- Patch 0.3.3 - Back from the dead - 21 July 2023
Greetings Clerics! Feels like forever since we last talked, doesn't it? We want to extend our heartfelt apologies for our unexpected and lengthy hiatus. When we paused updates on EVERSLAUGHT PC VR, we started focusing on a different endeavor, EVERSLAUGHT Invasion for the Oculus Quest. We broke this news last July and realize, in retrospect, that our announcement may have conveyed the wrong message to our PC VR community. Our intention was never to make anyone feel excluded or undervalued, and we truly regret if we gave off that vibe. Your voices of dissatisfaction were loud, clear, and absolutely justified. We've taken them to heart, and been working behind the scenes to get things back on track. Our goal is to mend the broken trust and reignite your passion for EVERSLAUGHT. So, let's move forward with a fresh update - welcome to Patch 0.3.3, or as we like to call it, "Back from the Dea…
- EVERSLAUGHT Invasion announced! - 23 August 2022
First off: What’s happening with EVERSLAUGHT? In August of last year we launched EVERSLAUGHT into Early Access and we were blown away by its positive reception. An amazing community has formed since then for which we were and still are very grateful. We’re super excited that so many of you stand behind our vision of bringing an action packed slaughter fest to Virtual Reality, a platform that we are so passionate about. You have motivated us to push our limits, and a couple of months after launch we were able to bring you our first big content update, which you thoroughly enjoyed. Ever since then we’ve been silent. But silence doesn't mean things weren’t brewing in our development kitchen… We’ve been hard at it folks, been expanding our amazing team and improving our skills every day. We had the fortunate opportunity to partner up with Fast Travel Games and Meta to create EVERSLAUGHT Inv…
- Bigger Hotfix for the Major Update #1 - 17 January 2022
We just can't stop! Here's another "hotfix", but this could just as easily count as another "Major" Update... or maybe let's go with "Captain" Update this time! Highlights - Added a 2nd weapon slot to backpack - Backpack UX/UI improved - Added "Hold to drop" for Melee Weapons - Left-handed mode fixed and improved - Enemy hitboxes improved - Enemy hit ranges improved - Fixed issues with weapon hit collisions - Vastly improved blood effects - Weapon breaking effects improved - Decreased cost for Boltslinger - Added OpenXR error message Full patch notes v0.3.2 Enemies - Improved enemy hitboxes and hit detection accuracy - Improved enemy attack damage frames, enemy attacks should feel fair now - Enemies now come closer to the player - Decreased enemy attack ranges to make them easier to hit with short weapons - Increased Zombie attack speeds to compensate range changes - Increased enemy War…
- Hotfix for Major Update #1 - 30 December 2021
Only a few days have passed since our Major Update, but based on your feedback we already have a quick Hotfix patch in store for you! Fixed performance issues after Major update #1 Old savegames should now work again Stabs should get detected much easier now Tweaked Melee combat to apply normal damage easier Blunt weapons knock back enemies easier now Blunt weapons start with higher durability Fixed enemy XP rewards being calculated wrong for higher levels Upgrading weapons gives them a durability boost of +20 Store UI should not trigger action while using your backpack anymore Target Dummy in Hub should react better Fists should show damage numbers and earn XP on enemy kills Added "Crit!" text to critical hits Other fixes and improvements HAPPY NEW YEAR TO EVERYONE!!!
- Major Update #1 out NOW! - 27 December 2021
First we wanna give a big shout-out to all our Early Access adopters! Without you we wouldn't have made it this far! We'd love chatting with you on our Discord server. If you're not there yet, go ahead and join us at discord.gg/everslaught We finally made it! And now, let's dive right into our official update trailer! New weapons & Melee Combat overhaul Meet our new Gauntlet Weapon, the BOLTSLINGER! Wanna switch it up from the close-range Hand cannon? The Boltslinger now gives you a ranged weapon that can shoot at a high frequency. It's very efficient against those pesky Archers, as well as the now extremely dangerous Exploders to take them on from afar. Collect enough Gold in the game to unlock it at the brand new Gauntlet Weapon Station in the Hub. We hope you'll enjoy using it just as much as we have making it! Also, we've added a range of new Blunt Melee Weapons, here's a few of the…
- PREPARE FOR THE SLAUGHTER! - 23 December 2021
Greetings Clerics! It's been a long time, but we are delighted to finally announce our first Major Update coming to EVERSLAUGHT during these holidays! This update promises substantial improvements to the game's core mechanics, and will add a plethora of new content to keep you joyfully slaughtering your foes through the holidays. So brace yourselves, because the Corrupted are back and stronger than ever! What you can expect New devastating weapons to wield An overhaul of the Combat mechanics New enemies to slay New levels to explore Secret paths to discover New voice logs to uncover a bit of the mysteries... Graphics settings (finally) Sound rework And much, much more! We are really excited to unleash this monster upon you and see your reaction! Consider joining our Discord to take part in our Active Community: discord.gg/everslaught A few teasers:
- Feel EVERSLAUGHT with bHaptics!! - 13 October 2021
Feel the power of your hand cannon, the rumble of your grappling hook, the blood pumping through your heart when you're near death… All of this and more with the awesome bHaptics hardware! If you happen to own the vest and arms you will be able to immerse yourself into the world of EVERSLAUGHT like never before! Patch notes: Added bHaptics support for various events throughout the game Moved hook spots in Hub area to be more useful
- Hotfix Patch v0.2.12 - 17 September 2021
- Fixed door not opening in specific dungeon part
- Hotfix Patch v0.2.11 - 16 September 2021
- Potential fix for crash issue
- EVERSLAUGHT v0.2.10 Patch Notes (Early Access) - 15 September 2021
This is another smaller patch we've been working on to fix a few nagging issues that have been bothering a lot of you for a long time! For once, the "hand stuttering" should be gone completely, and any white border you saw around your eyes should be GONE for good! A lot of other small fixes and improvements are also included. Aaaand finally we've also added a few new dungeon parts! Of course it's part of the fun to discover those, but we'll leave it up to you to encounter them during your blood runs. Just know that you'll finally be able to breathe some fresh air again... Patch notes: Added new dungeon parts! Find the new arena Fixed "white border around eyes" issue Fixed hand stuttering Added controller-based movement Enemy Armor HP nerfed for higher levels Music and Sound improvements Performance improved for some levels Fixed wrong hand haptics when punching Added spectator cam warni…
- EVERSLAUGHT Hotfix #5 (v0.2.9) - 25 August 2021
- Fixed armor not breaking properly when shooting with the hand cannon - Fixed zombies standing around uselessly in dungeon rooms - Fixed "Stick Up to compare" to switch to the other hand when using alternate stick binding - Upgrading your Level 1 weapon should not make it worse anymore - Improved pathfinding for some enemies - A few balancing adjustments
- EVERSLAUGHT Hotfix #4 (v0.2.8) - 23 August 2021
We've been hard at work and are finally ready to release another patch full with fixes and improvements! - Finally, losing your sword at the end of a run should not be a problem anymore! - Added new Controls option to switch left and right stick functionality, now you can also choose to move with the right stick and turn with the left stick! - Your left fist should work again. Hold grip and punch away! - Dungeon flows should have more variety now, especially in the lower levels. - Improved fall Gravity, should feel much more natural now when you're going over a ledge without jumping. - Enemy armor HP now scales up the further you progress through the game. - Hub store menu navigation should be a bit improved. - Tutorial for stashing sword has been improved. - Many small fixes and improvements. If you haven't done so, be sure to join our Discord Community at discord.gg/everslaught to sta…
- EVERSLAUGHT Hotfix #3 - 10 August 2021
- Added option to turn off sword "swooshing" - Fixed invisible wall issue
- EVERSLAUGHT Hotfix #2 Patch Notes - 9 August 2021
New Features - Left-handed support - New Restart / Abort run option in the menu (will let you keep your weapon for now) Bugfixes & Improvements - High-Level Arena not ending should be fixed - Shotgun blast can bust armor pieces now - Weapons shouldn't be lost anymore when ending a Blood Run - Gripping gauntlet should not prevent Healing anymore - Annoying swoosh sound should be improved - Shotgun / Hook to lower and higher areas now possible - Gauntlet switching should occur less often - Exploder should now break nearby barrels and pots when exploding - Improved force needed for gripping with Valve Index - Windows Mixed Reality buttons not registering should be fixed - New sounds when trying to heal while capsules are empty or health is full - Patch Note highlights added to main menu scene Balancing - Guardian: Increased damage by 3, lowered HP by 20% - Warrior: Lowered HP by 20% - Summ…
- The Smooth Turn hotfix! - 3 August 2021
New features - Added Smooth Turning option with degree customization - Added customization to Snap Turning Other Improvements - Updated OpenXR runtime (might fix start issue when using multiple headsets) - Menu Overhaul, adding submenus to Options - Better weapon dropping during tutorial start - Attempt at fixing WMR button mapping - Improve hook knockback on enemies - Improve Start next wave color (the weird black overlay) - Improved navmesh obstacles in dungeons - Improve problematic Tutorial Areas to prevent getting stuck - Improve courtyard door (sun face) after Hook city courtyard fight
- Status update and planned release date - 1 July 2021
Current Status: Feature-Complete, Final Bugfixing & Polishing Planned release: July 31st, 2021 We know that you're all excited to grapple, slash and shoot your way through the world of EVERSLAUGHT! And believe me, we are too! The team wants to finally be able to lay back for a while and just play the game instead of making it! However, having seen your amazing feedback and reaction after our initial announcement of the game, we have the feeling that we're on to something truly great. Which is why we really want to put as much effort as possible into making this game become the best Action RPG you can play on VR! Even though we have completed all features planned for the Early Access launch, we have decided to push back the release by a month. We want to give it some additional time to max out the game feel, crush every bug we can find and polish the game to be compatible with all VR hea…