SPSTEAMPULSELIVE ANALYTICS
Spell Beats

Spell Beats Steam metadata

Garett A C Hunter | May 2, 2021 | game

Released

0players observed · 25 September 2026 - 19:22:25 UTC

ActionSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)60
  • Revenue (VGI)$108
  • Review score50% positive

Spell Beats metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)60
  • Revenue (VGI)$108
  • Review score50% positive
  • Total reviews2
  • Release dateMay 2, 2021
  • DeveloperGarett A C Hunter
  • PublisherGarett A C Hunter

Genres: Action

Company pages: Developer: Garett A C HunterPublisher: Garett A C Hunter

Top Steam chartsTop 100 gamesGame directorySteam Store page

Spell Beats Steam metadata

Spell Beats metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1526500/metadata
Steam Storehttps://store.steampowered.com/app/1526500/
Steam Communityhttps://steamcommunity.com/app/1526500
PCGamingWiki search
IGDB searchSearch IGDB for Spell Beats

Reviews, pricing, and metadata

Review summary

2 user reviews

50% positive, 1 positive, 1 negative

Price and discount

$2.99

Platforms

Windows

Categories

Single-player, Partial Controller Support, Family Sharing

Achievements

5

Platform releases
  • Steam 19 March 2021

Latest Steam announcements

  • Gamma Update - 24 December 2021

    Overhauled Tutorial System One of the problems that I wanted to fix was to ensure that players had enough practice with rhythmic spellcasting before they fought their first boss. I overhauled the tutorial system in order to provide players with an initial challenge of executing spells at a high Spell-Multiplier. I noticed that many players would spam spell combos as a way to brute force their way through the first bosses, but as the rounds progressed the difficulty of future bosses would be insurmountable. I hope having practiced at the beginning with the rhythm interface will allow players to be proficient when it comes to juggling movement, combat, and rhythm all at once. Improved Difficulty System There are now two difficulty modes; Normal and Insane. The Insane difficulty mode is the same difficulty that the original game came with. So if you liked the original difficulty, then choo…

  • Achievements, Simplified Timings, Slider/Spinner UI, Bright Atmosphere - 30 April 2021

    Changes Simplified Spell Timings - Timings within spell groups are simplified to have the same timing. Timings between groups are now more similar. Bright Volumentric Atmosphere - Discarded the nighttime settings in place of a bright daytime setting with slight volumetric fog. Added Steam Achievements - There are now five steam achievements: Initiation, Ardor, Shogun, Muriel, and Apophis.

  • Removed BPM UI and Improved Terra's Movement & Animation - 12 April 2021

    Changes Removed BPU UI - The BPM UI added an extra layer of complexity to gameplay that required players to attend to the enemy, the spell rhythm UI, and the BPM UI. In addition, it would require a significant amount of development work to ensure syncing with the music bpm. The framework of code still remains and it should be easy to restart there is interest for it. The music will not be removed and it will remain along with how each spell and key icon path press affects it. Improved Terra's Movement, Attacks, & Animation - There were major issues with how the animation would hitch upon changing positions and orientations. I fixed the blueprints to smooth the animation. Additionally, I also updated Terra's attack power so that she is much more threatening.

  • Darkness, Shogun, Terra, and Muriel. - 10 April 2021

    Dark Mode Updated the map to have a nighttime setting and to be responsive to auto exposure. These changes increases the contrast between dark and light patterns. The spell particle effects are now more prominent and stand out better against the background. Muriel Added Muriel from Paragon as the second last boss. Muriel is very difficult to battle against. She is fast and powerful. Watch out for her hammer throws. Despite her speed and power, Muriel is still just a stepping stone to the threat of the final boss. I can't wait to see someone get that far. Shogun Added the Shogun skin from a Paragon character as the level 9 boss. Watch out for her fast melee slices. Shogun is a great starter boss to introduce players to learn the spell timings and to begin mastering spellcasting. Terra Added Terra from Paragon as the level 10 boss. She will protect herself, but be careful trying to get be…

  • Darkness, Shogun, Terra, and Muriel. - 10 April 2021

    Changes: Nighttime Setting - Updated the map to be in the night. Shogun - Added a new level 9 boss that uses sword combat. Terra - Added a new level 10 boss that regularly defends with a shield. Muriel - Added a fast paced level 12 boss that will stretch your limits. More Details can be found here: https://store.steampowered.com/news/app/1526500/view/3104644156845876399

  • New Spell UI - 3 April 2021

    This change is intended to simplify the Spell and BPM user interfaces by switching how the timing transformations work. Before, the spell icons would move across the screen from right to left, and now they are rotating and scaling up without translation offsets. Changes: New BPM UI - Scales up from a center in circular fashion. This is now located near the bottom middle of the screen above the health and stamina bars. New Spell Timing UI - Spell icons are now rotate into alignment and scale from nothing to 100% scaling. Increased the spell icon intervals for the punch spells. Update the spell icon intervals for the elemental spells to be more consistent in length. Players can now rely more on their peripheral vision for timing button inputs. This is important since it makes it easier to focus on the enemy and your input timing at the same time. In addition, all these changes save some s…

  • Spell UI Rework - 2 April 2021

    Updated the Spell User Interface from a translation interface of icons to a rotation and scale interface for icons. Also updated the BPM UI to be a circular expander, rather than a translation tick.

  • Music Integration (Phase 1) - 1 April 2021

    I decided to add music integrated into Spell Beats, but it works a little differently than the usual rhythm game. Normally the musical beat dictates the pace and when the user should respond. In our case this will only be generating spell boosts such as damage, stamina, or heal boosts. The key difference is that the spell input sequences will now modify how the music sounds. For example, the keyboard sequence of right, right will now adjust the equalization levels temporarily. It is now more like how a DJ modifies their tracks, except in our case the modification is minimal. As development continues I will improve upon the complexity of the what players can do. Major Changes: Slow Time Spell - Slows down time (Max 5 Uses Per Battle). Time is slowed more the better your sequence input timing is. Music is also slowed by this spell. Repeater Spell - Repeats the effect of the last healing o…

  • Auto Save System - 17 March 2021

    Added an auto-save feature that saves at the start of every new level, but it only saves the highest level reached. Use the Continue button to continue from the highest level you reached and New Game to start from the beginning. It does not save progress part way through a level. You must always start at the beginning of the highest level reached when continuing. Any feedback would be greatly appreciated. --Garett

  • Level Rotation - 12 March 2021

    I realized that the spell rhythm game mechanics needed to be introduced sooner. So, I decided to move the spell rhythm tutorial from level 5 to level 3. Changes Moved the spell rhythm tutorial from level 5 to level 3. Any feedback would be greatly appreciated. Thanks, --Garett

  • Level 3: Elements Enemy Update - 12 March 2021

    The amount of time played on the demo is well below average as shown by its Steam statistics. Why do most players stop before the 10-minute mark? My current idea is that it is due to the difficulty of the Level 3: Elements boss. This idea seems to be supported after watching the play-through by Nomependente123. Changes Reduced the damage that the Level 3: Elements enemy's laser attack does by half. Made the laser easier to doge. Added more information about how the elements of each spell will interact with the defensive elemental status of the defender. All feedback is encouraged and welcome. I would like to improve the player's experience for Spell Beats. Thanks for your time. --Garett

Patch notes and updates

S.noRelease datePatch nameGID number
112 April 2021Removed BPM UI and Improved Terra's Movement & Animation4117954073012005712
210 April 2021Darkness, Shogun, Terra, and Muriel.4117954073005451640
32 April 2021Spell UI Rework4023377846280262990
417 March 2021Auto Save System4048146376704574149
512 March 2021Level Rotation5556851879139366376
612 March 2021Level 3: Elements Enemy Update4058279008610975112

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1526500
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$2.99
Free to playNo
Discount0%
Original price USD$2.99
Current price USD$2.99
Release dateMay 2, 2021
DeveloperGarett A C Hunter
PublisherGarett A C Hunter
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type2 user reviews
Positive review percent50%
Positive reviews1
Negative reviews1
Total reviews2
Steam recommendationsNot available
Achievements5
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1526500/

Short description

Spell Beats is a spellcaster with rhythm. Parry and dash melee attacks while rhythmically casting magical spells.

About this game

Spell Beats is a spell casting rhythm game. A spell’s power is tied to how well you can play its beat. You can punch stronger, heal quicker, and throw harder while sustaining a rhythm. Mastery will be the result of perfecting simultaneously playing spell beats while strategically responding to enemy attacks, positioning, and elemental states. Every spell has an expected input key sequence and each input key is associated with an interval and a sound cue. If you play the right input timing, then the associated sound cue for each input key is emitted revealing a unique spell beat. You can cast a variety of spells such as punches, hammer throws, a heal, and elemental spells. The punches and hammer throws have their own version of fire, water, and ice elements. You can decide to throw an ice hammer or a fire hammer, maybe you want to change your elemental defense type to water or to fire, or perhaps you want to fire punch or ice punch a target. Enemies can cast a variety of ranged, melee, and special spells too. They can heal themselves, change their elemental status, throw elemental hammers, and execute various punches and ground attacks. You can dodge these attacks by dashing or you can parry specific punches. Dashing and parrying drain your stamina and you must be careful to manage it properly. If you lose all your stamina, then you will enter into an exhausted state that limits your ability to do anything for four seconds. Elements add a tactical component to the game. Some enemies can change their elemental status to none, water, ice, or fire. Fire is strong against ice but weak against water, ice is strong water but weak against fire, and water is strong against fire but weak against ice. There is an implicit rule that enemies will always cast elemental spells that match their elemental defence. It allows you to know which elemental attack is best to use and which elemental defense is best to change to. Apart from the gameplay, there is a small story foundation surrounding the levels of the game. It takes place in a realm where malevolent beings have imprisoned your soul. You must fight in their coliseum to earn your freedom. The coliseum consists of malevole…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 25, 2026 to Sep 25, 2026
  • Lowest observed: $2.99
  • Highest observed: $2.99

Spell Beats's USD price history spans from Sep 25, 2026 to Sep 25, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.99, the highest is $2.99, and the first visible tracked price is $2.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Spell Beats's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.99, from Sep 25, 2026 through Sep 25, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $2.99. The latest run records $2.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.99
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Spell Beats at $2.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.99$2.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.99$2.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-25$2.99$2.99No discountSteam Store

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