- Carth 0.2.0b Spring Is Here - 14 March 2025
Carth 0.2.0b First off we want to wish the new Carthians joining us in 2025 some great adventures, and thank you for giving our small indie game a chance. For you old adventurers thank you from the bottom of our hearts for your continued support, bug reports, and standing by us this past half a year. What does this Patch Bring? ~Good Bye winter and hello spring! ~Changed the starting dates from away from winter (no more snow) ~UI changes in starting menu ~UI changes to options menu ~UI changes in character creation scene ~UI changes in character inventory ~UI changes in dialogue layout ~Fixed bug with using numbers to select dialogue option ~Fixed multiple quest bugs causing quests to not complete (Lady Schoun, Ladriel, and Tha area quests) ~Map Work ~New snow covered areas added in high elevation ~Post FX work (changing of seasons needed adjustments to overall Post FX) ~New enemy spawn…
- Carth 0.2.0a Winter Update - 20 December 2024
Carth 0.2.0a We want to thank all of you for the support during the year. As a very small 2 man team Carth has slowly moved forward since release. We are proud of the progress of Carth and look forward to continued development into 2025. This winter update bring with it so much needed bug fixes, and new content for you all to enjoy. Thank you again and happy holidays to you all. What does this Patch Bring? ~Winter is here. ~Players will begin new games 1 day before winter starts. So enjoy a final day of fall before the cold ~Tons of new paths, and roadways ~Ground texture adjustments ~New quests ~New Enemies ~New Enemy Spawners near Tha Woodlands ~New rock formations around Tha Woodlands ~Vegetation Biomes added ~Adjusted snow levels during winter ~Dozens of spelling errors fixed ~Fixed multitude of issues with quests ~UI adjustments ~Fixed multiple bugs with Farming System ~Small chang…
- Carth 0.1.7c is Now Live - 2 November 2024
This update brings utilization of many more of the skills in game with behind the scenes rolls. We are excited now that harvesting, mining, wood cutting and other skills are actually being used. Random rolls taking into account the players correct skills will result in better loot drops. Luck skill has been brought into consideration around the game and more will come as we continue development. We also tackled many small bugs that the community reported. We hope you all have a great Halloween and end of fall season. Thank you all as always. What does this Patch Bring? ~Major overhaul in skills utilization ~Correctly using specific skills in situations ~Behind the scenes rolls taking into account specific skills ~Fixed dozens of dialogue issues ~Fixed 5 broken quest lines ~Began to address issues with gear upon reload ~New enemy spawners ~100's of new GPU rocks placed around sea, beache…
- Carth 0.1.7b - 7 October 2024
There were a few major bugs that were hiding out in our code that got addressed this patch. Thank you to our community members for finding these and letting us know. Without your support none of this would be possible. What does this Patch Bring? Carth 0.1.7b ~Fixed major bug with archery system ~Fixed major bug with x bow system ~Fixed major bug with stats system ~Now all bandits take arrow damage ~Now all mages take arrow damage ~Now all black hand members take arrow damage ~Now all bandits take x bow damage ~Now all mages take x bow damage ~Now all black hand members take x bow damage ~Stats were being incorrectly applied multiple times upon leveling and reloading of game ~Only certain feats, or talents were causing the bug. ~new game may need to be started to apply this fix correctly (as issues may have happened before patch) ~New roads and paths throughout Wolfingan ~New Rocks arou…
- Carth 0.1.7a - 23 September 2024
We had a bit longer between patches this time. Had a lot of normal life things happening for our development team and so we held back an extra week before release. Check out the list below and hope you are excited. What does this Patch Bring? Carth 0.1.7a ~Added New Feats ~Added New Talents ~Began bringing all skills, abilities, recipes, up to tier 3 (Adept) ~Added New snow covered Rocks in Game ~Located around Clincolt and Thain Forests (higher elevation) ~Dozens of new roads and paths ~New Enemy Spawners near Thain Forest ~New Enemy Spawners near Clincolt Mountains ~Began work integrating more skills into game mechanics ~Small bug Fixes ~UI Changes ~Post Fx Changes and Tweaks ~Many new small islands around the water ways ~New Quests ~Fixed issues with some quests not completing as they should ~New recipes available to purchase at specific vendors ~New Loot tables added in ~New areas t…
- Carth 0.1.6d - 8 September 2024
This past week we tackled a lot of bugs reported by the community (thank you all). On top of that we returned to polishing the game, and normal development. We have added new tiered enemies around Wolfingan and Daershire bringing new spells, and dangers as you explore. Thank you all for the continued support and stay tuned as in the next few weeks will bring with it new major game features! What does this Patch Bring? Carth 0.1.6d ~Fixed resolution issues for wider screens ~Fixed issue with incorrect button presses with options menu would cause unwanted behavior ~Fixed transparency issues throughout the UI ~Many small bug fixes and changes with the UI ~Tweaked some incorrect weapon stats ~Added New higher tier enemies to Wolfingan and surrounding areas ~Added 100;s of GPU instanced rocks around Wolfingan ~Added new unmarked special areas with high loot drops ~Map work ~New enemy spawner…
- Carth 0.1.6c Hotfix - 25 August 2024
~Fixed a bug that was introduced causing loot selection UI to stop working ~All should be well now. Sorry for those that received this bug and any issues it caused.
- Carth 0.1.6c - 24 August 2024
We tackled through a ton of bugs and issues this week thanks to our amazing community members posts in our discord forum. One of the best new features is numeric dialogue options and key binds to choose them. In basic terms you can use your 1-9 keys to choose your dialogue options now. There are dozens of other tweaks, bug fixes, and improvements with this weeks patch. Thank you all for the support Carthians it truly would not be possible without you all. What does this Patch Bring? Carth 0.1.6c ~Added numeric values to dialouge options ~Added allowing use of number keys to choose dialouge options ~Fixed bug that would allow hotbar use while inside a dialouge ~Map Work ~New Boulders around Viernes Beaches ~Ui tweaks and changes ~Ui work in character creation for wide monitor support ~Adjust slider speed in character creation ~Fixed bug with multiple stashes not saving items on reload ~F…
- Carth 0.1.6b - 18 August 2024
We again made some major tweaks and improvements to the world of Carth. Lighting, depth, shadows, clouds, visual Lut intensity all coming together and bringing a better feel to the game (especially to those whom are just starting). Carth has different areas throughout the maps that the Post Processing and visuals change leaning into the darkness and quiet of a cave, the gloom of a swamp, or a bit brighter skies in your intro. We hope you all enjoy the new updates and the work we are putting into the game. Thank you all for the support, bug reports, and feedback. Being just two developers we really rely on the community a lot. What does this Patch Bring? Carth 0.1.6b ~Post Processing Changes ~Visual Cloud changes ~Lighting Changes ~Time of Day for game start changes ~World position latitude and longitude changes ~Date game starts changes (Closer to summer but still fall) ~New Quests ~Fix…
- Carth 0.1.6a - 10 August 2024
Carth 0.1.6a ~Began rework of stash system ~Complete rework of stash system UI ~Fixed stash system Font ~Fixed Leather Sack intractable system (Updated to new ray cast instead of trigger area) ~Fixed bugs with stashes not saving items (Need further testing but seems fixed) ~Fixed some build able items not working with remove interaction from player that built them ~Continued Post Processing and Visual Overhaul work ~New Biomes in North Wolfingan Area ~Multiple Spell Visual Tweaks and Changes ~Cave Post FX tweaks ~Fixed unseen Cave area that could make players stuck if entered (Port Nethrean Sea Cave) ~New enemy spawners in North Viernes ~New Quests in Wolfingan area ~New buy able items at Wolfingan Merchants ~Fixed multiple broken quests ~Fixed multiple dialogue issues ~Map Work ~Small tweaks and bug fixes ~Fixed incorrect HUD indicators ~Fixed incorrect pop up UI indicators ~Fixed doze…
- Carth 0.1.5d UI Overhaul - 27 July 2024
UI Overhaul Update offers a a major overhaul front to back of Carth. We spent the week focusing on a lot of the UI and functionality of it. Thank you so much for the support these past two months. We will continue to work as best as we can to bring you an amazing gaming experience. Now let us look below and find what this patch has in store. What does this Patch Bring? Carth 0.1.5d ~Major overhaul of Carth UI and UIX ~Continued Visual Overhaul and Post FX Tweaks and Polish ~New color scheme through out (removing the yellow tint for dark and white) ~New book UI and UIX ~Added titles to books ~First iterations of in game skill checks live (skill checks at random times for certain things) ~Ability to read certain things in game (not books in inventory) ~Map Work ~More trees in Deciduous Forest Biome ~More trees and vegetation biomes around Port Nethrean ~New vegetation biomes around wolfin…
- Carth 0.1.5c Storms and Skies Update - 20 July 2024
Storms and Skies Update offers a major visual overhaul throughout Carth. This will be the first of many more to come aiming to not only bring a better visual fidelity to the game, but to aim for a better immersion and feel throughout. Let us take a look a this weeks patch notes below. What does this Patch Bring? Carth 0.1.5c ~Invert Y axis on camera movement added to options menu ~4 New types of farming plants added ~Barley ~Rice ~Sugar Cane ~Wheat ~Map work ~New Crafting Recipes ~Various merchant now sell new recipes ~Various merchants now sell farming seeds ~Various merchant now sell new vegetables ~Added new recipes to loot drop tables ~Added new vegetables and seeds to loot drop tables ~Massive VFX Overhaul ~Character Creation UI Rework ~New Sky box, Clouds, and Volumetric Lighting ~Sky lighting changes ~Shadow enhancements and changes ~Small bug fixes and tweaks ~New character crea…
- Carth 0.1.5b Hotfix - 13 July 2024
Small Hotfix addressing two bugs found this morning. Sorry for the issues if you faced them in last 12 hours. ~Rifter Race horns material of scalp showing white. ~If certain talents choosen. When harvesting or similar action taken an error message was spammed on screen.
- Carth 0.1.5b Farming and Doors Update - 13 July 2024
We are excited for our first update since Summer Sale! We want to welcome the hundreds of new players that picked the game up during summer sale. This update addresses some reported bugs, normal game development, game polishing, but most important some new features! 0.1.5b brings with it build able doors. Two types that can be learned through the carpentry talent, or acquired blueprints found in the world. Last, but certainly not least, we now have Farming. This is the first iteration and will be continuously expanded upon as we move forward. Every player know how to create dirt mounds, which then can be interacted with, and if seeds on the player you may plant a seed. The plants will go through 4 stages of growth before being able to harvest. Plants will all have different needs that you shall need to take care of for the best harvest. In time we will expand more into this by adding co…
- 0.1.5a Hotifix - 28 June 2024
Small hotfix making sure players do not lose cursor entering into main map from loading screen
- Carth 0.1.5a is Now Live - 27 June 2024
Thank you all for the continued support this past month and a half. This patch brings an entire rework from beginning scene forward. Now that the first month of huge amounts of bug fixes are finished, we are turning page towards polishing. With your feedback the UI and UIX is the first major focus we have begun with this patch to address. We will continue more of the same going forward before returning to features and major game play additives. So let us take a look below at what this patch brings. What does this Patch Bring? Carth 0.1.5a ~Minor bug fixes reported by community ~Fixed bug with selecting multiple talents ~Fixed bugs related to character creation ~Complete rework of main menu scene ~Complete rework of loading screens ~UI changes ~UIX changes ~Fixed multiple spelling and grammatical errors ~Added new quests to Wolfingan area ~New Wolfingan area NPCS ~Fix issue with new Npcs…
- Carth 0.1.4c is Now Live - 3 June 2024
This patch brings some new features to Carth. Bringing our interactions all in line (no pun intended) into a forward ray cast to center of screen. So no more odd invisible triggers around npcs, or stash crates. We are happy with the progress and the new performance gains this update brings. Thank you all for the continued support of Carth and us as the developers. Lets see what 0.1.4c brings to the table. What does this Patch Bring? Carth 0.1.4c ~Fixed bug that added health whenever using a stat point ~Fixed bug that added health whenever using a skill point ~Fixed bug when full map opened player could still move around ~Fixed bug pressing certain keys with mini map and full map caused camera issue ~Added ability to pan in full map mode ~Added ability to zoom in full map mode ~Fixed Completed Quests removed from Quest Journal UI ~Fixed bug where Quest Journal would not Show quests ~Fixe…
- Carth 0.1.4b is Now Live - 30 May 2024
This patch dealt with some really needed fixes, and updates. Thank you all for the support and hope you can enjoy Carth even more after this update! What does this Patch Bring? Carth 0.1.4b ~Fixed 4 Heavy armour sets that were not working with pear Figure Blend shape (Would not morph and show TOO MUCH player skin when clipped) ~Fixed Missing colliders in map ~Fixed Foundations not allowing players to build objects on top of them ~Fixed Workbench only having stack of 5 ~Fixed Alchemy Workbench only having stack of 5 ~Fixed Dozens of Build able objects having issues with new dismantle feature ~Fixed foundations having underside textures ~Added New decoration build able slots to walls inside and out ~Fixed issue with dirt foundation slowing player movement when on them ~Fixed stable boy dialogue bug ~Removed Stash UI and Stashes from Horses (Temp, until the networking works) ~Fixed Zombies…
- Carth 0.1.4a is Now Live - 29 May 2024
This update is another great one for Carth and all Carthians alike. A ton more bug fixes, QOL enhancements, and New Features. the biggest and most exciting things in this update are: Ability to drop in and out of servers without server restart, Ability to destroy all player built objects, And the ability to dismantle your own player built objects! These are some major upgrades and begin to not only set the stage for a much better multiplayer experience, but to move the game forward with needed features and updates. Now without any further a due let us see what Carth 0.1.4a has in store for us. What does this Patch Bring? Carth 0.1.4a (Some changes could have ill effects to saved characters and Games) (Every teleportation Portal offers free xp and gold to amend this) (If you save was effected please use free xp and gold to help get back close to saved character) ~Fixed bug that would not…
- Carth 0.1.3b - 26 May 2024
Carth 0.1.3b ~Fixed an issue with Enemies and spawners in multiplayer ~Fixed Palisade Small not building ~Fixed Palisade Normal not building ~Fixed Palisade Large not building ~Fixed small bugs reported by discord community members ~UI work ~Fixed Dialogue spelling errors ~Fixed recipes asking for incorrect ingredients ~Continued added damageable and destroy able properties to every player built item