and makes the game play normally. ———————————— The previous announcement said that the game was going to undergo major changes, and the author also made a partial reset truthfully, but because the changes were too big (it can be said that a new game was made), it was split into two games, the old CSC and the new CSC (plus version). The plus version will be released separately, which is why this update is the last version. Next, t…
- Game change - 15 July 2021
Because the we is very dissatisfied with the effect of the current game, we has to make a big change, of course, on the premise that the save can be opened. The contents to be changed at this stage are as follows: ——The story and the plot have to be changed. ——The animation of fighting will be more detailed and may be closer to act. ——The dialogue system needs to be redone. It is no longer the original dialogue interface like GALGAME. ——Filing on the way or something. ——Character sketch reset. ——Reset the main interface. ——Change the UI. ——If you can, online mode may be added later in the future. That's about it. If there's no problem, change it according to the announcement. I'm sorry that I haven't updated it for such a long time. After all, the author has been drawing comics for some time
- Update: beta1.1 - 28 April 2021
Long time no see. I'm back~ Although it took so long, I didn't do much. After all, many things happened in my life. Here is the update: ——Level1 and level2 have been redone, so they can't play. ——Added the fall action, if knocked down, it will continue to attack, players can also knock down the monster. ——The death effect has been added (although it has been done for a long time). Players can better distinguish dead monsters from fallen monsters. ——Changed the attack rhythm of some characters. ——Changed Ritmo's standing movement. ——Changed the cover when entering the game. ——Encyclopedia has been added, which can be found in the main menu and can be consulted by players to better understand the world outlook (highly recommended) Although the encyclopedia, but are in Chinese, foreign players may have to wait. ——Some bugs have been fixed (although the author has forgotten which). I'm goin…
- Update: beta1.0.6 - 3 March 2021
I've been cooing for a long time, and now school is starting. I just finished some things. Here's the update: ——Fixed 慧里安 AI bug. 慧里安's AI is still normal in Easy mode. ——It's a skill of 慧里安. ——The knockback algorithm has been modified. The higher the target's health and defense, the less likely it is to be knocked back. ——Some new monsters have been added. ——In the preface and the first chapter of the plug novice teaching, so that new players better start. ——Modify and optimize the attack code, although the actual feel of the player has not changed. In short, more content on the above so much, have a good time~
- Update: beta1.0.1 - 12 February 2021
Sorry ha, due to network reasons delayed the announcement, but the game is honestly updated. The updated contents are as follows: ——Added some new content to the map of level zero and level two (actually, roadblocks and so on) ——Start making boss skills, although it's really troublesome ——Adjust the boss battle of the second level, and prepare to reset the plot of the second level and the map of the first level ——Made the third level boss model, and successfully made the controllable player object (although we can't play yet) Later updates will slow down due to the author's academic reasons. Please wait patiently
- Update: beta1.0 - 5 February 2021
I didn't update something. Just translated all the text conversations into English and Japanese. But the most important point is that beta has been used as a prefix in later versions.
- Update: Alpha 1.4.4 - 4 February 2021
According to the feedback from players, some bugs were fixed as follows: ——In the second level, 凉心 still runs after hitting the ground. ——You can't move when you return to the café after customs clearance. The level is 0. By the way, translated part of the text. It's going to beta~
- Update: alpha 1.4.3 - 3 February 2021
According to feedback from players, two bugs that seriously affect the game experience have been fixed, as follows: 1. Enter the cafe after the prologue, the player can't move, and the level is 0; 2. After entering the first level through dialogue, death can't show the death interface;
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 3 March 2021 | Update: beta1.0.6 | 4057152305709185878 |
| 2 | 12 February 2021 | Update: beta1.0.1 | 4703417046201846187 |
| 3 | 4 February 2021 | Update: Alpha 1.4.4 | 4051520269925404606 |
| 4 | 3 February 2021 | Update: alpha 1.4.3 | 4051520269922177225 |
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